rubenpirreram
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7fb5e7388a
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Changed: Now Displays When a player is disconnected in GUI
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2026-05-27 20:48:14 +02:00 |
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Aleandro
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06b6bc971f
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Graphical disconnection
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2026-05-27 20:09:48 +02:00 |
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rubenpirreram
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a124feb639
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Fixed: Standing to Login
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2026-05-26 21:16:37 +02:00 |
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rubenpirreram
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251795e0e4
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Fixed: TCP error sending, Server Crashed on GUIClient
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2026-05-26 20:56:16 +02:00 |
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rubenpirreram
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f3d4c181c4
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Fixed: TUI endGame loop
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2026-05-26 20:15:19 +02:00 |
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rubenpirreram
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bfbf7890d3
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Added: EventType toString
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2026-05-26 19:30:57 +02:00 |
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rubenpirreram
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1aff264cc5
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Added: ErrorType.toString
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2026-05-26 19:26:01 +02:00 |
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rubenpirreram
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55ce0c1d0a
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Added: Specific Error Display
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2026-05-26 19:08:11 +02:00 |
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rubenpirreram
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bbeec46ca2
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Fixed: new game after server crash
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2026-05-26 17:49:47 +02:00 |
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rubenpirreram
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b900deadd8
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Fixed:TCP , but model null (non si resetta serverCrashed)
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2026-05-26 16:33:56 +02:00 |
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rubenpirreram
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d79dd66ce9
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Fixed: newGame(on standing scene)
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2026-05-26 11:14:06 +02:00 |
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rubenpirreram
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36d348dc1e
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Changed: Now Disconnection request can be sent , (TUI,RMI,TCP)
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2026-05-25 16:31:29 +02:00 |
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rubenpirreram
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aa8c3b0034
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Fixed: now after a forfeit win, when the player is disconnected can be created a new game without any bug. Added: comment in some functions like doFirstEvent, RMIServer start and TCPServer start.
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2026-05-23 20:37:29 +02:00 |
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Aleandro
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b33fe2e728
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MicroFix
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2026-05-22 18:23:56 +02:00 |
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Aleandro
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5b7e33f5dd
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Refactor of GUI - synchronized methods
Changed info box
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2026-05-22 17:21:24 +02:00 |
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Aleandro
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9cef4617cd
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Initial refactor of GUI
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2026-05-22 13:49:30 +02:00 |
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rubenpirreram
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bb20b03073
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Fixed: now at every action is sent all playersList
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2026-05-20 17:48:27 +02:00 |
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rubenpirreram
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6da5670dff
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Removed: Board in ApplyNextRound, MiniModel constructor
Added: upperListTribe,lowerListTribe,upperListBuilding,lowerListBuilding in MiniModel constructor
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2026-05-19 18:28:05 +02:00 |
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rubenpirreram
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d37c111c3c
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Removed: Board in MiniModel
Added: upperListTribe,lowerListTribe,upperListBuilding,lowerListBuilding
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2026-05-19 18:07:34 +02:00 |
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MatteoPellegrino05
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cffcfd72ba
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Fix: RMIHeartbeat
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2026-05-19 14:27:41 +02:00 |
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MatteoPellegrino05
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4434053138
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Add: complete JavaDoc for MiniModel and TCPServer
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2026-05-18 18:59:31 +02:00 |
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MatteoPellegrino05
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e28e7bab6d
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Add: complete JavaDoc for networking, heartbeat, totem flow and game events
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2026-05-18 18:52:29 +02:00 |
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rubenpirreram
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8f8491b1ad
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Add: Added SKipTurn Button and Details Button. Fixed: TCP now display leaderboard
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2026-05-17 22:12:38 +02:00 |
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rubenpirreram
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cd04849b36
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Removed: PickOptionalTribeCard and PickOptionalBuildingCard in Network and ClientController
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2026-05-17 16:38:36 +02:00 |
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rubenpirreram
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4b4614d17e
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Removed: PickOptionalTribeCard and PickOptionalBuildingCard in Game and GameController
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2026-05-17 16:32:42 +02:00 |
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rubenpirreram
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a1ec854236
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Merge pull request #104 from rubenpirreram/GUI-2.0
G UI 2.0
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2026-05-16 10:44:04 +02:00 |
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rubenpirreram
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a9bc9c08f8
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Fixed: Standing Order When Forfeit (MiniModel & Network)
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2026-05-16 10:31:21 +02:00 |
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rubenpirreram
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93320b69bf
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Fixed: DrawUpperBuildingCard.apply(MiniModel)
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2026-05-16 10:24:35 +02:00 |
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rubenpirreram
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8a8a635db7
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Fix: concurrent access in Upper and Lower List, added img cache
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2026-05-15 23:53:25 +02:00 |
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rubenpirreram
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ff94a9fca8
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Some fixes (Concurrent List GUI)
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2026-05-15 19:16:43 +02:00 |
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rubenpirreram
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6cb25bae63
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Add: Endgame event creation end sending
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2026-05-15 18:02:34 +02:00 |
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rubenpirreram
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2c65ce0aa7
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Fixed: synchronized on client UI
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2026-05-15 17:10:30 +02:00 |
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rubenpirreram
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374247f984
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Fixed: various
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2026-05-15 16:27:23 +02:00 |
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rubenpirreram
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df1b41b666
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Fixed: Some exception not managed fixed
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2026-05-15 16:01:09 +02:00 |
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rubenpirreram
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f3aaab516f
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Fixed: DisconnectedPlayer and ReconnectPlayer apply with minimodel not initialized, disconnection countdown when the game is ended. Fixed: the player is now removed from order if it was added before.
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2026-05-15 13:36:26 +02:00 |
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rubenpirreram
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110526d836
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Added:(Network) Totem Choice first implementation
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2026-05-13 16:55:12 +02:00 |
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rubenpirreram
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fe18ad35ca
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Added: Totem CHoice first implementation
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2026-05-13 16:06:20 +02:00 |
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rubenpirreram
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690a010248
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FIx: TCP Serialization Problem Adding outs.Reset on notify
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2026-05-13 00:11:55 +02:00 |
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rubenpirreram
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779b72275c
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Fix: Replaced Model With MiniModel in the client implementation and in the view
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2026-05-12 23:21:06 +02:00 |
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rubenpirreram
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40aa62e3d0
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Add: NEXTROUND EventType
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2026-05-12 22:24:06 +02:00 |
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rubenpirreram
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e6f54fe16d
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Add: Apply(MiniModel Added In Every Event), Added ApplyNextRound event
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2026-05-12 21:59:03 +02:00 |
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rubenpirreram
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3a39d889e4
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Fix: Only one player logic (todo go to end-game)
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2026-05-11 18:05:53 +02:00 |
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rubenpirreram
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ef34f780a3
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Updated: now the disconnected player before the crash are ignored for the game restarting
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2026-05-10 22:29:42 +02:00 |
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rubenpirreram
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8106adb0d0
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Fix: Server Persistence
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2026-05-10 20:09:19 +02:00 |
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rubenpirreram
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6491eb3a85
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Fix: RMI Reconnection system
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2026-05-10 19:13:18 +02:00 |
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rubenpirreram
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670afb40a8
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Fix: TCP Reconnection system -> model too
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2026-05-10 18:59:49 +02:00 |
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rubenpirreram
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f9fa12ac64
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Fix: TCP Reconnection system -> model too
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2026-05-10 18:59:33 +02:00 |
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rubenpirreram
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93cf5182f2
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Merge branch 'FA' into server-resilance
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2026-05-10 17:15:56 +02:00 |
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rubenpirreram
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9335db7db0
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Fix: RMI resilience
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2026-05-08 20:26:31 +02:00 |
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GabrieleRadice
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875a986602
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Fix: Fixed Model Setting Logic In RMIServer.java And TCPServer.java When A Game Is Restored From Disk.
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2026-05-08 19:34:20 +02:00 |
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