Fixed: synchronized on client UI
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@@ -53,11 +53,14 @@ public class ClientCallbackImpl extends UnicastRemoteObject implements IClientCa
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*/
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@Override
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public void onAction(NetworkEvent event) throws RemoteException {
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if(event.getIsError()) {
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clientController.view.showError(event.toString());
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} else {
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event.apply(clientController.miniModel);
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clientController.view.render();
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synchronized (clientController)
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{
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if(event.getIsError()) {
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clientController.view.showError(event.toString());
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} else {
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event.apply(clientController.miniModel);
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clientController.view.render();
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}
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}
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}
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}
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@@ -156,17 +156,19 @@ public class TCPClient implements IClient {
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e.printStackTrace();
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break;
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}
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if (read instanceof NetworkEvent event) {
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if (event.getIsError()) {
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controller.view.showError(event.toString());
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} else {
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event.apply(controller.miniModel);
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synchronized (controller) {
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if (read instanceof NetworkEvent event) {
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if (event.getIsError()) {
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controller.view.showError(event.toString());
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} else {
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event.apply(controller.miniModel);
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controller.view.render();
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}
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} else if (read instanceof MiniModel model) {
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controller.setModel(model);
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controller.view.render();
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}
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} else if (read instanceof MiniModel model) {
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controller.setModel(model);
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controller.view.render();
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}
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} catch (ClassNotFoundException e) {
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e.printStackTrace();
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@@ -88,35 +88,38 @@ public class MainFXMLController {
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public void render() {
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if (old_state_stage==null) {
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renderBackground();
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renderUpper();
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renderBoard();
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renderLower();
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renderMyHand();
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renderSidePanel();
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} else if (old_state_stage==SLOT_CHOICE ) {
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System.out.println("OLD: "+old_state_stage+", NEW: "+controller.miniModel.currentState.getGameStage());
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System.out.println("RIDISEGNO BOARD\n");
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renderBoard();
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} else if (old_state_stage==RES_ACTIONS) {
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System.out.println("OLD: "+old_state_stage+", NEW: "+controller.miniModel.currentState.getGameStage());
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System.out.println("RIDISEGNO TUTTO. USERNAME: "+old_state_username);
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renderUpper();
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renderBoard();
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renderLower();
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renderSidePanel();
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if (Objects.equals(old_state_username, controller.myUsername)) {
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renderMyHand();
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}
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synchronized (controller)
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{
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if (old_state_stage==null) {
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renderBackground();
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renderUpper();
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renderBoard();
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renderLower();
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renderMyHand();
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renderSidePanel();
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} else if (old_state_stage==SLOT_CHOICE ) {
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System.out.println("OLD: "+old_state_stage+", NEW: "+controller.miniModel.currentState.getGameStage());
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System.out.println("RIDISEGNO BOARD\n");
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renderBoard();
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} else if (old_state_stage==RES_ACTIONS) {
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System.out.println("OLD: "+old_state_stage+", NEW: "+controller.miniModel.currentState.getGameStage());
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System.out.println("RIDISEGNO TUTTO. USERNAME: "+old_state_username);
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renderUpper();
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renderBoard();
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renderLower();
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renderSidePanel();
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if (Objects.equals(old_state_username, controller.myUsername)) {
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renderMyHand();
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}
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// TODO: se sono io a pescare renderizzo myHand, altrimenti no (non è scontato)
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} else {
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System.out.println("NON GESTITO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!");
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// TODO: se sono io a pescare renderizzo myHand, altrimenti no (non è scontato)
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} else {
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System.out.println("NON GESTITO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!");
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}
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old_state_stage=controller.miniModel.currentState.getGameStage();
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old_state_username=controller.miniModel.currentState.getCurrentPlayer().getUserName();
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}
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old_state_stage=controller.miniModel.currentState.getGameStage();
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old_state_username=controller.miniModel.currentState.getCurrentPlayer().getUserName();
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// TODO: le info in sidepanel non vengono aggiornate sempre aggiornate, bisogna prima capire dove metterle
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}
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