@@ -53,15 +53,12 @@ public class ClientCallbackImpl extends UnicastRemoteObject implements IClientCa
|
||||
*/
|
||||
@Override
|
||||
public void onAction(NetworkEvent event) throws RemoteException {
|
||||
if(event.getIsError()) {
|
||||
clientController.view.showError(event.toString());
|
||||
} else {
|
||||
synchronized (clientController)
|
||||
{
|
||||
event.apply(clientController.miniModel);
|
||||
}
|
||||
clientController.view.render();
|
||||
|
||||
}
|
||||
synchronized (clientController) {
|
||||
if(event.getIsError()) {
|
||||
clientController.view.showError(event.toString());
|
||||
} else {
|
||||
clientController.view.applyAndRender(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
package it.polimi.ingsw.gc14.View.GUI;
|
||||
|
||||
import it.polimi.ingsw.gc14.Controller.ClientController;
|
||||
import it.polimi.ingsw.gc14.Model.GamePackage.GameStages;
|
||||
import it.polimi.ingsw.gc14.Model.MiniModel;
|
||||
import it.polimi.ingsw.gc14.Network.NetworkEvent;
|
||||
import it.polimi.ingsw.gc14.View.GUI.LoginFXMLController;
|
||||
import it.polimi.ingsw.gc14.View.GUI.MainFXMLController;
|
||||
import it.polimi.ingsw.gc14.View.IView;
|
||||
@@ -29,9 +31,14 @@ public class GUI extends Application implements IView {
|
||||
FXMLLoader loaderMain;
|
||||
Scene mainScene;
|
||||
MainFXMLController controllerMain;
|
||||
MiniModel miniModel;
|
||||
|
||||
FXMLLoader loaderLeaderboard;
|
||||
Scene leaderboardScene;
|
||||
LeaderboardFXMLController controllerLeaderboard;
|
||||
|
||||
|
||||
private ClientController controller;
|
||||
private MiniModel model;
|
||||
|
||||
public GUI(Stage stage) {
|
||||
this.primaryStage = stage;
|
||||
@@ -57,6 +64,12 @@ public class GUI extends Application implements IView {
|
||||
controllerMain.setController(controller);
|
||||
return controllerMain;
|
||||
});
|
||||
|
||||
loaderLeaderboard = new FXMLLoader(getClass().getResource("/GUIScene/standing.fxml"));
|
||||
leaderboardScene = new Scene(loaderLeaderboard.load());
|
||||
controllerLeaderboard = loaderLeaderboard.getController();
|
||||
controllerLeaderboard.setController(controller);
|
||||
|
||||
mainScene = new Scene(loaderMain.load());
|
||||
controllerMain = loaderMain.getController();
|
||||
|
||||
@@ -72,30 +85,42 @@ public class GUI extends Application implements IView {
|
||||
|
||||
@Override
|
||||
public void setModel(MiniModel miniModel) {
|
||||
this.model=model;
|
||||
this.miniModel=miniModel;
|
||||
}
|
||||
|
||||
public void setController(ClientController controller) {
|
||||
this.controller=controller;
|
||||
}
|
||||
|
||||
public void applyAndRender(NetworkEvent event) {
|
||||
Platform.runLater(() -> {
|
||||
event.apply(miniModel);
|
||||
if (controller.miniModel.currentState.getGameStage() == TOTEM_CHOICE) {
|
||||
controllerTotem.render();
|
||||
primaryStage.setScene(totemScene);
|
||||
}
|
||||
else if (controller.miniModel.currentState.getGameStage() == GameStages.ENDED) {
|
||||
controllerLeaderboard.render();
|
||||
primaryStage.setScene(leaderboardScene);
|
||||
primaryStage.setFullScreen(true);
|
||||
}else {
|
||||
controllerMain.render(event);
|
||||
primaryStage.setScene(mainScene);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void render() {
|
||||
if(controller.miniModel.currentState.getGameStage()==TOTEM_CHOICE) {
|
||||
Platform.runLater(() -> {
|
||||
synchronized (this) {
|
||||
controllerTotem.render();
|
||||
primaryStage.setScene(totemScene);
|
||||
primaryStage.setFullScreen(true);
|
||||
}
|
||||
});
|
||||
if (!Platform.isFxApplicationThread()) {
|
||||
Platform.runLater(this::render);
|
||||
return;
|
||||
}
|
||||
if (controller.miniModel.currentState.getGameStage() == TOTEM_CHOICE) {
|
||||
controllerTotem.render();
|
||||
primaryStage.setScene(totemScene);
|
||||
} else {
|
||||
Platform.runLater(() -> {
|
||||
synchronized (this) {
|
||||
controllerMain.render();
|
||||
primaryStage.setScene(mainScene);
|
||||
primaryStage.setFullScreen(true);
|
||||
}
|
||||
});
|
||||
controllerMain.render();
|
||||
primaryStage.setScene(mainScene);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,356 @@
|
||||
package it.polimi.ingsw.gc14.View.GUI;
|
||||
|
||||
import it.polimi.ingsw.gc14.Controller.ClientController;
|
||||
import it.polimi.ingsw.gc14.Model.Player;
|
||||
import javafx.animation.ScaleTransition;
|
||||
import it.polimi.ingsw.gc14.Model.PlayableCard;
|
||||
import javafx.event.Event;
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.stage.Popup;
|
||||
import javafx.geometry.Insets;
|
||||
import javafx.geometry.Pos;
|
||||
import javafx.scene.Cursor;
|
||||
import javafx.scene.Node;
|
||||
import javafx.scene.control.Label;
|
||||
import javafx.scene.effect.DropShadow;
|
||||
import javafx.scene.image.Image;
|
||||
import javafx.scene.image.ImageView;
|
||||
import javafx.scene.input.MouseEvent;
|
||||
import javafx.scene.layout.*;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.paint.LinearGradient;
|
||||
import javafx.scene.paint.Stop;
|
||||
import javafx.scene.paint.CycleMethod;
|
||||
import javafx.scene.text.Font;
|
||||
import javafx.stage.Window;
|
||||
import javafx.util.Duration;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class LeaderboardFXMLController {
|
||||
|
||||
@FXML private StackPane rootPane;
|
||||
@FXML private VBox mainVBox;
|
||||
@FXML private VBox rankingList;
|
||||
// titleLabel rimossa: il testo Winner/GameOver è aggiunto dinamicamente in render()
|
||||
|
||||
private ClientController controller;
|
||||
|
||||
private Popup popup;
|
||||
private VBox popupContent;
|
||||
|
||||
// Cache condivisa con MainFXMLController
|
||||
private static final Map<String, Image> imageCache = new HashMap<>();
|
||||
|
||||
private Image loadImage(String path) {
|
||||
return imageCache.computeIfAbsent(path,
|
||||
p -> new Image(getClass().getResourceAsStream(p)));
|
||||
}
|
||||
|
||||
|
||||
public void setController(ClientController controller) {
|
||||
this.controller = controller;
|
||||
}
|
||||
|
||||
|
||||
@FXML
|
||||
public void initialize() {
|
||||
Font.loadFont(getClass().getResourceAsStream("/Fonts/InknutAntiqua-Regular.ttf"), 14);
|
||||
mainVBox.sceneProperty().addListener((obs, oldScene, newScene) -> {
|
||||
if (newScene != null) newScene.getRoot().applyCss();
|
||||
});
|
||||
renderBackground();
|
||||
initPopup();
|
||||
}
|
||||
|
||||
|
||||
public void render() {
|
||||
rankingList.getChildren().clear();
|
||||
|
||||
List<Player> sorted = controller.miniModel.standingPlayers;
|
||||
|
||||
boolean iWon = sorted.get(0).getUserName().equals(controller.myUsername);
|
||||
|
||||
// Label grande Winner / Game Over
|
||||
Label outcomeLabel = new Label(iWon ? "\uD83C\uDFC6 WINNER! \uD83C\uDFC6" : "GAME OVER");
|
||||
outcomeLabel.setStyle(
|
||||
"-fx-font-size: 64px;" +
|
||||
"-fx-font-weight: bold;" +
|
||||
"-fx-text-fill: " + (iWon ? "#FFD700;" : "#FF4444;")
|
||||
);
|
||||
DropShadow glow = new DropShadow();
|
||||
glow.setColor(iWon ? Color.rgb(255, 200, 0, 0.95) : Color.rgb(220, 0, 0, 0.95));
|
||||
glow.setRadius(35);
|
||||
glow.setSpread(0.35);
|
||||
outcomeLabel.setEffect(glow);
|
||||
rankingList.getChildren().add(outcomeLabel);
|
||||
|
||||
// Separatore
|
||||
Region sep = new Region();
|
||||
sep.setPrefHeight(16);
|
||||
rankingList.getChildren().add(sep);
|
||||
|
||||
for (int i = 0; i < sorted.size(); i++) {
|
||||
rankingList.getChildren().add(createPlayerRow(i + 1, sorted.get(i)));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ==== EFFECTS ====
|
||||
private void addHoverZoom(Node node) {
|
||||
ScaleTransition scaleUp = new ScaleTransition(Duration.millis(150), node);
|
||||
scaleUp.setToX(1.02);
|
||||
scaleUp.setToY(1.02);
|
||||
ScaleTransition scaleDown = new ScaleTransition(Duration.millis(150), node);
|
||||
scaleDown.setToX(1.0);
|
||||
scaleDown.setToY(1.0);
|
||||
node.addEventHandler(MouseEvent.MOUSE_ENTERED, e -> { scaleUp.play(); node.setCursor(Cursor.HAND); });
|
||||
node.addEventHandler(MouseEvent.MOUSE_EXITED, e -> { scaleDown.play(); node.setCursor(Cursor.DEFAULT); });
|
||||
}
|
||||
|
||||
private void addShadow(Node node) {
|
||||
DropShadow shadow = new DropShadow();
|
||||
shadow.setColor(Color.rgb(0, 0, 0, 0.6));
|
||||
shadow.setRadius(12);
|
||||
shadow.setOffsetX(3);
|
||||
shadow.setOffsetY(3);
|
||||
node.setEffect(shadow);
|
||||
}
|
||||
|
||||
|
||||
// ==== ROW ====
|
||||
private HBox createPlayerRow(int position, Player player) {
|
||||
HBox row = new HBox(20);
|
||||
row.setAlignment(Pos.CENTER_LEFT);
|
||||
row.setPadding(new Insets(14, 28, 14, 28));
|
||||
row.setMaxWidth(Double.MAX_VALUE);
|
||||
|
||||
// Sfumatura scura semitrasparente come sfondo della riga
|
||||
LinearGradient gradient = new LinearGradient(
|
||||
0, 0, 1, 0, true, CycleMethod.NO_CYCLE,
|
||||
new Stop(0.0, Color.rgb(0, 0, 0, 0.75)),
|
||||
new Stop(0.5, Color.rgb(0, 0, 0, 0.60)),
|
||||
new Stop(1.0, Color.rgb(0, 0, 0, 0.75))
|
||||
);
|
||||
row.setBackground(new Background(new BackgroundFill(
|
||||
gradient,
|
||||
new CornerRadii(12),
|
||||
Insets.EMPTY
|
||||
)));
|
||||
addShadow(row);
|
||||
addHoverZoom(row);
|
||||
|
||||
// Posizione medaglia
|
||||
Label posLabel = new Label(position + "°");
|
||||
posLabel.setMinWidth(55);
|
||||
String medalColor = switch (position) {
|
||||
case 1 -> "#FFD700"; // oro
|
||||
case 2 -> "#C0C0C0"; // argento
|
||||
case 3 -> "#CD7F32"; // bronzo
|
||||
default -> "#EEEEEE";
|
||||
};
|
||||
posLabel.setStyle("-fx-font-size: 28px; -fx-font-weight: bold; -fx-text-fill: " + medalColor + ";");
|
||||
|
||||
|
||||
// Totem
|
||||
ImageView totem = new ImageView(loadImage(
|
||||
"/GUIImages/Totems/totem_" + player.totem.toString().toLowerCase(Locale.ROOT) + ".png"));
|
||||
totem.setFitHeight(55);
|
||||
totem.setPreserveRatio(true);
|
||||
|
||||
// Username
|
||||
Label nameLabel = new Label(player.getUserName());
|
||||
nameLabel.setStyle(
|
||||
"-fx-font-size: 22px; -fx-font-weight: bold; -fx-text-fill: " +
|
||||
(player.getUserName().equals(controller.myUsername) ? "#ff6b6b;" : "#FFFFFF;")
|
||||
);
|
||||
HBox.setHgrow(nameLabel, Priority.ALWAYS);
|
||||
|
||||
// Statistiche (icona + numero)
|
||||
HBox stats = createStatsBox(player);
|
||||
|
||||
// Punti prestigio in evidenza a destra
|
||||
HBox ppBox = new HBox(6);
|
||||
ppBox.setAlignment(Pos.CENTER);
|
||||
ImageView ppIcon = new ImageView(loadImage("/GUIImages/Icons/PrestigePoint.png"));
|
||||
ppIcon.setFitHeight(45);
|
||||
ppIcon.setPreserveRatio(true);
|
||||
Label ppLabel = new Label(String.valueOf(player.getPrestigeValue()));
|
||||
ppLabel.setStyle("-fx-font-size: 28px; -fx-font-weight: bold; -fx-text-fill: #FFD700;");
|
||||
ppBox.getChildren().addAll(ppIcon, ppLabel);
|
||||
|
||||
row.getChildren().addAll(posLabel, totem, nameLabel, stats, ppBox);
|
||||
row.setOnMouseClicked(e -> openPlayerPopup(player));
|
||||
return row;
|
||||
}
|
||||
|
||||
private HBox createStatsBox(Player player) {
|
||||
HBox stats = new HBox(14);
|
||||
stats.setAlignment(Pos.CENTER);
|
||||
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Food.png", String.valueOf(player.getFoodValue()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Artist.png", String.valueOf(player.artists.size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Gatherer.png", String.valueOf(player.gatherers.size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Inventor.png", String.valueOf(player.inventors.size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Builder.png", String.valueOf(player.builders.size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Shaman.png", String.valueOf(player.shamans.size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Hunter.png", String.valueOf(player.hunters.size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Building.png", String.valueOf(player.buildingCards.size()), 26));
|
||||
|
||||
return stats;
|
||||
}
|
||||
|
||||
private HBox createStatItem(String iconPath, String value, double iconHeight) {
|
||||
HBox box = new HBox(4);
|
||||
box.setAlignment(Pos.CENTER);
|
||||
ImageView icon = new ImageView(loadImage(iconPath));
|
||||
icon.setFitHeight(iconHeight);
|
||||
icon.setPreserveRatio(true);
|
||||
Label label = new Label(value);
|
||||
label.setStyle("-fx-font-size: 16px; -fx-text-fill: #FFFFFF; -fx-font-weight: bold;");
|
||||
// Ombra sul testo per leggibilità extra
|
||||
DropShadow textShadow = new DropShadow();
|
||||
textShadow.setColor(Color.rgb(0, 0, 0, 0.9));
|
||||
textShadow.setRadius(4);
|
||||
label.setEffect(textShadow);
|
||||
box.getChildren().addAll(icon, label);
|
||||
return box;
|
||||
}
|
||||
|
||||
|
||||
// ==== POPUP ====
|
||||
private void initPopup() {
|
||||
popupContent = new VBox(12);
|
||||
popupContent.setAlignment(Pos.CENTER);
|
||||
popupContent.setPadding(new Insets(16));
|
||||
popupContent.setStyle(
|
||||
"-fx-background-color: rgba(20,10,5,0.97);" +
|
||||
"-fx-border-color: #8B4513;" +
|
||||
"-fx-border-width: 3;" +
|
||||
"-fx-border-radius: 14;" +
|
||||
"-fx-background-radius: 14;"
|
||||
);
|
||||
|
||||
popup = new Popup();
|
||||
popup.getContent().add(popupContent);
|
||||
popup.setAutoHide(true);
|
||||
popup.addEventHandler(Event.ANY, e -> {
|
||||
if (popup.getScene() != null) popup.getScene().setFill(Color.TRANSPARENT);
|
||||
});
|
||||
}
|
||||
|
||||
private void openPlayerPopup(Player player) {
|
||||
popupContent.getChildren().clear();
|
||||
|
||||
// Intestazione con totem + nome
|
||||
HBox header = new HBox(10);
|
||||
header.setAlignment(Pos.CENTER);
|
||||
ImageView totem = new ImageView(loadImage(
|
||||
"/GUIImages/Totems/totem_" + player.totem.toString().toLowerCase(Locale.ROOT) + ".png"));
|
||||
totem.setFitHeight(30);
|
||||
totem.setPreserveRatio(true);
|
||||
Label nameLabel = new Label(player.getUserName());
|
||||
nameLabel.setStyle("-fx-font-size: 18px; -fx-font-weight: bold; -fx-text-fill: #FFD700;");
|
||||
header.getChildren().addAll(totem, nameLabel);
|
||||
popupContent.getChildren().add(header);
|
||||
|
||||
// Tutte le carte in un unico FlowPane, raggruppate per tipo con separatore icona
|
||||
String[][] types = {
|
||||
{"Artist", "artists"},
|
||||
{"Gatherer", "gatherers"},
|
||||
{"Inventor", "inventors"},
|
||||
{"Builder", "builders"},
|
||||
{"Shaman", "shamans"},
|
||||
{"Hunter", "hunters"},
|
||||
{"Building", "buildingCards"}
|
||||
};
|
||||
|
||||
// Griglia unica: icona tipo | carte... per ogni riga
|
||||
VBox grid = new VBox(6);
|
||||
grid.setAlignment(Pos.CENTER_LEFT);
|
||||
boolean hasAnyCard = false;
|
||||
|
||||
for (String[] type : types) {
|
||||
String typeName = type[0];
|
||||
String field = type[1];
|
||||
ArrayList<PlayableCard> cards = getPlayerCards(player.getUserName(), field);
|
||||
if (cards.isEmpty()) continue;
|
||||
hasAnyCard = true;
|
||||
|
||||
HBox row = new HBox(6);
|
||||
row.setAlignment(Pos.CENTER_LEFT);
|
||||
|
||||
// Icona tipo come intestazione riga
|
||||
ImageView typeIcon = new ImageView(loadImage("/GUIImages/Icons/"+typeName+".png"));
|
||||
typeIcon.setFitHeight(22);
|
||||
typeIcon.setPreserveRatio(true);
|
||||
row.getChildren().add(typeIcon);
|
||||
|
||||
// Carte piccole in riga
|
||||
for (PlayableCard card : cards) {
|
||||
ImageView img = new ImageView(loadImage("/GUIImages/Fronts/card-" + card.getIdIMG() + ".png"));
|
||||
img.setFitHeight(160);
|
||||
img.setPreserveRatio(true);
|
||||
// Tooltip al hover: mostra la carta grande in un secondo popup
|
||||
img.addEventHandler(MouseEvent.MOUSE_ENTERED, e -> img.setFitHeight(180));
|
||||
img.addEventHandler(MouseEvent.MOUSE_EXITED, e -> img.setFitHeight(160));
|
||||
img.setCursor(Cursor.HAND);
|
||||
row.getChildren().add(img);
|
||||
}
|
||||
|
||||
grid.getChildren().add(row);
|
||||
}
|
||||
|
||||
if (!hasAnyCard) {
|
||||
Label empty = new Label("Nessuna carta");
|
||||
empty.setStyle("-fx-font-size: 14px; -fx-text-fill: #888888;");
|
||||
grid.getChildren().add(empty);
|
||||
}
|
||||
|
||||
grid.setMaxHeight(460);
|
||||
grid.setMaxWidth(680);
|
||||
popupContent.getChildren().add(grid);
|
||||
|
||||
Window window = rootPane.getScene().getWindow();
|
||||
popup.show(window, 0, 0);
|
||||
popup.getScene().setFill(Color.TRANSPARENT);
|
||||
popup.setX(window.getX() + (window.getWidth() - popup.getWidth()) / 2);
|
||||
popup.setY(window.getY() + (window.getHeight() - popup.getHeight()) / 2);
|
||||
}
|
||||
|
||||
private ArrayList<PlayableCard> getPlayerCards(String username, String type) {
|
||||
Player p = controller.miniModel.players.get(username);
|
||||
return switch (type) {
|
||||
case "artists" -> new ArrayList<>(p.artists);
|
||||
case "gatherers" -> new ArrayList<>(p.gatherers);
|
||||
case "inventors" -> new ArrayList<>(p.inventors);
|
||||
case "builders" -> new ArrayList<>(p.builders);
|
||||
case "shamans" -> new ArrayList<>(p.shamans);
|
||||
case "hunters" -> new ArrayList<>(p.hunters);
|
||||
case "buildingCards" -> new ArrayList<>(p.buildingCards);
|
||||
default -> new ArrayList<>();
|
||||
};
|
||||
}
|
||||
|
||||
// ==== BACKGROUND ====
|
||||
private void renderBackground() {
|
||||
BackgroundSize size = new BackgroundSize(
|
||||
BackgroundSize.AUTO, BackgroundSize.AUTO,
|
||||
false, false, true, true
|
||||
);
|
||||
rootPane.setBackground(new Background(new BackgroundImage(
|
||||
loadImage("/GUIImages/Background.png"),
|
||||
BackgroundRepeat.NO_REPEAT,
|
||||
BackgroundRepeat.NO_REPEAT,
|
||||
BackgroundPosition.CENTER,
|
||||
size
|
||||
)));
|
||||
}
|
||||
|
||||
|
||||
// ==== ACTIONS ====
|
||||
@FXML
|
||||
private void onNewGame() {
|
||||
//controller.requestNewGame();
|
||||
}
|
||||
}
|
||||
@@ -4,12 +4,11 @@ import it.polimi.ingsw.gc14.Controller.ClientController;
|
||||
import it.polimi.ingsw.gc14.Model.*;
|
||||
import it.polimi.ingsw.gc14.Model.Cards.BuildingCard;
|
||||
import it.polimi.ingsw.gc14.Model.Cards.TribeCard;
|
||||
import it.polimi.ingsw.gc14.Model.GamePackage.Board;
|
||||
import it.polimi.ingsw.gc14.Model.GamePackage.CurrentState;
|
||||
import it.polimi.ingsw.gc14.Model.GamePackage.GameStages;
|
||||
import it.polimi.ingsw.gc14.Model.Orders.OrderPlayer;
|
||||
import it.polimi.ingsw.gc14.Network.EventType;
|
||||
import it.polimi.ingsw.gc14.Network.NetworkEvent;
|
||||
import javafx.animation.ScaleTransition;
|
||||
import javafx.application.Platform;
|
||||
import javafx.event.Event;
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.geometry.Insets;
|
||||
@@ -30,10 +29,6 @@ import javafx.stage.Window;
|
||||
import javafx.util.Duration;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import static it.polimi.ingsw.gc14.Model.GamePackage.GameStages.RES_ACTIONS;
|
||||
import static it.polimi.ingsw.gc14.Model.GamePackage.GameStages.SLOT_CHOICE;
|
||||
|
||||
public class MainFXMLController {
|
||||
|
||||
@@ -55,8 +50,14 @@ public class MainFXMLController {
|
||||
private HBox popupCards;
|
||||
|
||||
private ClientController controller;
|
||||
private GameStages old_state_stage;
|
||||
private String old_state_username;
|
||||
|
||||
// ==== IMAGE CACHE ====
|
||||
private static final Map<String, Image> imageCache = new HashMap<>();
|
||||
|
||||
private Image loadImage(String path) {
|
||||
return imageCache.computeIfAbsent(path,
|
||||
p -> new Image(getClass().getResourceAsStream(p)));
|
||||
}
|
||||
|
||||
|
||||
public void setController(ClientController controller) {
|
||||
@@ -64,60 +65,41 @@ public class MainFXMLController {
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@FXML
|
||||
public void initialize() {
|
||||
old_state_stage=null;
|
||||
old_state_username="";
|
||||
|
||||
|
||||
// Import font and apply CSS
|
||||
Font.loadFont(getClass().getResourceAsStream("/Fonts/InknutAntiqua-Regular.ttf"), 14);
|
||||
mainHBox.sceneProperty().addListener((obs, oldScene, newScene) -> {
|
||||
if (newScene != null) {
|
||||
newScene.getRoot().applyCss();
|
||||
}
|
||||
});
|
||||
|
||||
// Initialize popup
|
||||
initPopup();
|
||||
renderBackground(); // solo una volta
|
||||
}
|
||||
|
||||
|
||||
// ==== RENDER ====
|
||||
public void render() {
|
||||
renderUpper();
|
||||
renderBoard();
|
||||
renderLower();
|
||||
renderMyHand();
|
||||
renderSidePanel();
|
||||
}
|
||||
|
||||
public synchronized void render() {
|
||||
if (old_state_stage==null) {
|
||||
renderBackground();
|
||||
renderUpper();
|
||||
public void render(NetworkEvent event) {
|
||||
if (event.getEventType() == EventType.SLOT_CHOICE) {
|
||||
renderBoard();
|
||||
renderLower();
|
||||
renderMyHand();
|
||||
renderSidePanel();
|
||||
} else if (old_state_stage==SLOT_CHOICE ) {
|
||||
System.out.println("OLD: "+old_state_stage+", NEW: "+controller.miniModel.currentState.getGameStage());
|
||||
System.out.println("RIDISEGNO BOARD\n");
|
||||
renderBoard();
|
||||
} else if (old_state_stage==RES_ACTIONS) {
|
||||
System.out.println("OLD: "+old_state_stage+", NEW: "+controller.miniModel.currentState.getGameStage());
|
||||
System.out.println("RIDISEGNO TUTTO. USERNAME: "+old_state_username);
|
||||
} else {
|
||||
renderUpper();
|
||||
renderBoard();
|
||||
renderLower();
|
||||
renderSidePanel();
|
||||
if (Objects.equals(old_state_username, controller.myUsername)) {
|
||||
if (Objects.equals(event.getUsername(), controller.myUsername)
|
||||
|| event.getEventType() == EventType.NEXT_ROUND) {
|
||||
renderMyHand();
|
||||
}
|
||||
|
||||
// TODO: se sono io a pescare renderizzo myHand, altrimenti no (non è scontato)
|
||||
} else {
|
||||
System.out.println("NON GESTITO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!");
|
||||
}
|
||||
|
||||
old_state_stage=controller.miniModel.currentState.getGameStage();
|
||||
old_state_username=controller.miniModel.currentState.getCurrentPlayer().getUserName();
|
||||
// TODO: le info in sidepanel non vengono aggiornate sempre aggiornate, bisogna prima capire dove metterle
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -130,6 +112,7 @@ public class MainFXMLController {
|
||||
clip.setArcHeight(20);
|
||||
node.setClip(clip);
|
||||
}
|
||||
|
||||
private void addHoverZoom(Node node) {
|
||||
ScaleTransition scaleUp = new ScaleTransition(Duration.millis(150), node);
|
||||
scaleUp.setToX(1.1);
|
||||
@@ -138,8 +121,9 @@ public class MainFXMLController {
|
||||
scaleDown.setToX(1.0);
|
||||
scaleDown.setToY(1.0);
|
||||
node.addEventHandler(MouseEvent.MOUSE_ENTERED, e -> { scaleUp.play(); node.setCursor(Cursor.HAND); });
|
||||
node.addEventHandler(MouseEvent.MOUSE_EXITED, e -> { scaleDown.play(); node.setCursor(Cursor.DEFAULT); });
|
||||
node.addEventHandler(MouseEvent.MOUSE_EXITED, e -> { scaleDown.play(); node.setCursor(Cursor.DEFAULT); });
|
||||
}
|
||||
|
||||
private void addShadow(Node node) {
|
||||
DropShadow shadow = new DropShadow();
|
||||
shadow.setColor(Color.rgb(0, 0, 0, 0.3));
|
||||
@@ -164,23 +148,23 @@ public class MainFXMLController {
|
||||
|
||||
// ==== ELEMENTS ====
|
||||
private StackPane createOrder(String num) {
|
||||
ImageView img = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Orders/order-" + num + ".png")));
|
||||
ImageView img = new ImageView(loadImage("/GUIImages/Orders/order-" + num + ".png"));
|
||||
img.setFitHeight(240);
|
||||
img.setPreserveRatio(true);
|
||||
addClip(img);
|
||||
StackPane wrapper = new StackPane(img);
|
||||
return wrapper;
|
||||
return new StackPane(img);
|
||||
}
|
||||
|
||||
private StackPane createSlot(Slot slot, boolean withZoom, boolean withShadow) {
|
||||
ImageView img = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Fronts/card-" + slot.getSlotId() + ".png")));
|
||||
ImageView img = new ImageView(loadImage("/GUIImages/Fronts/card-" + slot.getSlotId() + ".png"));
|
||||
img.setFitHeight(240);
|
||||
img.setPreserveRatio(true);
|
||||
addClip(img);
|
||||
StackPane wrapper = new StackPane(img);
|
||||
|
||||
Player player = controller.miniModel.slotPlayerMap.get(slot);
|
||||
if (player != null && controller.miniModel.getPositionByUsername(player.getUserName())!=-1) {
|
||||
ImageView totem = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Totems/totem_" + player.totem.toString().toLowerCase(Locale.ROOT) + ".png")));
|
||||
if (player != null && controller.miniModel.getPositionByUsername(player.getUserName()) != -1) {
|
||||
ImageView totem = new ImageView(loadImage("/GUIImages/Totems/totem_" + player.totem.toString().toLowerCase(Locale.ROOT) + ".png"));
|
||||
totem.setFitHeight(70);
|
||||
totem.setPreserveRatio(true);
|
||||
StackPane.setAlignment(totem, Pos.TOP_LEFT);
|
||||
@@ -188,32 +172,23 @@ public class MainFXMLController {
|
||||
wrapper.getChildren().add(totem);
|
||||
}
|
||||
|
||||
if (withShadow) {
|
||||
addShadow(wrapper);
|
||||
}
|
||||
if (withZoom) {
|
||||
addHoverZoom(wrapper);
|
||||
}
|
||||
if (withShadow) addShadow(wrapper);
|
||||
if (withZoom) addHoverZoom(wrapper);
|
||||
return wrapper;
|
||||
}
|
||||
|
||||
private StackPane createCard(PlayableCard card, boolean withZoom, boolean withShadow) {
|
||||
String id = card.getIdIMG();
|
||||
ImageView img;
|
||||
img = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Fronts/card-" + id + ".png")));
|
||||
ImageView img = new ImageView(loadImage("/GUIImages/Fronts/card-" + card.getIdIMG() + ".png"));
|
||||
img.setFitHeight(200);
|
||||
img.setPreserveRatio(true);
|
||||
addClip(img);
|
||||
|
||||
StackPane wrapper = new StackPane(img);
|
||||
|
||||
if (withShadow) {
|
||||
addShadow(wrapper);
|
||||
}
|
||||
if (withZoom) {
|
||||
addHoverZoom(wrapper);
|
||||
}
|
||||
if (withShadow) addShadow(wrapper);
|
||||
if (withZoom) addHoverZoom(wrapper);
|
||||
return wrapper;
|
||||
}
|
||||
|
||||
private void renderIcons(HBox iconsRow1, HBox iconsRow2, Player player) {
|
||||
String[][] iconTypes = {
|
||||
{"Artist", "artists"},
|
||||
@@ -232,7 +207,7 @@ public class MainFXMLController {
|
||||
icon.setFitWidth(28);
|
||||
icon.setFitHeight(28);
|
||||
icon.setPreserveRatio(true);
|
||||
icon.setImage(new Image(getClass().getResourceAsStream("/GUIImages/Icons/" + iconName + ".png")));
|
||||
icon.setImage(loadImage("/GUIImages/Icons/" + iconName + ".png"));
|
||||
|
||||
ArrayList<PlayableCard> cards = getPlayerCards(player.getUserName(), fieldName);
|
||||
if (cards.isEmpty()) {
|
||||
@@ -248,6 +223,7 @@ public class MainFXMLController {
|
||||
else iconsRow2.getChildren().add(icon);
|
||||
}
|
||||
}
|
||||
|
||||
private ArrayList<PlayableCard> getPlayerCards(String username, String type) {
|
||||
Player p = controller.miniModel.players.get(username);
|
||||
return switch (type) {
|
||||
@@ -268,59 +244,55 @@ public class MainFXMLController {
|
||||
upperList.setAlignment(Pos.CENTER);
|
||||
upperList.getChildren().clear();
|
||||
|
||||
//synchronized (controller)
|
||||
//{
|
||||
int i = 0;
|
||||
for (TribeCard card : controller.miniModel.board.upperListTribe) {
|
||||
final int index = i;
|
||||
StackPane img = createCard(card, true, true);
|
||||
img.setOnMouseClicked(e -> controller.drawUpperTribeCard(controller.myUsername, index));
|
||||
upperList.getChildren().add(img);
|
||||
i++;
|
||||
}
|
||||
i = 0;
|
||||
for (BuildingCard card : controller.miniModel.board.upperListBuilding) {
|
||||
final int index = i;
|
||||
StackPane img = createCard(card, true, true);
|
||||
img.setOnMouseClicked(e -> controller.drawUpperBuildingCard(controller.myUsername, index));
|
||||
upperList.getChildren().add(img);
|
||||
i++;
|
||||
}
|
||||
//}
|
||||
int i = 0;
|
||||
for (TribeCard card : controller.miniModel.board.upperListTribe) {
|
||||
final int index = i;
|
||||
StackPane img = createCard(card, true, true);
|
||||
img.setOnMouseClicked(e -> controller.drawUpperTribeCard(controller.myUsername, index));
|
||||
upperList.getChildren().add(img);
|
||||
i++;
|
||||
}
|
||||
i = 0;
|
||||
for (BuildingCard card : controller.miniModel.board.upperListBuilding) {
|
||||
final int index = i;
|
||||
StackPane img = createCard(card, true, true);
|
||||
img.setOnMouseClicked(e -> controller.drawUpperBuildingCard(controller.myUsername, index));
|
||||
upperList.getChildren().add(img);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
private void renderLower() {
|
||||
lowerList.setSpacing(14);
|
||||
lowerList.setAlignment(Pos.CENTER);
|
||||
lowerList.getChildren().clear();
|
||||
|
||||
//synchronized (controller)
|
||||
//{
|
||||
int i = 0;
|
||||
for (TribeCard card : controller.miniModel.board.lowerListTribe) {
|
||||
final int index = i;
|
||||
StackPane img = createCard(card, true, true);
|
||||
img.setOnMouseClicked(e -> controller.drawLowerTribeCard(controller.myUsername, index));
|
||||
lowerList.getChildren().add(img);
|
||||
i++;
|
||||
}
|
||||
i = 0;
|
||||
for (BuildingCard card : controller.miniModel.board.lowerListBuilding) {
|
||||
final int index = i;
|
||||
StackPane img = createCard(card, true, true);
|
||||
img.setOnMouseClicked(e -> controller.drawLowerBuildingCard(controller.myUsername, index));
|
||||
lowerList.getChildren().add(img);
|
||||
i++;
|
||||
}
|
||||
//}
|
||||
}
|
||||
private void renderDeck() {
|
||||
String path = "";
|
||||
switch (controller.miniModel.currentState.getEra()) {
|
||||
case 1 -> path = "/GUIImages/Backs/back-001.png";
|
||||
case 2 -> path = "/GUIImages/Backs/back-030.png";
|
||||
case 3 -> path = "/GUIImages/Backs/back-058.png";
|
||||
int i = 0;
|
||||
for (TribeCard card : controller.miniModel.board.lowerListTribe) {
|
||||
final int index = i;
|
||||
StackPane img = createCard(card, true, true);
|
||||
img.setOnMouseClicked(e -> controller.drawLowerTribeCard(controller.myUsername, index));
|
||||
lowerList.getChildren().add(img);
|
||||
i++;
|
||||
}
|
||||
ImageView back = new ImageView(new Image(getClass().getResourceAsStream(path)));
|
||||
i = 0;
|
||||
for (BuildingCard card : controller.miniModel.board.lowerListBuilding) {
|
||||
final int index = i;
|
||||
StackPane img = createCard(card, true, true);
|
||||
img.setOnMouseClicked(e -> controller.drawLowerBuildingCard(controller.myUsername, index));
|
||||
lowerList.getChildren().add(img);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
private void renderDeck() {
|
||||
String path = switch (controller.miniModel.currentState.getEra()) {
|
||||
case 1 -> "/GUIImages/Backs/back-001.png";
|
||||
case 2 -> "/GUIImages/Backs/back-030.png";
|
||||
case 3 -> "/GUIImages/Backs/back-058.png";
|
||||
default -> "/GUIImages/Backs/back-001.png";
|
||||
};
|
||||
ImageView back = new ImageView(loadImage(path));
|
||||
back.setFitHeight(240);
|
||||
back.setPreserveRatio(true);
|
||||
addClip(back);
|
||||
@@ -328,6 +300,7 @@ public class MainFXMLController {
|
||||
addHoverZoom(back);
|
||||
board.getChildren().add(back);
|
||||
}
|
||||
|
||||
private void renderOrder() {
|
||||
StackPane card = createOrder(Integer.toString(controller.miniModel.players.size()));
|
||||
|
||||
@@ -337,10 +310,10 @@ public class MainFXMLController {
|
||||
StackPane.setMargin(overlay, new Insets(9, 0, 0, 57));
|
||||
|
||||
for (OrderPlayer player : controller.miniModel.orderLogicCard.playerList) {
|
||||
ImageView totem = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Totems/totem_" + player.player.totem.toString().toLowerCase(Locale.ROOT) + ".png")));
|
||||
ImageView totem = new ImageView(loadImage("/GUIImages/Totems/totem_" + player.player.totem.toString().toLowerCase(Locale.ROOT) + ".png"));
|
||||
totem.setFitHeight(70);
|
||||
totem.setPreserveRatio(true);
|
||||
if(controller.miniModel.slotPlayerMap.containsValue(player.player)) {
|
||||
if (controller.miniModel.slotPlayerMap.containsValue(player.player)) {
|
||||
totem.setOpacity(0.5);
|
||||
}
|
||||
overlay.getChildren().add(totem);
|
||||
@@ -348,6 +321,7 @@ public class MainFXMLController {
|
||||
card.getChildren().add(overlay);
|
||||
board.getChildren().add(card);
|
||||
}
|
||||
|
||||
private void renderSlotMap() {
|
||||
int i = 0;
|
||||
for (Map.Entry<Slot, Player> entry : controller.miniModel.slotPlayerMap.entrySet()) {
|
||||
@@ -359,6 +333,7 @@ public class MainFXMLController {
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
private void drawMyHandList(ArrayList<? extends PlayableCard> cardList) {
|
||||
if (!cardList.isEmpty()) {
|
||||
StackPane img = createCard(cardList.getLast(), true, true);
|
||||
@@ -378,6 +353,7 @@ public class MainFXMLController {
|
||||
myHand.getChildren().add(placeholder);
|
||||
}
|
||||
}
|
||||
|
||||
private void renderPlayer(Player player) {
|
||||
VBox card = new VBox(3);
|
||||
VBox.setMargin(card, new Insets(5));
|
||||
@@ -386,10 +362,10 @@ public class MainFXMLController {
|
||||
addHoverZoom(card);
|
||||
addShadow(card);
|
||||
|
||||
// Riga 1: icona totem + nome
|
||||
// Riga 1: totem + nome
|
||||
HBox headerRow = new HBox(8);
|
||||
headerRow.setAlignment(Pos.CENTER);
|
||||
ImageView totem = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Totems/totem_" + player.totem.toString().toLowerCase(Locale.ROOT) + ".png")));
|
||||
ImageView totem = new ImageView(loadImage("/GUIImages/Totems/totem_" + player.totem.toString().toLowerCase(Locale.ROOT) + ".png"));
|
||||
totem.setFitHeight(20);
|
||||
totem.setPreserveRatio(true);
|
||||
Label usernameLabel = new Label(player.getUserName());
|
||||
@@ -405,7 +381,7 @@ public class MainFXMLController {
|
||||
|
||||
HBox foodBox = new HBox(4);
|
||||
foodBox.setAlignment(Pos.CENTER);
|
||||
ImageView foodIcon = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Icons/Food.png")));
|
||||
ImageView foodIcon = new ImageView(loadImage("/GUIImages/Icons/Food.png"));
|
||||
foodIcon.setFitHeight(20);
|
||||
foodIcon.setPreserveRatio(true);
|
||||
Label foodLabel = new Label(String.valueOf(player.getFoodValue()));
|
||||
@@ -414,7 +390,7 @@ public class MainFXMLController {
|
||||
|
||||
HBox prestigeBox = new HBox(1);
|
||||
prestigeBox.setAlignment(Pos.CENTER);
|
||||
ImageView PPIcon = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Icons/PrestigePoint.png")));
|
||||
ImageView PPIcon = new ImageView(loadImage("/GUIImages/Icons/PrestigePoint.png"));
|
||||
PPIcon.setFitHeight(35);
|
||||
PPIcon.setPreserveRatio(true);
|
||||
Label prestigeLabel = new Label(String.valueOf(player.getPrestigeValue()));
|
||||
@@ -423,12 +399,12 @@ public class MainFXMLController {
|
||||
|
||||
statsRow.getChildren().addAll(foodBox, prestigeBox);
|
||||
|
||||
// Righe 3-4: icone carte (3 per riga)
|
||||
// Righe 3-4: icone carte
|
||||
HBox iconsRow1 = new HBox(6);
|
||||
iconsRow1.setAlignment(Pos.CENTER);
|
||||
HBox iconsRow2 = new HBox(6);
|
||||
iconsRow2.setAlignment(Pos.CENTER);
|
||||
renderIcons(iconsRow1, iconsRow2, player); // vedi sotto
|
||||
renderIcons(iconsRow1, iconsRow2, player);
|
||||
|
||||
card.getChildren().addAll(headerRow, statsRow, iconsRow1, iconsRow2);
|
||||
sidePanel.getChildren().add(card);
|
||||
@@ -442,13 +418,14 @@ public class MainFXMLController {
|
||||
false, false, true, true
|
||||
);
|
||||
mainHBox.setBackground(new Background(new BackgroundImage(
|
||||
new Image(getClass().getResourceAsStream("/GUIImages/Background.png")),
|
||||
loadImage("/GUIImages/Background.png"),
|
||||
BackgroundRepeat.NO_REPEAT,
|
||||
BackgroundRepeat.NO_REPEAT,
|
||||
BackgroundPosition.CENTER,
|
||||
size
|
||||
)));
|
||||
}
|
||||
|
||||
private void renderBoard() {
|
||||
board.setSpacing(14);
|
||||
board.setAlignment(Pos.CENTER);
|
||||
@@ -457,19 +434,22 @@ public class MainFXMLController {
|
||||
renderOrder();
|
||||
renderSlotMap();
|
||||
}
|
||||
|
||||
private void renderMyHand() {
|
||||
myHand.getChildren().clear();
|
||||
myHand.setSpacing(14);
|
||||
myHand.setAlignment(Pos.CENTER);
|
||||
|
||||
drawMyHandList(controller.miniModel.players.get(controller.myUsername).artists);
|
||||
drawMyHandList(controller.miniModel.players.get(controller.myUsername).gatherers);
|
||||
drawMyHandList(controller.miniModel.players.get(controller.myUsername).inventors);
|
||||
drawMyHandList(controller.miniModel.players.get(controller.myUsername).builders);
|
||||
drawMyHandList(controller.miniModel.players.get(controller.myUsername).shamans);
|
||||
drawMyHandList(controller.miniModel.players.get(controller.myUsername).hunters);
|
||||
drawMyHandList(controller.miniModel.players.get(controller.myUsername).buildingCards);
|
||||
Player me = controller.miniModel.players.get(controller.myUsername);
|
||||
drawMyHandList(me.artists);
|
||||
drawMyHandList(me.gatherers);
|
||||
drawMyHandList(me.inventors);
|
||||
drawMyHandList(me.builders);
|
||||
drawMyHandList(me.shamans);
|
||||
drawMyHandList(me.hunters);
|
||||
drawMyHandList(me.buildingCards);
|
||||
}
|
||||
|
||||
private void renderSidePanel() {
|
||||
sidePanel.getChildren().clear();
|
||||
sidePanel.setSpacing(6);
|
||||
@@ -486,15 +466,7 @@ public class MainFXMLController {
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// POPUP
|
||||
// ==== POPUP ====
|
||||
private void initPopup() {
|
||||
popupCards = new HBox(10);
|
||||
popupCards.setAlignment(Pos.CENTER);
|
||||
@@ -507,29 +479,29 @@ public class MainFXMLController {
|
||||
"-fx-background-radius: 10;"
|
||||
);
|
||||
|
||||
addClip(popupCards);
|
||||
|
||||
popup = new Popup();
|
||||
popup.getContent().add(popupCards);
|
||||
popup.setAutoHide(true);
|
||||
|
||||
// Aspetta che la scena del popup esista, poi la rendi trasparente
|
||||
popup.addEventHandler(Event.ANY, e -> {
|
||||
if (popup.getScene() != null) {
|
||||
popup.getScene().setFill(Color.TRANSPARENT);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void openPopup(ArrayList<? extends PlayableCard> cardList) {
|
||||
popupCards.getChildren().clear();
|
||||
for (PlayableCard card : cardList) {
|
||||
StackPane img = createCard(card, false, false);
|
||||
popupCards.getChildren().add(img);
|
||||
popupCards.getChildren().add(createCard(card, false, false));
|
||||
}
|
||||
Window window = myHand.getScene().getWindow();
|
||||
popup.show(window, (window.getWidth() - popup.getWidth()) / 2, (window.getHeight() - popup.getHeight()) / 2);
|
||||
|
||||
// La scena esiste solo dopo show()
|
||||
Window window = myHand.getScene().getWindow();
|
||||
popup.show(window, 0, 0);
|
||||
popup.getScene().setFill(Color.TRANSPARENT);
|
||||
|
||||
// centra dopo show() quando le dimensioni sono disponibili
|
||||
popup.setX(window.getX() + (window.getWidth() - popup.getWidth()) / 2);
|
||||
popup.setY(window.getY() + (window.getHeight() - popup.getHeight()) / 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,7 @@ import it.polimi.ingsw.gc14.Network.NetworkEvent;
|
||||
public interface IView {
|
||||
public void setModel(MiniModel miniModel);
|
||||
public void render();
|
||||
public void applyAndRender(NetworkEvent event);
|
||||
public void showMessage(String message);
|
||||
public void showError(String message);
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package it.polimi.ingsw.gc14.View.TUI;
|
||||
import it.polimi.ingsw.gc14.Model.*;
|
||||
import it.polimi.ingsw.gc14.Model.GamePackage.GameStages;
|
||||
import it.polimi.ingsw.gc14.Network.NetworkEvent;
|
||||
import it.polimi.ingsw.gc14.View.IView;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -58,6 +59,10 @@ public class TUI implements IView {
|
||||
this.model = model;
|
||||
this.username = "";
|
||||
}
|
||||
public void applyAndRender(NetworkEvent event) {
|
||||
event.apply(model);
|
||||
render();
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the username of the local player.
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 4.5 KiB |
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<?import javafx.scene.layout.*?>
|
||||
<?import javafx.scene.control.*?>
|
||||
<?import javafx.geometry.Insets?>
|
||||
|
||||
<StackPane xmlns="http://javafx.com/javafx"
|
||||
xmlns:fx="http://javafx.com/fxml"
|
||||
fx:controller="it.polimi.ingsw.gc14.View.GUI.LeaderboardFXMLController"
|
||||
fx:id="rootPane"
|
||||
prefWidth="1280"
|
||||
prefHeight="720">
|
||||
|
||||
<!-- Overlay scuro semitrasparente sopra il background -->
|
||||
<Region style="-fx-background-color: rgba(0,0,0,0.45);"/>
|
||||
|
||||
<!-- Contenuto centrato -->
|
||||
<VBox fx:id="mainVBox" alignment="CENTER" spacing="32">
|
||||
<padding><Insets top="50" right="120" bottom="50" left="120"/></padding>
|
||||
|
||||
<!-- Lista giocatori (Winner/GameOver label aggiunta da render()) -->
|
||||
<VBox fx:id="rankingList" alignment="CENTER" spacing="16"/>
|
||||
|
||||
<!-- Bottone nuova partita -->
|
||||
<Button fx:id="newGameButton" text="NUOVA PARTITA"
|
||||
styleClass="action-button"
|
||||
onAction="#onNewGame"/>
|
||||
</VBox>
|
||||
|
||||
</StackPane>
|
||||
Reference in New Issue
Block a user