Aleandro
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06b6bc971f
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Graphical disconnection
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2026-05-27 20:09:48 +02:00 |
|
rubenpirreram
|
29de0a9ed8
|
Fixed: Temporary fix Concurrent access disconnected player game (nextPlayerSetup)
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2026-05-27 19:16:15 +02:00 |
|
rubenpirreram
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d14126f198
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Fixed: FullScreen Login after Standing displays
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2026-05-27 18:33:59 +02:00 |
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rubenpirreram
|
bbeec46ca2
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Fixed: new game after server crash
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2026-05-26 17:49:47 +02:00 |
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rubenpirreram
|
b900deadd8
|
Fixed:TCP , but model null (non si resetta serverCrashed)
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2026-05-26 16:33:56 +02:00 |
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rubenpirreram
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aa8c3b0034
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Fixed: now after a forfeit win, when the player is disconnected can be created a new game without any bug. Added: comment in some functions like doFirstEvent, RMIServer start and TCPServer start.
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2026-05-23 20:37:29 +02:00 |
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rubenpirreram
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bb20b03073
|
Fixed: now at every action is sent all playersList
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2026-05-20 17:48:27 +02:00 |
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rubenpirreram
|
0336e4432c
|
Fixed_last: now if the server crash when there is only one player, at the restart the server will forgive the old game. (Probably also the remaining player is disconnected)
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2026-05-20 17:30:37 +02:00 |
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rubenpirreram
|
787a6bad2e
|
Fixed: now if the server crash when there is only one player, at the restart the server will forgive the old game. (Probably also the remaining player is disconnected)
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2026-05-20 17:19:40 +02:00 |
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rubenpirreram
|
8e78aedc7d
|
Fixed: now if the server crash when there is only one player, at the restart the server will forgive the old game. (Probably also the remaining player is disconnected)
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2026-05-20 17:18:47 +02:00 |
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rubenpirreram
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7ebce2e968
|
Added: now if the server crash when there is only one player, at the restart the server will forgive the old game. (Probably also the remaining player is disconnected)
|
2026-05-20 17:16:48 +02:00 |
|
GabrieleRadice
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e49f52d509
|
Refactor.
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2026-05-20 16:04:00 +02:00 |
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rubenpirreram
|
6da5670dff
|
Removed: Board in ApplyNextRound, MiniModel constructor
Added: upperListTribe,lowerListTribe,upperListBuilding,lowerListBuilding in MiniModel constructor
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2026-05-19 18:28:05 +02:00 |
|
MatteoPellegrino05
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e28e7bab6d
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Add: complete JavaDoc for networking, heartbeat, totem flow and game events
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2026-05-18 18:52:29 +02:00 |
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rubenpirreram
|
4c3d9ac7b8
|
Fixed: RMI?
|
2026-05-17 18:12:32 +02:00 |
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rubenpirreram
|
a9bc9c08f8
|
Fixed: Standing Order When Forfeit (MiniModel & Network)
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2026-05-16 10:31:21 +02:00 |
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rubenpirreram
|
89de79b5c8
|
Server notify end game
|
2026-05-15 20:04:29 +02:00 |
|
rubenpirreram
|
ff94a9fca8
|
Some fixes (Concurrent List GUI)
|
2026-05-15 19:16:43 +02:00 |
|
rubenpirreram
|
6cb25bae63
|
Add: Endgame event creation end sending
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2026-05-15 18:02:34 +02:00 |
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rubenpirreram
|
826ae992ba
|
Add: Set Game Ended when timer expired
|
2026-05-15 17:51:19 +02:00 |
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rubenpirreram
|
0850a541d0
|
Merge branch 'main' into GUI-2.0
|
2026-05-15 16:56:58 +02:00 |
|
rubenpirreram
|
3199564292
|
Fixed: totem colors
|
2026-05-15 16:55:23 +02:00 |
|
rubenpirreram
|
df1b41b666
|
Fixed: Some exception not managed fixed
|
2026-05-15 16:01:09 +02:00 |
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rubenpirreram
|
dbcefe254b
|
Updated: Totem CHoice fxml and controller
|
2026-05-15 15:11:07 +02:00 |
|
rubenpirreram
|
f3aaab516f
|
Fixed: DisconnectedPlayer and ReconnectPlayer apply with minimodel not initialized, disconnection countdown when the game is ended. Fixed: the player is now removed from order if it was added before.
|
2026-05-15 13:36:26 +02:00 |
|
rubenpirreram
|
6ff79f2e1d
|
Fixed: disconnection during lobby creation--> currentStateProblem
|
2026-05-14 14:04:22 +02:00 |
|
rubenpirreram
|
eb4eae4605
|
Fixed: disconnection during lobby creation(NetworkSide)
|
2026-05-14 13:55:27 +02:00 |
|
rubenpirreram
|
c3095ae69d
|
Update: TUI totem choice impl
|
2026-05-13 17:43:46 +02:00 |
|
rubenpirreram
|
110526d836
|
Added:(Network) Totem Choice first implementation
|
2026-05-13 16:55:12 +02:00 |
|
GabrieleRadice
|
ed01a8fd0f
|
Add: Added Save Deletion Error Logic In ServerLauncher.java.
|
2026-05-13 16:23:34 +02:00 |
|
rubenpirreram
|
779b72275c
|
Fix: Replaced Model With MiniModel in the client implementation and in the view
|
2026-05-12 23:21:06 +02:00 |
|
rubenpirreram
|
7cc993db43
|
Limited list fixed on doListEvent
|
2026-05-12 20:22:14 +02:00 |
|
rubenpirreram
|
c7ca9ff22e
|
Changed: disconnection timeout
|
2026-05-12 14:09:46 +02:00 |
|
rubenpirreram
|
3a39d889e4
|
Fix: Only one player logic (todo go to end-game)
|
2026-05-11 18:05:53 +02:00 |
|
rubenpirreram
|
ef34f780a3
|
Updated: now the disconnected player before the crash are ignored for the game restarting
|
2026-05-10 22:29:42 +02:00 |
|
rubenpirreram
|
8106adb0d0
|
Fix: Server Persistence
|
2026-05-10 20:09:19 +02:00 |
|
rubenpirreram
|
670afb40a8
|
Fix: TCP Reconnection system -> model too
|
2026-05-10 18:59:49 +02:00 |
|
GabrieleRadice
|
680c748d4c
|
Add: Added "deleteSave" Method In ServerLauncher.java.
Fix: Fixed Loading/Deletion Logic For "gameSave" Method In ServerLauncher.java.
|
2026-05-10 17:12:34 +02:00 |
|
GabrieleRadice
|
506e6677af
|
Add: Added "gameSave" And "loadSave" Methods In ServerLauncher.java.
|
2026-05-08 19:32:52 +02:00 |
|
rubenpirreram
|
e78096d2e0
|
Partial implementation client resilience
|
2026-05-07 21:17:00 +02:00 |
|
rubenpirreram
|
7757b38155
|
Add: PING PONG TCP
|
2026-05-07 18:09:39 +02:00 |
|
MatteoPellegrino05
|
c7d8af48cc
|
Fix: missing JavaDoc comments and parameter tags
|
2026-05-06 18:49:45 +02:00 |
|
rubenpirreram
|
7cba416a5a
|
Fix: RMI no localhost
|
2026-05-05 19:27:11 +02:00 |
|
rubenpirreram
|
2148dc3a09
|
RMI START Changed
|
2026-05-03 15:44:32 +02:00 |
|
Aleandro
|
55c8e38ceb
|
Fix: Firewall blocks RMI connection
|
2026-05-03 15:33:57 +02:00 |
|
Aleandro
|
fe621d3a3c
|
Add: TUI for server (debug)
|
2026-05-02 16:11:32 +02:00 |
|
Aleandro
|
6cb0564761
|
Fix: output
|
2026-04-29 17:48:16 +02:00 |
|
Aleandro
|
73b5b6eba5
|
Add: ClientLauncherTUI. Connection and model sending works.
Note: ClientController.view is commented out since class TUI is still missing
|
2026-04-29 17:14:45 +02:00 |
|
Aleandro
|
6ebfd4d026
|
Add: complete JavaDOC to ServerLauncher
|
2026-04-25 18:16:13 +02:00 |
|
Aleandro
|
3a8706603c
|
Add: JavaDOC in ServerLauncher
Fix: Action error handling in the entire network stack
Modified: TCP's broadcast methods name
|
2026-04-25 17:34:28 +02:00 |
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