Limited list fixed on doListEvent

This commit is contained in:
rubenpirreram
2026-05-12 20:22:14 +02:00
parent 36e54f9476
commit 7cc993db43
@@ -118,7 +118,7 @@ public class ServerLauncher {
if(this.gameController.getModel().getCurrentState().getGameStage() == GameStages.ENDED){
this.deleteSave();
for(Map.Entry<String,Boolean> entry:playerList.entrySet()){
if(entry.getValue())
if(!entry.getValue())
playerList.remove(entry.getKey());
}
serverRMI.setServerCrashed(false);
@@ -144,6 +144,10 @@ public class ServerLauncher {
if(event.getEventType().equals(EventType.DISCONNECTED_PLAYER))
{
playerList.remove(event.getUsername());
if(playerList.isEmpty())
{
gameController.setModel(null);
}
}
return false;
}