Fix: public access now are private with setter/getter
This commit is contained in:
@@ -126,7 +126,7 @@ public class Building0 extends BuildingCard {
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*/
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@Override
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public void applyEffect(Player player) throws IllegalArgumentException {
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if(!player.buildingCards.contains(this))
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if(!player.getBuildingCards().contains(this))
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throw new IllegalArgumentException();
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int min_temp=player.getNType(CharacterType.INVENTOR);
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for(CharacterType type : CharacterType.values())
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@@ -64,7 +64,7 @@ public class Building10 extends BuildingCard {
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*/
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@Override
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public void applyEffect(Player player) throws IllegalArgumentException {
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if(!player.buildingCards.contains(this))
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if(!player.getBuildingCards().contains(this))
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throw new IllegalArgumentException();
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HashMap<CharacterType,Integer> map = new HashMap<CharacterType,Integer>();
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@@ -92,7 +92,7 @@ public class Building11 extends BuildingCard {
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*/
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@Override
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public void applyEffect(Player player) throws IllegalArgumentException {
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if(!player.buildingCards.contains(this))
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if(!player.getBuildingCards().contains(this))
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throw new IllegalArgumentException();
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player.addPrestige(player.getNType(getIcon()) * this.getPrestigeMul());
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}
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@@ -56,7 +56,7 @@ public class Building13 extends BuildingCard{
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*/
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@Override
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public void applyEffect(Player player) throws IllegalArgumentException {
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if(!player.buildingCards.contains(this))
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if(!player.getBuildingCards().contains(this))
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throw new IllegalArgumentException();
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player.addPrestige(25);
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}
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@@ -74,7 +74,7 @@ public class Building4 extends BuildingCard {
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{
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map.put(i,0);
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}
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for(Inventor inv : player.inventors)
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for(Inventor inv : player.getInventors())
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{
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map.merge(inv.Icon(),1,Integer::sum);
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}
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@@ -129,14 +129,14 @@ public class Building4 extends BuildingCard {
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*/
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@Override
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public void applyEffect(Player player) throws IllegalArgumentException {
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if(!player.buildingCards.contains(this))
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if(!player.getBuildingCards().contains(this))
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throw new IllegalArgumentException();
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HashMap<Integer,Integer> map = new HashMap<>();
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for(int i=0;i<10;i++)
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{
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map.put(i,0);
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}
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for(Inventor inv : player.inventors)
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for(Inventor inv : player.getInventors())
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{
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map.merge(inv.Icon(),1,Integer::sum);
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}
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@@ -57,9 +57,9 @@ public class Building8 extends BuildingCard {
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*/
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@Override
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public void applyEffect(Player player) throws IllegalArgumentException {
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if(!player.buildingCards.contains(this))
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if(!player.getBuildingCards().contains(this))
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throw new IllegalArgumentException();
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for (Builder builder : player.builders) {
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for (Builder builder : player.getBuilders()) {
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player.addPrestige(builder.getPrestigeValue());
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}
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}
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@@ -243,7 +243,7 @@ public class BuildingCard extends PlayableCard implements Cloneable , BuildingEf
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// sum reduction value builder=> sconto
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public boolean buy(Player player) {
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int discount = 0;
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discount = player.builders.stream().mapToInt(x -> x.getReductionValue()).sum();
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discount = player.getBuilders().stream().mapToInt(x -> x.getReductionValue()).sum();
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if(discount > this.price){
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discount = this.price;
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@@ -251,7 +251,7 @@ public class BuildingCard extends PlayableCard implements Cloneable , BuildingEf
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if(bought || !player.removeFood(this.price - discount))
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return false;
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player.buildingCards.add(this);
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player.getBuildingCards().add(this);
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bought=true;
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return true;
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}
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@@ -81,8 +81,8 @@ public class Artist extends Character {
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*/
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@Override
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public void insert(Player player) {
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player.artists.add(this);
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player.buildingCards.stream().filter(x->x.getEffectId()==0).forEach(x->x.applyEffect(player));
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player.getArtists().add(this);
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player.getBuildingCards().stream().filter(x->x.getEffectId()==0).forEach(x->x.applyEffect(player));
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}
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}
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@@ -175,7 +175,7 @@ public class Builder extends Character {
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* @param player the player who receives the card.
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*/
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public void insert(Player player) {
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player.builders.add(this);
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player.buildingCards.stream().filter(x->x.getEffectId()==0).forEach(x->x.applyEffect(player));
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player.getBuilders().add(this);
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player.getBuildingCards().stream().filter(x->x.getEffectId()==0).forEach(x->x.applyEffect(player));
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}
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}
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@@ -80,7 +80,7 @@ public class Gatherer extends Character {
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* @param player the player who receives the card.
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*/
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public void insert(Player player) {
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player.gatherers.add(this);
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player.buildingCards.stream().filter(x->x.getEffectId()==0).forEach(x->x.applyEffect(player));
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player.getGatherers().add(this);
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player.getBuildingCards().stream().filter(x->x.getEffectId()==0).forEach(x->x.applyEffect(player));
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}
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}
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@@ -136,11 +136,11 @@ public class Hunter extends Character {
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*/
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@Override
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public void insert(Player player) {
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player.hunters.add(this);
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player.getHunters().add(this);
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if(this.getIcon()){
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player.addFood(player.hunters.size());
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player.addFood(player.getHunters().size());
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}
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player.buildingCards.stream().filter(x->x.getEffectId()==0).forEach(x->x.applyEffect(player));
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player.getBuildingCards().stream().filter(x->x.getEffectId()==0).forEach(x->x.applyEffect(player));
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}
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}
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@@ -135,8 +135,8 @@ public class Inventor extends Character {
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*/
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@Override
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public void insert(Player player) {
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player.inventors.add(this);
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player.buildingCards.stream().filter(b -> b.getEffectId() == 4).forEach(b4 -> b4.applyEffect(player));
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player.buildingCards.stream().filter(x->x.getEffectId()==0).forEach(x->x.applyEffect(player));
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player.getInventors().add(this);
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player.getBuildingCards().stream().filter(b -> b.getEffectId() == 4).forEach(b4 -> b4.applyEffect(player));
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player.getBuildingCards().stream().filter(x->x.getEffectId()==0).forEach(x->x.applyEffect(player));
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}
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}
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@@ -124,7 +124,7 @@ public class Shaman extends Character {
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@Override
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public void insert(Player player)
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{
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player.shamans.add(this);
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player.buildingCards.stream().filter(x->x.getEffectId()==0).forEach(x->x.applyEffect(player));
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player.getShamans().add(this);
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player.getBuildingCards().stream().filter(x->x.getEffectId()==0).forEach(x->x.applyEffect(player));
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}
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}
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@@ -79,7 +79,7 @@ public class CavePaintings extends EventCard {
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for (Player player : playerList){
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int NArtists = player.getNType(CharacterType.ARTIST);
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int NBuildings = 0;
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ArrayList<BuildingCard> buildingCards = player.buildingCards;
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ArrayList<BuildingCard> buildingCards = player.getBuildingCards();
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for(BuildingCard card : buildingCards){
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if(card.getEffectId() == 9){
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@@ -58,7 +58,7 @@ public class Hunt extends EventCard {
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int tmpFoodMultiplier = foodMultiplier;
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int tmpPrestigeMultiplier = prestigeMultiplier;
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ArrayList <BuildingCard> buildingList = player.buildingCards;
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ArrayList <BuildingCard> buildingList = player.getBuildingCards();
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int hunterCounter=player.getNType(CharacterType.HUNTER);
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for (BuildingCard buildingCard : buildingList) {
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+4
-4
@@ -70,8 +70,8 @@ public class ShamanicRitual extends EventCard {
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int tmpCount = 0;
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for (Player player : playerList) {
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tmpIcons = player.shamans.stream().mapToInt(sh -> sh.getIcon()).sum();
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tmpCount = (int) player.buildingCards.stream().filter(b -> b.getEffectId() == 5).count();
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tmpIcons = player.getShamans().stream().mapToInt(sh -> sh.getIcon()).sum();
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tmpCount = (int) player.getBuildingCards().stream().filter(b -> b.getEffectId() == 5).count();
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if (tmpCount >= 1) {
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tmpIcons = tmpIcons+(3*tmpCount);
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}
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@@ -86,7 +86,7 @@ public class ShamanicRitual extends EventCard {
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for (Player player : maxIconsPlayer) {
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if (player.buildingCards.stream().anyMatch(b -> b.getEffectId() == 6) && maxIconsPlayer.size() == 1) {
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if (player.getBuildingCards().stream().anyMatch(b -> b.getEffectId() == 6) && maxIconsPlayer.size() == 1) {
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player.addPrestige(prestigeToAdd * 2);
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} else {
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player.addPrestige(prestigeToAdd);
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@@ -94,7 +94,7 @@ public class ShamanicRitual extends EventCard {
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}
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for (Player player : minIconsPlayer) {
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if (!(player.buildingCards.stream().anyMatch(b -> b.getEffectId() == 2))) {
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if (!(player.getBuildingCards().stream().anyMatch(b -> b.getEffectId() == 2))) {
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player.removePrestige(prestigeToRemove);
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}
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}
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@@ -72,7 +72,7 @@ public class Sustenance extends EventCard {
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int NGatherers = player.getNType(CharacterType.GATHERER);
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int NCharDiscount = 0;
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for(BuildingCard b : player.buildingCards){
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for(BuildingCard b : player.getBuildingCards()){
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if(b.getEffectId() == 1){
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CharacterType c = ((Building1)b).getIcon();
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NCharDiscount += player.getNType(c);
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@@ -59,7 +59,7 @@ public class Game implements Serializable {
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*/
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public List<Totems>getAvailableTotems() {
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List<Totems> totems=new ArrayList<>(List.of(Totems.values()));
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playersList.forEach(player -> {if(player.totem!=null)totems.remove(player.totem);});
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playersList.forEach(player -> {if(player.getTotem()!=null)totems.remove(player.getTotem());});
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return totems;
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}
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@@ -92,7 +92,7 @@ public class Game implements Serializable {
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{
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return false;
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}
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player.totem=totem;
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player.setTotem(totem);
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Player nextPlayer= totemChoiceQueue.poll();
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if(nextPlayer==null)
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@@ -104,7 +104,7 @@ public class Game implements Serializable {
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{
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while(disconnetedPlayers.containsKey(nextPlayer)&& disconnetedPlayers.get(nextPlayer))
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{
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nextPlayer.totem=getAvailableTotems().get(new Random().nextInt(0,getAvailableTotems().size()));
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nextPlayer.setTotem(getAvailableTotems().get(new Random().nextInt(0,getAvailableTotems().size())));
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nextPlayer=totemChoiceQueue.poll();
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if(nextPlayer==null)
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{
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@@ -154,7 +154,7 @@ public class Game implements Serializable {
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}
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else {
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if (totemChoiceQueue.isEmpty()) {
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player.totem = getAvailableTotems().get(new Random().nextInt(getAvailableTotems().size()));
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player.setTotem(getAvailableTotems().get(new Random().nextInt(getAvailableTotems().size())));
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} else {
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totemChoiceQueue.add(player);
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}
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@@ -807,7 +807,7 @@ public class Game implements Serializable {
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OptionalCardQueue = new LinkedList<>();
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for (Player p :playersList) {
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long count = p.buildingCards.stream().filter(x -> x.getEffectId() == 12).count();
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long count = p.getBuildingCards().stream().filter(x -> x.getEffectId() == 12).count();
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if (count > 0) {
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if(disconnetedPlayers.containsKey(p)&& disconnetedPlayers.get(p))
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{
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@@ -929,22 +929,22 @@ public class Game implements Serializable {
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sustenance.forEach(event->event.activateEvent(playersList));
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playersList.forEach(p->{
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int temp= p.builders.stream().mapToInt(Builder::getPrestigeValue).sum();
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int temp= p.getBuilders().stream().mapToInt(Builder::getPrestigeValue).sum();
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p.addPrestige(temp);
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});
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playersList.forEach(p->{
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int temp=(int) p.inventors.stream().mapToInt(Inventor::Icon).distinct().count();
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int temp=(int) p.getInventors().stream().mapToInt(Inventor::Icon).distinct().count();
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p.addPrestige(temp*p.getNType(CharacterType.INVENTOR));
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});
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playersList.forEach(p->{
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p.addPrestige(10 * (p.getNType(CharacterType.ARTIST)/2));
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});
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playersList.forEach(p->{
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int temp= p.buildingCards.stream().mapToInt(BuildingCard::getPrestigeValue).sum();
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int temp= p.getBuildingCards().stream().mapToInt(BuildingCard::getPrestigeValue).sum();
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p.addPrestige(temp);
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});
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playersList.forEach(
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p -> p.buildingCards.stream().filter(x -> x.getEffectType() == EffectType.FINAL).
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p -> p.getBuildingCards().stream().filter(x -> x.getEffectType() == EffectType.FINAL).
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forEach(x -> x.applyEffect(p))
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);
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currentState.GameStageUpdate(GameStages.ENDED);
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@@ -123,7 +123,7 @@ public abstract class OrderLogicCard implements Serializable {
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*/
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protected void buildingEffect(Player player)
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{
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for(BuildingCard b : player.buildingCards.stream().filter(x->x.getEffectId()==3).toList())
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for(BuildingCard b : player.getBuildingCards().stream().filter(x->x.getEffectId()==3).toList())
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player.addFood(1);
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}
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@@ -24,7 +24,7 @@ public class Player implements Serializable {
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* Identifier for the {@code Player} when displaying the game through the GUI.
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* @see Totems
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*/
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public Totems totem;
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private Totems totem;
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// region Getters
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/**
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@@ -42,6 +42,10 @@ public class Player implements Serializable {
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return UserName;
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}
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public Totems getTotem() {
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return totem;
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}
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/**
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* Counts the total {@link it.polimi.ingsw.gc14.Model.Cards.TribeCards.Character Character Cards}
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* the player currently possesses.
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@@ -69,40 +73,21 @@ public class Player implements Serializable {
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case GATHERER -> gatherers.size();
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};
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}
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/**
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* The List containing all {@link BuildingCard Building Cards} the player currently possesses.
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*/
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public ArrayList <BuildingCard> buildingCards;
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private ArrayList<BuildingCard> buildingCards;
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private ArrayList<Artist> artists;
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private ArrayList<Builder> builders;
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private ArrayList<Inventor> inventors;
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private ArrayList<Gatherer> gatherers;
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private ArrayList<Shaman> shamans;
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private ArrayList<Hunter> hunters;
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/**
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* The List containing all {@link Artist Artist Character Cards} the player currently possesses.
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*/
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public ArrayList <Artist> artists;
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/**
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* The List containing all {@link Builder Builder Character Cards} the player currently possesses.
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*/
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public ArrayList <Builder> builders;
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/**
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* The List containing all {@link Inventor Inventor Character Cards} the player currently possesses.
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*/
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public ArrayList <Inventor> inventors;
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/**
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* The List containing all {@link Gatherer Gatherer Character Cards} the player currently possesses.
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*/
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public ArrayList <Gatherer> gatherers;
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/**
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* The List containing all {@link Shaman Shaman Character Cards} the player currently possesses.
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*/
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public ArrayList <Shaman> shamans;
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/**
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* The List containing all {@link Hunter Hunter Character Cards} the player currently possesses.
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*/
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public ArrayList <Hunter> hunters;
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public ArrayList<BuildingCard> getBuildingCards() { return buildingCards; }
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public ArrayList<Artist> getArtists() { return artists; }
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public ArrayList<Builder> getBuilders() { return builders; }
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public ArrayList<Inventor> getInventors() { return inventors; }
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public ArrayList<Gatherer> getGatherers() { return gatherers; }
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public ArrayList<Shaman> getShamans() { return shamans; }
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public ArrayList<Hunter> getHunters() { return hunters; }
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/**
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* The current amount of {@code Food} the Player possesses.
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@@ -147,6 +132,10 @@ public class Player implements Serializable {
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this.FoodValue += Value;
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}
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public void setTotem(Totems totem) {
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this.totem = totem;
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}
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/**
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* Removes {@code Value} amount of {@code Food} from the Player.
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* Note: {@link #FoodValue} cannot be negative, so the method returns
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@@ -231,6 +220,19 @@ public class Player implements Serializable {
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// endregion constructors
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// region Functions
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@Override
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public boolean equals(Object obj) {
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if (this == obj) return true;
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if (!(obj instanceof Player)) return false;
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return UserName.equals(((Player) obj).UserName);
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}
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@Override
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public int hashCode() {
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return UserName.hashCode();
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}
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/**
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* Prints the {@code Player}'s attributes for the {@code Board}'s representation.
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* Uses the {@code UNICODE} border style.
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@@ -189,5 +189,18 @@ public class Slot implements Serializable {
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// End Constructors
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// Functions
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@Override
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public boolean equals(Object obj) {
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if (this == obj) return true;
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if (!(obj instanceof Slot)) return false;
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return slotId == ((Slot) obj).slotId;
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}
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@Override
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public int hashCode() {
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return Character.hashCode(slotId);
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}
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// End functions
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}
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@@ -164,7 +164,7 @@ public class LeaderboardFXMLController {
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// Totem
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ImageView totem = new ImageView(loadImage(
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"/GUIImages/Totems/totem_" + player.totem.toString().toLowerCase(Locale.ROOT) + ".png"));
|
||||
"/GUIImages/Totems/totem_" + player.getTotem().toString().toLowerCase(Locale.ROOT) + ".png"));
|
||||
totem.setFitHeight(55);
|
||||
totem.setPreserveRatio(true);
|
||||
|
||||
@@ -198,14 +198,14 @@ public class LeaderboardFXMLController {
|
||||
HBox stats = new HBox(14);
|
||||
stats.setAlignment(Pos.CENTER);
|
||||
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Food.png", String.valueOf(player.getFoodValue()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Artist.png", String.valueOf(player.artists.size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Gatherer.png", String.valueOf(player.gatherers.size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Inventor.png", String.valueOf(player.inventors.size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Builder.png", String.valueOf(player.builders.size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Shaman.png", String.valueOf(player.shamans.size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Hunter.png", String.valueOf(player.hunters.size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Building.png", String.valueOf(player.buildingCards.size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Food.png", String.valueOf(player.getFoodValue()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Artist.png", String.valueOf(player.getArtists().size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Gatherer.png", String.valueOf(player.getGatherers().size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Inventor.png", String.valueOf(player.getInventors().size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Builder.png", String.valueOf(player.getBuilders().size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Shaman.png", String.valueOf(player.getShamans().size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Hunter.png", String.valueOf(player.getHunters().size()), 26));
|
||||
stats.getChildren().add(createStatItem("/GUIImages/Icons/Building.png", String.valueOf(player.getBuildingCards().size()), 26));
|
||||
|
||||
return stats;
|
||||
}
|
||||
@@ -256,7 +256,7 @@ public class LeaderboardFXMLController {
|
||||
HBox header = new HBox(10);
|
||||
header.setAlignment(Pos.CENTER);
|
||||
ImageView totem = new ImageView(loadImage(
|
||||
"/GUIImages/Totems/totem_" + player.totem.toString().toLowerCase(Locale.ROOT) + ".png"));
|
||||
"/GUIImages/Totems/totem_" + player.getTotem().toString().toLowerCase(Locale.ROOT) + ".png"));
|
||||
totem.setFitHeight(30);
|
||||
totem.setPreserveRatio(true);
|
||||
Label nameLabel = new Label(player.getUserName());
|
||||
@@ -333,13 +333,13 @@ public class LeaderboardFXMLController {
|
||||
private ArrayList<PlayableCard> getPlayerCards(String username, String type) {
|
||||
Player p = controller.miniModel.players.get(username);
|
||||
return switch (type) {
|
||||
case "artists" -> new ArrayList<>(p.artists);
|
||||
case "gatherers" -> new ArrayList<>(p.gatherers);
|
||||
case "inventors" -> new ArrayList<>(p.inventors);
|
||||
case "builders" -> new ArrayList<>(p.builders);
|
||||
case "shamans" -> new ArrayList<>(p.shamans);
|
||||
case "hunters" -> new ArrayList<>(p.hunters);
|
||||
case "buildingCards" -> new ArrayList<>(p.buildingCards);
|
||||
case "artists" -> new ArrayList<>(p.getArtists());
|
||||
case "gatherers" -> new ArrayList<>(p.getGatherers());
|
||||
case "inventors" -> new ArrayList<>(p.getInventors());
|
||||
case "builders" -> new ArrayList<>(p.getBuilders());
|
||||
case "shamans" -> new ArrayList<>(p.getShamans());
|
||||
case "hunters" -> new ArrayList<>(p.getHunters());
|
||||
case "buildingCards" -> new ArrayList<>(p.getBuildingCards());
|
||||
default -> new ArrayList<>();
|
||||
};
|
||||
}
|
||||
|
||||
@@ -200,7 +200,7 @@ public class MainFXMLController {
|
||||
HBox headerRow = new HBox(8);
|
||||
headerRow.setAlignment(Pos.CENTER);
|
||||
ImageView totem = new ImageView(loadImage("/GUIImages/Totems/totem_"
|
||||
+ player.totem.toString().toLowerCase(Locale.ROOT) + ".png"));
|
||||
+ player.getTotem().toString().toLowerCase(Locale.ROOT) + ".png"));
|
||||
totem.setFitHeight(20);
|
||||
totem.setPreserveRatio(true);
|
||||
Label usernameLabel = new Label(player.getUserName());
|
||||
@@ -313,7 +313,7 @@ public class MainFXMLController {
|
||||
|
||||
Player player = controller.miniModel.slotPlayerMap.get(slot);
|
||||
if (player != null && controller.miniModel.getPositionByUsername(player.getUserName()) != -1) {
|
||||
ImageView totem = new ImageView(loadImage("/GUIImages/Totems/totem_" + player.totem.toString().toLowerCase(Locale.ROOT) + ".png"));
|
||||
ImageView totem = new ImageView(loadImage("/GUIImages/Totems/totem_" + player.getTotem().toString().toLowerCase(Locale.ROOT) + ".png"));
|
||||
totem.fitHeightProperty().bind(img.fitHeightProperty().multiply(0.332));
|
||||
totem.setPreserveRatio(true);
|
||||
StackPane.setAlignment(totem, Pos.TOP_LEFT);
|
||||
@@ -472,13 +472,13 @@ public class MainFXMLController {
|
||||
private ArrayList<PlayableCard> getPlayerCards(String username, String type) {
|
||||
Player p = controller.miniModel.players.get(username);
|
||||
return switch (type) {
|
||||
case "artists" -> new ArrayList<>(p.artists);
|
||||
case "gatherers" -> new ArrayList<>(p.gatherers);
|
||||
case "inventors" -> new ArrayList<>(p.inventors);
|
||||
case "builders" -> new ArrayList<>(p.builders);
|
||||
case "shamans" -> new ArrayList<>(p.shamans);
|
||||
case "hunters" -> new ArrayList<>(p.hunters);
|
||||
case "building" -> new ArrayList<>(p.buildingCards);
|
||||
case "artists" -> new ArrayList<>(p.getArtists());
|
||||
case "gatherers" -> new ArrayList<>(p.getGatherers());
|
||||
case "inventors" -> new ArrayList<>(p.getInventors());
|
||||
case "builders" -> new ArrayList<>(p.getBuilders());
|
||||
case "shamans" -> new ArrayList<>(p.getShamans());
|
||||
case "hunters" -> new ArrayList<>(p.getHunters());
|
||||
case "building" -> new ArrayList<>(p.getBuildingCards());
|
||||
default -> new ArrayList<>();
|
||||
};
|
||||
}
|
||||
@@ -578,7 +578,7 @@ public class MainFXMLController {
|
||||
|
||||
// Carica immagine totem come in createSlot
|
||||
ImageView totem = new ImageView(loadImage(
|
||||
"/GUIImages/Totems/totem_" + op.player.totem.toString().toLowerCase(Locale.ROOT) + ".png"
|
||||
"/GUIImages/Totems/totem_" + op.player.getTotem().toString().toLowerCase(Locale.ROOT) + ".png"
|
||||
));
|
||||
totem.setPreserveRatio(true);
|
||||
|
||||
@@ -631,13 +631,13 @@ public class MainFXMLController {
|
||||
myHand.setAlignment(Pos.CENTER);
|
||||
|
||||
Player me = controller.miniModel.players.get(controller.myUsername);
|
||||
drawMyHandList(me.artists);
|
||||
drawMyHandList(me.gatherers);
|
||||
drawMyHandList(me.inventors);
|
||||
drawMyHandList(me.builders);
|
||||
drawMyHandList(me.shamans);
|
||||
drawMyHandList(me.hunters);
|
||||
drawMyHandList(me.buildingCards);
|
||||
drawMyHandList(me.getArtists());
|
||||
drawMyHandList(me.getGatherers());
|
||||
drawMyHandList(me.getInventors());
|
||||
drawMyHandList(me.getBuilders());
|
||||
drawMyHandList(me.getShamans());
|
||||
drawMyHandList(me.getHunters());
|
||||
drawMyHandList(me.getBuildingCards());
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -34,7 +34,7 @@ class GameControllerTest {
|
||||
selectedTotem.name()
|
||||
));
|
||||
|
||||
assertEquals(selectedTotem, current.totem);
|
||||
assertEquals(selectedTotem, current.getTotem());
|
||||
}
|
||||
|
||||
assertEquals(GameStages.SLOT_CHOICE, game.getCurrentState().getGameStage());
|
||||
@@ -109,9 +109,9 @@ class GameControllerTest {
|
||||
assertNotNull(second);
|
||||
assertNotNull(third);
|
||||
|
||||
first.buildingCards.add(new BuildingCard(12, 1, 1, 0));
|
||||
second.buildingCards.add(new BuildingCard(12, 1, 1, 0));
|
||||
third.buildingCards.add(new BuildingCard(12, 1, 1, 0));
|
||||
first.getBuildingCards().add(new BuildingCard(12, 1, 1, 0));
|
||||
second.getBuildingCards().add(new BuildingCard(12, 1, 1, 0));
|
||||
third.getBuildingCards().add(new BuildingCard(12, 1, 1, 0));
|
||||
}
|
||||
|
||||
private void resolveActionsUntilOptionalCardEffect(Game game, GameController controller) {
|
||||
@@ -228,9 +228,9 @@ class GameControllerTest {
|
||||
|
||||
assertEquals(GameStages.SLOT_CHOICE, game.getCurrentState().getGameStage());
|
||||
|
||||
assertNotNull(game.getPlayerByUsername("Giorgio").totem);
|
||||
assertNotNull(game.getPlayerByUsername("Marco").totem);
|
||||
assertNotNull(game.getPlayerByUsername("Luca").totem);
|
||||
assertNotNull(game.getPlayerByUsername("Giorgio").getTotem());
|
||||
assertNotNull(game.getPlayerByUsername("Marco").getTotem());
|
||||
assertNotNull(game.getPlayerByUsername("Luca").getTotem());
|
||||
}
|
||||
|
||||
@Test
|
||||
@@ -391,18 +391,18 @@ class GameControllerTest {
|
||||
assertTrue(current.removeFood(1));
|
||||
}
|
||||
|
||||
if (current.builders.isEmpty()) {
|
||||
if (current.getBuilders().isEmpty()) {
|
||||
assertFalse(controller.drawUpperBuildingCard(current.getUserName(), 0));
|
||||
}
|
||||
|
||||
current.addFood(100);
|
||||
int foodBefore = current.getFoodValue();
|
||||
int buildingsBefore = current.buildingCards.size();
|
||||
int buildingsBefore = current.getBuildingCards().size();
|
||||
|
||||
assertTrue(controller.drawUpperBuildingCard(current.getUserName(), 0));
|
||||
|
||||
assertTrue(current.getFoodValue() <= foodBefore);
|
||||
assertEquals(buildingsBefore + 1, current.buildingCards.size());
|
||||
assertEquals(buildingsBefore + 1, current.getBuildingCards().size());
|
||||
}
|
||||
|
||||
@Test
|
||||
@@ -522,7 +522,7 @@ class GameControllerTest {
|
||||
Player optionalPlayer = game.getCurrentState().getCurrentPlayer();
|
||||
assertNotNull(optionalPlayer);
|
||||
|
||||
assertTrue(optionalPlayer.buildingCards.stream()
|
||||
assertTrue(optionalPlayer.getBuildingCards().stream()
|
||||
.anyMatch(building -> building.getEffectId() == 12));
|
||||
|
||||
List<TribeCard> upperCards = game.getUpperListTribeCards();
|
||||
@@ -548,7 +548,7 @@ class GameControllerTest {
|
||||
Player optionalPlayer = game.getCurrentState().getCurrentPlayer();
|
||||
assertNotNull(optionalPlayer);
|
||||
|
||||
assertTrue(optionalPlayer.buildingCards.stream()
|
||||
assertTrue(optionalPlayer.getBuildingCards().stream()
|
||||
.anyMatch(building -> building.getEffectId() == 12));
|
||||
|
||||
assertFalse(game.getUpperListBuilding().isEmpty());
|
||||
@@ -556,12 +556,12 @@ class GameControllerTest {
|
||||
optionalPlayer.addFood(100);
|
||||
|
||||
int foodBefore = optionalPlayer.getFoodValue();
|
||||
int buildingsBefore = optionalPlayer.buildingCards.size();
|
||||
int buildingsBefore = optionalPlayer.getBuildingCards().size();
|
||||
|
||||
assertTrue(controller.drawUpperBuildingCard(optionalPlayer.getUserName(), 0));
|
||||
|
||||
assertTrue(optionalPlayer.getFoodValue() <= foodBefore);
|
||||
assertEquals(buildingsBefore + 1, optionalPlayer.buildingCards.size());
|
||||
assertEquals(buildingsBefore + 1, optionalPlayer.getBuildingCards().size());
|
||||
}
|
||||
|
||||
@Test
|
||||
@@ -622,7 +622,7 @@ class GameControllerTest {
|
||||
Player optionalPlayer = game.getCurrentState().getCurrentPlayer();
|
||||
assertNotNull(optionalPlayer);
|
||||
|
||||
assertTrue(optionalPlayer.buildingCards.stream()
|
||||
assertTrue(optionalPlayer.getBuildingCards().stream()
|
||||
.anyMatch(building -> building.getEffectId() == 12));
|
||||
|
||||
assertTrue(controller.skipTurn(optionalPlayer.getUserName()));
|
||||
|
||||
+24
-24
@@ -86,12 +86,12 @@ class Building0Test {
|
||||
Hunter h = new Hunter(Era, true);
|
||||
Inventor i = new Inventor(Era, 1);
|
||||
Shaman s = new Shaman(Era,1);
|
||||
p.artists.add(a);
|
||||
p.builders.add(b);
|
||||
p.gatherers.add(g);
|
||||
p.hunters.add(h);
|
||||
p.inventors.add(i);
|
||||
p.shamans.add(s);
|
||||
p.getArtists().add(a);
|
||||
p.getBuilders().add(b);
|
||||
p.getGatherers().add(g);
|
||||
p.getHunters().add(h);
|
||||
p.getInventors().add(i);
|
||||
p.getShamans().add(s);
|
||||
b0.applyEffect(p);
|
||||
assertEquals(5, p.getFoodValue());
|
||||
}
|
||||
@@ -109,12 +109,12 @@ class Building0Test {
|
||||
Hunter h = new Hunter(Era, true);
|
||||
Inventor i = new Inventor(Era, 1);
|
||||
Shaman s = new Shaman(Era,1);
|
||||
p.artists.add(a);
|
||||
p.builders.add(b);
|
||||
p.gatherers.add(g);
|
||||
p.hunters.add(h);
|
||||
p.inventors.add(i);
|
||||
p.shamans.add(s);
|
||||
p.getArtists().add(a);
|
||||
p.getBuilders().add(b);
|
||||
p.getGatherers().add(g);
|
||||
p.getHunters().add(h);
|
||||
p.getInventors().add(i);
|
||||
p.getShamans().add(s);
|
||||
assertEquals(0, p.getFoodValue());
|
||||
|
||||
// Corretta creazione / esecuzione building card
|
||||
@@ -175,12 +175,12 @@ class Building0Test {
|
||||
p.addFood(b0.getPrice());
|
||||
assertTrue(b0.buy(p));
|
||||
|
||||
p.artists.add(new Artist(era));
|
||||
p.builders.add(new Builder(era, 0, 0));
|
||||
p.gatherers.add(new Gatherer(era));
|
||||
p.hunters.add(new Hunter(era, true));
|
||||
p.inventors.add(new Inventor(era, 1));
|
||||
p.shamans.add(new Shaman(era, 1));
|
||||
p.getArtists().add(new Artist(era));
|
||||
p.getBuilders().add(new Builder(era, 0, 0));
|
||||
p.getGatherers().add(new Gatherer(era));
|
||||
p.getHunters().add(new Hunter(era, true));
|
||||
p.getInventors().add(new Inventor(era, 1));
|
||||
p.getShamans().add(new Shaman(era, 1));
|
||||
|
||||
b0.applyEffect(p);
|
||||
assertEquals(5, p.getFoodValue());
|
||||
@@ -200,12 +200,12 @@ class Building0Test {
|
||||
assertTrue(b0.buy(p));
|
||||
|
||||
for (int k = 0; k < 2; k++) {
|
||||
p.artists.add(new Artist(era));
|
||||
p.builders.add(new Builder(era, 0, 0));
|
||||
p.gatherers.add(new Gatherer(era));
|
||||
p.hunters.add(new Hunter(era, true));
|
||||
p.inventors.add(new Inventor(era, 1));
|
||||
p.shamans.add(new Shaman(era, 1));
|
||||
p.getArtists().add(new Artist(era));
|
||||
p.getBuilders().add(new Builder(era, 0, 0));
|
||||
p.getGatherers().add(new Gatherer(era));
|
||||
p.getHunters().add(new Hunter(era, true));
|
||||
p.getInventors().add(new Inventor(era, 1));
|
||||
p.getShamans().add(new Shaman(era, 1));
|
||||
}
|
||||
|
||||
b0.applyEffect(p);
|
||||
|
||||
+11
-11
@@ -58,12 +58,12 @@ class Building10Test {
|
||||
int nSet = 2;
|
||||
|
||||
for (int i = 0; i < nSet; i++) {
|
||||
p.artists.add(new Artist(era));
|
||||
p.builders.add(new Builder(era, 0, 0));
|
||||
p.gatherers.add(new Gatherer(era));
|
||||
p.hunters.add(new Hunter(era, true));
|
||||
p.inventors.add(new Inventor(era, 1));
|
||||
p.shamans.add(new Shaman(era, 1));
|
||||
p.getArtists().add(new Artist(era));
|
||||
p.getBuilders().add(new Builder(era, 0, 0));
|
||||
p.getGatherers().add(new Gatherer(era));
|
||||
p.getHunters().add(new Hunter(era, true));
|
||||
p.getInventors().add(new Inventor(era, 1));
|
||||
p.getShamans().add(new Shaman(era, 1));
|
||||
}
|
||||
|
||||
b10.applyEffect(p);
|
||||
@@ -123,11 +123,11 @@ class Building10Test {
|
||||
|
||||
int era = 1;
|
||||
|
||||
p.artists.add(new Artist(era));
|
||||
p.builders.add(new Builder(era, 0, 0));
|
||||
p.gatherers.add(new Gatherer(era));
|
||||
p.hunters.add(new Hunter(era, true));
|
||||
p.inventors.add(new Inventor(era, 1));
|
||||
p.getArtists().add(new Artist(era));
|
||||
p.getBuilders().add(new Builder(era, 0, 0));
|
||||
p.getGatherers().add(new Gatherer(era));
|
||||
p.getHunters().add(new Hunter(era, true));
|
||||
p.getInventors().add(new Inventor(era, 1));
|
||||
// Manca lo Shaman, quindi non c'è un set completo.
|
||||
|
||||
b10.applyEffect(p);
|
||||
|
||||
@@ -68,7 +68,7 @@ class Building11Test {
|
||||
|
||||
assertFalse(b1.buy(p1));
|
||||
|
||||
p1.artists.add(a1);
|
||||
p1.getArtists().add(a1);
|
||||
|
||||
assertThrows(IllegalArgumentException.class, () -> b1.applyEffect(p1));
|
||||
|
||||
@@ -92,8 +92,8 @@ class Building11Test {
|
||||
p2.addFood(b2.getPrice());
|
||||
assertTrue(b2.buy(p2));
|
||||
|
||||
p2.artists.add(a2);
|
||||
p2.artists.add(a3);
|
||||
p2.getArtists().add(a2);
|
||||
p2.getArtists().add(a3);
|
||||
|
||||
b2.applyEffect(p2);
|
||||
|
||||
|
||||
+14
-14
@@ -25,13 +25,13 @@ class Building1Test {
|
||||
void applyEffect(){
|
||||
String user = "test";
|
||||
Player p = new Player(user);
|
||||
assertTrue(p.buildingCards.isEmpty());
|
||||
assertTrue(p.inventors.isEmpty());
|
||||
assertTrue(p.builders.isEmpty());
|
||||
assertTrue(p.gatherers.isEmpty());
|
||||
assertTrue(p.shamans.isEmpty());
|
||||
assertTrue(p.hunters.isEmpty());
|
||||
assertTrue(p.artists.isEmpty());
|
||||
assertTrue(p.getBuildingCards().isEmpty());
|
||||
assertTrue(p.getInventors().isEmpty());
|
||||
assertTrue(p.getBuilders().isEmpty());
|
||||
assertTrue(p.getGatherers().isEmpty());
|
||||
assertTrue(p.getShamans().isEmpty());
|
||||
assertTrue(p.getHunters().isEmpty());
|
||||
assertTrue(p.getArtists().isEmpty());
|
||||
assertEquals(0, p.getFoodValue());
|
||||
assertEquals(0, p.getPrestigeValue());
|
||||
assertEquals(user, p.getUserName());
|
||||
@@ -39,13 +39,13 @@ class Building1Test {
|
||||
Building1 b0 = new Building1(1,2,3, CharacterType.INVENTOR);
|
||||
b0.applyEffect(p);
|
||||
|
||||
assertTrue(p.buildingCards.isEmpty());
|
||||
assertTrue(p.inventors.isEmpty());
|
||||
assertTrue(p.builders.isEmpty());
|
||||
assertTrue(p.gatherers.isEmpty());
|
||||
assertTrue(p.shamans.isEmpty());
|
||||
assertTrue(p.hunters.isEmpty());
|
||||
assertTrue(p.artists.isEmpty());
|
||||
assertTrue(p.getBuildingCards().isEmpty());
|
||||
assertTrue(p.getInventors().isEmpty());
|
||||
assertTrue(p.getBuilders().isEmpty());
|
||||
assertTrue(p.getGatherers().isEmpty());
|
||||
assertTrue(p.getShamans().isEmpty());
|
||||
assertTrue(p.getHunters().isEmpty());
|
||||
assertTrue(p.getArtists().isEmpty());
|
||||
assertEquals(0, p.getFoodValue());
|
||||
assertEquals(0, p.getPrestigeValue());
|
||||
assertEquals(user, p.getUserName());
|
||||
|
||||
@@ -59,8 +59,8 @@ class Building8Test {
|
||||
Builder builder1 = new Builder(era, 1, 2);
|
||||
Builder builder2 = new Builder(era, 1, 3);
|
||||
|
||||
p.builders.add(builder1);
|
||||
p.builders.add(builder2);
|
||||
p.getBuilders().add(builder1);
|
||||
p.getBuilders().add(builder2);
|
||||
|
||||
b8.applyEffect(p);
|
||||
|
||||
@@ -73,7 +73,7 @@ class Building8Test {
|
||||
Player p = new Player("test");
|
||||
Building8 b8 = new Building8(1, 1, 1);
|
||||
Building0 b0 = new Building0(1, 1, 1);
|
||||
p.buildingCards.add(b0);
|
||||
p.getBuildingCards().add(b0);
|
||||
|
||||
assertThrows(IllegalArgumentException.class, () -> b8.applyEffect(p));
|
||||
}
|
||||
|
||||
@@ -145,8 +145,8 @@ class BuildingCardTest {
|
||||
|
||||
assertTrue(bc0.buy(p1));
|
||||
|
||||
assertTrue(p1.buildingCards.contains(bc0));
|
||||
assertEquals(1, p1.buildingCards.size());
|
||||
assertTrue(p1.getBuildingCards().contains(bc0));
|
||||
assertEquals(1, p1.getBuildingCards().size());
|
||||
|
||||
assertFalse(bc0.buy(p1));
|
||||
assertFalse(bc0.buy(p2));
|
||||
@@ -161,7 +161,7 @@ class BuildingCardTest {
|
||||
|
||||
Player p = new Player("test");
|
||||
p.addFood(food);
|
||||
p.builders.add(new Builder(1, RV, 1));
|
||||
p.getBuilders().add(new Builder(1, RV, 1));
|
||||
|
||||
|
||||
|
||||
@@ -174,7 +174,7 @@ class BuildingCardTest {
|
||||
assertEquals(food, p.getFoodValue());
|
||||
assertTrue(bc.buy(p));
|
||||
|
||||
int discount = p.builders.stream().mapToInt(x -> x.getReductionValue()).sum();
|
||||
int discount = p.getBuilders().stream().mapToInt(x -> x.getReductionValue()).sum();
|
||||
assertEquals(food - price + discount, p.getFoodValue());
|
||||
|
||||
p.removeFood(p.getFoodValue());
|
||||
@@ -184,10 +184,10 @@ class BuildingCardTest {
|
||||
//Testing that to pay == 0
|
||||
p.removeFood(p.getFoodValue());
|
||||
p.addFood(food);
|
||||
p.builders.add(new Builder(1, RV, 1));
|
||||
p.builders.add(new Builder(1, RV, 1));
|
||||
p.builders.add(new Builder(1, RV, 1));
|
||||
p.builders.add(new Builder(1, RV, 1));
|
||||
p.getBuilders().add(new Builder(1, RV, 1));
|
||||
p.getBuilders().add(new Builder(1, RV, 1));
|
||||
p.getBuilders().add(new Builder(1, RV, 1));
|
||||
p.getBuilders().add(new Builder(1, RV, 1));
|
||||
|
||||
for(int ID = 3; ID < 13; ID++){
|
||||
if(ID == 4 || ID == 8 || ID == 10 || ID == 11){
|
||||
@@ -206,13 +206,13 @@ class BuildingCardTest {
|
||||
//Testing that to pay == 0; discount shouldn't go below 0
|
||||
p.removeFood(p.getFoodValue());
|
||||
p.addFood(food);
|
||||
p.builders.add(new Builder(1, RV, 1));
|
||||
p.builders.add(new Builder(1, RV, 1));
|
||||
p.builders.add(new Builder(1, RV, 1));
|
||||
p.builders.add(new Builder(1, RV, 1));
|
||||
p.builders.add(new Builder(1, RV, 1));
|
||||
p.builders.add(new Builder(1, RV, 1));
|
||||
p.builders.add(new Builder(1, RV, 1));
|
||||
p.getBuilders().add(new Builder(1, RV, 1));
|
||||
p.getBuilders().add(new Builder(1, RV, 1));
|
||||
p.getBuilders().add(new Builder(1, RV, 1));
|
||||
p.getBuilders().add(new Builder(1, RV, 1));
|
||||
p.getBuilders().add(new Builder(1, RV, 1));
|
||||
p.getBuilders().add(new Builder(1, RV, 1));
|
||||
p.getBuilders().add(new Builder(1, RV, 1));
|
||||
|
||||
for(int ID = 3; ID < 13; ID++){
|
||||
if(ID == 4 || ID == 8 || ID == 10 || ID == 11){
|
||||
@@ -235,7 +235,7 @@ class BuildingCardTest {
|
||||
|
||||
Player p2 = new Player("test");
|
||||
p2.addFood(food);
|
||||
p2.builders.add(new Builder(1, RV, 1));
|
||||
p2.getBuilders().add(new Builder(1, RV, 1));
|
||||
|
||||
for(int ID = 3; ID < 13; ID++){
|
||||
if(ID == 4 || ID == 8 || ID == 10 || ID == 11){
|
||||
@@ -245,7 +245,7 @@ class BuildingCardTest {
|
||||
assertEquals(food, p2.getFoodValue());
|
||||
assertTrue(bc.buy(p2));
|
||||
|
||||
int discount = p2.builders.stream().mapToInt(x -> x.getReductionValue()).sum();
|
||||
int discount = p2.getBuilders().stream().mapToInt(x -> x.getReductionValue()).sum();
|
||||
assertEquals(food, p2.getFoodValue());
|
||||
|
||||
p2.removeFood(p2.getFoodValue());
|
||||
@@ -266,7 +266,7 @@ class BuildingCardTest {
|
||||
assertEquals(food, p2.getFoodValue());
|
||||
assertTrue(bc.buy(p2));
|
||||
|
||||
int discount = p2.builders.stream().mapToInt(x -> x.getReductionValue()).sum();
|
||||
int discount = p2.getBuilders().stream().mapToInt(x -> x.getReductionValue()).sum();
|
||||
assertEquals(food - price + discount, p2.getFoodValue());
|
||||
|
||||
p2.removeFood(p2.getFoodValue());
|
||||
@@ -274,7 +274,7 @@ class BuildingCardTest {
|
||||
}
|
||||
|
||||
//Testing discount with staggered values; discount shouldn't go below 0
|
||||
p2.builders.add(new Builder(1, RV, 1));
|
||||
p2.getBuilders().add(new Builder(1, RV, 1));
|
||||
|
||||
for(int ID = 3; ID < 13; ID++){
|
||||
if(ID == 4 || ID == 8 || ID == 10 || ID == 11){
|
||||
@@ -315,13 +315,13 @@ class BuildingCardTest {
|
||||
void applyEffect(){
|
||||
String user = "test";
|
||||
Player p = new Player(user);
|
||||
assertTrue(p.buildingCards.isEmpty());
|
||||
assertTrue(p.inventors.isEmpty());
|
||||
assertTrue(p.builders.isEmpty());
|
||||
assertTrue(p.gatherers.isEmpty());
|
||||
assertTrue(p.shamans.isEmpty());
|
||||
assertTrue(p.hunters.isEmpty());
|
||||
assertTrue(p.artists.isEmpty());
|
||||
assertTrue(p.getBuildingCards().isEmpty());
|
||||
assertTrue(p.getInventors().isEmpty());
|
||||
assertTrue(p.getBuilders().isEmpty());
|
||||
assertTrue(p.getGatherers().isEmpty());
|
||||
assertTrue(p.getShamans().isEmpty());
|
||||
assertTrue(p.getHunters().isEmpty());
|
||||
assertTrue(p.getArtists().isEmpty());
|
||||
assertEquals(0, p.getFoodValue());
|
||||
assertEquals(0, p.getPrestigeValue());
|
||||
assertEquals(user, p.getUserName());
|
||||
@@ -329,13 +329,13 @@ class BuildingCardTest {
|
||||
BuildingCard b = new BuildingCard(1,2,3);
|
||||
b.applyEffect(p);
|
||||
|
||||
assertTrue(p.buildingCards.isEmpty());
|
||||
assertTrue(p.inventors.isEmpty());
|
||||
assertTrue(p.builders.isEmpty());
|
||||
assertTrue(p.gatherers.isEmpty());
|
||||
assertTrue(p.shamans.isEmpty());
|
||||
assertTrue(p.hunters.isEmpty());
|
||||
assertTrue(p.artists.isEmpty());
|
||||
assertTrue(p.getBuildingCards().isEmpty());
|
||||
assertTrue(p.getInventors().isEmpty());
|
||||
assertTrue(p.getBuilders().isEmpty());
|
||||
assertTrue(p.getGatherers().isEmpty());
|
||||
assertTrue(p.getShamans().isEmpty());
|
||||
assertTrue(p.getHunters().isEmpty());
|
||||
assertTrue(p.getArtists().isEmpty());
|
||||
assertEquals(0, p.getFoodValue());
|
||||
assertEquals(0, p.getPrestigeValue());
|
||||
assertEquals(user, p.getUserName());
|
||||
@@ -420,7 +420,7 @@ class BuildingCardTest {
|
||||
BuildingCard b = new BuildingCard(2, 1, 5, 1);
|
||||
|
||||
assertFalse(b.buy(p));
|
||||
assertFalse(p.buildingCards.contains(b));
|
||||
assertFalse(p.getBuildingCards().contains(b));
|
||||
assertEquals(2, p.getFoodValue());
|
||||
}
|
||||
}
|
||||
+4
-4
@@ -35,14 +35,14 @@ class ArtistTest {
|
||||
Player p = new Player("test");
|
||||
Artist a = new Artist(1, 5);
|
||||
|
||||
assertEquals(0, p.artists.size());
|
||||
assertEquals(0, p.getArtists().size());
|
||||
|
||||
a.insert(p);
|
||||
|
||||
assertEquals(1, p.artists.size());
|
||||
assertTrue(p.artists.contains(a));
|
||||
assertEquals(1, p.getArtists().size());
|
||||
assertTrue(p.getArtists().contains(a));
|
||||
|
||||
Artist insertedArtist = p.artists.get(0);
|
||||
Artist insertedArtist = p.getArtists().get(0);
|
||||
assertSame(a, insertedArtist);
|
||||
assertEquals(1, insertedArtist.getEra());
|
||||
assertEquals(5, insertedArtist.getNMin());
|
||||
|
||||
+4
-4
@@ -52,14 +52,14 @@ class BuilderTest {
|
||||
Player p = new Player("test");
|
||||
Builder b = new Builder(1, 2, 3, 5);
|
||||
|
||||
assertEquals(0, p.builders.size());
|
||||
assertEquals(0, p.getBuilders().size());
|
||||
|
||||
b.insert(p);
|
||||
|
||||
assertEquals(1, p.builders.size());
|
||||
assertTrue(p.builders.contains(b));
|
||||
assertEquals(1, p.getBuilders().size());
|
||||
assertTrue(p.getBuilders().contains(b));
|
||||
|
||||
Builder insertedBuilder = p.builders.get(0);
|
||||
Builder insertedBuilder = p.getBuilders().get(0);
|
||||
assertSame(b, insertedBuilder);
|
||||
assertEquals(1, insertedBuilder.getEra());
|
||||
assertEquals(5, insertedBuilder.getNMin());
|
||||
|
||||
+4
-4
@@ -36,14 +36,14 @@ class GathererTest {
|
||||
Player p = new Player("test");
|
||||
Gatherer g = new Gatherer(1, 5);
|
||||
|
||||
assertEquals(0, p.gatherers.size());
|
||||
assertEquals(0, p.getGatherers().size());
|
||||
|
||||
g.insert(p);
|
||||
|
||||
assertEquals(1, p.gatherers.size());
|
||||
assertTrue(p.gatherers.contains(g));
|
||||
assertEquals(1, p.getGatherers().size());
|
||||
assertTrue(p.getGatherers().contains(g));
|
||||
|
||||
Gatherer insertedGatherer = p.gatherers.get(0);
|
||||
Gatherer insertedGatherer = p.getGatherers().get(0);
|
||||
assertSame(g, insertedGatherer);
|
||||
assertEquals(1, insertedGatherer.getEra());
|
||||
assertEquals(5, insertedGatherer.getNMin());
|
||||
|
||||
+6
-6
@@ -52,15 +52,15 @@ class HunterTest {
|
||||
Player p = new Player("test");
|
||||
Hunter h = new Hunter(1, true, 5);
|
||||
|
||||
assertEquals(0, p.hunters.size());
|
||||
assertEquals(0, p.getHunters().size());
|
||||
assertEquals(0, p.getFoodValue());
|
||||
|
||||
h.insert(p);
|
||||
|
||||
assertEquals(1, p.hunters.size());
|
||||
assertTrue(p.hunters.contains(h));
|
||||
assertEquals(1, p.getHunters().size());
|
||||
assertTrue(p.getHunters().contains(h));
|
||||
|
||||
Hunter insertedHunter = p.hunters.get(0);
|
||||
Hunter insertedHunter = p.getHunters().get(0);
|
||||
assertSame(h, insertedHunter);
|
||||
assertEquals(1, insertedHunter.getEra());
|
||||
assertEquals(5, insertedHunter.getNMin());
|
||||
@@ -81,8 +81,8 @@ class HunterTest {
|
||||
|
||||
h.insert(p);
|
||||
|
||||
assertEquals(1, p.hunters.size());
|
||||
assertTrue(p.hunters.contains(h));
|
||||
assertEquals(1, p.getHunters().size());
|
||||
assertTrue(p.getHunters().contains(h));
|
||||
assertEquals(0, p.getFoodValue());
|
||||
}
|
||||
|
||||
|
||||
+4
-4
@@ -53,14 +53,14 @@ class InventorTest {
|
||||
Player p = new Player("test");
|
||||
Inventor i = new Inventor(1, 5, 5);
|
||||
|
||||
assertEquals(0, p.inventors.size());
|
||||
assertEquals(0, p.getInventors().size());
|
||||
|
||||
i.insert(p);
|
||||
|
||||
assertEquals(1, p.inventors.size());
|
||||
assertTrue(p.inventors.contains(i));
|
||||
assertEquals(1, p.getInventors().size());
|
||||
assertTrue(p.getInventors().contains(i));
|
||||
|
||||
Inventor insertedInventor = p.inventors.get(0);
|
||||
Inventor insertedInventor = p.getInventors().get(0);
|
||||
assertSame(i, insertedInventor);
|
||||
assertEquals(1, insertedInventor.getEra());
|
||||
assertEquals(5, insertedInventor.getNMin());
|
||||
|
||||
+4
-4
@@ -53,14 +53,14 @@ class ShamanTest {
|
||||
Player p = new Player("test");
|
||||
Shaman s = new Shaman(1, 4, 5);
|
||||
|
||||
assertEquals(0, p.shamans.size());
|
||||
assertEquals(0, p.getShamans().size());
|
||||
|
||||
s.insert(p);
|
||||
|
||||
assertEquals(1, p.shamans.size());
|
||||
assertTrue(p.shamans.contains(s));
|
||||
assertEquals(1, p.getShamans().size());
|
||||
assertTrue(p.getShamans().contains(s));
|
||||
|
||||
Shaman insertedShaman = p.shamans.get(0);
|
||||
Shaman insertedShaman = p.getShamans().get(0);
|
||||
assertSame(s, insertedShaman);
|
||||
assertEquals(1, insertedShaman.getEra());
|
||||
assertEquals(5, insertedShaman.getNMin());
|
||||
|
||||
+1
-1
@@ -61,7 +61,7 @@ class CavePaintingsTest {
|
||||
assertEquals(5, p1.getPrestigeValue());
|
||||
assertEquals(0, p1.getFoodValue());
|
||||
|
||||
p1.artists.clear();
|
||||
p1.getArtists().clear();
|
||||
cp3.activateEvent(players);
|
||||
assertEquals(-5, p1.getPrestigeValue());
|
||||
assertEquals(0, p1.getFoodValue());
|
||||
|
||||
@@ -32,7 +32,7 @@ class GameTest {
|
||||
Totems selectedTotem = availableTotems.get(0);
|
||||
|
||||
assertTrue(game.totemChoice(current, selectedTotem));
|
||||
assertEquals(selectedTotem, current.totem);
|
||||
assertEquals(selectedTotem, current.getTotem());
|
||||
}
|
||||
|
||||
assertEquals(GameStages.SLOT_CHOICE, game.getCurrentState().getGameStage());
|
||||
@@ -90,7 +90,7 @@ class GameTest {
|
||||
|
||||
private void giveOptionalEffectToAllPlayers(Player... players) {
|
||||
for (Player player : players) {
|
||||
player.buildingCards.add(new BuildingCard(12, 1, 1, 1));
|
||||
player.getBuildingCards().add(new BuildingCard(12, 1, 1, 1));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -330,13 +330,13 @@ class GameTest {
|
||||
|
||||
assertEquals(GameStages.SLOT_CHOICE, game.getCurrentState().getGameStage());
|
||||
|
||||
assertNotNull(p1.totem);
|
||||
assertNotNull(p2.totem);
|
||||
assertNotNull(p3.totem);
|
||||
assertNotNull(p1.getTotem());
|
||||
assertNotNull(p2.getTotem());
|
||||
assertNotNull(p3.getTotem());
|
||||
|
||||
assertEquals(
|
||||
3,
|
||||
Stream.of(p1.totem, p2.totem, p3.totem).distinct().count()
|
||||
Stream.of(p1.getTotem(), p2.getTotem(), p3.getTotem()).distinct().count()
|
||||
);
|
||||
}
|
||||
|
||||
@@ -496,7 +496,7 @@ class GameTest {
|
||||
|
||||
assertFalse(game.getUpperListBuilding().isEmpty());
|
||||
|
||||
temp_player.builders.clear();
|
||||
temp_player.getBuilders().clear();
|
||||
|
||||
index = 0;
|
||||
BuildingCard selectedBuilding = game.getUpperListBuilding().get(index);
|
||||
@@ -527,27 +527,27 @@ class GameTest {
|
||||
|
||||
switch (((Character) temp_card).getType()) {
|
||||
case ARTIST:
|
||||
assertEquals(nCardsByType.get(((Character) temp_card).getType()) + 1, temp_player.artists.size());
|
||||
assertEquals(nCardsByType.get(((Character) temp_card).getType()) + 1, temp_player.getArtists().size());
|
||||
nCardsByType.merge(((Character) temp_card).getType(), 1, Integer::sum);
|
||||
break;
|
||||
case INVENTOR:
|
||||
assertEquals(nCardsByType.get(((Character) temp_card).getType()) + 1, temp_player.inventors.size());
|
||||
assertEquals(nCardsByType.get(((Character) temp_card).getType()) + 1, temp_player.getInventors().size());
|
||||
nCardsByType.merge(((Character) temp_card).getType(), 1, Integer::sum);
|
||||
break;
|
||||
case HUNTER:
|
||||
assertEquals(nCardsByType.get(((Character) temp_card).getType()) + 1, temp_player.hunters.size());
|
||||
assertEquals(nCardsByType.get(((Character) temp_card).getType()) + 1, temp_player.getHunters().size());
|
||||
nCardsByType.merge(((Character) temp_card).getType(), 1, Integer::sum);
|
||||
break;
|
||||
case SHAMAN:
|
||||
assertEquals(nCardsByType.get(((Character) temp_card).getType()) + 1, temp_player.shamans.size());
|
||||
assertEquals(nCardsByType.get(((Character) temp_card).getType()) + 1, temp_player.getShamans().size());
|
||||
nCardsByType.merge(((Character) temp_card).getType(), 1, Integer::sum);
|
||||
break;
|
||||
case BUILDER:
|
||||
assertEquals(nCardsByType.get(((Character) temp_card).getType()) + 1, temp_player.builders.size());
|
||||
assertEquals(nCardsByType.get(((Character) temp_card).getType()) + 1, temp_player.getBuilders().size());
|
||||
nCardsByType.merge(((Character) temp_card).getType(), 1, Integer::sum);
|
||||
break;
|
||||
case GATHERER:
|
||||
assertEquals(nCardsByType.get(((Character) temp_card).getType()) + 1, temp_player.gatherers.size());
|
||||
assertEquals(nCardsByType.get(((Character) temp_card).getType()) + 1, temp_player.getGatherers().size());
|
||||
nCardsByType.merge(((Character) temp_card).getType(), 1, Integer::sum);
|
||||
break;
|
||||
|
||||
@@ -605,23 +605,23 @@ class GameTest {
|
||||
|
||||
assertFalse(game.getUpperListBuilding().isEmpty());
|
||||
|
||||
current.builders.clear();
|
||||
current.getBuilders().clear();
|
||||
|
||||
BuildingCard selectedBuilding = game.getUpperListBuilding().get(0);
|
||||
int expectedCost = selectedBuilding.getPrice();
|
||||
|
||||
current.addFood(expectedCost);
|
||||
|
||||
int buildingsBefore = current.buildingCards.size();
|
||||
int buildingsBefore = current.getBuildingCards().size();
|
||||
int upperBuildingsBefore = game.getUpperListBuilding().size();
|
||||
int foodBefore = current.getFoodValue();
|
||||
|
||||
assertTrue(game.DrawUpperBuildingCardByIndex(current, 0));
|
||||
|
||||
assertEquals(buildingsBefore + 1, current.buildingCards.size());
|
||||
assertEquals(buildingsBefore + 1, current.getBuildingCards().size());
|
||||
assertEquals(upperBuildingsBefore - 1, game.getUpperListBuilding().size());
|
||||
|
||||
assertTrue(current.buildingCards.stream()
|
||||
assertTrue(current.getBuildingCards().stream()
|
||||
.anyMatch(building ->
|
||||
building.getPrice() == selectedBuilding.getPrice()
|
||||
&& building.getPrestigeValue() == selectedBuilding.getPrestigeValue()
|
||||
@@ -939,7 +939,7 @@ class GameTest {
|
||||
|
||||
List<Player> players = addPlayers(game, 3, "single_optional_");
|
||||
|
||||
players.get(0).buildingCards.add(new BuildingCard(12, 1, 1, 1));
|
||||
players.get(0).getBuildingCards().add(new BuildingCard(12, 1, 1, 1));
|
||||
|
||||
int roundBefore = game.getCurrentState().getRound();
|
||||
|
||||
@@ -1000,7 +1000,7 @@ class GameTest {
|
||||
assertTrue(current.removeFood(1));
|
||||
}
|
||||
|
||||
current.builders.clear();
|
||||
current.getBuilders().clear();
|
||||
|
||||
assertEquals(0, current.getFoodValue());
|
||||
|
||||
@@ -1032,14 +1032,14 @@ class GameTest {
|
||||
if (game.getCurrentState().getNLower() > 0
|
||||
&& !game.getLowerListBuilding().isEmpty()) {
|
||||
|
||||
current.builders.clear();
|
||||
current.getBuilders().clear();
|
||||
|
||||
BuildingCard selectedBuilding = game.getLowerListBuilding().get(0);
|
||||
int expectedCost = selectedBuilding.getPrice();
|
||||
|
||||
current.addFood(expectedCost);
|
||||
|
||||
int buildingsBefore = current.buildingCards.size();
|
||||
int buildingsBefore = current.getBuildingCards().size();
|
||||
int lowerBuildingsBefore = game.getLowerListBuilding().size();
|
||||
int foodBefore = current.getFoodValue();
|
||||
|
||||
@@ -1048,9 +1048,9 @@ class GameTest {
|
||||
"DrawLowerBuildingCardByIndex should return true when lower building exists, player can draw lower, and player has food."
|
||||
);
|
||||
|
||||
assertEquals(buildingsBefore + 1, current.buildingCards.size());
|
||||
assertEquals(buildingsBefore + 1, current.getBuildingCards().size());
|
||||
assertEquals(lowerBuildingsBefore - 1, game.getLowerListBuilding().size());
|
||||
assertTrue(current.buildingCards.stream()
|
||||
assertTrue(current.getBuildingCards().stream()
|
||||
.anyMatch(building ->
|
||||
building.getPrice() == selectedBuilding.getPrice()
|
||||
&& building.getPrestigeValue() == selectedBuilding.getPrestigeValue()
|
||||
@@ -1109,16 +1109,16 @@ class GameTest {
|
||||
assertTrue(current.removeFood(1));
|
||||
}
|
||||
|
||||
current.builders.clear();
|
||||
current.getBuilders().clear();
|
||||
|
||||
assertEquals(0, current.getFoodValue());
|
||||
|
||||
int buildingsBefore = current.buildingCards.size();
|
||||
int buildingsBefore = current.getBuildingCards().size();
|
||||
int upperBuildingsBefore = game.getUpperListBuilding().size();
|
||||
|
||||
assertFalse(game.DrawUpperBuildingCardByIndex(current, 0));
|
||||
|
||||
assertEquals(buildingsBefore, current.buildingCards.size());
|
||||
assertEquals(buildingsBefore, current.getBuildingCards().size());
|
||||
assertEquals(upperBuildingsBefore, game.getUpperListBuilding().size());
|
||||
assertEquals(0, current.getFoodValue());
|
||||
|
||||
@@ -1194,14 +1194,14 @@ class GameTest {
|
||||
}
|
||||
|
||||
private void preparePlayerForComparableFinalScoring(Player player) {
|
||||
player.buildingCards.clear();
|
||||
player.getBuildingCards().clear();
|
||||
|
||||
player.builders.clear();
|
||||
player.inventors.clear();
|
||||
player.artists.clear();
|
||||
player.hunters.clear();
|
||||
player.shamans.clear();
|
||||
player.gatherers.clear();
|
||||
player.getBuilders().clear();
|
||||
player.getInventors().clear();
|
||||
player.getArtists().clear();
|
||||
player.getHunters().clear();
|
||||
player.getShamans().clear();
|
||||
player.getGatherers().clear();
|
||||
|
||||
while (player.getFoodValue() > 0) {
|
||||
assertTrue(player.removeFood(1));
|
||||
@@ -1211,7 +1211,7 @@ class GameTest {
|
||||
* Keeps the optional effect, but with zero final prestige.
|
||||
* This preserves the OPT_CARD_E phase while keeping the comparison controlled.
|
||||
*/
|
||||
player.buildingCards.add(new BuildingCard(12, 1, 1, 0));
|
||||
player.getBuildingCards().add(new BuildingCard(12, 1, 1, 0));
|
||||
}
|
||||
|
||||
@Test
|
||||
@@ -1420,16 +1420,16 @@ class GameTest {
|
||||
assertTrue(current.removeFood(1));
|
||||
}
|
||||
|
||||
current.builders.clear();
|
||||
current.getBuilders().clear();
|
||||
|
||||
assertEquals(0, current.getFoodValue());
|
||||
|
||||
int buildingsBefore = current.buildingCards.size();
|
||||
int buildingsBefore = current.getBuildingCards().size();
|
||||
int lowerBuildingsBefore = game.getLowerListBuilding().size();
|
||||
|
||||
assertFalse(game.DrawLowerBuildingCardByIndex(current, 0));
|
||||
|
||||
assertEquals(buildingsBefore, current.buildingCards.size());
|
||||
assertEquals(buildingsBefore, current.getBuildingCards().size());
|
||||
assertEquals(lowerBuildingsBefore, game.getLowerListBuilding().size());
|
||||
assertEquals(0, current.getFoodValue());
|
||||
|
||||
@@ -1623,8 +1623,8 @@ class GameTest {
|
||||
BuildingCard firstBuilding = new BuildingCard(12, 1, 1, 7);
|
||||
BuildingCard secondBuilding = new BuildingCard(12, 1, 1, 5);
|
||||
|
||||
testedPlayer.buildingCards.add(firstBuilding);
|
||||
testedPlayer.buildingCards.add(secondBuilding);
|
||||
testedPlayer.getBuildingCards().add(firstBuilding);
|
||||
testedPlayer.getBuildingCards().add(secondBuilding);
|
||||
|
||||
int prestigeDifferenceBefore =
|
||||
testedPlayer.getPrestigeValue() - controlPlayer.getPrestigeValue();
|
||||
@@ -1680,11 +1680,11 @@ class GameTest {
|
||||
preparePlayerForComparableFinalScoring(testedPlayer);
|
||||
preparePlayerForComparableFinalScoring(players.get(2));
|
||||
|
||||
controlPlayer.builders.add(new Builder(1, 0, 0));
|
||||
controlPlayer.builders.add(new Builder(1, 0, 0));
|
||||
controlPlayer.getBuilders().add(new Builder(1, 0, 0));
|
||||
controlPlayer.getBuilders().add(new Builder(1, 0, 0));
|
||||
|
||||
testedPlayer.builders.add(new Builder(1, 0, 4));
|
||||
testedPlayer.builders.add(new Builder(1, 0, 3));
|
||||
testedPlayer.getBuilders().add(new Builder(1, 0, 4));
|
||||
testedPlayer.getBuilders().add(new Builder(1, 0, 3));
|
||||
|
||||
int prestigeDifferenceBefore =
|
||||
testedPlayer.getPrestigeValue() - controlPlayer.getPrestigeValue();
|
||||
@@ -1736,13 +1736,13 @@ class GameTest {
|
||||
preparePlayerForComparableFinalScoring(testedPlayer);
|
||||
preparePlayerForComparableFinalScoring(players.get(2));
|
||||
|
||||
controlPlayer.builders.add(new Builder(1, 0, 0));
|
||||
controlPlayer.builders.add(new Builder(1, 0, 0));
|
||||
controlPlayer.builders.add(new Builder(1, 0, 0));
|
||||
controlPlayer.getBuilders().add(new Builder(1, 0, 0));
|
||||
controlPlayer.getBuilders().add(new Builder(1, 0, 0));
|
||||
controlPlayer.getBuilders().add(new Builder(1, 0, 0));
|
||||
|
||||
testedPlayer.inventors.add(new Inventor(1, 0));
|
||||
testedPlayer.inventors.add(new Inventor(1, 1));
|
||||
testedPlayer.inventors.add(new Inventor(1, 1));
|
||||
testedPlayer.getInventors().add(new Inventor(1, 0));
|
||||
testedPlayer.getInventors().add(new Inventor(1, 1));
|
||||
testedPlayer.getInventors().add(new Inventor(1, 1));
|
||||
|
||||
int prestigeDifferenceBefore =
|
||||
testedPlayer.getPrestigeValue() - controlPlayer.getPrestigeValue();
|
||||
|
||||
@@ -96,7 +96,7 @@ class Order2Test {
|
||||
Player firstToAct = order.pull();
|
||||
order.pull();
|
||||
|
||||
firstToAct.buildingCards.add(new BuildingCard(3, 1, 1, 2));
|
||||
firstToAct.getBuildingCards().add(new BuildingCard(3, 1, 1, 2));
|
||||
|
||||
order.push(firstToAct);
|
||||
|
||||
|
||||
@@ -108,7 +108,7 @@ class Order3Test {
|
||||
order.pull();
|
||||
order.pull();
|
||||
|
||||
firstToAct.buildingCards.add(new BuildingCard(3, 1, 1, 2));
|
||||
firstToAct.getBuildingCards().add(new BuildingCard(3, 1, 1, 2));
|
||||
|
||||
order.push(firstToAct);
|
||||
|
||||
|
||||
@@ -178,7 +178,7 @@ class Order4Test {
|
||||
order.pull();
|
||||
order.pull();
|
||||
|
||||
firstToAct.buildingCards.add(new BuildingCard(3, 1, 1, 2));
|
||||
firstToAct.getBuildingCards().add(new BuildingCard(3, 1, 1, 2));
|
||||
|
||||
order.push(firstToAct);
|
||||
|
||||
@@ -203,7 +203,7 @@ class Order4Test {
|
||||
order.pull();
|
||||
order.pull();
|
||||
|
||||
secondToAct.buildingCards.add(new BuildingCard(3, 1, 1, 2));
|
||||
secondToAct.getBuildingCards().add(new BuildingCard(3, 1, 1, 2));
|
||||
|
||||
order.push(firstToAct);
|
||||
order.push(secondToAct);
|
||||
|
||||
@@ -238,7 +238,7 @@ class Order5Test {
|
||||
order.pull();
|
||||
order.pull();
|
||||
|
||||
firstToAct.buildingCards.add(new BuildingCard(3, 1, 1, 2));
|
||||
firstToAct.getBuildingCards().add(new BuildingCard(3, 1, 1, 2));
|
||||
|
||||
order.push(firstToAct);
|
||||
|
||||
@@ -266,7 +266,7 @@ class Order5Test {
|
||||
order.pull();
|
||||
order.pull();
|
||||
|
||||
secondToAct.buildingCards.add(new BuildingCard(3, 1, 1, 2));
|
||||
secondToAct.getBuildingCards().add(new BuildingCard(3, 1, 1, 2));
|
||||
|
||||
order.push(firstToAct);
|
||||
order.push(secondToAct);
|
||||
|
||||
@@ -31,10 +31,10 @@ class PlayerTest {
|
||||
assertEquals(0, p.getTotCharacters());
|
||||
int N = 10;
|
||||
ArrayList<Artist> a = Stream.generate(() -> new Artist(1, 1)).limit(N).collect(Collectors.toCollection(ArrayList::new));
|
||||
p.artists.addAll(a);
|
||||
p.getArtists().addAll(a);
|
||||
assertEquals(N, p.getTotCharacters());
|
||||
ArrayList<Builder> b = Stream.generate(() -> new Builder(1, 1, 1)).limit(N).collect(Collectors.toCollection(ArrayList::new));
|
||||
p.builders.addAll(b);
|
||||
p.getBuilders().addAll(b);
|
||||
assertEquals(2 * N, p.getTotCharacters());
|
||||
}
|
||||
|
||||
@@ -47,22 +47,22 @@ class PlayerTest {
|
||||
}
|
||||
int N = 10;
|
||||
ArrayList<Artist> a = Stream.generate(() -> new Artist(1, 1)).limit(N).collect(Collectors.toCollection(ArrayList::new));
|
||||
p.artists.addAll(a);
|
||||
p.getArtists().addAll(a);
|
||||
|
||||
ArrayList<Builder> b = Stream.generate(() -> new Builder(1, 1, 1)).limit(N).collect(Collectors.toCollection(ArrayList::new));
|
||||
p.builders.addAll(b);
|
||||
p.getBuilders().addAll(b);
|
||||
|
||||
ArrayList<Inventor> i = Stream.generate(() -> new Inventor(1, 1, 1)).limit(N).collect(Collectors.toCollection(ArrayList::new));
|
||||
p.inventors.addAll(i);
|
||||
p.getInventors().addAll(i);
|
||||
|
||||
ArrayList<Gatherer> g = Stream.generate(() -> new Gatherer(1, 1)).limit(N).collect(Collectors.toCollection(ArrayList::new));
|
||||
p.gatherers.addAll(g);
|
||||
p.getGatherers().addAll(g);
|
||||
|
||||
ArrayList<Shaman> s = Stream.generate(() -> new Shaman(1, 1)).limit(N).collect(Collectors.toCollection(ArrayList::new));
|
||||
p.shamans.addAll(s);
|
||||
p.getShamans().addAll(s);
|
||||
|
||||
ArrayList<Hunter> h = Stream.generate(() -> new Hunter(1, true, 1)).limit(N).collect(Collectors.toCollection(ArrayList::new));
|
||||
p.hunters.addAll(h);
|
||||
p.getHunters().addAll(h);
|
||||
|
||||
assertEquals(N, p.getNType(CharacterType.ARTIST));
|
||||
assertEquals(N, p.getNType(CharacterType.BUILDER));
|
||||
@@ -167,13 +167,13 @@ class PlayerTest {
|
||||
assertEquals(username, p.getUserName());
|
||||
assertEquals(0, p.getFoodValue());
|
||||
assertEquals(0, p.getPrestigeValue());
|
||||
assertTrue(p.inventors.isEmpty());
|
||||
assertTrue(p.builders.isEmpty());
|
||||
assertTrue(p.gatherers.isEmpty());
|
||||
assertTrue(p.shamans.isEmpty());
|
||||
assertTrue(p.hunters.isEmpty());
|
||||
assertTrue(p.artists.isEmpty());
|
||||
assertTrue(p.buildingCards.isEmpty());
|
||||
assertTrue(p.getInventors().isEmpty());
|
||||
assertTrue(p.getBuilders().isEmpty());
|
||||
assertTrue(p.getGatherers().isEmpty());
|
||||
assertTrue(p.getShamans().isEmpty());
|
||||
assertTrue(p.getHunters().isEmpty());
|
||||
assertTrue(p.getArtists().isEmpty());
|
||||
assertTrue(p.getBuildingCards().isEmpty());
|
||||
|
||||
assertTrue(p.getUserName().length() <= 32);
|
||||
assertTrue(p.getUserName().length() > 0);
|
||||
@@ -200,26 +200,26 @@ class PlayerTest {
|
||||
Player p = new Player("test_usr");
|
||||
p.addPrestige(15);
|
||||
p.addFood(7);
|
||||
p.artists.add(new Artist(1));
|
||||
p.artists.add(new Artist(1));
|
||||
p.artists.add(new Artist(1));
|
||||
p.artists.add(new Artist(1));
|
||||
p.artists.add(new Artist(1));
|
||||
p.artists.add(new Artist(1));
|
||||
p.artists.add(new Artist(2));
|
||||
p.builders.add(new Builder(2, 5, 1));
|
||||
p.gatherers.add(new Gatherer(1, 3));
|
||||
p.shamans.add(new Shaman(2, 3, 3));
|
||||
p.shamans.add(new Shaman(2, 3, 4));
|
||||
p.inventors.add(new Inventor(3, 1));
|
||||
p.hunters.add(new Hunter(3, true));
|
||||
p.hunters.add(new Hunter(2, false));
|
||||
p.getArtists().add(new Artist(1));
|
||||
p.getArtists().add(new Artist(1));
|
||||
p.getArtists().add(new Artist(1));
|
||||
p.getArtists().add(new Artist(1));
|
||||
p.getArtists().add(new Artist(1));
|
||||
p.getArtists().add(new Artist(1));
|
||||
p.getArtists().add(new Artist(2));
|
||||
p.getBuilders().add(new Builder(2, 5, 1));
|
||||
p.getGatherers().add(new Gatherer(1, 3));
|
||||
p.getShamans().add(new Shaman(2, 3, 3));
|
||||
p.getShamans().add(new Shaman(2, 3, 4));
|
||||
p.getInventors().add(new Inventor(3, 1));
|
||||
p.getHunters().add(new Hunter(3, true));
|
||||
p.getHunters().add(new Hunter(2, false));
|
||||
|
||||
p.buildingCards.add(new BuildingCard(2, 1,2, 5));
|
||||
p.buildingCards.add(new BuildingCard(2, 2,3, 6));
|
||||
p.buildingCards.add(new Building1(2, 5, 5, CharacterType.INVENTOR));
|
||||
p.buildingCards.add(new Building1(2, 5, 5, CharacterType.SHAMAN));
|
||||
p.buildingCards.add(new Building11(1, 5, 7, CharacterType.ARTIST , 3));
|
||||
p.getBuildingCards().add(new BuildingCard(2, 1,2, 5));
|
||||
p.getBuildingCards().add(new BuildingCard(2, 2,3, 6));
|
||||
p.getBuildingCards().add(new Building1(2, 5, 5, CharacterType.INVENTOR));
|
||||
p.getBuildingCards().add(new Building1(2, 5, 5, CharacterType.SHAMAN));
|
||||
p.getBuildingCards().add(new Building11(1, 5, 7, CharacterType.ARTIST , 3));
|
||||
assertEquals(""+
|
||||
"╔═════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════╗\n" +
|
||||
"║ test_usr ║\n" +
|
||||
@@ -252,42 +252,42 @@ class PlayerTest {
|
||||
assertTrue(emptyString.contains("BUILDING CARDS:"));
|
||||
|
||||
Player onlyArtist = new Player("onlyArtist");
|
||||
onlyArtist.artists.add(new Artist(1));
|
||||
onlyArtist.getArtists().add(new Artist(1));
|
||||
String artistString = onlyArtist.toString();
|
||||
|
||||
assertTrue(artistString.contains("Artists:"));
|
||||
assertTrue(artistString.contains("BUILDING CARDS:"));
|
||||
|
||||
Player onlyBuilder = new Player("onlyBuilder");
|
||||
onlyBuilder.builders.add(new Builder(1, 1, 1));
|
||||
onlyBuilder.getBuilders().add(new Builder(1, 1, 1));
|
||||
String builderString = onlyBuilder.toString();
|
||||
|
||||
assertTrue(builderString.contains("Builders:"));
|
||||
assertTrue(builderString.contains("BUILDING CARDS:"));
|
||||
|
||||
Player onlyGatherer = new Player("onlyGatherer");
|
||||
onlyGatherer.gatherers.add(new Gatherer(1, 1));
|
||||
onlyGatherer.getGatherers().add(new Gatherer(1, 1));
|
||||
String gathererString = onlyGatherer.toString();
|
||||
|
||||
assertTrue(gathererString.contains("Gatherers:"));
|
||||
assertTrue(gathererString.contains("BUILDING CARDS:"));
|
||||
|
||||
Player onlyShaman = new Player("onlyShaman");
|
||||
onlyShaman.shamans.add(new Shaman(1, 1));
|
||||
onlyShaman.getShamans().add(new Shaman(1, 1));
|
||||
String shamanString = onlyShaman.toString();
|
||||
|
||||
assertTrue(shamanString.contains("Shamans:"));
|
||||
assertTrue(shamanString.contains("BUILDING CARDS:"));
|
||||
|
||||
Player onlyInventor = new Player("onlyInventor");
|
||||
onlyInventor.inventors.add(new Inventor(1, 1));
|
||||
onlyInventor.getInventors().add(new Inventor(1, 1));
|
||||
String inventorString = onlyInventor.toString();
|
||||
|
||||
assertTrue(inventorString.contains("Inventors:"));
|
||||
assertTrue(inventorString.contains("BUILDING CARDS:"));
|
||||
|
||||
Player onlyHunter = new Player("onlyHunter");
|
||||
onlyHunter.hunters.add(new Hunter(1, true));
|
||||
onlyHunter.getHunters().add(new Hunter(1, true));
|
||||
String hunterString = onlyHunter.toString();
|
||||
|
||||
assertTrue(hunterString.contains("Hunters:"));
|
||||
|
||||
Reference in New Issue
Block a user