@@ -11,4 +11,4 @@
|
||||
<component name="ProjectRootManager" version="2" languageLevel="JDK_25" default="true" project-jdk-name="25" project-jdk-type="JavaSDK">
|
||||
<output url="file://$PROJECT_DIR$/out" />
|
||||
</component>
|
||||
</project>
|
||||
</project>
|
||||
|
||||
@@ -7,6 +7,7 @@ import it.polimi.ingsw.gc14.View.GUI.GUI;
|
||||
import it.polimi.ingsw.gc14.View.GUI.LoginView;
|
||||
import javafx.application.Application;
|
||||
import javafx.application.Platform;
|
||||
import javafx.scene.text.Font;
|
||||
import javafx.stage.Stage;
|
||||
|
||||
public class ClientLauncherGUI extends Application {
|
||||
|
||||
@@ -122,7 +122,7 @@ public class Game implements Serializable {
|
||||
/**
|
||||
* The order logic card associated with this game.
|
||||
*/
|
||||
private OrderLogicCard orderLogicCard;
|
||||
public OrderLogicCard orderLogicCard;
|
||||
|
||||
/**
|
||||
* The board associated with this game.
|
||||
|
||||
@@ -123,16 +123,17 @@ public abstract class OrderLogicCard implements Serializable {
|
||||
}
|
||||
|
||||
/**
|
||||
* TODO rifare javadoc
|
||||
* Returns the {@code Player}'s position based on it's {@code Username}.
|
||||
* @param username The desired {@code Player}'s username.
|
||||
* @return {@code int} - the {@code Player}'s position.
|
||||
* @see Player
|
||||
*/
|
||||
protected int getPosition(String username)
|
||||
public int getPosition(String username)
|
||||
{
|
||||
int pos = 0;
|
||||
for (Player p : players) {
|
||||
if (p.getUserName().equals(username))
|
||||
for (OrderPlayer p : playerList) {
|
||||
if (p.player.getUserName().equals(username))
|
||||
return pos;
|
||||
pos++;
|
||||
}
|
||||
|
||||
@@ -10,13 +10,14 @@ import javafx.stage.Stage;
|
||||
public class GUI implements IView { // stessa interfaccia che implementa TUI
|
||||
|
||||
private final Stage stage;
|
||||
private final MainView mainView = new MainView();
|
||||
private final MainView mainView;
|
||||
private Game model;
|
||||
private ClientController controller;
|
||||
private String username;
|
||||
|
||||
public GUI(Stage stage) {
|
||||
this.stage = stage;
|
||||
this.mainView = new MainView();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,269 +1,524 @@
|
||||
package it.polimi.ingsw.gc14.View.GUI;
|
||||
|
||||
import it.polimi.ingsw.gc14.Controller.ClientController;
|
||||
import it.polimi.ingsw.gc14.Model.*;
|
||||
import it.polimi.ingsw.gc14.Model.Cards.BuildingCard;
|
||||
import it.polimi.ingsw.gc14.Model.Cards.TribeCard;
|
||||
import it.polimi.ingsw.gc14.Model.Game;
|
||||
import it.polimi.ingsw.gc14.Model.Player;
|
||||
import it.polimi.ingsw.gc14.Model.Slot;
|
||||
import javafx.beans.value.ChangeListener;
|
||||
import javafx.beans.value.ObservableValue;
|
||||
import javafx.animation.ScaleTransition;
|
||||
import javafx.event.Event;
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.geometry.Bounds;
|
||||
import javafx.geometry.Insets;
|
||||
import javafx.geometry.Pos;
|
||||
import javafx.scene.control.Button;
|
||||
import javafx.scene.Cursor;
|
||||
import javafx.scene.Node;
|
||||
import javafx.scene.control.Label;
|
||||
import javafx.scene.effect.ColorAdjust;
|
||||
import javafx.scene.effect.DropShadow;
|
||||
import javafx.scene.image.*;
|
||||
import javafx.scene.input.MouseEvent;
|
||||
import javafx.scene.layout.*;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.shape.*;
|
||||
import javafx.scene.text.Font;
|
||||
import javafx.stage.Popup;
|
||||
import javafx.stage.Window;
|
||||
import javafx.util.Duration;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
public class MainFXMLController {
|
||||
|
||||
@FXML private HBox mainHBox;
|
||||
|
||||
@FXML private HBox board;
|
||||
@FXML private HBox upperList;
|
||||
@FXML private HBox lowerList;
|
||||
@FXML private HBox myHand;
|
||||
@FXML private VBox playersHand;
|
||||
|
||||
@FXML private Button reload;
|
||||
@FXML private VBox sidePanel;
|
||||
@FXML private HBox info;
|
||||
|
||||
@FXML private Label era;
|
||||
@FXML private Label round;
|
||||
@FXML private Label player;
|
||||
|
||||
private Popup popup;
|
||||
private HBox popupCards;
|
||||
|
||||
private Game model;
|
||||
private ClientController controller;
|
||||
private String username;
|
||||
private final Map<String, ImageView> cardCache = new HashMap<>();
|
||||
|
||||
public void setModel(Game model) {
|
||||
this.model = model;
|
||||
}
|
||||
public void setModel(Game model) {this.model = model;}
|
||||
public void setController(ClientController controller) {this.controller = controller;}
|
||||
public void setUsername(String username) {this.username = username;}
|
||||
|
||||
|
||||
|
||||
|
||||
@FXML
|
||||
public void initialize() {
|
||||
// Import font and apply CSS
|
||||
Font.loadFont(getClass().getResourceAsStream("/Fonts/InknutAntiqua-Regular.ttf"), 14);
|
||||
mainHBox.sceneProperty().addListener((obs, oldScene, newScene) -> {
|
||||
if (newScene != null) {
|
||||
newScene.getRoot().applyCss();
|
||||
}
|
||||
});
|
||||
|
||||
// Initialize popup
|
||||
initPopup();
|
||||
}
|
||||
|
||||
|
||||
public void render() {
|
||||
renderBackground();
|
||||
renderUpper();
|
||||
renderBoard();
|
||||
renderLower();
|
||||
renderMyHand();
|
||||
renderSidePanel();
|
||||
}
|
||||
|
||||
// ==== HELPER ====
|
||||
private StackPane createOrder(String num, boolean withZoom, boolean withShadow) {
|
||||
ImageView img = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Orders/order-" + num + ".png")));
|
||||
img.setFitHeight(240);
|
||||
img.setPreserveRatio(true);
|
||||
Rectangle clip = new Rectangle();
|
||||
clip.setWidth(img.getBoundsInLocal().getWidth());
|
||||
clip.setHeight(240);
|
||||
clip.setArcWidth(20);
|
||||
clip.setArcHeight(20);
|
||||
img.setClip(clip);
|
||||
StackPane wrapper = new StackPane(img);
|
||||
if (withShadow) {
|
||||
addShadow(wrapper);
|
||||
}
|
||||
if (withZoom) {
|
||||
addHoverZoom(wrapper);
|
||||
}
|
||||
return wrapper;
|
||||
}
|
||||
|
||||
private StackPane createSlot(Slot slot, boolean withZoom, boolean withShadow) {
|
||||
ImageView img = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Fronts/card-" + slot.getSlotId() + ".png")));
|
||||
img.setFitHeight(240);
|
||||
img.setPreserveRatio(true);
|
||||
Rectangle clip = new Rectangle();
|
||||
clip.setWidth(img.getBoundsInLocal().getWidth());
|
||||
clip.setHeight(240);
|
||||
clip.setArcWidth(20);
|
||||
clip.setArcHeight(20);
|
||||
img.setClip(clip);
|
||||
StackPane wrapper = new StackPane(img);
|
||||
|
||||
Player player = model.getSlotMap().get(slot);
|
||||
if (player != null) {
|
||||
int index = model.getPlayers().indexOf(player);
|
||||
ImageView totem = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Totems/totem_" + index + ".png")));
|
||||
totem.setFitHeight(70);
|
||||
totem.setPreserveRatio(true);
|
||||
StackPane.setAlignment(totem, Pos.TOP_LEFT);
|
||||
StackPane.setMargin(totem, new Insets(8, 0, 0, 57));
|
||||
wrapper.getChildren().add(totem);
|
||||
}
|
||||
|
||||
if (withShadow) {
|
||||
addShadow(wrapper);
|
||||
}
|
||||
if (withZoom) {
|
||||
addHoverZoom(wrapper);
|
||||
}
|
||||
return wrapper;
|
||||
}
|
||||
private StackPane createCard(PlayableCard card, boolean withZoom, boolean withShadow) {
|
||||
String id = card.getIdIMG();
|
||||
ImageView img;
|
||||
if (cardCache.containsKey(id)) {
|
||||
img = new ImageView(cardCache.get(id).getImage());
|
||||
} else {
|
||||
img = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Fronts/card-" + id + ".png")));
|
||||
cardCache.put(id, img);
|
||||
}
|
||||
img.setFitHeight(200);
|
||||
img.setPreserveRatio(true);
|
||||
|
||||
Rectangle clip = new Rectangle();
|
||||
clip.setWidth(img.getBoundsInLocal().getWidth());
|
||||
clip.setHeight(200);
|
||||
clip.setArcWidth(20);
|
||||
clip.setArcHeight(20);
|
||||
img.setClip(clip);
|
||||
|
||||
StackPane wrapper = new StackPane(img);
|
||||
|
||||
if (withShadow) {
|
||||
addShadow(wrapper);
|
||||
}
|
||||
if (withZoom) {
|
||||
addHoverZoom(wrapper);
|
||||
}
|
||||
return wrapper;
|
||||
}
|
||||
private void addHoverZoom(Node node) {
|
||||
ScaleTransition scaleUp = new ScaleTransition(Duration.millis(150), node);
|
||||
scaleUp.setToX(1.1);
|
||||
scaleUp.setToY(1.1);
|
||||
ScaleTransition scaleDown = new ScaleTransition(Duration.millis(150), node);
|
||||
scaleDown.setToX(1.0);
|
||||
scaleDown.setToY(1.0);
|
||||
node.addEventHandler(MouseEvent.MOUSE_ENTERED, e -> { scaleUp.play(); node.setCursor(Cursor.HAND); });
|
||||
node.addEventHandler(MouseEvent.MOUSE_EXITED, e -> { scaleDown.play(); node.setCursor(Cursor.DEFAULT); });
|
||||
}
|
||||
|
||||
private void addShadow(Node node) {
|
||||
DropShadow shadow = new DropShadow();
|
||||
shadow.setColor(Color.rgb(0, 0, 0, 0.3));
|
||||
shadow.setRadius(6);
|
||||
shadow.setOffsetX(2);
|
||||
shadow.setOffsetY(2);
|
||||
node.setEffect(shadow);
|
||||
node.addEventHandler(MouseEvent.MOUSE_ENTERED, e -> {
|
||||
shadow.setRadius(16);
|
||||
shadow.setOffsetX(4);
|
||||
shadow.setOffsetY(4);
|
||||
shadow.setColor(Color.rgb(0, 0, 0, 0.5));
|
||||
});
|
||||
node.addEventHandler(MouseEvent.MOUSE_EXITED, e -> {
|
||||
shadow.setRadius(6);
|
||||
shadow.setOffsetX(2);
|
||||
shadow.setOffsetY(2);
|
||||
shadow.setColor(Color.rgb(0, 0, 0, 0.3));
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
// Upper list
|
||||
upperList.setSpacing(6);
|
||||
|
||||
// ==== RENDER METHODS ====
|
||||
// BACKGROUND
|
||||
private void renderBackground() {
|
||||
BackgroundSize size = new BackgroundSize(
|
||||
BackgroundSize.AUTO, BackgroundSize.AUTO,
|
||||
false, false, true, true
|
||||
);
|
||||
mainHBox.setBackground(new Background(new BackgroundImage(
|
||||
new Image(getClass().getResourceAsStream("/GUIImages/Background.png")),
|
||||
BackgroundRepeat.NO_REPEAT,
|
||||
BackgroundRepeat.NO_REPEAT,
|
||||
BackgroundPosition.CENTER,
|
||||
size
|
||||
)));
|
||||
}
|
||||
|
||||
// UPPER, LOWER AND BOARD
|
||||
private void renderUpper() {
|
||||
upperList.setSpacing(14);
|
||||
upperList.setAlignment(Pos.CENTER);
|
||||
upperList.getChildren().clear();
|
||||
|
||||
int i = 0;
|
||||
for (TribeCard card : model.getUpperListTribeCards()) {
|
||||
final int index = i;
|
||||
|
||||
Image tribeImg = new Image(getClass().getResourceAsStream("/GUIImages/Fronts/card-" + card.getIdIMG() + ".png"));
|
||||
ImageView view = new ImageView(tribeImg);
|
||||
view.fitHeightProperty().bind(upperList.heightProperty().subtract(10));
|
||||
view.setPreserveRatio(true);
|
||||
|
||||
view.setOnMouseClicked(e -> controller.drawUpperTribeCard(username, index));
|
||||
|
||||
upperList.getChildren().add(view);
|
||||
StackPane img = createCard(card, true, true);
|
||||
img.setOnMouseClicked(e -> controller.drawUpperTribeCard(username, index));
|
||||
upperList.getChildren().add(img);
|
||||
i++;
|
||||
}
|
||||
i = 0;
|
||||
for (BuildingCard card : model.getUpperListBuilding()) {
|
||||
final int index = i;
|
||||
StackPane img = createCard(card, true, true);
|
||||
img.setOnMouseClicked(e -> controller.drawUpperBuildingCard(username, index));
|
||||
upperList.getChildren().add(img);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
private void renderOrder() {
|
||||
StackPane card = createOrder(Integer.toString(model.getNPlayers()), false, false);
|
||||
|
||||
VBox overlay = new VBox(-20);
|
||||
overlay.setPickOnBounds(false);
|
||||
StackPane.setAlignment(overlay, Pos.TOP_LEFT);
|
||||
StackPane.setMargin(overlay, new Insets(9, 0, 0, 57));
|
||||
|
||||
// Board
|
||||
board.setSpacing(6);
|
||||
int i = 0;
|
||||
for (Player player : model.getPlayers()) {
|
||||
final int index = i;
|
||||
|
||||
ImageView totem = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Totems/totem_" + index + ".png")));
|
||||
totem.setFitHeight(70);
|
||||
totem.setPreserveRatio(true);
|
||||
if (!(model.orderLogicCard.getPosition(player.getUserName()) != -1 && !model.getSlotMap().containsValue(player))) {
|
||||
totem.setOpacity(0.0);
|
||||
}
|
||||
overlay.getChildren().add(totem);
|
||||
i++;
|
||||
}
|
||||
card.getChildren().add(overlay);
|
||||
board.getChildren().add(card);
|
||||
}
|
||||
private void renderBoard() {
|
||||
board.setSpacing(14);
|
||||
board.setAlignment(Pos.CENTER);
|
||||
board.getChildren().clear();
|
||||
|
||||
i = 0;
|
||||
String path = "";
|
||||
switch (model.getCurrentState().getEra()) {
|
||||
case 1 -> path = "/GUIImages/Backs/back-001.png";
|
||||
case 2 -> path = "/GUIImages/Backs/back-030.png";
|
||||
case 3 -> path = "/GUIImages/Backs/back-058.png";
|
||||
}
|
||||
ImageView back = new ImageView(new Image(getClass().getResourceAsStream(path)));
|
||||
back.setFitHeight(240);
|
||||
back.setPreserveRatio(true);
|
||||
Rectangle clip = new Rectangle();
|
||||
clip.setWidth(back.getBoundsInLocal().getWidth());
|
||||
clip.setHeight(240);
|
||||
clip.setArcWidth(20);
|
||||
clip.setArcHeight(20);
|
||||
back.setClip(clip);
|
||||
addShadow(back);
|
||||
addHoverZoom(back);
|
||||
board.getChildren().add(back);
|
||||
|
||||
|
||||
renderOrder();
|
||||
|
||||
int i = 0;
|
||||
for (Map.Entry<Slot, Player> entry : model.getSlotMap().entrySet()) {
|
||||
Slot slot = entry.getKey();
|
||||
final int index = i;
|
||||
|
||||
Image slotImg = new Image(getClass().getResourceAsStream("/GUIImages/Fronts/card-"+slot.getSlotId()+".png"));
|
||||
ImageView view = new ImageView(slotImg);
|
||||
|
||||
view.fitHeightProperty().bind(board.heightProperty().subtract(10));
|
||||
view.setPreserveRatio(true);
|
||||
|
||||
view.setOnMouseClicked(e -> controller.slotChoice(username, index));
|
||||
|
||||
board.getChildren().add(view);
|
||||
StackPane img = createSlot(slot, true, true);
|
||||
img.setOnMouseClicked(e -> controller.slotChoice(username, index));
|
||||
board.getChildren().add(img);
|
||||
i++;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Lower list
|
||||
lowerList.setSpacing(6);
|
||||
}
|
||||
private void renderLower() {
|
||||
lowerList.setSpacing(14);
|
||||
lowerList.setAlignment(Pos.CENTER);
|
||||
lowerList.getChildren().clear();
|
||||
|
||||
i = 0;
|
||||
int i = 0;
|
||||
for (TribeCard card : model.getLowerListTribeCards()) {
|
||||
final int index = i;
|
||||
|
||||
Image tribeImg = new Image(getClass().getResourceAsStream("/GUIImages/Fronts/card-" + card.getIdIMG() + ".png"));
|
||||
ImageView view = new ImageView(tribeImg);
|
||||
view.fitHeightProperty().bind(lowerList.heightProperty().subtract(10));
|
||||
view.setPreserveRatio(true);
|
||||
|
||||
view.setOnMouseClicked(e -> controller.drawLowerTribeCard(username, index));
|
||||
|
||||
lowerList.getChildren().add(view);
|
||||
StackPane img = createCard(card, true, true);
|
||||
img.setOnMouseClicked(e -> controller.drawLowerTribeCard(username, index));
|
||||
lowerList.getChildren().add(img);
|
||||
i++;
|
||||
}
|
||||
i = 0;
|
||||
for (BuildingCard card : model.getLowerListBuilding()) {
|
||||
final int index = i;
|
||||
StackPane img = createCard(card, true, true);
|
||||
img.setOnMouseClicked(e -> controller.drawLowerBuildingCard(username, index));
|
||||
lowerList.getChildren().add(img);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// My hand
|
||||
// MY HAND
|
||||
private void renderMyHand() {
|
||||
myHand.getChildren().clear();
|
||||
myHand.setSpacing(6);
|
||||
//myHand.setAlignment(Pos.CENTER_LEFT);
|
||||
myHand.setSpacing(14);
|
||||
myHand.setAlignment(Pos.CENTER);
|
||||
|
||||
myHand.getChildren().add(createCardPane(model.getPlayerByUsername(username).artists.stream().map(x -> (TribeCard) x).toList(), myHand));
|
||||
myHand.getChildren().add(createCardPane(model.getPlayerByUsername(username).gatherers.stream().map(x -> (TribeCard) x).toList(), myHand));
|
||||
myHand.getChildren().add(createCardPane(model.getPlayerByUsername(username).inventors.stream().map(x -> (TribeCard) x).toList(), myHand));
|
||||
myHand.getChildren().add(createCardPane(model.getPlayerByUsername(username).builders.stream().map(x -> (TribeCard) x).toList(), myHand));
|
||||
myHand.getChildren().add(createCardPane(model.getPlayerByUsername(username).shamans.stream().map(x -> (TribeCard) x).toList(), myHand));
|
||||
myHand.getChildren().add(createCardPane(model.getPlayerByUsername(username).hunters.stream().map(x -> (TribeCard) x).toList(), myHand));
|
||||
|
||||
|
||||
|
||||
/**
|
||||
// Artists
|
||||
Pane artists = new Pane();
|
||||
artists.prefHeightProperty().bind(myHand.heightProperty());
|
||||
artists.prefWidthProperty().bind(
|
||||
artists.heightProperty().multiply(0.63).add((model.getPlayerByUsername(username).artists.size() - 1) * 50)
|
||||
);
|
||||
for (int j=0;j<model.getPlayerByUsername(username).artists.size();j++) {
|
||||
TribeCard card=model.getPlayerByUsername(username).artists.get(j);
|
||||
|
||||
Image tribeImg = new Image(getClass().getResourceAsStream("/GUIImages/Fronts/card-" + card.getIdIMG() + ".png"));
|
||||
ImageView view = new ImageView(tribeImg);
|
||||
view.fitHeightProperty().bind(artists.heightProperty().subtract(10));
|
||||
view.setPreserveRatio(true);
|
||||
view.setLayoutX((model.getPlayerByUsername(username).artists.size() -j ) * 50); // solo X cambia
|
||||
view.setLayoutY(5);
|
||||
artists.getChildren().addLast(view);
|
||||
i++;
|
||||
drawMyHandList(myHand, model.getPlayerByUsername(username).artists);
|
||||
drawMyHandList(myHand, model.getPlayerByUsername(username).gatherers);
|
||||
drawMyHandList(myHand, model.getPlayerByUsername(username).inventors);
|
||||
drawMyHandList(myHand, model.getPlayerByUsername(username).builders);
|
||||
drawMyHandList(myHand, model.getPlayerByUsername(username).shamans);
|
||||
drawMyHandList(myHand, model.getPlayerByUsername(username).hunters);
|
||||
drawMyHandList(myHand, model.getPlayerByUsername(username).buildingCards);
|
||||
}
|
||||
private void drawMyHandList(HBox myHand, ArrayList<? extends PlayableCard> cardList) {
|
||||
if (!cardList.isEmpty()) {
|
||||
StackPane img = createCard(cardList.getLast(), true, true);
|
||||
Label label = new Label(String.valueOf(cardList.size()));
|
||||
label.setTranslateY(-55);
|
||||
label.setTranslateX(10);
|
||||
label.getStyleClass().add("label-large");
|
||||
StackPane.setAlignment(label, Pos.TOP_RIGHT);
|
||||
img.getChildren().add(label); // aggiungi il label dentro lo StackPane di createCard
|
||||
img.setOnMouseClicked(e -> openPopup(cardList));
|
||||
myHand.getChildren().add(img);
|
||||
} else {
|
||||
Region placeholder = new Region();
|
||||
placeholder.setPrefHeight(200);
|
||||
placeholder.setPrefWidth(200 * 0.675);
|
||||
placeholder.setStyle("-fx-background-color: transparent;");
|
||||
myHand.getChildren().add(placeholder);
|
||||
}
|
||||
myHand.getChildren().add(artists);
|
||||
|
||||
// Gatherers
|
||||
Pane gatherers=new Pane();
|
||||
gatherers.prefHeightProperty().bind(myHand.heightProperty());
|
||||
gatherers.prefWidthProperty().bind(
|
||||
gatherers.heightProperty().multiply(0.63).add((model.getPlayerByUsername(username).gatherers.size() - 1) * 50)
|
||||
);
|
||||
for (int j=0;j<model.getPlayerByUsername(username).gatherers.size();j++) {
|
||||
TribeCard card=model.getPlayerByUsername(username).gatherers.get(j);
|
||||
|
||||
Image tribeImg = new Image(getClass().getResourceAsStream("/GUIImages/Fronts/card-" + card.getIdIMG() + ".png"));
|
||||
ImageView view = new ImageView(tribeImg);
|
||||
view.fitHeightProperty().bind(artists.heightProperty().subtract(10));
|
||||
view.setPreserveRatio(true);
|
||||
view.setLayoutX((model.getPlayerByUsername(username).gatherers.size() -j ) * 50); // solo X cambia
|
||||
view.setLayoutY(5);
|
||||
gatherers.getChildren().addLast(view);
|
||||
i++;
|
||||
}
|
||||
myHand.getChildren().add(gatherers);
|
||||
|
||||
// Inventors
|
||||
Pane inventors=new Pane();
|
||||
inventors.prefHeightProperty().bind(myHand.heightProperty());
|
||||
for (int j=0;j<model.getPlayerByUsername(username).inventors.size();j++) {
|
||||
TribeCard card=model.getPlayerByUsername(username).inventors.get(j);
|
||||
|
||||
Image tribeImg = new Image(getClass().getResourceAsStream("/GUIImages/Fronts/card-" + card.getIdIMG() + ".png"));
|
||||
ImageView view = new ImageView(tribeImg);
|
||||
view.fitHeightProperty().bind(inventors.heightProperty().subtract(10));
|
||||
view.setPreserveRatio(true);
|
||||
view.setLayoutX((model.getPlayerByUsername(username).inventors.size() -j )* 50); // solo X cambia
|
||||
view.setLayoutY(5);
|
||||
inventors.getChildren().addLast(view);
|
||||
i++;
|
||||
}
|
||||
myHand.getChildren().add(inventors);
|
||||
|
||||
// Builders
|
||||
Pane builders=new Pane();
|
||||
builders.prefHeightProperty().bind(myHand.heightProperty());
|
||||
for (int j=0;j<model.getPlayerByUsername(username).builders.size();j++) {
|
||||
TribeCard card=model.getPlayerByUsername(username).builders.get(j);
|
||||
|
||||
Image tribeImg = new Image(getClass().getResourceAsStream("/GUIImages/Fronts/card-" + card.getIdIMG() + ".png"));
|
||||
ImageView view = new ImageView(tribeImg);
|
||||
view.fitHeightProperty().bind(builders.heightProperty().subtract(10));
|
||||
view.setPreserveRatio(true);
|
||||
view.setLayoutX((model.getPlayerByUsername(username).builders.size() -j ) * 50); // solo X cambia
|
||||
view.setLayoutY(5);
|
||||
builders.getChildren().addLast(view);
|
||||
i++;
|
||||
}
|
||||
myHand.getChildren().add(builders);
|
||||
|
||||
// Shamans
|
||||
Pane shamans=new Pane();
|
||||
shamans.prefHeightProperty().bind(myHand.heightProperty());
|
||||
for (int j=0;j<model.getPlayerByUsername(username).shamans.size();j++) {
|
||||
TribeCard card=model.getPlayerByUsername(username).shamans.get(j);
|
||||
|
||||
Image tribeImg = new Image(getClass().getResourceAsStream("/GUIImages/Fronts/card-" + card.getIdIMG() + ".png"));
|
||||
ImageView view = new ImageView(tribeImg);
|
||||
view.fitHeightProperty().bind(shamans.heightProperty().subtract(10));
|
||||
view.setPreserveRatio(true);
|
||||
view.setLayoutX((model.getPlayerByUsername(username).shamans.size() -j ) * 50); // solo X cambia
|
||||
view.setLayoutY(5);
|
||||
shamans.getChildren().addLast(view);
|
||||
i++;
|
||||
}
|
||||
myHand.getChildren().add(shamans);
|
||||
|
||||
// Hunters
|
||||
Pane hunters=new Pane();
|
||||
hunters.prefHeightProperty().bind(myHand.heightProperty());
|
||||
for (int j=0;j<model.getPlayerByUsername(username).hunters.size();j++) {
|
||||
TribeCard card=model.getPlayerByUsername(username).hunters.get(j);
|
||||
|
||||
Image tribeImg = new Image(getClass().getResourceAsStream("/GUIImages/Fronts/card-" + card.getIdIMG() + ".png"));
|
||||
ImageView view = new ImageView(tribeImg);
|
||||
view.fitHeightProperty().bind(hunters.heightProperty().subtract(10));
|
||||
view.setPreserveRatio(true);
|
||||
view.setLayoutX((model.getPlayerByUsername(username).hunters.size() -j )* 50); // solo X cambia
|
||||
view.setLayoutY(5);
|
||||
hunters.getChildren().addLast(view);
|
||||
i++;
|
||||
}
|
||||
myHand.getChildren().add(hunters);
|
||||
*/
|
||||
}
|
||||
|
||||
|
||||
// SIDE PANEL
|
||||
private void renderSidePanel() {
|
||||
sidePanel.getChildren().clear();
|
||||
sidePanel.setSpacing(6);
|
||||
|
||||
era.setText(Integer.toString(model.getCurrentState().getEra()));
|
||||
round.setText(Integer.toString(model.getCurrentState().getRound()));
|
||||
player.setText(model.getCurrentState().getCurrentPlayer().getUserName());
|
||||
VBox.setMargin(info, new Insets(5, 5, 5, 5));
|
||||
sidePanel.getChildren().add(info);
|
||||
|
||||
renderPlayers(sidePanel);
|
||||
}
|
||||
private void renderPlayers(VBox playersHand) {
|
||||
for (Player player : model.getPlayers()) {
|
||||
// Card container
|
||||
VBox card = new VBox(3);
|
||||
VBox.setMargin(card, new Insets(5));
|
||||
card.getStyleClass().add("player-card");
|
||||
card.setPadding(new Insets(8));
|
||||
addHoverZoom(card);
|
||||
addShadow(card);
|
||||
|
||||
private Pane createCardPane(List<TribeCard> cards, HBox container) {
|
||||
Pane pane = new Pane();
|
||||
int n = cards.size();
|
||||
pane.prefHeightProperty().bind(container.heightProperty());
|
||||
|
||||
for (int j = 0; j < n; j++) {
|
||||
TribeCard card = cards.get(j);
|
||||
Image tribeImg = new Image(getClass().getResourceAsStream("/GUIImages/Fronts/card-" + card.getIdIMG() + ".png"));
|
||||
ImageView view = new ImageView(tribeImg);
|
||||
view.fitHeightProperty().bind(pane.heightProperty().subtract(10));
|
||||
view.setPreserveRatio(true);
|
||||
view.setLayoutX(j * 50);
|
||||
view.setLayoutY(5);
|
||||
pane.getChildren().add(view);
|
||||
|
||||
if (j == 0) {
|
||||
view.layoutBoundsProperty().addListener(new ChangeListener<Bounds>() {
|
||||
@Override
|
||||
public void changed(ObservableValue<? extends Bounds> obs, Bounds old, Bounds bounds) {
|
||||
if (bounds.getWidth() > 0) {
|
||||
pane.setPrefWidth(bounds.getWidth() + (n - 1) * 50);
|
||||
view.layoutBoundsProperty().removeListener(this);
|
||||
}
|
||||
}
|
||||
});
|
||||
// Riga 1: icona totem + nome
|
||||
HBox headerRow = new HBox(8);
|
||||
headerRow.setAlignment(Pos.CENTER);
|
||||
int index = model.getPlayers().indexOf(player);
|
||||
ImageView totem = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Totems/totem_" + index + ".png")));
|
||||
totem.setFitHeight(20);
|
||||
totem.setPreserveRatio(true);
|
||||
Label usernameLabel = new Label(player.getUserName());
|
||||
usernameLabel.getStyleClass().add("label-medium");
|
||||
if (player.getUserName().equals(username)) {
|
||||
usernameLabel.setStyle("-fx-text-fill: #9d0208");
|
||||
}
|
||||
headerRow.getChildren().addAll(totem, usernameLabel);
|
||||
|
||||
// Riga 2: cibo + prestigio
|
||||
HBox statsRow = new HBox(10);
|
||||
statsRow.setAlignment(Pos.CENTER);
|
||||
|
||||
HBox foodBox = new HBox(4);
|
||||
foodBox.setAlignment(Pos.CENTER);
|
||||
ImageView foodIcon = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Icons/Food.png")));
|
||||
foodIcon.setFitHeight(20);
|
||||
foodIcon.setPreserveRatio(true);
|
||||
Label foodLabel = new Label(String.valueOf(player.getFoodValue()));
|
||||
foodLabel.getStyleClass().add("label-small");
|
||||
foodBox.getChildren().addAll(foodIcon, foodLabel);
|
||||
|
||||
HBox prestigeBox = new HBox(1);
|
||||
prestigeBox.setAlignment(Pos.CENTER);
|
||||
ImageView PPIcon = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Icons/PrestigePoint.png")));
|
||||
PPIcon.setFitHeight(35);
|
||||
PPIcon.setPreserveRatio(true);
|
||||
Label prestigeLabel = new Label(String.valueOf(player.getPrestigeValue()));
|
||||
prestigeLabel.getStyleClass().add("label-small");
|
||||
prestigeBox.getChildren().addAll(PPIcon, prestigeLabel);
|
||||
|
||||
statsRow.getChildren().addAll(foodBox, prestigeBox);
|
||||
|
||||
// Righe 3-4: icone carte (3 per riga)
|
||||
HBox iconsRow1 = new HBox(6);
|
||||
iconsRow1.setAlignment(Pos.CENTER);
|
||||
HBox iconsRow2 = new HBox(6);
|
||||
iconsRow2.setAlignment(Pos.CENTER);
|
||||
renderIcons(iconsRow1, iconsRow2, player); // vedi sotto
|
||||
|
||||
card.getChildren().addAll(headerRow, statsRow, iconsRow1, iconsRow2);
|
||||
playersHand.getChildren().add(card);
|
||||
}
|
||||
return pane;
|
||||
|
||||
}
|
||||
private void renderIcons(HBox iconsRow1, HBox iconsRow2, Player player) {
|
||||
String[][] iconTypes = {
|
||||
{"Artist", "artists"},
|
||||
{"Gatherer", "gatherers"},
|
||||
{"Inventor", "inventors"},
|
||||
{"Builder", "builders"},
|
||||
{"Shaman", "shamans"},
|
||||
{"Hunter", "hunters"}
|
||||
};
|
||||
|
||||
for (int i = 0; i < iconTypes.length; i++) {
|
||||
String iconName = iconTypes[i][0];
|
||||
String fieldName = iconTypes[i][1];
|
||||
|
||||
ImageView icon = new ImageView();
|
||||
icon.setFitWidth(28);
|
||||
icon.setFitHeight(28);
|
||||
icon.setPreserveRatio(true);
|
||||
icon.setImage(new Image(getClass().getResourceAsStream("/GUIImages/Icons/" + iconName + ".png")));
|
||||
|
||||
ArrayList<PlayableCard> cards = getPlayerCards(player.getUserName(), fieldName);
|
||||
if (cards.isEmpty()) {
|
||||
ColorAdjust grayscale = new ColorAdjust();
|
||||
//grayscale.setSaturation(-1.0);
|
||||
icon.setEffect(grayscale);
|
||||
icon.setOpacity(0.3);
|
||||
} else {
|
||||
icon.setOnMouseClicked(e -> openPopup(cards));
|
||||
addHoverZoom(icon);
|
||||
}
|
||||
|
||||
if (i < 3) iconsRow1.getChildren().add(icon);
|
||||
else iconsRow2.getChildren().add(icon);
|
||||
}
|
||||
}
|
||||
private ArrayList<PlayableCard> getPlayerCards(String username, String type) {
|
||||
Player p = model.getPlayerByUsername(username);
|
||||
return switch (type) {
|
||||
case "artists" -> new ArrayList<>(p.artists);
|
||||
case "gatherers" -> new ArrayList<>(p.gatherers);
|
||||
case "inventors" -> new ArrayList<>(p.inventors);
|
||||
case "builders" -> new ArrayList<>(p.builders);
|
||||
case "shamans" -> new ArrayList<>(p.shamans);
|
||||
case "hunters" -> new ArrayList<>(p.hunters);
|
||||
default -> new ArrayList<>();
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
// POPUP
|
||||
private void initPopup() {
|
||||
popupCards = new HBox(10);
|
||||
popupCards.setAlignment(Pos.CENTER);
|
||||
popupCards.setPadding(new Insets(10));
|
||||
popupCards.setStyle(
|
||||
"-fx-background-color: #b42224;" +
|
||||
"-fx-border-color: black;" +
|
||||
"-fx-border-width: 2;" +
|
||||
"-fx-border-radius: 10;" +
|
||||
"-fx-background-radius: 10;"
|
||||
);
|
||||
|
||||
Rectangle clip = new Rectangle();
|
||||
clip.setArcWidth(20);
|
||||
clip.setArcHeight(20);
|
||||
clip.widthProperty().bind(popupCards.widthProperty());
|
||||
clip.heightProperty().bind(popupCards.heightProperty());
|
||||
popupCards.setClip(clip);
|
||||
|
||||
popup = new Popup();
|
||||
popup.getContent().add(popupCards);
|
||||
popup.setAutoHide(true);
|
||||
|
||||
// Aspetta che la scena del popup esista, poi la rendi trasparente
|
||||
popup.addEventHandler(Event.ANY, e -> {
|
||||
if (popup.getScene() != null) {
|
||||
popup.getScene().setFill(Color.TRANSPARENT);
|
||||
}
|
||||
});
|
||||
}
|
||||
private void openPopup(ArrayList<? extends PlayableCard> cardList) {
|
||||
popupCards.getChildren().clear();
|
||||
for (PlayableCard card : cardList) {
|
||||
StackPane img = createCard(card, false, false);
|
||||
popupCards.getChildren().add(img);
|
||||
}
|
||||
Window window = myHand.getScene().getWindow();
|
||||
popup.show(window, (window.getWidth() - popup.getWidth()) / 2, (window.getHeight() - popup.getHeight()) / 2);
|
||||
|
||||
// La scena esiste solo dopo show()
|
||||
popup.getScene().setFill(Color.TRANSPARENT);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,93 @@
|
||||
Copyright (c) 2014 Claus Eggers Sørensen (es@forthehearts.net)
|
||||
|
||||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
||||
This license is copied below, and is also available with a FAQ at:
|
||||
https://openfontlicense.org
|
||||
|
||||
|
||||
-----------------------------------------------------------
|
||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||
-----------------------------------------------------------
|
||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
TERMINATION
|
||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
DISCLAIMER
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
||||
|
After Width: | Height: | Size: 6.2 MiB |
|
Before Width: | Height: | Size: 832 KiB After Width: | Height: | Size: 832 KiB |
|
Before Width: | Height: | Size: 833 KiB After Width: | Height: | Size: 832 KiB |
|
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@@ -1,23 +1,71 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<?import javafx.scene.control.Button?>
|
||||
<?import javafx.geometry.Insets?>
|
||||
<?import javafx.scene.control.Label?>
|
||||
<?import javafx.scene.layout.HBox?>
|
||||
<?import javafx.scene.layout.VBox?>
|
||||
|
||||
<?import javafx.scene.layout.Pane?>
|
||||
<HBox maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308" minHeight="-Infinity" minWidth="-Infinity" prefHeight="1080.0" prefWidth="1920.0" xmlns="http://javafx.com/javafx/26" xmlns:fx="http://javafx.com/fxml/1" fx:controller="it.polimi.ingsw.gc14.View.GUI.MainFXMLController">
|
||||
<HBox fx:id="mainHBox" maxHeight="1080.0" maxWidth="1920.0" minHeight="-Infinity" minWidth="-Infinity" prefHeight="1080.0" prefWidth="1920.0" xmlns="http://javafx.com/javafx/26" xmlns:fx="http://javafx.com/fxml/1" fx:controller="it.polimi.ingsw.gc14.View.GUI.MainFXMLController" stylesheets="@styles.css">
|
||||
<children>
|
||||
<VBox prefHeight="1080.0" prefWidth="1486.0">
|
||||
|
||||
|
||||
<VBox prefHeight="1080.0" prefWidth="1486.0" fillWidth="false" alignment="CENTER">
|
||||
<HBox.margin>
|
||||
<Insets top="5" right="5" bottom="5" left="5" />
|
||||
</HBox.margin>
|
||||
<children>
|
||||
<HBox fx:id="upperList" prefHeight="255.0" prefWidth="200.0" style="-fx-background-color: #91352d;" />
|
||||
<HBox fx:id="board" prefHeight="300.0" prefWidth="200.0" style="-fx-background-color: #2d3c91;" />
|
||||
<HBox fx:id="lowerList" prefHeight="255.0" prefWidth="200.0" style="-fx-background-color: #2d915b;" />
|
||||
<HBox fx:id="myHand" prefHeight="270.0" prefWidth="1324.0" style="-fx-background-color: #8e912d;" />
|
||||
<HBox fx:id="upperList" prefHeight="220" minHeight="220" maxHeight="220" styleClass="card-list">
|
||||
<VBox.margin>
|
||||
<Insets top="5" right="5" bottom="5" left="5" />
|
||||
</VBox.margin>
|
||||
</HBox>
|
||||
<HBox fx:id="board" prefHeight="255" minHeight="255" maxHeight="255" styleClass="card-list">
|
||||
<VBox.margin>
|
||||
<Insets top="5" right="5" bottom="5" left="5" />
|
||||
</VBox.margin>
|
||||
</HBox>
|
||||
<HBox fx:id="lowerList" prefHeight="220" minHeight="220" maxHeight="220" styleClass="card-list">
|
||||
<VBox.margin>
|
||||
<Insets top="5" right="5" bottom="5" left="5" />
|
||||
</VBox.margin>
|
||||
</HBox>
|
||||
<HBox fx:id="myHand" prefHeight="220" minHeight="220" maxHeight="220" styleClass="card-list">
|
||||
<VBox.margin>
|
||||
<Insets top="5" right="5" bottom="5" left="5" />
|
||||
</VBox.margin>
|
||||
</HBox>
|
||||
</children>
|
||||
</VBox>
|
||||
<VBox fx:id="playersHand" prefHeight="1080.0" prefWidth="531.0" style="-fx-background-color: #742d91;">
|
||||
|
||||
|
||||
<VBox fx:id="sidePanel" prefWidth="250.0" styleClass="side-panel">
|
||||
<HBox.margin>
|
||||
<Insets bottom="10" left="10" right="10" top="10" />
|
||||
</HBox.margin>
|
||||
<children>
|
||||
<Button fx:id="reload" mnemonicParsing="false" onAction="#render" prefHeight="335.0" prefWidth="510.0" text="Reload" />
|
||||
</children></VBox>
|
||||
<HBox fx:id="info" prefHeight="107.0" prefWidth="483.0" styleClass="frame">
|
||||
<children>
|
||||
<VBox alignment="CENTER" prefHeight="107.0" prefWidth="161.0" spacing="2">
|
||||
<children>
|
||||
<Label styleClass="label-medium" text="Era" />
|
||||
<Label fx:id="era" styleClass="label-medium" text="VALORE" />
|
||||
</children>
|
||||
</VBox>
|
||||
<VBox alignment="CENTER" prefHeight="107.0" prefWidth="161.0" spacing="2">
|
||||
<children>
|
||||
<Label styleClass="label-medium" text="Round" />
|
||||
<Label fx:id="round" styleClass="label-medium" text="VALORE" />
|
||||
</children>
|
||||
</VBox>
|
||||
<VBox alignment="CENTER" prefHeight="107.0" prefWidth="161.0" spacing="2">
|
||||
<children>
|
||||
<Label styleClass="label-medium" text="Player" />
|
||||
<Label fx:id="player" styleClass="label-medium" text="VALORE" />
|
||||
</children>
|
||||
</VBox>
|
||||
</children>
|
||||
</HBox>
|
||||
</children>
|
||||
</VBox>
|
||||
</children>
|
||||
</HBox>
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
.card-list {
|
||||
-fx-background-color: rgba(255,255,255,0.35);
|
||||
-fx-background-radius: 15;
|
||||
-fx-padding: 10;
|
||||
}
|
||||
|
||||
.side-panel {
|
||||
-fx-background-color: rgba(255,255,255,0.35);
|
||||
-fx-background-radius: 15;
|
||||
}
|
||||
|
||||
.label-small {
|
||||
-fx-font-family: 'Inknut Antiqua';
|
||||
-fx-font-size: 12px;
|
||||
-fx-font-weight: bold;
|
||||
-fx-text-fill: black;
|
||||
}
|
||||
|
||||
.label-medium {
|
||||
-fx-font-family: 'Inknut Antiqua';
|
||||
-fx-font-size: 18px;
|
||||
-fx-font-weight: bold;
|
||||
-fx-text-fill: black;
|
||||
}
|
||||
|
||||
.label-large {
|
||||
-fx-font-family: 'Inknut Antiqua';
|
||||
-fx-font-size: 50px;
|
||||
-fx-font-weight: bold;
|
||||
-fx-text-fill: black;
|
||||
}
|
||||
|
||||
.player-card {
|
||||
-fx-border-color: #6a040f;
|
||||
-fx-border-width: 2;
|
||||
-fx-border-radius: 15;
|
||||
-fx-background-radius: 15;
|
||||
-fx-background-color: #f48c06;
|
||||
}
|
||||
|
||||
.frame {
|
||||
-fx-background-color:
|
||||
#8B6914,
|
||||
#FFF8DC,
|
||||
#8B6914,
|
||||
#FFF8DC;
|
||||
-fx-background-insets: 0, 5, 10, 15;
|
||||
-fx-background-radius: 15, 12, 8, 4;
|
||||
-fx-padding: 15 15 15 15;
|
||||
}
|
||||