Files
Progetto-ingegneria-del-sof…/src/main/java/it/polimi/ingsw/gc14/ClientLauncherTUI.java
T
rubenpirreram 9c2bbf1421 Fixed: RMI 2.0?
2026-05-17 18:17:38 +02:00

209 lines
8.4 KiB
Java

package it.polimi.ingsw.gc14;
import it.polimi.ingsw.gc14.Controller.ClientController;
import it.polimi.ingsw.gc14.Network.NetworkEvent;
import it.polimi.ingsw.gc14.Network.RMI.Client.RMIClient;
import it.polimi.ingsw.gc14.Network.TCP.Client.TCPClient;
import it.polimi.ingsw.gc14.View.TUI.TUI;
import java.net.Inet4Address;
import java.net.InetAddress;
import java.net.NetworkInterface;
import java.util.ArrayList;
import java.util.Enumeration;
import java.util.List;
import java.util.Scanner;
/**
* Entry point for the TUI-based game client.
* Handles the initial setup by asking the user for a username, the desired number of players,
* and the preferred network protocol (RMI or TCP).
* Once connected to the server, it continuously reads and dispatches user input to the controller.
*/
public class ClientLauncherTUI {
List<String> admissibleChar=new ArrayList<>();
/**
* The TUI view associated with this client.
*/
TUI view;
/**
* Starts the TUI client.
* Prompts the user for a username, the desired number of players, and the network protocol.
* Attempts to connect to the server using either RMI or TCP depending on the selection.
* If the connection is successful, enters a loop to continuously read and process user input.
*
* @throws InterruptedException if the thread is interrupted while waiting.
*/
public void main() throws InterruptedException {
view = new TUI(null);
admissibleChar.add("1");
admissibleChar.add("2");
admissibleChar.add("3");
admissibleChar.add("4");
admissibleChar.add("5");
admissibleChar.add("6");
admissibleChar.add("7");
admissibleChar.add("A");
admissibleChar.add("B");
admissibleChar.add("C");
admissibleChar.add("a");
admissibleChar.add("b");
admissibleChar.add("c");
ClientController controller = new ClientController(view);
Scanner scanner = new Scanner(System.in);
System.out.println("Insert username: ");
String username = scanner.next();
view.setUsername(username);
System.out.println("Insert preferred number of players: ");
int proposedNumPlayers = scanner.nextInt();
System.out.println("Select RMI[0] o TCP[1]: ");
int networkType = scanner.nextInt();
System.out.println("Insert server IP: ");
String IP = scanner.next();
// RMI
if (networkType == 0) {
// Connect
String myIP;
try {
myIP = chooseNetworkInterface(scanner);
} catch (Exception e) {
throw new RuntimeException(e);
}
System.setProperty("java.rmi.server.hostname", myIP);
RMIClient client = new RMIClient(controller, IP, 1099, myIP);
if (client.connect(username, proposedNumPlayers)) {
System.out.println("Succesfully connected to RMI server\n\n");
} else {
System.out.println("RMI connection refused\n\n");
return;
}
controller.setClient(client);
while (true) {
getInput(scanner, controller, username);
}
// TCP
} else if (networkType == 1) {
// Connect
TCPClient client = new TCPClient(controller, IP, 8080,8081);
if (client.connect(username, proposedNumPlayers)) {
System.out.println("Succesfully connected to TCP server\n\n");
} else {
System.out.println("TCP connection refused\n\n");
return;
}
controller.setClient(client);
// Play
while (true) {
getInput(scanner, controller, username);
}
}
scanner.close();
}
/**
* Reads a single action from the user and dispatches it to the controller.
* The action is identified by a string code. Most actions also require a position index
* (e.g. the index of the card to draw from a list), which is read as a second input.
* Actions that do not require a position (7, 8, 9, A, B, C) skip the position prompt.
* <p>
* Available actions:
* <ul>
* <li>{@code 0} - Choose a slot by index.</li>
* <li>{@code 1} - Draw an upper building card by index.</li>
* <li>{@code 2} - Draw an upper tribe card by index.</li>
* <li>{@code 3} - Draw a lower building card by index.</li>
* <li>{@code 4} - Draw a lower tribe card by index.</li>
* <li>{@code 5} - Pick an optional tribe card by index.</li>
* <li>{@code 6} - Pick an optional building card by index.</li>
* <li>{@code 7} - Skip the optional card choice.</li>
* <li>{@code 8} - Skip the upper draw.</li>
* <li>{@code 9} - Skip the lower draw.</li>
* <li>{@code A} - Render the full game view.</li>
* <li>{@code B} - Render the board view.</li>
* <li>{@code C} - Render the player view.</li>
* </ul>
*
* @param scanner the scanner used to read user input.
* @param controller the client controller to which actions are dispatched.
* @param username the username of the current player.
*/
private void getInput(Scanner scanner, ClientController controller, String username) {
String action = scanner.next();
int pos = -1;
if(admissibleChar.contains(action))
{
if (!action.equals("6") && !action.equals("A") && !action.equals("B") && !action.equals("C")&&!action.equals("a") && !action.equals("b") && !action.equals("c")) {
try {
System.out.println("Insert the required position:");
pos = scanner.nextInt();
} catch (Exception e) {
view.showError("ERROR: Invalid input(expected number)");
return;
}
}
switch (action) {
case "1" -> controller.slotChoice(username, pos);
case "2" -> controller.drawUpperTribeCard(username, pos);
case "3" -> controller.drawUpperBuildingCard(username, pos);
case "4" -> controller.drawLowerTribeCard(username, pos);
case "5" -> controller.drawLowerBuildingCard(username, pos);
case "6" -> controller.skipTurn(username);
case "7" -> controller.totemChoice(username,pos);
case "A", "a" -> view.fullRender();
case "B", "b" -> view.renderBoard();
case "C", "c" -> view.renderPlayer();
default -> {}
}
}
else
{
view.showError("ERROR: Invalid input(action not valid)");
}
}
/**
* Lets the user choose one of the available active IPv4 network interfaces.
*
* <p>The method lists all active, non-loopback and non-virtual network
* interfaces with an IPv4 address. If only one interface is available, it is
* selected automatically.
*
* @param scanner the scanner used to read the user's choice.
* @return the selected IPv4 address as a string.
* @throws Exception if no valid network interface is available.
*/
public static String chooseNetworkInterface(Scanner scanner) throws Exception {
List<String> ips = new ArrayList<>();
Enumeration<NetworkInterface> interfaces = NetworkInterface.getNetworkInterfaces();
while (interfaces.hasMoreElements()) {
NetworkInterface ni = interfaces.nextElement();
if (!ni.isUp() || ni.isLoopback() || ni.isVirtual()) continue;
Enumeration<InetAddress> addresses = ni.getInetAddresses();
while (addresses.hasMoreElements()) {
InetAddress addr = addresses.nextElement();
if (addr instanceof Inet4Address) {
System.out.println("[" + ips.size() + "] " + ni.getDisplayName() + " -> " + addr.getHostAddress());
ips.add(addr.getHostAddress());
}
}
}
if (ips.isEmpty()) throw new Exception("No interface available");
if (ips.size() == 1) {
System.out.println("Only one interface found, used: " + ips.get(0));
return ips.get(0);
}
System.out.print("Choose the interface: ");
int choice = scanner.nextInt();
return ips.get(choice);
}
}