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Progetto-ingegneria-del-sof…/deliverables/Coverage/htmReport/ns-8/sources/source-2.html
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2026-06-19 22:57:43 +02:00

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<a href="../index.html">it.polimi.ingsw.gc14.Model.Cards.TribeCards.Characters</a>
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<h1>Coverage Summary for Class: Builder (it.polimi.ingsw.gc14.Model.Cards.TribeCards.Characters)</h1>
<table class="coverageStats">
<tr>
<th class="name">Class</th>
<th class="coverageStat
">
Class, %
</th>
<th class="coverageStat
">
Method, %
</th>
<th class="coverageStat
">
Branch, %
</th>
<th class="coverageStat
">
Line, %
</th>
</tr>
<tr>
<td class="name">Builder</td>
<td class="coverageStat">
<span class="percent">
100%
</span>
<span class="absValue">
(1/1)
</span>
</td>
<td class="coverageStat">
<span class="percent">
90%
</span>
<span class="absValue">
(9/10)
</span>
</td>
<td class="coverageStat">
<span class="percent">
100%
</span>
<span class="absValue">
(16/16)
</span>
</td>
<td class="coverageStat">
<span class="percent">
97.1%
</span>
<span class="absValue">
(34/35)
</span>
</td>
</tr>
</table>
<br/>
<br/>
<pre>
<code class="sourceCode" id="sourceCode">&nbsp;package it.polimi.ingsw.gc14.Model.Cards.TribeCards.Characters;
&nbsp;
&nbsp;import it.polimi.ingsw.gc14.Model.Cards.TribeCards.Character;
&nbsp;import it.polimi.ingsw.gc14.Model.Cards.TribeCards.CharacterType;
&nbsp;import it.polimi.ingsw.gc14.Model.Player;
&nbsp;
&nbsp;/**
&nbsp; * Represents a Builder character card.
&nbsp; *
&nbsp; * &lt;p&gt;A Builder is a specific type of {@link Character} that provides
&nbsp; * a reduction value when buying building cards.
&nbsp; */
&nbsp;public class Builder extends Character {
&nbsp;
&nbsp; /**
&nbsp; * The reduction value provided by this Builder card.
&nbsp; */
&nbsp; private final int reductionValue;
&nbsp;
&nbsp; /**
&nbsp; * The prestige value provided by this Builder card.
&nbsp; */
&nbsp; private final int prestigeValue;
&nbsp;
&nbsp; /**
&nbsp; * Returns the reduction value of this Builder card.
&nbsp; *
&nbsp; * @return the reduction value of this Builder card.
&nbsp; */
&nbsp; public int getReductionValue() {
<b class="fc">&nbsp; return reductionValue;</b>
&nbsp; }
&nbsp;
&nbsp; /**
&nbsp; * Returns the prestige value of this Builder card.
&nbsp; *
&nbsp; * @return the prestige value of this Builder card.
&nbsp; */
&nbsp; public int getPrestigeValue() {
<b class="fc">&nbsp; return prestigeValue;</b>
&nbsp; }
&nbsp;
&nbsp; /**
&nbsp; * Creates a Builder character card with the specified era, reduction value,
&nbsp; * and prestige value.
&nbsp; *
&nbsp; * @param Era the era of the Builder card.
&nbsp; * @param reductionValue the reduction value of the Builder card.
&nbsp; * @param prestigeValue the prestige value of the Builder card.
&nbsp; * @throws IllegalArgumentException if {@code reductionValue &lt; 0} or {@code prestigeValue &lt; 0}.
&nbsp; */
&nbsp; public Builder(int Era, int reductionValue, int prestigeValue) throws IllegalArgumentException {
<b class="fc">&nbsp; super(Era,CharacterType.BUILDER);</b>
<b class="fc">&nbsp; if(reductionValue &lt; 0) {</b>
<b class="fc">&nbsp; throw new IllegalArgumentException();</b>
&nbsp; }
<b class="fc">&nbsp; this.reductionValue = reductionValue;</b>
&nbsp;
<b class="fc">&nbsp; if(prestigeValue &lt; 0) {</b>
<b class="fc">&nbsp; throw new IllegalArgumentException();</b>
&nbsp; }
<b class="fc">&nbsp; this.prestigeValue = prestigeValue;</b>
&nbsp; }
&nbsp;
&nbsp; /**
&nbsp; * Creates a Builder character card with the specified era, reduction value,
&nbsp; * prestige value, and minimum number of players.
&nbsp; *
&nbsp; * @param Era the era of the Builder card.
&nbsp; * @param reductionValue the reduction value of the Builder card.
&nbsp; * @param prestigeValue the prestige value of the Builder card.
&nbsp; * @param nMin the minimum number of players required for the card.
&nbsp; * @throws IllegalArgumentException if {@code reductionValue &lt; 0} or {@code prestigeValue &lt; 0}.
&nbsp; */
&nbsp; public Builder(int Era, int reductionValue, int prestigeValue,int nMin) throws IllegalArgumentException {
<b class="fc">&nbsp; super(Era,CharacterType.BUILDER,nMin);</b>
<b class="fc">&nbsp; if(reductionValue &lt; 0) {</b>
<b class="fc">&nbsp; throw new IllegalArgumentException();</b>
&nbsp; }
<b class="fc">&nbsp; this.reductionValue = reductionValue;</b>
&nbsp;
<b class="fc">&nbsp; if(prestigeValue &lt; 0) {</b>
<b class="fc">&nbsp; throw new IllegalArgumentException();</b>
&nbsp; }
<b class="fc">&nbsp; this.prestigeValue = prestigeValue;</b>
&nbsp; }
&nbsp;
&nbsp; /**
&nbsp; * Creates a Builder character card with the specified era, reduction value,
&nbsp; * and prestige value.
&nbsp; *
&nbsp; * @param idIMG the image identifier of the Builder card.
&nbsp; * @param Era the era of the Builder card.
&nbsp; * @param reductionValue the reduction value of the Builder card.
&nbsp; * @param prestigeValue the prestige value of the Builder card.
&nbsp; * @throws IllegalArgumentException if {@code reductionValue &lt; 0} or {@code prestigeValue &lt; 0}.
&nbsp; */
&nbsp; public Builder(String idIMG,int Era, int reductionValue, int prestigeValue) throws IllegalArgumentException {
<b class="fc">&nbsp; super(idIMG,Era,CharacterType.BUILDER);</b>
<b class="fc">&nbsp; if(reductionValue &lt; 0) {</b>
<b class="fc">&nbsp; throw new IllegalArgumentException();</b>
&nbsp; }
<b class="fc">&nbsp; this.reductionValue = reductionValue;</b>
&nbsp;
<b class="fc">&nbsp; if(prestigeValue &lt; 0) {</b>
<b class="fc">&nbsp; throw new IllegalArgumentException();</b>
&nbsp; }
<b class="fc">&nbsp; this.prestigeValue = prestigeValue;</b>
&nbsp; }
&nbsp;
&nbsp; /**
&nbsp; * Creates a Builder character card with the specified era, reduction value,
&nbsp; * prestige value, and minimum number of players.
&nbsp; *
&nbsp; * @param idIMG the image identifier of the Builder card.
&nbsp; * @param Era the era of the Builder card.
&nbsp; * @param reductionValue the reduction value of the Builder card.
&nbsp; * @param prestigeValue the prestige value of the Builder card.
&nbsp; * @param nMin the minimum number of players required for the card.
&nbsp; * @throws IllegalArgumentException if {@code reductionValue &lt; 0} or {@code prestigeValue &lt; 0}.
&nbsp; */
&nbsp; public Builder(String idIMG,int Era, int reductionValue, int prestigeValue,int nMin) throws IllegalArgumentException {
<b class="fc">&nbsp; super(idIMG,Era,CharacterType.BUILDER,nMin);</b>
<b class="fc">&nbsp; if(reductionValue &lt; 0) {</b>
<b class="fc">&nbsp; throw new IllegalArgumentException();</b>
&nbsp; }
<b class="fc">&nbsp; this.reductionValue = reductionValue;</b>
&nbsp;
<b class="fc">&nbsp; if(prestigeValue &lt; 0) {</b>
<b class="fc">&nbsp; throw new IllegalArgumentException();</b>
&nbsp; }
<b class="fc">&nbsp; this.prestigeValue = prestigeValue;</b>
&nbsp; }
&nbsp;
&nbsp; @Override
&nbsp; public String toStringPlayer() {
<b class="nc">&nbsp; return &quot;\uD83D\uDD28:&quot; + reductionValue + &quot; \uD83C\uDFC5:&quot; + prestigeValue;</b>
&nbsp; }
&nbsp;
&nbsp; @Override
&nbsp; public String toStringBoard() {
<b class="fc">&nbsp; return &quot;BUILDER \uD83D\uDD28:&quot; + reductionValue + &quot; \uD83C\uDFC5:&quot; + prestigeValue;</b>
&nbsp; }
&nbsp;
&nbsp;
&nbsp; /**
&nbsp; * Creates and returns a copy of this Builder card.
&nbsp; *
&nbsp; * @return a clone of this Builder card.
&nbsp; */
&nbsp; @Override
&nbsp; public Character clone() {
<b class="fc">&nbsp; return new Builder(getIdIMG(),getEra(),getReductionValue(), getPrestigeValue(), getNMin());</b>
&nbsp; }
&nbsp;
&nbsp; /**
&nbsp; * Inserts this Builder card into the specified player&#39;s Builder collection
&nbsp; * and applies any building effects triggered by character set completion.
&nbsp; *
&nbsp; * @param player the player who receives the card.
&nbsp; */
&nbsp; @Override
&nbsp; public void insert(Player player) {
<b class="fc">&nbsp; player.getBuilders().add(this);</b>
<b class="fc">&nbsp; player.getBuildingCards().stream().filter(x-&gt;x.getEffectId()==0).forEach(x-&gt;x.applyEffect(player));</b>
&nbsp; }
&nbsp;}
</code>
</pre>
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<div style="float:right;">generated on 2026-06-19 22:53</div>
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