Fixed: now at every action is sent all playersList

This commit is contained in:
rubenpirreram
2026-05-20 17:48:27 +02:00
parent 0336e4432c
commit bb20b03073
12 changed files with 17 additions and 16 deletions
@@ -129,7 +129,7 @@ public class ServerLauncher {
{
playerList.remove(event.getUsername());
}else {
event.setData(game.getSlotMap(), game.orderLogicCard, game.getCurrentState(), game.getPlayerByUsername(event.getUsername()));
event.setData(game.getSlotMap(), game.orderLogicCard, game.getCurrentState(), game.getPlayers());
if (event.getEventType().equals(EventType.TOTEM_CHOICE)) {
((TotemChoice) event).setAvailableTotems(gameController.getModel().getAvailableTotems());
} else if (event.getEventType().equals(EventType.DISCONNECTED_PLAYER) && game.getCurrentState().equals(GameStages.WAITING)) {