Fixed: now at every action is sent all playersList
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@@ -129,7 +129,7 @@ public class ServerLauncher {
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{
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playerList.remove(event.getUsername());
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}else {
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event.setData(game.getSlotMap(), game.orderLogicCard, game.getCurrentState(), game.getPlayerByUsername(event.getUsername()));
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event.setData(game.getSlotMap(), game.orderLogicCard, game.getCurrentState(), game.getPlayers());
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if (event.getEventType().equals(EventType.TOTEM_CHOICE)) {
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((TotemChoice) event).setAvailableTotems(gameController.getModel().getAvailableTotems());
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} else if (event.getEventType().equals(EventType.DISCONNECTED_PLAYER) && game.getCurrentState().equals(GameStages.WAITING)) {
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