Fix: ShamanicRitualTest

This commit is contained in:
2026-04-06 21:51:09 +02:00
parent 6f58b55e5c
commit b63dded777
@@ -1,5 +1,9 @@
package it.polimi.ingsw.gc14.Model.Cards.TribeCards.Events;
import it.polimi.ingsw.gc14.Model.Cards.Building.Effects.Building1;
import it.polimi.ingsw.gc14.Model.Cards.TribeCards.CharacterType;
import it.polimi.ingsw.gc14.Model.Cards.TribeCards.Characters.*;
import it.polimi.ingsw.gc14.Model.Cards.TribeCards.EventType;
import it.polimi.ingsw.gc14.Model.Player;
import org.junit.jupiter.api.DisplayName;
import org.junit.jupiter.api.Test;
@@ -12,6 +16,17 @@ import static org.junit.jupiter.api.Assertions.assertThrows;
class SustenanceTest {
@Test
@DisplayName("Testing constructor")
void testConstructor() {
int era = 1;
int prestigeDebt = 5;
// Gli attributi di Sustenance era e EventType vengono testati in EventCardTest.
Sustenance s = new Sustenance(era, prestigeDebt);
assertEquals(prestigeDebt, s.getPrestigeDebt());
}
@Test
@DisplayName("Exception Test Null List")
void test_null() {
@@ -22,18 +37,86 @@ class SustenanceTest {
});
}
// TODO
// Mancano i metodi di play, il player non ha carte e non può giocare al momento
@Test
@DisplayName("No edge case")
void activateEvent() {
Player p1 = new Player("p1");
Player p2 = new Player("p2");
Player p1 = new Player("marco");
Player p2 = new Player("giacomo");
ArrayList<Player> players = new ArrayList<>(Arrays.asList(p1,p2));
Sustenance s = new Sustenance(1,1);
p1.addFood(4);
p1.inventors.add(new Inventor(1, 1));
p1.shamans.add(new Shaman(1, 5));
p1.builders.add(new Builder(1, 5, 5));
p1.artists.add(new Artist(1));
p1.hunters.add(new Hunter(1, true));
p1.gatherers.add(new Gatherer(1));
p2.addFood(1);
p2.artists.add(new Artist(1));
p2.hunters.add(new Hunter(1, true));
Sustenance s = new Sustenance(1,2);
s.activateEvent(players);
assertEquals(0, p1.getFoodValue());
assertEquals(1, p1.getFoodValue());
assertEquals(0, p2.getFoodValue());
assertEquals(0, p1.getPrestigeValue());
assertEquals(-2, p2.getPrestigeValue());
}
@Test
@DisplayName("Building 1 testing")
void activateEvent2() {
Player p1 = new Player("marco");
Player p2 = new Player("giacomo");
ArrayList<Player> players = new ArrayList<>(Arrays.asList(p1,p2));
p1.addFood(5);
p1.inventors.add(new Inventor(1, 1));
p1.shamans.add(new Shaman(1, 5));
p1.builders.add(new Builder(1, 5, 5));
p1.artists.add(new Artist(1));
p1.hunters.add(new Hunter(1, true));
p1.gatherers.add(new Gatherer(1));
p2.addFood(2);
p2.artists.add(new Artist(1));
p2.artists.add(new Artist(1));
p2.artists.add(new Artist(1));
Building1 bd1 = new Building1(1, 1, 1, CharacterType.SHAMAN);
Building1 bd2 = new Building1(1, 1, 1, CharacterType.ARTIST);
bd1.buy(p1);
bd2.buy(p2);
Sustenance s = new Sustenance(1,2);
s.activateEvent(players);
assertEquals(2, p1.getFoodValue());
assertEquals(1, p2.getFoodValue());
assertEquals(0, p1.getPrestigeValue());
assertEquals(0, p2.getPrestigeValue());
}
}
@Test
@DisplayName("Clone testing")
void cloneTest() {
int era = 1;
int prestigeDebt = 5;
Sustenance s1 = new Sustenance(era, prestigeDebt);
Sustenance s2 = (Sustenance) s1.clone();
assertEquals(era, s2.getEra());
assertEquals(EventType.SUSTENANCE, s2.getType());
assertEquals(prestigeDebt, s2.getPrestigeDebt());
}
}