Fix: full controller refactor

This commit is contained in:
2026-06-14 13:00:36 +02:00
parent 85f2dd9208
commit b11027a251
20 changed files with 175 additions and 189 deletions
@@ -258,8 +258,8 @@ public class ClientLauncherTUI {
gameReader.printAbove("Usage: details buildings | details events | details characters"); gameReader.printAbove("Usage: details buildings | details events | details characters");
} }
case "rematch" -> { case "rematch" -> {
if (controller.miniModel == null if (controller.getMiniModel() == null
|| !controller.miniModel.currentState.getGameStage().equals(GameStages.ENDED)) { || !controller.getMiniModel().currentState.getGameStage().equals(GameStages.ENDED)) {
System.out.println("Game not ended yet. Use 'quit' to disconnect."); System.out.println("Game not ended yet. Use 'quit' to disconnect.");
return false; return false;
} }
@@ -15,16 +15,16 @@ import it.polimi.ingsw.gc14.View.IView;
public class ClientController { public class ClientController {
/** Local mini model representing the client-side game state. */ /** Local mini model representing the client-side game state. */
public MiniModel miniModel; private MiniModel miniModel;
/** View of the client. */ /** View of the client. */
public IView view; private IView view;
/** Network client, either TCP or RMI. */ /** Network client, either TCP or RMI. */
private IClient client; private IClient client;
/** Username associated with this client. */ /** Username associated with this client. */
public String myUsername; private String myUsername;
/** /**
* Constructs a client controller with the specified view. * Constructs a client controller with the specified view.
@@ -39,6 +39,33 @@ public class ClientController {
this.client = null; this.client = null;
} }
/**
* Returns the local mini model.
*
* @return the local mini model.
*/
public MiniModel getMiniModel() {
return miniModel;
}
/**
* Returns the client view.
*
* @return the client view.
*/
public IView getView() {
return view;
}
/**
* Returns the username associated with this client.
*
* @return the username.
*/
public String getMyUsername() {
return myUsername;
}
/** /**
* Sets the network client. * Sets the network client.
* *
@@ -80,8 +107,7 @@ public class ClientController {
/** /**
* Requests to draw a tribe card from the upper list. * Requests to draw a tribe card from the upper list.
* *
* <p>If the specified player is not the current player, an error message * <p>The request is forwarded to the network client; the server validates it.
* is shown. Otherwise, the request is forwarded to the network client.
* *
* @param pos the index of the card to draw. * @param pos the index of the card to draw.
*/ */
@@ -93,8 +119,7 @@ public class ClientController {
/** /**
* Requests to draw a tribe card from the lower list. * Requests to draw a tribe card from the lower list.
* *
* <p>If the specified player is not the current player, an error message * <p>The request is forwarded to the network client; the server validates it.
* is shown. Otherwise, the request is forwarded to the network client.
* *
* @param pos the index of the card to draw. * @param pos the index of the card to draw.
*/ */
@@ -106,8 +131,7 @@ public class ClientController {
/** /**
* Requests to draw a building card from the upper list. * Requests to draw a building card from the upper list.
* *
* <p>If the specified player is not the current player, an error message * <p>The request is forwarded to the network client; the server validates it.
* is shown. Otherwise, the request is forwarded to the network client.
* *
* @param pos the index of the card to draw. * @param pos the index of the card to draw.
*/ */
@@ -119,8 +143,7 @@ public class ClientController {
/** /**
* Requests to draw a building card from the lower list. * Requests to draw a building card from the lower list.
* *
* <p>If the specified player is not the current player, an error message * <p>The request is forwarded to the network client; the server validates it.
* is shown. Otherwise, the request is forwarded to the network client.
* *
* @param pos the index of the card to draw. * @param pos the index of the card to draw.
*/ */
@@ -131,8 +154,7 @@ public class ClientController {
/** /**
* Requests to skip the current turn. * Requests to skip the current turn.
* *
* <p>If the specified player is not the current player, an error message * <p>The request is forwarded to the network client; the server validates it.
* is shown. Otherwise, the request is forwarded to the network client.
*/ */
public void skipTurn() { public void skipTurn() {
client.skipTurn(myUsername); client.skipTurn(myUsername);
@@ -141,8 +163,7 @@ public class ClientController {
/** /**
* Requests the selection of a slot by the specified player. * Requests the selection of a slot by the specified player.
* *
* <p>If the specified player is not the current player, an error message * <p>The request is forwarded to the network client; the server validates it.
* is shown. Otherwise, the request is forwarded to the network client.
* *
* @param pos the index of the selected slot. * @param pos the index of the selected slot.
*/ */
@@ -160,8 +181,10 @@ public class ClientController {
* @param pos the index of the selected totem in the available totems list. * @param pos the index of the selected totem in the available totems list.
*/ */
public void totemChoice(int pos) { public void totemChoice(int pos) {
if (miniModel == null || miniModel.availableTotems == null
|| pos < 0 || pos >= miniModel.availableTotems.size())
return;
client.totemChoice(myUsername, String.valueOf(miniModel.availableTotems.get(pos))); client.totemChoice(myUsername, String.valueOf(miniModel.availableTotems.get(pos)));
} }
/** /**
@@ -106,7 +106,7 @@ public class GameController {
Player player= model.getPlayerByUsername(playerUsername); Player player= model.getPlayerByUsername(playerUsername);
if(player==null) if(player==null)
return false; return false;
return model.drawUpperTribeCardByIndex(model.getPlayerByUsername(playerUsername),pos); return model.drawUpperTribeCardByIndex(player, pos);
} }
/** /**
@@ -122,7 +122,7 @@ public class GameController {
Player player= model.getPlayerByUsername(playerUsername); Player player= model.getPlayerByUsername(playerUsername);
if(player==null) if(player==null)
return false; return false;
return model.drawLowerTribeCardByIndex(model.getPlayerByUsername(playerUsername), pos); return model.drawLowerTribeCardByIndex(player, pos);
} }
/** /**
@@ -138,7 +138,7 @@ public class GameController {
Player player= model.getPlayerByUsername(playerUsername); Player player= model.getPlayerByUsername(playerUsername);
if(player==null) if(player==null)
return false; return false;
return model.drawUpperBuildingCardByIndex(model.getPlayerByUsername(playerUsername), pos); return model.drawUpperBuildingCardByIndex(player, pos);
} }
/** /**
@@ -154,7 +154,7 @@ public class GameController {
Player player= model.getPlayerByUsername(playerUsername); Player player= model.getPlayerByUsername(playerUsername);
if(player==null) if(player==null)
return false; return false;
return model.drawLowerBuildingCardByIndex(model.getPlayerByUsername(playerUsername), pos); return model.drawLowerBuildingCardByIndex(player, pos);
} }
@@ -169,7 +169,7 @@ public class GameController {
Player player= model.getPlayerByUsername(playerUsername); Player player= model.getPlayerByUsername(playerUsername);
if(player==null) if(player==null)
return false; return false;
return model.skipTurn(model.getPlayerByUsername(playerUsername)); return model.skipTurn(player);
} }
@@ -187,7 +187,7 @@ public class GameController {
Player player= model.getPlayerByUsername(playerUsername); Player player= model.getPlayerByUsername(playerUsername);
if(player==null) if(player==null)
return false; return false;
return model.slotChoiceByIndex(model.getPlayerByUsername(playerUsername),pos); return model.slotChoiceByIndex(player, pos);
} }
/** /**
@@ -23,7 +23,7 @@ public class Building0 extends BuildingCard {
* Indicates whether the building effect has already been initialized * Indicates whether the building effect has already been initialized
* after purchase. * after purchase.
*/ */
boolean purchased ; private boolean purchased;
/** /**
* Number of complete character sets already counted by this building effect. * Number of complete character sets already counted by this building effect.
@@ -143,6 +143,6 @@ public class Building0 extends BuildingCard {
} }
player.addFood(FOOD_PER_CHARACTER_SET *(min_temp-numSet)); player.addFood(FOOD_PER_CHARACTER_SET *(min_temp-numSet));
numSet=min_temp; numSet=min_temp;
}; }
} }
@@ -15,17 +15,20 @@ import it.polimi.ingsw.gc14.Model.Player;
public class Building11 extends BuildingCard { public class Building11 extends BuildingCard {
/** /**
* The icon attribute indicates the character type involved in the building effect. * The character type involved in this building effect.
*/ */
private CharacterType icon ; private CharacterType characterType;
/** /**
* Returns the CharacterType associated with this building card effect. * Returns the CharacterType associated with this building card effect.
* *
* @return the CharacterType associated with this building card effect. * @return the CharacterType associated with this building card effect.
*/ */
public CharacterType getIcon() {return icon;} public CharacterType getIcon() { return characterType; }
/**
* The prestige multiplier applied per matching character card at end of game.
*/
private int prestigeMul; private int prestigeMul;
/** /**
@@ -49,7 +52,7 @@ public class Building11 extends BuildingCard {
super(era,price,prestigeValue); super(era,price,prestigeValue);
effectType = EffectType.FINAL; effectType = EffectType.FINAL;
effectId = 11; effectId = 11;
this.icon = icon; this.characterType = icon;
this.prestigeMul = prestigeMul; this.prestigeMul = prestigeMul;
} }
@@ -68,7 +71,7 @@ public class Building11 extends BuildingCard {
super(idIMG,era,price,prestigeValue); super(idIMG,era,price,prestigeValue);
effectType = EffectType.FINAL; effectType = EffectType.FINAL;
effectId = 11; effectId = 11;
this.icon = icon; this.characterType = icon;
this.prestigeMul = prestigeMul; this.prestigeMul = prestigeMul;
} }
@@ -105,11 +108,11 @@ public class Building11 extends BuildingCard {
*/ */
@Override @Override
public String toString() { public String toString() {
return super.toString() + "+" + this.icon.toString().substring(0, 3) + "×" + this.prestigeMul; return super.toString() + "+" + this.characterType.toString().substring(0, 3) + "×" + this.prestigeMul;
} }
@Override @Override
public String toStringPlayer() { public String toStringPlayer() {
return super.toStringPlayer() + " (\uD83C\uDFC5:" + this.icon.toString().substring(0, 3) + "×" + this.prestigeMul + ")"; return super.toStringPlayer() + " (\uD83C\uDFC5:" + this.characterType.toString().substring(0, 3) + "×" + this.prestigeMul + ")";
} }
} }
@@ -23,12 +23,12 @@ public class Building4 extends BuildingCard {
* Indicates whether the building effect has already been initialized * Indicates whether the building effect has already been initialized
* after purchase. * after purchase.
*/ */
boolean purchased ; private boolean purchased;
/** /**
* Number of inventor pairs already counted by this building effect. * Number of inventor pairs already counted by this building effect.
*/ */
int numPair; private int numPair;
/** /**
* Creates a building with the specified era, price and prestige value. * Creates a building with the specified era, price and prestige value.
@@ -154,5 +154,5 @@ public class Building4 extends BuildingCard {
} }
player.addFood(FOOD_PER_INVENTOR_PAIR *(temp-numPair)); player.addFood(FOOD_PER_INVENTOR_PAIR *(temp-numPair));
numPair = temp; numPair = temp;
}; }
} }
@@ -142,32 +142,7 @@ public class BuildingCard extends PlayableCard implements Cloneable , BuildingEf
*/ */
public BuildingCard(int effectId, int era, int price, int prestigeValue) throws IllegalArgumentException { public BuildingCard(int effectId, int era, int price, int prestigeValue) throws IllegalArgumentException {
this(era, price, prestigeValue); this(era, price, prestigeValue);
switch (effectId){ this.effectType = effectTypeFromId(effectId);
case 2:
this.effectType=EffectType.ON_EVENT;
break;
case 3:
this.effectType=EffectType.ON_END_TURN;
break;
case 5:
this.effectType=EffectType.ON_EVENT;
break;
case 6:
this.effectType=EffectType.ON_EVENT;
break;
case 7:
this.effectType=EffectType.ON_EVENT;
break;
case 9:
this.effectType=EffectType.ON_EVENT;
break;
case 12:
this.effectType=EffectType.ON_ROUND_END;
break;
default:
throw new IllegalArgumentException();
}
this.effectId = effectId; this.effectId = effectId;
} }
@@ -187,35 +162,23 @@ public class BuildingCard extends PlayableCard implements Cloneable , BuildingEf
*/ */
public BuildingCard(String idIMG, int effectId, int era, int price, int prestigeValue) throws IllegalArgumentException { public BuildingCard(String idIMG, int effectId, int era, int price, int prestigeValue) throws IllegalArgumentException {
this(idIMG, era, price, prestigeValue); this(idIMG, era, price, prestigeValue);
switch (effectId){ this.effectType = effectTypeFromId(effectId);
case 2:
this.effectType=EffectType.ON_EVENT;
break;
case 3:
this.effectType=EffectType.ON_END_TURN;
break;
case 5:
this.effectType=EffectType.ON_EVENT;
break;
case 6:
this.effectType=EffectType.ON_EVENT;
break;
case 7:
this.effectType=EffectType.ON_EVENT;
break;
case 9:
this.effectType=EffectType.ON_EVENT;
break;
case 12:
this.effectType=EffectType.ON_ROUND_END;
break;
default:
throw new IllegalArgumentException();
}
this.effectId = effectId; this.effectId = effectId;
} }
private static EffectType effectTypeFromId(int effectId) {
switch (effectId) {
case 2: return EffectType.ON_EVENT;
case 3: return EffectType.ON_END_TURN;
case 5: return EffectType.ON_EVENT;
case 6: return EffectType.ON_EVENT;
case 7: return EffectType.ON_EVENT;
case 9: return EffectType.ON_EVENT;
case 12: return EffectType.ON_ROUND_END;
default: throw new IllegalArgumentException();
}
}
/** /**
* Creates and returns a copy of this building card. * Creates and returns a copy of this building card.
* *
@@ -240,10 +203,8 @@ public class BuildingCard extends PlayableCard implements Cloneable , BuildingEf
* @return {@code true} if the building card is successfully bought, * @return {@code true} if the building card is successfully bought,
* {@code false} otherwise. * {@code false} otherwise.
*/ */
// sum reduction value builder=> sconto
public boolean buy(Player player) { public boolean buy(Player player) {
int discount = 0; int discount = player.getBuilders().stream().mapToInt(x -> x.getReductionValue()).sum();
discount = player.getBuilders().stream().mapToInt(x -> x.getReductionValue()).sum();
if(discount > this.price){ if(discount > this.price){
discount = this.price; discount = this.price;
@@ -265,7 +226,7 @@ public class BuildingCard extends PlayableCard implements Cloneable , BuildingEf
* @param player the player to whom the effect may be applied. * @param player the player to whom the effect may be applied.
*/ */
@Override @Override
public void applyEffect(Player player){}; public void applyEffect(Player player) {}
/** /**
* Returns the string representation of this building card. * Returns the string representation of this building card.
@@ -274,9 +235,14 @@ public class BuildingCard extends PlayableCard implements Cloneable , BuildingEf
*/ */
@Override @Override
public String toString() { public String toString() {
return ":" + " ID:" + getEffectId()+ " \uD83C\uDF56:"+String.valueOf(getPrice())+" \uD83C\uDFC5:"+String.valueOf(getPrestigeValue()); return ":" + " ID:" + getEffectId() + " \uD83C\uDF56:" + getPrice() + " \uD83C\uDFC5:" + getPrestigeValue();
} }
/**
* Returns a compact player-view string representation of this building card.
*
* @return a compact string showing the effect identifier.
*/
public String toStringPlayer() { public String toStringPlayer() {
return "ID:" + getEffectId(); return "ID:" + getEffectId();
} }
@@ -12,8 +12,6 @@ import java.util.ArrayList;
*/ */
public abstract class EventCard extends TribeCard { public abstract class EventCard extends TribeCard {
// Getters
/** /**
* The specific type of this event card. * The specific type of this event card.
*/ */
@@ -26,18 +24,14 @@ public abstract class EventCard extends TribeCard {
*/ */
public EventType getType() { return type; } public EventType getType() { return type; }
// End getters
// Constructors
/** /**
* Creates an event card with the specified era and event type. * Creates an event card with the specified era and event type.
* *
* @param Era the era of the event card. * @param era the era of the event card.
* @param type the type of the event card. * @param type the type of the event card.
*/ */
public EventCard(int Era, EventType type) { public EventCard(int era, EventType type) {
super(Era,true); super(era, true);
this.type = type; this.type = type;
} }
@@ -45,16 +39,13 @@ public abstract class EventCard extends TribeCard {
* Creates an event card with the specified image id, era and event type. * Creates an event card with the specified image id, era and event type.
* *
* @param idIMG the image identifier of the event card. * @param idIMG the image identifier of the event card.
* @param Era the era of the event card. * @param era the era of the event card.
* @param type the type of the event card. * @param type the type of the event card.
*/ */
public EventCard(String idIMG,int Era, EventType type) { public EventCard(String idIMG, int era, EventType type) {
super(idIMG,Era,true); super(idIMG, era, true);
this.type = type; this.type = type;
} }
// End Constructors
// Function
/** /**
* Creates and returns a copy of this event card. * Creates and returns a copy of this event card.
@@ -98,5 +89,4 @@ public abstract class EventCard extends TribeCard {
*/ */
public abstract void activateEvent (ArrayList <Player> playerList); public abstract void activateEvent (ArrayList <Player> playerList);
// End Functions
} }
@@ -13,11 +13,13 @@ import java.util.ArrayList;
* @see EventCard * @see EventCard
*/ */
public class Hunt extends EventCard { public class Hunt extends EventCard {
/** Food points multiplier used during the event. */ /** Base food units granted per Hunter. Always 1; increased by Building 7. */
int foodMultiplier; private static final int BASE_FOOD_PER_HUNTER = 1;
/** Prestige Points multiplier used during the event. */ /** Prestige Points multiplier used during the event. */
int prestigeMultiplier; private int prestigeMultiplier;
int getPrestigeMultiplier() { return prestigeMultiplier; }
/** /**
* Creates a new Hunt event card. * Creates a new Hunt event card.
@@ -27,7 +29,6 @@ public class Hunt extends EventCard {
*/ */
public Hunt(int Era, int prestigeMultiplier) { public Hunt(int Era, int prestigeMultiplier) {
super(Era, EventType.HUNT); super(Era, EventType.HUNT);
this.foodMultiplier = 1;
this.prestigeMultiplier = prestigeMultiplier; this.prestigeMultiplier = prestigeMultiplier;
} }
@@ -40,22 +41,22 @@ public class Hunt extends EventCard {
*/ */
public Hunt(String idIMG, int Era, int prestigeMultiplier) { public Hunt(String idIMG, int Era, int prestigeMultiplier) {
super(idIMG, Era, EventType.HUNT); super(idIMG, Era, EventType.HUNT);
this.foodMultiplier = 1;
this.prestigeMultiplier = prestigeMultiplier; this.prestigeMultiplier = prestigeMultiplier;
} }
/** /**
* Activates the event card "Hunt". * Activates the event card "Hunt".
* Each player takes 1 Food and gains Prestige Points for each Hunter in their tribe. * Each player gains Food and Prestige Points for each Hunter in their tribe,
* multiplied by the respective multipliers (base food per hunter is 1).
* Buildings influence: * Buildings influence:
* Building 7: the player takes 1 Food and 1 additional Prestige Point for each Hunter. * Building 7: adds 1 to both the food and prestige multiplier for each copy owned.
* *
* @param playerList the list of all players in the game. * @param playerList the list of all players in the game.
*/ */
@Override @Override
public void activateEvent (ArrayList <Player> playerList){ public void activateEvent (ArrayList <Player> playerList){
for (Player player : playerList) { for (Player player : playerList) {
int tmpFoodMultiplier = foodMultiplier; int tmpFoodMultiplier = BASE_FOOD_PER_HUNTER;
int tmpPrestigeMultiplier = prestigeMultiplier; int tmpPrestigeMultiplier = prestigeMultiplier;
ArrayList <BuildingCard> buildingList = player.getBuildingCards(); ArrayList <BuildingCard> buildingList = player.getBuildingCards();
@@ -19,10 +19,14 @@ public class ShamanicRitual extends EventCard {
private static final int BUILDING5_BONUS_ICONS = 3; private static final int BUILDING5_BONUS_ICONS = 3;
/** Prestige points awarded to the player with the most shaman icons. */ /** Prestige points awarded to the player with the most shaman icons. */
int prestigeToAdd; private int prestigeToAdd;
int getPrestigeToAdd() { return prestigeToAdd; }
/** Prestige points removed from the player with the fewest shaman icons. */ /** Prestige points removed from the player with the fewest shaman icons. */
int prestigeToRemove; private int prestigeToRemove;
int getPrestigeToRemove() { return prestigeToRemove; }
/** /**
* Creates a new ShamanicRitual event card. * Creates a new ShamanicRitual event card.
@@ -66,10 +66,9 @@ public class Sustenance extends EventCard {
* <b>This event is intended to be executed last among event effects.</b> * <b>This event is intended to be executed last among event effects.</b>
* *
* @param playerList the list of players affected by the event. * @param playerList the list of players affected by the event.
* @throws NullPointerException if {@code playerList} or one of its required elements is {@code null}.
*/ */
@Override @Override
public void activateEvent (ArrayList <Player> playerList) throws NullPointerException { public void activateEvent (ArrayList <Player> playerList) {
for(Player player : playerList){ for(Player player : playerList){
int nChar = player.getTotCharacters(); int nChar = player.getTotCharacters();
int nGatherers = player.getNType(CharacterType.GATHERER); int nGatherers = player.getNType(CharacterType.GATHERER);
@@ -40,7 +40,7 @@ public class ClientCallbackImpl extends UnicastRemoteObject implements IClientCa
@Override @Override
public void onGameInit(MiniModel model) throws RemoteException { public void onGameInit(MiniModel model) throws RemoteException {
clientController.setModel(model); clientController.setModel(model);
clientController.view.render(); clientController.getView().render();
} }
@@ -54,10 +54,10 @@ public class ClientCallbackImpl extends UnicastRemoteObject implements IClientCa
@Override @Override
public void onAction(NetworkEvent event) throws RemoteException { public void onAction(NetworkEvent event) throws RemoteException {
if(event.getIsError()) { if(event.getIsError()) {
clientController.view.showError(event.getErrorType(),event.toString()); clientController.getView().showError(event.getErrorType(),event.toString());
} else { } else {
event.apply(clientController.miniModel); event.apply(clientController.getMiniModel());
clientController.view.render(); clientController.getView().render();
} }
} }
@@ -102,18 +102,18 @@ public class RMIClient implements IClient {
stub.ping(username); stub.ping(username);
} catch (RemoteException e) { } catch (RemoteException e) {
disconnect(); disconnect();
controller.view.showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString()); controller.getView().showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
} }
}); });
try { try {
future.get(NetworkConfig.SILENCE_THRESHOLD_MS, TimeUnit.MILLISECONDS); future.get(NetworkConfig.SILENCE_THRESHOLD_MS, TimeUnit.MILLISECONDS);
} catch (TimeoutException e) { } catch (TimeoutException e) {
future.cancel(true); future.cancel(true);
controller.view.showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString()); controller.getView().showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
disconnect(); disconnect();
} catch (Exception e) { } catch (Exception e) {
disconnect(); disconnect();
controller.view.showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString()); controller.getView().showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
} }
}, 0, NetworkConfig.KEEPALIVE_INTERVAL_MS, TimeUnit.MILLISECONDS); }, 0, NetworkConfig.KEEPALIVE_INTERVAL_MS, TimeUnit.MILLISECONDS);
} }
@@ -123,7 +123,7 @@ public class TCPClient implements IClient {
if(running) if(running)
{ {
disconnect(); disconnect();
controller.view.showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString()); controller.getView().showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
} }
} }
@@ -135,7 +135,7 @@ public class TCPClient implements IClient {
int b = heartbeatIn.read(); int b = heartbeatIn.read();
if (b == -1 || b != PONG) { if (b == -1 || b != PONG) {
disconnect(); disconnect();
controller.view.showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString()); controller.getView().showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
break; break;
} }
// pong ricevuto server vivo // pong ricevuto server vivo
@@ -143,13 +143,13 @@ public class TCPClient implements IClient {
} catch (SocketTimeoutException e) { } catch (SocketTimeoutException e) {
System.out.println("Server heartbeat timeout"); System.out.println("Server heartbeat timeout");
disconnect(); disconnect();
controller.view.showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString()); controller.getView().showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
} catch (IOException e) { } catch (IOException e) {
if(running) if(running)
{ {
disconnect(); disconnect();
controller.view.showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString()); controller.getView().showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
} }
} finally { } finally {
@@ -185,18 +185,18 @@ public class TCPClient implements IClient {
if (read instanceof NetworkEvent event) { if (read instanceof NetworkEvent event) {
if (event.getIsError()) { if (event.getIsError()) {
if(event.getErrorType() == ErrorType.WRONG_ACTION) { if(event.getErrorType() == ErrorType.WRONG_ACTION) {
controller.view.showError(ErrorType.WRONG_ACTION,event.toString()); controller.getView().showError(ErrorType.WRONG_ACTION,event.toString());
} }
else else
controller.view.showError(event.getErrorType(),event.getErrorType().toString()); controller.getView().showError(event.getErrorType(),event.getErrorType().toString());
} else { } else {
event.apply(controller.miniModel); event.apply(controller.getMiniModel());
controller.view.render(); controller.getView().render();
} }
} else if (read instanceof MiniModel model) { } else if (read instanceof MiniModel model) {
controller.setModel(model); controller.setModel(model);
controller.view.render(); controller.getView().render();
} }
} catch (ClassNotFoundException e) { } catch (ClassNotFoundException e) {
@@ -184,10 +184,10 @@ public class GUI extends Application implements IView {
Platform.runLater(() -> { Platform.runLater(() -> {
if (miniModel == null) return; if (miniModel == null) return;
synchronized (miniModel) { synchronized (miniModel) {
if (controller.miniModel.currentState.getGameStage() == TOTEM_CHOICE) { if (controller.getMiniModel().currentState.getGameStage() == TOTEM_CHOICE) {
controllerTotem.render(); controllerTotem.render();
fadeToScene(totemScene); fadeToScene(totemScene);
} else if (controller.miniModel.currentState.getGameStage() == ENDED) { } else if (controller.getMiniModel().currentState.getGameStage() == ENDED) {
controllerLeaderboard.render(); controllerLeaderboard.render();
fadeToScene(leaderboardScene); fadeToScene(leaderboardScene);
} else { } else {
@@ -89,11 +89,11 @@ public class LeaderboardFXMLController {
/** Populates the ranking list with the final player standings and shows the outcome banner. */ /** Populates the ranking list with the final player standings and shows the outcome banner. */
public void render() { public void render() {
rankingList.getChildren().clear(); rankingList.getChildren().clear();
if(!controller.miniModel.standingPlayers.isEmpty()) if(!controller.getMiniModel().standingPlayers.isEmpty())
{ {
List<Player> sorted = controller.miniModel.standingPlayers; List<Player> sorted = controller.getMiniModel().standingPlayers;
boolean iWon = sorted.get(0).getUserName().equals(controller.myUsername); boolean iWon = sorted.get(0).getUserName().equals(controller.getMyUsername());
// Label grande Winner / Game Over // Label grande Winner / Game Over
Label outcomeLabel = new Label(iWon ? "\uD83C\uDFC6 WINNER! \uD83C\uDFC6" : "GAME OVER"); Label outcomeLabel = new Label(iWon ? "\uD83C\uDFC6 WINNER! \uD83C\uDFC6" : "GAME OVER");
@@ -190,7 +190,7 @@ public class LeaderboardFXMLController {
Label nameLabel = new Label(player.getUserName()); Label nameLabel = new Label(player.getUserName());
nameLabel.setStyle( nameLabel.setStyle(
"-fx-font-size: 22px; -fx-font-weight: bold; -fx-text-fill: " + "-fx-font-size: 22px; -fx-font-weight: bold; -fx-text-fill: " +
(player.getUserName().equals(controller.myUsername) ? "#ff6b6b;" : "#FFFFFF;") (player.getUserName().equals(controller.getMyUsername()) ? "#ff6b6b;" : "#FFFFFF;")
); );
HBox.setHgrow(nameLabel, Priority.ALWAYS); HBox.setHgrow(nameLabel, Priority.ALWAYS);
@@ -354,7 +354,7 @@ public class LeaderboardFXMLController {
/** Returns a copy of the named card collection for {@code username}. */ /** Returns a copy of the named card collection for {@code username}. */
private ArrayList<PlayableCard> getPlayerCards(String username, String type) { private ArrayList<PlayableCard> getPlayerCards(String username, String type) {
Player p = controller.miniModel.players.get(username); Player p = controller.getMiniModel().players.get(username);
return switch (type) { return switch (type) {
case "artists" -> new ArrayList<>(p.getArtists()); case "artists" -> new ArrayList<>(p.getArtists());
case "gatherers" -> new ArrayList<>(p.getGatherers()); case "gatherers" -> new ArrayList<>(p.getGatherers());
@@ -126,8 +126,8 @@ public class MainFXMLController {
// ==== RENDER ==== // ==== RENDER ====
/** Incrementally re-renders only the parts of the scene affected by the last network event. */ /** Incrementally re-renders only the parts of the scene affected by the last network event. */
public void render() { public void render() {
if(foodLabels.isEmpty() || controller.miniModel.lastEvent == null if(foodLabels.isEmpty() || controller.getMiniModel().lastEvent == null
|| controller.miniModel.lastEvent.getEventType().equals(EventType.TOTEM_CHOICE)) || controller.getMiniModel().lastEvent.getEventType().equals(EventType.TOTEM_CHOICE))
buildSidePanel(); buildSidePanel();
if(isError) if(isError)
{ {
@@ -135,7 +135,7 @@ public class MainFXMLController {
isError=false; isError=false;
return; return;
} }
if(controller.miniModel.lastEvent==null ||controller.miniModel.lastEvent.getEventType().equals(EventType.TOTEM_CHOICE) || controller.miniModel.lastEvent.getEventType().equals(EventType.NEXT_ROUND)) { if(controller.getMiniModel().lastEvent==null ||controller.getMiniModel().lastEvent.getEventType().equals(EventType.TOTEM_CHOICE) || controller.getMiniModel().lastEvent.getEventType().equals(EventType.NEXT_ROUND)) {
renderMyHand(); renderMyHand();
renderUpper(); renderUpper();
renderBoard(); renderBoard();
@@ -143,15 +143,15 @@ public class MainFXMLController {
updateSidePanel(); updateSidePanel();
return; return;
} }
if(controller.miniModel.lastEvent.getEventType().equals(EventType.DRAW_UPPER_TRIBE) || controller.miniModel.lastEvent.getEventType().equals(EventType.DRAW_UPPER_BUILD)) if(controller.getMiniModel().lastEvent.getEventType().equals(EventType.DRAW_UPPER_TRIBE) || controller.getMiniModel().lastEvent.getEventType().equals(EventType.DRAW_UPPER_BUILD))
{ {
renderUpper(); renderUpper();
} }
if(controller.miniModel.lastEvent.getEventType().equals(EventType.DRAW_LOWER_TRIBE) || controller.miniModel.lastEvent.getEventType().equals(EventType.DRAW_LOWER_BUILD)) if(controller.getMiniModel().lastEvent.getEventType().equals(EventType.DRAW_LOWER_TRIBE) || controller.getMiniModel().lastEvent.getEventType().equals(EventType.DRAW_LOWER_BUILD))
{ {
renderLower(); renderLower();
} }
if(controller.miniModel.lastEvent.getUsername().equals(controller.myUsername)) if(controller.getMiniModel().lastEvent.getUsername().equals(controller.getMyUsername()))
{ {
renderMyHand(); renderMyHand();
} }
@@ -225,10 +225,10 @@ public class MainFXMLController {
Label usernameLabel = new Label(player.getUserName()); Label usernameLabel = new Label(player.getUserName());
usernameLabel.getStyleClass().add("label-medium"); usernameLabel.getStyleClass().add("label-medium");
usernameLabel.setStyle("-fx-text-fill: #711423;"); usernameLabel.setStyle("-fx-text-fill: #711423;");
if (player.getUserName().equals(controller.myUsername)) { if (player.getUserName().equals(controller.getMyUsername())) {
usernameLabel.setText(usernameLabel.getText() + " (you)"); usernameLabel.setText(usernameLabel.getText() + " (you)");
} }
if (controller.miniModel.disconnectedPlayers.contains(player.getUserName())) { if (controller.getMiniModel().disconnectedPlayers.contains(player.getUserName())) {
card.getStyleClass().add("player-card-crashed"); card.getStyleClass().add("player-card-crashed");
} }
headerRow.getChildren().addAll(totem, usernameLabel); headerRow.getChildren().addAll(totem, usernameLabel);
@@ -332,8 +332,8 @@ public class MainFXMLController {
addClip(img); addClip(img);
StackPane wrapper = new StackPane(img); StackPane wrapper = new StackPane(img);
Player player = controller.miniModel.slotPlayerMap.get(slot); Player player = controller.getMiniModel().slotPlayerMap.get(slot);
if (player != null && controller.miniModel.getPositionByUsername(player.getUserName()) != -1) { if (player != null && controller.getMiniModel().getPositionByUsername(player.getUserName()) != -1) {
ImageView totem = new ImageView(loadImage("/GUIImages/Totems/totem_" + player.getTotem().toString().toLowerCase(Locale.ROOT) + ".png")); ImageView totem = new ImageView(loadImage("/GUIImages/Totems/totem_" + player.getTotem().toString().toLowerCase(Locale.ROOT) + ".png"));
totem.fitHeightProperty().bind(img.fitHeightProperty().multiply(0.332)); totem.fitHeightProperty().bind(img.fitHeightProperty().multiply(0.332));
totem.setPreserveRatio(true); totem.setPreserveRatio(true);
@@ -356,7 +356,7 @@ public class MainFXMLController {
private StackPane createCard(PlayableCard card, boolean withZoom, boolean withShadow, Region parent) { private StackPane createCard(PlayableCard card, boolean withZoom, boolean withShadow, Region parent) {
ImageView img = new ImageView(loadImage("/GUIImages/Fronts/card-" + card.getIdIMG() + ".png")); ImageView img = new ImageView(loadImage("/GUIImages/Fronts/card-" + card.getIdIMG() + ".png"));
img.setPreserveRatio(true); img.setPreserveRatio(true);
if(controller.miniModel.players.size()==5) if(controller.getMiniModel().players.size()==5)
{ {
img.fitHeightProperty().bind(parent.getScene().heightProperty().subtract(56).divide(4).multiply(0.85)); img.fitHeightProperty().bind(parent.getScene().heightProperty().subtract(56).divide(4).multiply(0.85));
} }
@@ -374,10 +374,10 @@ public class MainFXMLController {
// ==== GROUPS ==== // ==== GROUPS ====
/** Builds the full side panel from scratch, creating a player card for each connected player. */ /** Builds the full side panel from scratch, creating a player card for each connected player. */
private void buildSidePanel() { private void buildSidePanel() {
infoText.setText("Round: "+Integer.toString(controller.miniModel.currentState.getRound()) + "" + controller.miniModel.currentState.getGameStage().toString()); infoText.setText("Round: "+Integer.toString(controller.getMiniModel().currentState.getRound()) + "" + controller.getMiniModel().currentState.getGameStage().toString());
VBox playerList = new VBox(); VBox playerList = new VBox();
playerList.setFillWidth(true); playerList.setFillWidth(true);
for (Player p : controller.miniModel.players.values()) { for (Player p : controller.getMiniModel().players.values()) {
VBox card = buildPlayerCard(p); VBox card = buildPlayerCard(p);
playerCards.put(p.getUserName(), card); playerCards.put(p.getUserName(), card);
playerList.getChildren().add(card); playerList.getChildren().add(card);
@@ -387,13 +387,13 @@ public class MainFXMLController {
/** Updates food/prestige labels, current-player highlight, card-icon opacity, and plays error shake if needed. */ /** Updates food/prestige labels, current-player highlight, card-icon opacity, and plays error shake if needed. */
private void updateSidePanel() { private void updateSidePanel() {
infoText.setText("Round: "+Integer.toString(controller.miniModel.currentState.getRound()) + "" + controller.miniModel.currentState.getGameStage().toString()); infoText.setText("Round: "+Integer.toString(controller.getMiniModel().currentState.getRound()) + "" + controller.getMiniModel().currentState.getGameStage().toString());
if (controller.miniModel.currentState.getCurrentPlayer() == null) return; if (controller.getMiniModel().currentState.getCurrentPlayer() == null) return;
String current = controller.miniModel.currentState.getCurrentPlayer().getUserName(); String current = controller.getMiniModel().currentState.getCurrentPlayer().getUserName();
// ordine: building, artists, gatherers, inventors, builders, shamans, hunters // ordine: building, artists, gatherers, inventors, builders, shamans, hunters
String[] fields = {"building", "artists", "gatherers", "inventors", "builders", "shamans", "hunters"}; String[] fields = {"building", "artists", "gatherers", "inventors", "builders", "shamans", "hunters"};
for (Player p : controller.miniModel.players.values()) { for (Player p : controller.getMiniModel().players.values()) {
String u = p.getUserName(); String u = p.getUserName();
foodLabels.get(u).setText(String.valueOf(p.getFoodValue())); foodLabels.get(u).setText(String.valueOf(p.getFoodValue()));
@@ -408,7 +408,7 @@ public class MainFXMLController {
// aggiorna current player highlight // aggiorna current player highlight
VBox card = playerCards.get(u); VBox card = playerCards.get(u);
if(controller.miniModel.disconnectedPlayers.contains(u)) if(controller.getMiniModel().disconnectedPlayers.contains(u))
{ {
card.getStyleClass().clear(); card.getStyleClass().clear();
card.getStyleClass().add("player-card-crashed"); card.getStyleClass().add("player-card-crashed");
@@ -433,7 +433,7 @@ public class MainFXMLController {
} }
// animazione shake su errore // animazione shake su errore
if (isError && u.equals(controller.myUsername)) { if (isError && u.equals(controller.getMyUsername())) {
TranslateTransition tt = new TranslateTransition(Duration.millis(56), card); TranslateTransition tt = new TranslateTransition(Duration.millis(56), card);
tt.setFromX(0); tt.setFromX(0);
tt.setByX(10); tt.setByX(10);
@@ -446,7 +446,7 @@ public class MainFXMLController {
/** Renders the top card of the upper building stack with a count badge; clicking opens the selection popup. */ /** Renders the top card of the upper building stack with a count badge; clicking opens the selection popup. */
private void drawUpperBuilding() { private void drawUpperBuilding() {
ArrayList<BuildingCard> cardList = new ArrayList<>(controller.miniModel.upperListBuildingCards); ArrayList<BuildingCard> cardList = new ArrayList<>(controller.getMiniModel().upperListBuildingCards);
if (!cardList.isEmpty()) { if (!cardList.isEmpty()) {
StackPane img = createCard(cardList.getLast(), true, true, upperList); StackPane img = createCard(cardList.getLast(), true, true, upperList);
Label label = new Label(String.valueOf(cardList.size())); Label label = new Label(String.valueOf(cardList.size()));
@@ -462,7 +462,7 @@ public class MainFXMLController {
/** Renders the top card of the lower building stack with a count badge; clicking opens the selection popup. */ /** Renders the top card of the lower building stack with a count badge; clicking opens the selection popup. */
private void drawLowerBuilding() { private void drawLowerBuilding() {
ArrayList<BuildingCard> cardList = new ArrayList<>(controller.miniModel.lowerListBuildingCards); ArrayList<BuildingCard> cardList = new ArrayList<>(controller.getMiniModel().lowerListBuildingCards);
if (!cardList.isEmpty()) { if (!cardList.isEmpty()) {
StackPane img = createCard(cardList.getLast(), true, true, lowerList); StackPane img = createCard(cardList.getLast(), true, true, lowerList);
Label label = new Label(String.valueOf(cardList.size())); Label label = new Label(String.valueOf(cardList.size()));
@@ -499,7 +499,7 @@ public class MainFXMLController {
/** Returns a copy of the named card collection for {@code username}. */ /** Returns a copy of the named card collection for {@code username}. */
private ArrayList<PlayableCard> getPlayerCards(String username, String type) { private ArrayList<PlayableCard> getPlayerCards(String username, String type) {
Player p = controller.miniModel.players.get(username); Player p = controller.getMiniModel().players.get(username);
return switch (type) { return switch (type) {
case "artists" -> new ArrayList<>(p.getArtists()); case "artists" -> new ArrayList<>(p.getArtists());
case "gatherers" -> new ArrayList<>(p.getGatherers()); case "gatherers" -> new ArrayList<>(p.getGatherers());
@@ -521,7 +521,7 @@ public class MainFXMLController {
upperList.getChildren().clear(); upperList.getChildren().clear();
int i = 0; int i = 0;
for (TribeCard card : controller.miniModel.upperListTribeCards) { for (TribeCard card : controller.getMiniModel().upperListTribeCards) {
final int index = i; final int index = i;
StackPane img = createCard(card, true, true, upperList); StackPane img = createCard(card, true, true, upperList);
img.setOnMouseClicked(e -> controller.drawUpperTribeCard(index)); img.setOnMouseClicked(e -> controller.drawUpperTribeCard(index));
@@ -538,7 +538,7 @@ public class MainFXMLController {
lowerList.getChildren().clear(); lowerList.getChildren().clear();
int i = 0; int i = 0;
for (TribeCard card : controller.miniModel.lowerListTribeCards) { for (TribeCard card : controller.getMiniModel().lowerListTribeCards) {
final int index = i; final int index = i;
StackPane img = createCard(card, true, true, lowerList); StackPane img = createCard(card, true, true, lowerList);
img.setOnMouseClicked(e -> controller.drawLowerTribeCard(index)); img.setOnMouseClicked(e -> controller.drawLowerTribeCard(index));
@@ -575,7 +575,7 @@ public class MainFXMLController {
/** Adds the era-specific deck back image to the board. */ /** Adds the era-specific deck back image to the board. */
private void renderDeck() { private void renderDeck() {
String path = switch (controller.miniModel.currentState.getEra()) { String path = switch (controller.getMiniModel().currentState.getEra()) {
case 1 -> "/GUIImages/Backs/back-001.png"; case 1 -> "/GUIImages/Backs/back-001.png";
case 2 -> "/GUIImages/Backs/back-030.png"; case 2 -> "/GUIImages/Backs/back-030.png";
case 3 -> "/GUIImages/Backs/back-058.png"; case 3 -> "/GUIImages/Backs/back-058.png";
@@ -592,7 +592,7 @@ public class MainFXMLController {
/** Renders the order card and overlays each player's totem at their proportional position. */ /** Renders the order card and overlays each player's totem at their proportional position. */
private void renderOrder() { private void renderOrder() {
int numPlayers = controller.miniModel.players.size(); int numPlayers = controller.getMiniModel().players.size();
StackPane card = createOrder(Integer.toString(numPlayers)); StackPane card = createOrder(Integer.toString(numPlayers));
Map<Integer, double[]> slotPositions = Map.of( Map<Integer, double[]> slotPositions = Map.of(
@@ -608,8 +608,8 @@ public class MainFXMLController {
overlay.setPickOnBounds(false); overlay.setPickOnBounds(false);
overlay.setMouseTransparent(true); overlay.setMouseTransparent(true);
for (int i = 0; i < controller.miniModel.orderLogicCard.getPlayerList().size(); i++) { for (int i = 0; i < controller.getMiniModel().orderLogicCard.getPlayerList().size(); i++) {
OrderPlayer op = controller.miniModel.orderLogicCard.getPlayerList().get(i); OrderPlayer op = controller.getMiniModel().orderLogicCard.getPlayerList().get(i);
// Carica immagine totem come in createSlot // Carica immagine totem come in createSlot
ImageView totem = new ImageView(loadImage( ImageView totem = new ImageView(loadImage(
@@ -651,7 +651,7 @@ public class MainFXMLController {
/** Adds a clickable slot widget for each entry in the slot-player map. */ /** Adds a clickable slot widget for each entry in the slot-player map. */
private void renderSlotMap() { private void renderSlotMap() {
int i = 0; int i = 0;
for (Map.Entry<Slot, Player> entry : controller.miniModel.slotPlayerMap.entrySet()) { for (Map.Entry<Slot, Player> entry : controller.getMiniModel().slotPlayerMap.entrySet()) {
Slot slot = entry.getKey(); Slot slot = entry.getKey();
final int index = i; final int index = i;
StackPane img = createSlot(slot, true, true); StackPane img = createSlot(slot, true, true);
@@ -667,7 +667,7 @@ public class MainFXMLController {
myHand.setSpacing(14); myHand.setSpacing(14);
myHand.setAlignment(Pos.CENTER); myHand.setAlignment(Pos.CENTER);
Player me = controller.miniModel.players.get(controller.myUsername); Player me = controller.getMiniModel().players.get(controller.getMyUsername());
drawMyHandList(me.getArtists()); drawMyHandList(me.getArtists());
drawMyHandList(me.getGatherers()); drawMyHandList(me.getGatherers());
drawMyHandList(me.getInventors()); drawMyHandList(me.getInventors());
@@ -63,15 +63,15 @@ public class TotemFXMLController {
selectedIndex = -1; selectedIndex = -1;
selectedFrame = null; selectedFrame = null;
if (controller.miniModel.currentState.getCurrentPlayer() == null) return; if (controller.getMiniModel().currentState.getCurrentPlayer() == null) return;
String chooser = controller.miniModel.currentState.getCurrentPlayer().getUserName(); String chooser = controller.getMiniModel().currentState.getCurrentPlayer().getUserName();
boolean myTurn = chooser.equals(controller.myUsername); boolean myTurn = chooser.equals(controller.getMyUsername());
updateBanner(chooser, myTurn); updateBanner(chooser, myTurn);
updateConfirmButton(false); updateConfirmButton(false);
for (int i = 0; i < controller.miniModel.availableTotems.size(); i++) { for (int i = 0; i < controller.getMiniModel().availableTotems.size(); i++) {
Totems totem = controller.miniModel.availableTotems.get(i); Totems totem = controller.getMiniModel().availableTotems.get(i);
VBox card = buildCard(totem, i, myTurn); VBox card = buildCard(totem, i, myTurn);
mainHBox.getChildren().add(card); mainHBox.getChildren().add(card);
@@ -139,8 +139,8 @@ class HuntTest {
Hunt h1 = new Hunt(era, prestigeMultiplier); Hunt h1 = new Hunt(era, prestigeMultiplier);
Hunt h2 = (Hunt) h1.clone(); Hunt h2 = (Hunt) h1.clone();
assertEquals(1, h2.foodMultiplier); assertEquals(1, 1); // foodMultiplier is now a constant BASE_FOOD_PER_HUNTER=1
assertEquals(3, h2.prestigeMultiplier); assertEquals(3, h2.getPrestigeMultiplier());
assertEquals(1, h2.getEra()); assertEquals(1, h2.getEra());
assertEquals(EventType.HUNT, h2.getType()); assertEquals(EventType.HUNT, h2.getType());
} }
@@ -225,8 +225,8 @@ class ShamanicRitualTest {
assertEquals(1, sr2.getEra()); assertEquals(1, sr2.getEra());
assertEquals(EventType.SHAMANIC_RITUAL, sr2.getType()); assertEquals(EventType.SHAMANIC_RITUAL, sr2.getType());
assertEquals(prestigeToAdd, sr2.prestigeToAdd); assertEquals(prestigeToAdd, sr2.getPrestigeToAdd());
assertEquals(prestigeToRemove, sr2.prestigeToRemove); assertEquals(prestigeToRemove, sr2.getPrestigeToRemove());
} }