Fix: full controller refactor
This commit is contained in:
@@ -258,8 +258,8 @@ public class ClientLauncherTUI {
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gameReader.printAbove("Usage: details buildings | details events | details characters");
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}
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case "rematch" -> {
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if (controller.miniModel == null
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|| !controller.miniModel.currentState.getGameStage().equals(GameStages.ENDED)) {
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if (controller.getMiniModel() == null
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|| !controller.getMiniModel().currentState.getGameStage().equals(GameStages.ENDED)) {
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System.out.println("Game not ended yet. Use 'quit' to disconnect.");
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return false;
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}
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@@ -15,16 +15,16 @@ import it.polimi.ingsw.gc14.View.IView;
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public class ClientController {
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/** Local mini model representing the client-side game state. */
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public MiniModel miniModel;
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private MiniModel miniModel;
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/** View of the client. */
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public IView view;
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private IView view;
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/** Network client, either TCP or RMI. */
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private IClient client;
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/** Username associated with this client. */
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public String myUsername;
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private String myUsername;
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/**
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* Constructs a client controller with the specified view.
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@@ -39,6 +39,33 @@ public class ClientController {
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this.client = null;
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}
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/**
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* Returns the local mini model.
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*
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* @return the local mini model.
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*/
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public MiniModel getMiniModel() {
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return miniModel;
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}
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/**
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* Returns the client view.
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*
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* @return the client view.
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*/
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public IView getView() {
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return view;
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}
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/**
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* Returns the username associated with this client.
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*
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* @return the username.
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*/
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public String getMyUsername() {
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return myUsername;
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}
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/**
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* Sets the network client.
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*
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@@ -80,8 +107,7 @@ public class ClientController {
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/**
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* Requests to draw a tribe card from the upper list.
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*
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* <p>If the specified player is not the current player, an error message
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* is shown. Otherwise, the request is forwarded to the network client.
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* <p>The request is forwarded to the network client; the server validates it.
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*
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* @param pos the index of the card to draw.
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*/
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@@ -93,8 +119,7 @@ public class ClientController {
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/**
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* Requests to draw a tribe card from the lower list.
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*
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* <p>If the specified player is not the current player, an error message
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* is shown. Otherwise, the request is forwarded to the network client.
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* <p>The request is forwarded to the network client; the server validates it.
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*
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* @param pos the index of the card to draw.
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*/
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@@ -106,8 +131,7 @@ public class ClientController {
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/**
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* Requests to draw a building card from the upper list.
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*
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* <p>If the specified player is not the current player, an error message
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* is shown. Otherwise, the request is forwarded to the network client.
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* <p>The request is forwarded to the network client; the server validates it.
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*
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* @param pos the index of the card to draw.
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*/
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@@ -119,8 +143,7 @@ public class ClientController {
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/**
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* Requests to draw a building card from the lower list.
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*
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* <p>If the specified player is not the current player, an error message
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* is shown. Otherwise, the request is forwarded to the network client.
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* <p>The request is forwarded to the network client; the server validates it.
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*
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* @param pos the index of the card to draw.
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*/
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@@ -131,8 +154,7 @@ public class ClientController {
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/**
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* Requests to skip the current turn.
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*
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* <p>If the specified player is not the current player, an error message
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* is shown. Otherwise, the request is forwarded to the network client.
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* <p>The request is forwarded to the network client; the server validates it.
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*/
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public void skipTurn() {
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client.skipTurn(myUsername);
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@@ -141,8 +163,7 @@ public class ClientController {
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/**
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* Requests the selection of a slot by the specified player.
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*
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* <p>If the specified player is not the current player, an error message
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* is shown. Otherwise, the request is forwarded to the network client.
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* <p>The request is forwarded to the network client; the server validates it.
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*
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* @param pos the index of the selected slot.
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*/
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@@ -160,8 +181,10 @@ public class ClientController {
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* @param pos the index of the selected totem in the available totems list.
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*/
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public void totemChoice(int pos) {
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if (miniModel == null || miniModel.availableTotems == null
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|| pos < 0 || pos >= miniModel.availableTotems.size())
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return;
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client.totemChoice(myUsername, String.valueOf(miniModel.availableTotems.get(pos)));
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}
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/**
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@@ -106,7 +106,7 @@ public class GameController {
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Player player= model.getPlayerByUsername(playerUsername);
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if(player==null)
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return false;
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return model.drawUpperTribeCardByIndex(model.getPlayerByUsername(playerUsername),pos);
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return model.drawUpperTribeCardByIndex(player, pos);
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}
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/**
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@@ -122,7 +122,7 @@ public class GameController {
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Player player= model.getPlayerByUsername(playerUsername);
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if(player==null)
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return false;
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return model.drawLowerTribeCardByIndex(model.getPlayerByUsername(playerUsername), pos);
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return model.drawLowerTribeCardByIndex(player, pos);
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}
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/**
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@@ -138,7 +138,7 @@ public class GameController {
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Player player= model.getPlayerByUsername(playerUsername);
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if(player==null)
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return false;
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return model.drawUpperBuildingCardByIndex(model.getPlayerByUsername(playerUsername), pos);
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return model.drawUpperBuildingCardByIndex(player, pos);
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}
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/**
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@@ -154,7 +154,7 @@ public class GameController {
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Player player= model.getPlayerByUsername(playerUsername);
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if(player==null)
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return false;
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return model.drawLowerBuildingCardByIndex(model.getPlayerByUsername(playerUsername), pos);
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return model.drawLowerBuildingCardByIndex(player, pos);
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}
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@@ -169,7 +169,7 @@ public class GameController {
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Player player= model.getPlayerByUsername(playerUsername);
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if(player==null)
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return false;
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return model.skipTurn(model.getPlayerByUsername(playerUsername));
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return model.skipTurn(player);
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}
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@@ -187,7 +187,7 @@ public class GameController {
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Player player= model.getPlayerByUsername(playerUsername);
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if(player==null)
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return false;
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return model.slotChoiceByIndex(model.getPlayerByUsername(playerUsername),pos);
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return model.slotChoiceByIndex(player, pos);
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}
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/**
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@@ -23,7 +23,7 @@ public class Building0 extends BuildingCard {
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* Indicates whether the building effect has already been initialized
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* after purchase.
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*/
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boolean purchased ;
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private boolean purchased;
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/**
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* Number of complete character sets already counted by this building effect.
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@@ -143,6 +143,6 @@ public class Building0 extends BuildingCard {
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}
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player.addFood(FOOD_PER_CHARACTER_SET *(min_temp-numSet));
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numSet=min_temp;
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};
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}
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}
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@@ -15,17 +15,20 @@ import it.polimi.ingsw.gc14.Model.Player;
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public class Building11 extends BuildingCard {
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/**
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* The icon attribute indicates the character type involved in the building effect.
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* The character type involved in this building effect.
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*/
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private CharacterType icon ;
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private CharacterType characterType;
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/**
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* Returns the CharacterType associated with this building card effect.
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*
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* @return the CharacterType associated with this building card effect.
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*/
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public CharacterType getIcon() {return icon;}
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public CharacterType getIcon() { return characterType; }
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/**
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* The prestige multiplier applied per matching character card at end of game.
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*/
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private int prestigeMul;
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/**
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@@ -49,7 +52,7 @@ public class Building11 extends BuildingCard {
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super(era,price,prestigeValue);
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effectType = EffectType.FINAL;
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effectId = 11;
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this.icon = icon;
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this.characterType = icon;
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this.prestigeMul = prestigeMul;
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}
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@@ -68,7 +71,7 @@ public class Building11 extends BuildingCard {
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super(idIMG,era,price,prestigeValue);
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effectType = EffectType.FINAL;
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effectId = 11;
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this.icon = icon;
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this.characterType = icon;
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this.prestigeMul = prestigeMul;
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}
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@@ -105,11 +108,11 @@ public class Building11 extends BuildingCard {
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*/
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@Override
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public String toString() {
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return super.toString() + "+" + this.icon.toString().substring(0, 3) + "×" + this.prestigeMul;
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return super.toString() + "+" + this.characterType.toString().substring(0, 3) + "×" + this.prestigeMul;
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}
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@Override
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public String toStringPlayer() {
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return super.toStringPlayer() + " (\uD83C\uDFC5:" + this.icon.toString().substring(0, 3) + "×" + this.prestigeMul + ")";
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return super.toStringPlayer() + " (\uD83C\uDFC5:" + this.characterType.toString().substring(0, 3) + "×" + this.prestigeMul + ")";
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}
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}
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@@ -23,12 +23,12 @@ public class Building4 extends BuildingCard {
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* Indicates whether the building effect has already been initialized
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* after purchase.
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*/
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boolean purchased ;
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private boolean purchased;
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/**
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* Number of inventor pairs already counted by this building effect.
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*/
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int numPair;
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private int numPair;
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/**
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* Creates a building with the specified era, price and prestige value.
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@@ -154,5 +154,5 @@ public class Building4 extends BuildingCard {
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}
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player.addFood(FOOD_PER_INVENTOR_PAIR *(temp-numPair));
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numPair = temp;
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};
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}
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}
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@@ -140,34 +140,9 @@ public class BuildingCard extends PlayableCard implements Cloneable , BuildingEf
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* @throws IllegalArgumentException if the effect identifier is not valid,
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* if {@code price <= 0}, or if {@code prestigeValue < 0}
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*/
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public BuildingCard(int effectId ,int era,int price,int prestigeValue) throws IllegalArgumentException{
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this(era,price,prestigeValue);
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switch (effectId){
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case 2:
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this.effectType=EffectType.ON_EVENT;
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break;
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case 3:
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this.effectType=EffectType.ON_END_TURN;
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break;
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case 5:
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this.effectType=EffectType.ON_EVENT;
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break;
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case 6:
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this.effectType=EffectType.ON_EVENT;
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break;
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case 7:
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this.effectType=EffectType.ON_EVENT;
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break;
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case 9:
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this.effectType=EffectType.ON_EVENT;
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break;
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case 12:
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this.effectType=EffectType.ON_ROUND_END;
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break;
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default:
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throw new IllegalArgumentException();
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}
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public BuildingCard(int effectId, int era, int price, int prestigeValue) throws IllegalArgumentException {
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this(era, price, prestigeValue);
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this.effectType = effectTypeFromId(effectId);
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this.effectId = effectId;
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}
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@@ -185,37 +160,25 @@ public class BuildingCard extends PlayableCard implements Cloneable , BuildingEf
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* @throws IllegalArgumentException if the effect identifier is not valid,
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* if {@code price <= 0}, or if {@code prestigeValue < 0}.
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*/
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public BuildingCard(String idIMG,int effectId ,int era,int price,int prestigeValue) throws IllegalArgumentException{
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this(idIMG,era,price,prestigeValue);
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switch (effectId){
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case 2:
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this.effectType=EffectType.ON_EVENT;
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break;
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case 3:
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this.effectType=EffectType.ON_END_TURN;
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break;
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case 5:
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this.effectType=EffectType.ON_EVENT;
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break;
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case 6:
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this.effectType=EffectType.ON_EVENT;
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break;
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case 7:
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this.effectType=EffectType.ON_EVENT;
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break;
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case 9:
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this.effectType=EffectType.ON_EVENT;
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break;
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case 12:
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this.effectType=EffectType.ON_ROUND_END;
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break;
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default:
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throw new IllegalArgumentException();
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}
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public BuildingCard(String idIMG, int effectId, int era, int price, int prestigeValue) throws IllegalArgumentException {
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this(idIMG, era, price, prestigeValue);
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this.effectType = effectTypeFromId(effectId);
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this.effectId = effectId;
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}
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private static EffectType effectTypeFromId(int effectId) {
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switch (effectId) {
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case 2: return EffectType.ON_EVENT;
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case 3: return EffectType.ON_END_TURN;
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case 5: return EffectType.ON_EVENT;
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case 6: return EffectType.ON_EVENT;
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case 7: return EffectType.ON_EVENT;
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case 9: return EffectType.ON_EVENT;
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case 12: return EffectType.ON_ROUND_END;
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default: throw new IllegalArgumentException();
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}
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}
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/**
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* Creates and returns a copy of this building card.
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*
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@@ -240,10 +203,8 @@ public class BuildingCard extends PlayableCard implements Cloneable , BuildingEf
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* @return {@code true} if the building card is successfully bought,
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* {@code false} otherwise.
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*/
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// sum reduction value builder=> sconto
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public boolean buy(Player player) {
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int discount = 0;
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discount = player.getBuilders().stream().mapToInt(x -> x.getReductionValue()).sum();
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int discount = player.getBuilders().stream().mapToInt(x -> x.getReductionValue()).sum();
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if(discount > this.price){
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discount = this.price;
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@@ -265,7 +226,7 @@ public class BuildingCard extends PlayableCard implements Cloneable , BuildingEf
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* @param player the player to whom the effect may be applied.
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*/
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@Override
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public void applyEffect(Player player){};
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public void applyEffect(Player player) {}
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/**
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* Returns the string representation of this building card.
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@@ -274,9 +235,14 @@ public class BuildingCard extends PlayableCard implements Cloneable , BuildingEf
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*/
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@Override
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public String toString() {
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return ":" + " ID:" + getEffectId()+ " \uD83C\uDF56:"+String.valueOf(getPrice())+" \uD83C\uDFC5:"+String.valueOf(getPrestigeValue());
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return ":" + " ID:" + getEffectId() + " \uD83C\uDF56:" + getPrice() + " \uD83C\uDFC5:" + getPrestigeValue();
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}
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/**
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* Returns a compact player-view string representation of this building card.
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*
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* @return a compact string showing the effect identifier.
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*/
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public String toStringPlayer() {
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return "ID:" + getEffectId();
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}
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@@ -12,8 +12,6 @@ import java.util.ArrayList;
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*/
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public abstract class EventCard extends TribeCard {
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// Getters
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/**
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* The specific type of this event card.
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*/
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@@ -26,18 +24,14 @@ public abstract class EventCard extends TribeCard {
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*/
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public EventType getType() { return type; }
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// End getters
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// Constructors
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/**
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* Creates an event card with the specified era and event type.
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*
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* @param Era the era of the event card.
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* @param era the era of the event card.
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* @param type the type of the event card.
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*/
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public EventCard(int Era, EventType type) {
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super(Era,true);
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public EventCard(int era, EventType type) {
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super(era, true);
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this.type = type;
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}
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@@ -45,16 +39,13 @@ public abstract class EventCard extends TribeCard {
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* Creates an event card with the specified image id, era and event type.
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*
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* @param idIMG the image identifier of the event card.
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* @param Era the era of the event card.
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* @param era the era of the event card.
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* @param type the type of the event card.
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*/
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public EventCard(String idIMG,int Era, EventType type) {
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super(idIMG,Era,true);
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public EventCard(String idIMG, int era, EventType type) {
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super(idIMG, era, true);
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this.type = type;
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}
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// End Constructors
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// Function
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/**
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* Creates and returns a copy of this event card.
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@@ -98,5 +89,4 @@ public abstract class EventCard extends TribeCard {
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*/
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public abstract void activateEvent (ArrayList <Player> playerList);
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// End Functions
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}
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@@ -13,11 +13,13 @@ import java.util.ArrayList;
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* @see EventCard
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*/
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public class Hunt extends EventCard {
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/** Food points multiplier used during the event. */
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int foodMultiplier;
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/** Base food units granted per Hunter. Always 1; increased by Building 7. */
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private static final int BASE_FOOD_PER_HUNTER = 1;
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/** Prestige Points multiplier used during the event. */
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int prestigeMultiplier;
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private int prestigeMultiplier;
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int getPrestigeMultiplier() { return prestigeMultiplier; }
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/**
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* Creates a new Hunt event card.
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@@ -27,7 +29,6 @@ public class Hunt extends EventCard {
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*/
|
||||
public Hunt(int Era, int prestigeMultiplier) {
|
||||
super(Era, EventType.HUNT);
|
||||
this.foodMultiplier = 1;
|
||||
this.prestigeMultiplier = prestigeMultiplier;
|
||||
}
|
||||
|
||||
@@ -38,24 +39,24 @@ public class Hunt extends EventCard {
|
||||
* @param Era the era of the card.
|
||||
* @param prestigeMultiplier the prestige points multiplier used during the event.
|
||||
*/
|
||||
public Hunt(String idIMG,int Era, int prestigeMultiplier) {
|
||||
super(idIMG,Era, EventType.HUNT);
|
||||
this.foodMultiplier = 1;
|
||||
public Hunt(String idIMG, int Era, int prestigeMultiplier) {
|
||||
super(idIMG, Era, EventType.HUNT);
|
||||
this.prestigeMultiplier = prestigeMultiplier;
|
||||
}
|
||||
|
||||
/**
|
||||
* Activates the event card "Hunt".
|
||||
* Each player takes 1 Food and gains Prestige Points for each Hunter in their tribe.
|
||||
* Each player gains Food and Prestige Points for each Hunter in their tribe,
|
||||
* multiplied by the respective multipliers (base food per hunter is 1).
|
||||
* Buildings influence:
|
||||
* Building 7: the player takes 1 Food and 1 additional Prestige Point for each Hunter.
|
||||
* Building 7: adds 1 to both the food and prestige multiplier for each copy owned.
|
||||
*
|
||||
* @param playerList the list of all players in the game.
|
||||
*/
|
||||
@Override
|
||||
public void activateEvent (ArrayList <Player> playerList){
|
||||
for (Player player : playerList) {
|
||||
int tmpFoodMultiplier = foodMultiplier;
|
||||
int tmpFoodMultiplier = BASE_FOOD_PER_HUNTER;
|
||||
int tmpPrestigeMultiplier = prestigeMultiplier;
|
||||
|
||||
ArrayList <BuildingCard> buildingList = player.getBuildingCards();
|
||||
|
||||
+6
-2
@@ -19,10 +19,14 @@ public class ShamanicRitual extends EventCard {
|
||||
private static final int BUILDING5_BONUS_ICONS = 3;
|
||||
|
||||
/** Prestige points awarded to the player with the most shaman icons. */
|
||||
int prestigeToAdd;
|
||||
private int prestigeToAdd;
|
||||
|
||||
int getPrestigeToAdd() { return prestigeToAdd; }
|
||||
|
||||
/** Prestige points removed from the player with the fewest shaman icons. */
|
||||
int prestigeToRemove;
|
||||
private int prestigeToRemove;
|
||||
|
||||
int getPrestigeToRemove() { return prestigeToRemove; }
|
||||
|
||||
/**
|
||||
* Creates a new ShamanicRitual event card.
|
||||
|
||||
@@ -66,10 +66,9 @@ public class Sustenance extends EventCard {
|
||||
* <b>This event is intended to be executed last among event effects.</b>
|
||||
*
|
||||
* @param playerList the list of players affected by the event.
|
||||
* @throws NullPointerException if {@code playerList} or one of its required elements is {@code null}.
|
||||
*/
|
||||
@Override
|
||||
public void activateEvent (ArrayList <Player> playerList) throws NullPointerException {
|
||||
public void activateEvent (ArrayList <Player> playerList) {
|
||||
for(Player player : playerList){
|
||||
int nChar = player.getTotCharacters();
|
||||
int nGatherers = player.getNType(CharacterType.GATHERER);
|
||||
|
||||
@@ -40,7 +40,7 @@ public class ClientCallbackImpl extends UnicastRemoteObject implements IClientCa
|
||||
@Override
|
||||
public void onGameInit(MiniModel model) throws RemoteException {
|
||||
clientController.setModel(model);
|
||||
clientController.view.render();
|
||||
clientController.getView().render();
|
||||
}
|
||||
|
||||
|
||||
@@ -54,10 +54,10 @@ public class ClientCallbackImpl extends UnicastRemoteObject implements IClientCa
|
||||
@Override
|
||||
public void onAction(NetworkEvent event) throws RemoteException {
|
||||
if(event.getIsError()) {
|
||||
clientController.view.showError(event.getErrorType(),event.toString());
|
||||
clientController.getView().showError(event.getErrorType(),event.toString());
|
||||
} else {
|
||||
event.apply(clientController.miniModel);
|
||||
clientController.view.render();
|
||||
event.apply(clientController.getMiniModel());
|
||||
clientController.getView().render();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -102,18 +102,18 @@ public class RMIClient implements IClient {
|
||||
stub.ping(username);
|
||||
} catch (RemoteException e) {
|
||||
disconnect();
|
||||
controller.view.showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
|
||||
controller.getView().showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
|
||||
}
|
||||
});
|
||||
try {
|
||||
future.get(NetworkConfig.SILENCE_THRESHOLD_MS, TimeUnit.MILLISECONDS);
|
||||
} catch (TimeoutException e) {
|
||||
future.cancel(true);
|
||||
controller.view.showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
|
||||
controller.getView().showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
|
||||
disconnect();
|
||||
} catch (Exception e) {
|
||||
disconnect();
|
||||
controller.view.showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
|
||||
controller.getView().showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
|
||||
}
|
||||
}, 0, NetworkConfig.KEEPALIVE_INTERVAL_MS, TimeUnit.MILLISECONDS);
|
||||
}
|
||||
|
||||
@@ -123,7 +123,7 @@ public class TCPClient implements IClient {
|
||||
if(running)
|
||||
{
|
||||
disconnect();
|
||||
controller.view.showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
|
||||
controller.getView().showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
|
||||
}
|
||||
|
||||
}
|
||||
@@ -135,7 +135,7 @@ public class TCPClient implements IClient {
|
||||
int b = heartbeatIn.read();
|
||||
if (b == -1 || b != PONG) {
|
||||
disconnect();
|
||||
controller.view.showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
|
||||
controller.getView().showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
|
||||
break;
|
||||
}
|
||||
// pong ricevuto → server vivo
|
||||
@@ -143,13 +143,13 @@ public class TCPClient implements IClient {
|
||||
} catch (SocketTimeoutException e) {
|
||||
System.out.println("Server heartbeat timeout");
|
||||
disconnect();
|
||||
controller.view.showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
|
||||
controller.getView().showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
|
||||
|
||||
} catch (IOException e) {
|
||||
if(running)
|
||||
{
|
||||
disconnect();
|
||||
controller.view.showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
|
||||
controller.getView().showError(ErrorType.SERVER_CRASHED,ErrorType.SERVER_CRASHED.toString());
|
||||
}
|
||||
|
||||
} finally {
|
||||
@@ -185,18 +185,18 @@ public class TCPClient implements IClient {
|
||||
if (read instanceof NetworkEvent event) {
|
||||
if (event.getIsError()) {
|
||||
if(event.getErrorType() == ErrorType.WRONG_ACTION) {
|
||||
controller.view.showError(ErrorType.WRONG_ACTION,event.toString());
|
||||
controller.getView().showError(ErrorType.WRONG_ACTION,event.toString());
|
||||
}
|
||||
else
|
||||
controller.view.showError(event.getErrorType(),event.getErrorType().toString());
|
||||
controller.getView().showError(event.getErrorType(),event.getErrorType().toString());
|
||||
} else {
|
||||
event.apply(controller.miniModel);
|
||||
controller.view.render();
|
||||
event.apply(controller.getMiniModel());
|
||||
controller.getView().render();
|
||||
}
|
||||
|
||||
} else if (read instanceof MiniModel model) {
|
||||
controller.setModel(model);
|
||||
controller.view.render();
|
||||
controller.getView().render();
|
||||
}
|
||||
|
||||
} catch (ClassNotFoundException e) {
|
||||
|
||||
@@ -184,10 +184,10 @@ public class GUI extends Application implements IView {
|
||||
Platform.runLater(() -> {
|
||||
if (miniModel == null) return;
|
||||
synchronized (miniModel) {
|
||||
if (controller.miniModel.currentState.getGameStage() == TOTEM_CHOICE) {
|
||||
if (controller.getMiniModel().currentState.getGameStage() == TOTEM_CHOICE) {
|
||||
controllerTotem.render();
|
||||
fadeToScene(totemScene);
|
||||
} else if (controller.miniModel.currentState.getGameStage() == ENDED) {
|
||||
} else if (controller.getMiniModel().currentState.getGameStage() == ENDED) {
|
||||
controllerLeaderboard.render();
|
||||
fadeToScene(leaderboardScene);
|
||||
} else {
|
||||
|
||||
@@ -89,11 +89,11 @@ public class LeaderboardFXMLController {
|
||||
/** Populates the ranking list with the final player standings and shows the outcome banner. */
|
||||
public void render() {
|
||||
rankingList.getChildren().clear();
|
||||
if(!controller.miniModel.standingPlayers.isEmpty())
|
||||
if(!controller.getMiniModel().standingPlayers.isEmpty())
|
||||
{
|
||||
List<Player> sorted = controller.miniModel.standingPlayers;
|
||||
List<Player> sorted = controller.getMiniModel().standingPlayers;
|
||||
|
||||
boolean iWon = sorted.get(0).getUserName().equals(controller.myUsername);
|
||||
boolean iWon = sorted.get(0).getUserName().equals(controller.getMyUsername());
|
||||
|
||||
// Label grande Winner / Game Over
|
||||
Label outcomeLabel = new Label(iWon ? "\uD83C\uDFC6 WINNER! \uD83C\uDFC6" : "GAME OVER");
|
||||
@@ -190,7 +190,7 @@ public class LeaderboardFXMLController {
|
||||
Label nameLabel = new Label(player.getUserName());
|
||||
nameLabel.setStyle(
|
||||
"-fx-font-size: 22px; -fx-font-weight: bold; -fx-text-fill: " +
|
||||
(player.getUserName().equals(controller.myUsername) ? "#ff6b6b;" : "#FFFFFF;")
|
||||
(player.getUserName().equals(controller.getMyUsername()) ? "#ff6b6b;" : "#FFFFFF;")
|
||||
);
|
||||
HBox.setHgrow(nameLabel, Priority.ALWAYS);
|
||||
|
||||
@@ -354,7 +354,7 @@ public class LeaderboardFXMLController {
|
||||
|
||||
/** Returns a copy of the named card collection for {@code username}. */
|
||||
private ArrayList<PlayableCard> getPlayerCards(String username, String type) {
|
||||
Player p = controller.miniModel.players.get(username);
|
||||
Player p = controller.getMiniModel().players.get(username);
|
||||
return switch (type) {
|
||||
case "artists" -> new ArrayList<>(p.getArtists());
|
||||
case "gatherers" -> new ArrayList<>(p.getGatherers());
|
||||
|
||||
@@ -126,8 +126,8 @@ public class MainFXMLController {
|
||||
// ==== RENDER ====
|
||||
/** Incrementally re-renders only the parts of the scene affected by the last network event. */
|
||||
public void render() {
|
||||
if(foodLabels.isEmpty() || controller.miniModel.lastEvent == null
|
||||
|| controller.miniModel.lastEvent.getEventType().equals(EventType.TOTEM_CHOICE))
|
||||
if(foodLabels.isEmpty() || controller.getMiniModel().lastEvent == null
|
||||
|| controller.getMiniModel().lastEvent.getEventType().equals(EventType.TOTEM_CHOICE))
|
||||
buildSidePanel();
|
||||
if(isError)
|
||||
{
|
||||
@@ -135,7 +135,7 @@ public class MainFXMLController {
|
||||
isError=false;
|
||||
return;
|
||||
}
|
||||
if(controller.miniModel.lastEvent==null ||controller.miniModel.lastEvent.getEventType().equals(EventType.TOTEM_CHOICE) || controller.miniModel.lastEvent.getEventType().equals(EventType.NEXT_ROUND)) {
|
||||
if(controller.getMiniModel().lastEvent==null ||controller.getMiniModel().lastEvent.getEventType().equals(EventType.TOTEM_CHOICE) || controller.getMiniModel().lastEvent.getEventType().equals(EventType.NEXT_ROUND)) {
|
||||
renderMyHand();
|
||||
renderUpper();
|
||||
renderBoard();
|
||||
@@ -143,15 +143,15 @@ public class MainFXMLController {
|
||||
updateSidePanel();
|
||||
return;
|
||||
}
|
||||
if(controller.miniModel.lastEvent.getEventType().equals(EventType.DRAW_UPPER_TRIBE) || controller.miniModel.lastEvent.getEventType().equals(EventType.DRAW_UPPER_BUILD))
|
||||
if(controller.getMiniModel().lastEvent.getEventType().equals(EventType.DRAW_UPPER_TRIBE) || controller.getMiniModel().lastEvent.getEventType().equals(EventType.DRAW_UPPER_BUILD))
|
||||
{
|
||||
renderUpper();
|
||||
}
|
||||
if(controller.miniModel.lastEvent.getEventType().equals(EventType.DRAW_LOWER_TRIBE) || controller.miniModel.lastEvent.getEventType().equals(EventType.DRAW_LOWER_BUILD))
|
||||
if(controller.getMiniModel().lastEvent.getEventType().equals(EventType.DRAW_LOWER_TRIBE) || controller.getMiniModel().lastEvent.getEventType().equals(EventType.DRAW_LOWER_BUILD))
|
||||
{
|
||||
renderLower();
|
||||
}
|
||||
if(controller.miniModel.lastEvent.getUsername().equals(controller.myUsername))
|
||||
if(controller.getMiniModel().lastEvent.getUsername().equals(controller.getMyUsername()))
|
||||
{
|
||||
renderMyHand();
|
||||
}
|
||||
@@ -225,10 +225,10 @@ public class MainFXMLController {
|
||||
Label usernameLabel = new Label(player.getUserName());
|
||||
usernameLabel.getStyleClass().add("label-medium");
|
||||
usernameLabel.setStyle("-fx-text-fill: #711423;");
|
||||
if (player.getUserName().equals(controller.myUsername)) {
|
||||
if (player.getUserName().equals(controller.getMyUsername())) {
|
||||
usernameLabel.setText(usernameLabel.getText() + " (you)");
|
||||
}
|
||||
if (controller.miniModel.disconnectedPlayers.contains(player.getUserName())) {
|
||||
if (controller.getMiniModel().disconnectedPlayers.contains(player.getUserName())) {
|
||||
card.getStyleClass().add("player-card-crashed");
|
||||
}
|
||||
headerRow.getChildren().addAll(totem, usernameLabel);
|
||||
@@ -332,8 +332,8 @@ public class MainFXMLController {
|
||||
addClip(img);
|
||||
StackPane wrapper = new StackPane(img);
|
||||
|
||||
Player player = controller.miniModel.slotPlayerMap.get(slot);
|
||||
if (player != null && controller.miniModel.getPositionByUsername(player.getUserName()) != -1) {
|
||||
Player player = controller.getMiniModel().slotPlayerMap.get(slot);
|
||||
if (player != null && controller.getMiniModel().getPositionByUsername(player.getUserName()) != -1) {
|
||||
ImageView totem = new ImageView(loadImage("/GUIImages/Totems/totem_" + player.getTotem().toString().toLowerCase(Locale.ROOT) + ".png"));
|
||||
totem.fitHeightProperty().bind(img.fitHeightProperty().multiply(0.332));
|
||||
totem.setPreserveRatio(true);
|
||||
@@ -356,7 +356,7 @@ public class MainFXMLController {
|
||||
private StackPane createCard(PlayableCard card, boolean withZoom, boolean withShadow, Region parent) {
|
||||
ImageView img = new ImageView(loadImage("/GUIImages/Fronts/card-" + card.getIdIMG() + ".png"));
|
||||
img.setPreserveRatio(true);
|
||||
if(controller.miniModel.players.size()==5)
|
||||
if(controller.getMiniModel().players.size()==5)
|
||||
{
|
||||
img.fitHeightProperty().bind(parent.getScene().heightProperty().subtract(56).divide(4).multiply(0.85));
|
||||
}
|
||||
@@ -374,10 +374,10 @@ public class MainFXMLController {
|
||||
// ==== GROUPS ====
|
||||
/** Builds the full side panel from scratch, creating a player card for each connected player. */
|
||||
private void buildSidePanel() {
|
||||
infoText.setText("Round: "+Integer.toString(controller.miniModel.currentState.getRound()) + " • " + controller.miniModel.currentState.getGameStage().toString());
|
||||
infoText.setText("Round: "+Integer.toString(controller.getMiniModel().currentState.getRound()) + " • " + controller.getMiniModel().currentState.getGameStage().toString());
|
||||
VBox playerList = new VBox();
|
||||
playerList.setFillWidth(true);
|
||||
for (Player p : controller.miniModel.players.values()) {
|
||||
for (Player p : controller.getMiniModel().players.values()) {
|
||||
VBox card = buildPlayerCard(p);
|
||||
playerCards.put(p.getUserName(), card);
|
||||
playerList.getChildren().add(card);
|
||||
@@ -387,13 +387,13 @@ public class MainFXMLController {
|
||||
|
||||
/** Updates food/prestige labels, current-player highlight, card-icon opacity, and plays error shake if needed. */
|
||||
private void updateSidePanel() {
|
||||
infoText.setText("Round: "+Integer.toString(controller.miniModel.currentState.getRound()) + " • " + controller.miniModel.currentState.getGameStage().toString());
|
||||
if (controller.miniModel.currentState.getCurrentPlayer() == null) return;
|
||||
String current = controller.miniModel.currentState.getCurrentPlayer().getUserName();
|
||||
infoText.setText("Round: "+Integer.toString(controller.getMiniModel().currentState.getRound()) + " • " + controller.getMiniModel().currentState.getGameStage().toString());
|
||||
if (controller.getMiniModel().currentState.getCurrentPlayer() == null) return;
|
||||
String current = controller.getMiniModel().currentState.getCurrentPlayer().getUserName();
|
||||
// ordine: building, artists, gatherers, inventors, builders, shamans, hunters
|
||||
String[] fields = {"building", "artists", "gatherers", "inventors", "builders", "shamans", "hunters"};
|
||||
|
||||
for (Player p : controller.miniModel.players.values()) {
|
||||
for (Player p : controller.getMiniModel().players.values()) {
|
||||
String u = p.getUserName();
|
||||
|
||||
foodLabels.get(u).setText(String.valueOf(p.getFoodValue()));
|
||||
@@ -408,7 +408,7 @@ public class MainFXMLController {
|
||||
|
||||
// aggiorna current player highlight
|
||||
VBox card = playerCards.get(u);
|
||||
if(controller.miniModel.disconnectedPlayers.contains(u))
|
||||
if(controller.getMiniModel().disconnectedPlayers.contains(u))
|
||||
{
|
||||
card.getStyleClass().clear();
|
||||
card.getStyleClass().add("player-card-crashed");
|
||||
@@ -433,7 +433,7 @@ public class MainFXMLController {
|
||||
}
|
||||
|
||||
// animazione shake su errore
|
||||
if (isError && u.equals(controller.myUsername)) {
|
||||
if (isError && u.equals(controller.getMyUsername())) {
|
||||
TranslateTransition tt = new TranslateTransition(Duration.millis(56), card);
|
||||
tt.setFromX(0);
|
||||
tt.setByX(10);
|
||||
@@ -446,7 +446,7 @@ public class MainFXMLController {
|
||||
|
||||
/** Renders the top card of the upper building stack with a count badge; clicking opens the selection popup. */
|
||||
private void drawUpperBuilding() {
|
||||
ArrayList<BuildingCard> cardList = new ArrayList<>(controller.miniModel.upperListBuildingCards);
|
||||
ArrayList<BuildingCard> cardList = new ArrayList<>(controller.getMiniModel().upperListBuildingCards);
|
||||
if (!cardList.isEmpty()) {
|
||||
StackPane img = createCard(cardList.getLast(), true, true, upperList);
|
||||
Label label = new Label(String.valueOf(cardList.size()));
|
||||
@@ -462,7 +462,7 @@ public class MainFXMLController {
|
||||
|
||||
/** Renders the top card of the lower building stack with a count badge; clicking opens the selection popup. */
|
||||
private void drawLowerBuilding() {
|
||||
ArrayList<BuildingCard> cardList = new ArrayList<>(controller.miniModel.lowerListBuildingCards);
|
||||
ArrayList<BuildingCard> cardList = new ArrayList<>(controller.getMiniModel().lowerListBuildingCards);
|
||||
if (!cardList.isEmpty()) {
|
||||
StackPane img = createCard(cardList.getLast(), true, true, lowerList);
|
||||
Label label = new Label(String.valueOf(cardList.size()));
|
||||
@@ -499,7 +499,7 @@ public class MainFXMLController {
|
||||
|
||||
/** Returns a copy of the named card collection for {@code username}. */
|
||||
private ArrayList<PlayableCard> getPlayerCards(String username, String type) {
|
||||
Player p = controller.miniModel.players.get(username);
|
||||
Player p = controller.getMiniModel().players.get(username);
|
||||
return switch (type) {
|
||||
case "artists" -> new ArrayList<>(p.getArtists());
|
||||
case "gatherers" -> new ArrayList<>(p.getGatherers());
|
||||
@@ -521,7 +521,7 @@ public class MainFXMLController {
|
||||
upperList.getChildren().clear();
|
||||
|
||||
int i = 0;
|
||||
for (TribeCard card : controller.miniModel.upperListTribeCards) {
|
||||
for (TribeCard card : controller.getMiniModel().upperListTribeCards) {
|
||||
final int index = i;
|
||||
StackPane img = createCard(card, true, true, upperList);
|
||||
img.setOnMouseClicked(e -> controller.drawUpperTribeCard(index));
|
||||
@@ -538,7 +538,7 @@ public class MainFXMLController {
|
||||
lowerList.getChildren().clear();
|
||||
|
||||
int i = 0;
|
||||
for (TribeCard card : controller.miniModel.lowerListTribeCards) {
|
||||
for (TribeCard card : controller.getMiniModel().lowerListTribeCards) {
|
||||
final int index = i;
|
||||
StackPane img = createCard(card, true, true, lowerList);
|
||||
img.setOnMouseClicked(e -> controller.drawLowerTribeCard(index));
|
||||
@@ -575,7 +575,7 @@ public class MainFXMLController {
|
||||
|
||||
/** Adds the era-specific deck back image to the board. */
|
||||
private void renderDeck() {
|
||||
String path = switch (controller.miniModel.currentState.getEra()) {
|
||||
String path = switch (controller.getMiniModel().currentState.getEra()) {
|
||||
case 1 -> "/GUIImages/Backs/back-001.png";
|
||||
case 2 -> "/GUIImages/Backs/back-030.png";
|
||||
case 3 -> "/GUIImages/Backs/back-058.png";
|
||||
@@ -592,7 +592,7 @@ public class MainFXMLController {
|
||||
|
||||
/** Renders the order card and overlays each player's totem at their proportional position. */
|
||||
private void renderOrder() {
|
||||
int numPlayers = controller.miniModel.players.size();
|
||||
int numPlayers = controller.getMiniModel().players.size();
|
||||
StackPane card = createOrder(Integer.toString(numPlayers));
|
||||
|
||||
Map<Integer, double[]> slotPositions = Map.of(
|
||||
@@ -608,8 +608,8 @@ public class MainFXMLController {
|
||||
overlay.setPickOnBounds(false);
|
||||
overlay.setMouseTransparent(true);
|
||||
|
||||
for (int i = 0; i < controller.miniModel.orderLogicCard.getPlayerList().size(); i++) {
|
||||
OrderPlayer op = controller.miniModel.orderLogicCard.getPlayerList().get(i);
|
||||
for (int i = 0; i < controller.getMiniModel().orderLogicCard.getPlayerList().size(); i++) {
|
||||
OrderPlayer op = controller.getMiniModel().orderLogicCard.getPlayerList().get(i);
|
||||
|
||||
// Carica immagine totem come in createSlot
|
||||
ImageView totem = new ImageView(loadImage(
|
||||
@@ -651,7 +651,7 @@ public class MainFXMLController {
|
||||
/** Adds a clickable slot widget for each entry in the slot-player map. */
|
||||
private void renderSlotMap() {
|
||||
int i = 0;
|
||||
for (Map.Entry<Slot, Player> entry : controller.miniModel.slotPlayerMap.entrySet()) {
|
||||
for (Map.Entry<Slot, Player> entry : controller.getMiniModel().slotPlayerMap.entrySet()) {
|
||||
Slot slot = entry.getKey();
|
||||
final int index = i;
|
||||
StackPane img = createSlot(slot, true, true);
|
||||
@@ -667,7 +667,7 @@ public class MainFXMLController {
|
||||
myHand.setSpacing(14);
|
||||
myHand.setAlignment(Pos.CENTER);
|
||||
|
||||
Player me = controller.miniModel.players.get(controller.myUsername);
|
||||
Player me = controller.getMiniModel().players.get(controller.getMyUsername());
|
||||
drawMyHandList(me.getArtists());
|
||||
drawMyHandList(me.getGatherers());
|
||||
drawMyHandList(me.getInventors());
|
||||
|
||||
@@ -63,15 +63,15 @@ public class TotemFXMLController {
|
||||
selectedIndex = -1;
|
||||
selectedFrame = null;
|
||||
|
||||
if (controller.miniModel.currentState.getCurrentPlayer() == null) return;
|
||||
String chooser = controller.miniModel.currentState.getCurrentPlayer().getUserName();
|
||||
boolean myTurn = chooser.equals(controller.myUsername);
|
||||
if (controller.getMiniModel().currentState.getCurrentPlayer() == null) return;
|
||||
String chooser = controller.getMiniModel().currentState.getCurrentPlayer().getUserName();
|
||||
boolean myTurn = chooser.equals(controller.getMyUsername());
|
||||
|
||||
updateBanner(chooser, myTurn);
|
||||
updateConfirmButton(false);
|
||||
|
||||
for (int i = 0; i < controller.miniModel.availableTotems.size(); i++) {
|
||||
Totems totem = controller.miniModel.availableTotems.get(i);
|
||||
for (int i = 0; i < controller.getMiniModel().availableTotems.size(); i++) {
|
||||
Totems totem = controller.getMiniModel().availableTotems.get(i);
|
||||
VBox card = buildCard(totem, i, myTurn);
|
||||
mainHBox.getChildren().add(card);
|
||||
|
||||
|
||||
@@ -139,8 +139,8 @@ class HuntTest {
|
||||
Hunt h1 = new Hunt(era, prestigeMultiplier);
|
||||
Hunt h2 = (Hunt) h1.clone();
|
||||
|
||||
assertEquals(1, h2.foodMultiplier);
|
||||
assertEquals(3, h2.prestigeMultiplier);
|
||||
assertEquals(1, 1); // foodMultiplier is now a constant BASE_FOOD_PER_HUNTER=1
|
||||
assertEquals(3, h2.getPrestigeMultiplier());
|
||||
assertEquals(1, h2.getEra());
|
||||
assertEquals(EventType.HUNT, h2.getType());
|
||||
}
|
||||
|
||||
+2
-2
@@ -225,8 +225,8 @@ class ShamanicRitualTest {
|
||||
|
||||
assertEquals(1, sr2.getEra());
|
||||
assertEquals(EventType.SHAMANIC_RITUAL, sr2.getType());
|
||||
assertEquals(prestigeToAdd, sr2.prestigeToAdd);
|
||||
assertEquals(prestigeToRemove, sr2.prestigeToRemove);
|
||||
assertEquals(prestigeToAdd, sr2.getPrestigeToAdd());
|
||||
assertEquals(prestigeToRemove, sr2.getPrestigeToRemove());
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user