Add: Game.EndGameForFeit and Players Standing
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@@ -29,6 +29,11 @@ import java.util.stream.Stream;
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*/
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*/
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public class Game implements Serializable {
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public class Game implements Serializable {
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private ArrayList<Player> playerStanding;
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public List<Player> getPlayerStanding() {
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return playerStanding;
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}
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/**
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/**
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* Returns the list of players participating in the game.
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* Returns the list of players participating in the game.
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*
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*
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@@ -950,6 +955,9 @@ public class Game implements Serializable {
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forEach(x -> x.applyEffect(p))
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forEach(x -> x.applyEffect(p))
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);
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);
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currentState.GameStageUpdate(GameStages.ENDED);
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currentState.GameStageUpdate(GameStages.ENDED);
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playerStanding=new ArrayList<>(playersList);
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playersList.sort((x,y)->x.getPrestigeValue()==y.getPrestigeValue()?Integer.compare(x.getFoodValue(),y.getFoodValue()):Integer.compare(x.getPrestigeValue(),y.getPrestigeValue()));
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}
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}
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/**
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/**
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@@ -984,5 +992,13 @@ public class Game implements Serializable {
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return true;
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return true;
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}
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}
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public void EndGameForFeit(Player winner) {
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currentState.GameStageUpdate(GameStages.ENDED);
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playerStanding=new ArrayList<>(playersList);
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playerStanding.remove(winner);
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playersList.sort((x,y)->x.getPrestigeValue()==y.getPrestigeValue()?Integer.compare(x.getFoodValue(),y.getFoodValue()):Integer.compare(x.getPrestigeValue(),y.getPrestigeValue()));
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playersList.addLast(winner);
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}
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}
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}
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