Added: Leaderboard FXML Scene

This commit is contained in:
rubenpirreram
2026-05-16 00:52:28 +02:00
parent 8a8a635db7
commit 571da6552d
4 changed files with 405 additions and 1 deletions
@@ -1,6 +1,7 @@
package it.polimi.ingsw.gc14.View.GUI;
import it.polimi.ingsw.gc14.Controller.ClientController;
import it.polimi.ingsw.gc14.Model.GamePackage.GameStages;
import it.polimi.ingsw.gc14.Model.MiniModel;
import it.polimi.ingsw.gc14.Network.NetworkEvent;
import it.polimi.ingsw.gc14.View.GUI.LoginFXMLController;
@@ -32,6 +33,11 @@ public class GUI extends Application implements IView {
MainFXMLController controllerMain;
MiniModel miniModel;
FXMLLoader loaderLeaderboard;
Scene leaderboardScene;
LeaderboardFXMLController controllerLeaderboard;
private ClientController controller;
public GUI(Stage stage) {
@@ -58,6 +64,12 @@ public class GUI extends Application implements IView {
controllerMain.setController(controller);
return controllerMain;
});
loaderLeaderboard = new FXMLLoader(getClass().getResource("/GUIScene/standing.fxml"));
leaderboardScene = new Scene(loaderLeaderboard.load());
controllerLeaderboard = loaderLeaderboard.getController();
controllerLeaderboard.setController(controller);
mainScene = new Scene(loaderMain.load());
controllerMain = loaderMain.getController();
@@ -86,7 +98,12 @@ public class GUI extends Application implements IView {
if (controller.miniModel.currentState.getGameStage() == TOTEM_CHOICE) {
controllerTotem.render();
primaryStage.setScene(totemScene);
} else {
}
else if (controller.miniModel.currentState.getGameStage() == GameStages.ENDED) {
controllerLeaderboard.render();
primaryStage.setScene(leaderboardScene);
primaryStage.setFullScreen(true);
}else {
controllerMain.render(event);
primaryStage.setScene(mainScene);
}
@@ -0,0 +1,357 @@
package it.polimi.ingsw.gc14.View.GUI;
import it.polimi.ingsw.gc14.Controller.ClientController;
import it.polimi.ingsw.gc14.Model.Player;
import javafx.animation.ScaleTransition;
import it.polimi.ingsw.gc14.Model.PlayableCard;
import javafx.event.Event;
import javafx.fxml.FXML;
import javafx.stage.Popup;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Cursor;
import javafx.scene.Node;
import javafx.scene.control.Label;
import javafx.scene.effect.DropShadow;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.*;
import javafx.scene.paint.Color;
import javafx.scene.paint.LinearGradient;
import javafx.scene.paint.Stop;
import javafx.scene.paint.CycleMethod;
import javafx.scene.text.Font;
import javafx.stage.Window;
import javafx.util.Duration;
import java.util.*;
public class LeaderboardFXMLController {
@FXML private StackPane rootPane;
@FXML private VBox mainVBox;
@FXML private VBox rankingList;
// titleLabel rimossa: il testo Winner/GameOver è aggiunto dinamicamente in render()
private ClientController controller;
private Popup popup;
private VBox popupContent;
// Cache condivisa con MainFXMLController
private static final Map<String, Image> imageCache = new HashMap<>();
private Image loadImage(String path) {
return imageCache.computeIfAbsent(path,
p -> new Image(getClass().getResourceAsStream(p)));
}
public void setController(ClientController controller) {
this.controller = controller;
}
@FXML
public void initialize() {
Font.loadFont(getClass().getResourceAsStream("/Fonts/InknutAntiqua-Regular.ttf"), 14);
mainVBox.sceneProperty().addListener((obs, oldScene, newScene) -> {
if (newScene != null) newScene.getRoot().applyCss();
});
renderBackground();
initPopup();
}
public void render() {
rankingList.getChildren().clear();
List<Player> sorted = new ArrayList<>(controller.miniModel.players.values());
sorted.sort(Comparator.comparingInt(Player::getPrestigeValue).reversed());
boolean iWon = sorted.get(0).getUserName().equals(controller.myUsername);
// Label grande Winner / Game Over
Label outcomeLabel = new Label(iWon ? "\uD83C\uDFC6 WINNER! \uD83C\uDFC6" : "GAME OVER");
outcomeLabel.setStyle(
"-fx-font-size: 64px;" +
"-fx-font-weight: bold;" +
"-fx-text-fill: " + (iWon ? "#FFD700;" : "#FF4444;")
);
DropShadow glow = new DropShadow();
glow.setColor(iWon ? Color.rgb(255, 200, 0, 0.95) : Color.rgb(220, 0, 0, 0.95));
glow.setRadius(35);
glow.setSpread(0.35);
outcomeLabel.setEffect(glow);
rankingList.getChildren().add(outcomeLabel);
// Separatore
Region sep = new Region();
sep.setPrefHeight(16);
rankingList.getChildren().add(sep);
for (int i = 0; i < sorted.size(); i++) {
rankingList.getChildren().add(createPlayerRow(i + 1, sorted.get(i)));
}
}
// ==== EFFECTS ====
private void addHoverZoom(Node node) {
ScaleTransition scaleUp = new ScaleTransition(Duration.millis(150), node);
scaleUp.setToX(1.02);
scaleUp.setToY(1.02);
ScaleTransition scaleDown = new ScaleTransition(Duration.millis(150), node);
scaleDown.setToX(1.0);
scaleDown.setToY(1.0);
node.addEventHandler(MouseEvent.MOUSE_ENTERED, e -> { scaleUp.play(); node.setCursor(Cursor.HAND); });
node.addEventHandler(MouseEvent.MOUSE_EXITED, e -> { scaleDown.play(); node.setCursor(Cursor.DEFAULT); });
}
private void addShadow(Node node) {
DropShadow shadow = new DropShadow();
shadow.setColor(Color.rgb(0, 0, 0, 0.6));
shadow.setRadius(12);
shadow.setOffsetX(3);
shadow.setOffsetY(3);
node.setEffect(shadow);
}
// ==== ROW ====
private HBox createPlayerRow(int position, Player player) {
HBox row = new HBox(20);
row.setAlignment(Pos.CENTER_LEFT);
row.setPadding(new Insets(14, 28, 14, 28));
row.setMaxWidth(Double.MAX_VALUE);
// Sfumatura scura semitrasparente come sfondo della riga
LinearGradient gradient = new LinearGradient(
0, 0, 1, 0, true, CycleMethod.NO_CYCLE,
new Stop(0.0, Color.rgb(0, 0, 0, 0.75)),
new Stop(0.5, Color.rgb(0, 0, 0, 0.60)),
new Stop(1.0, Color.rgb(0, 0, 0, 0.75))
);
row.setBackground(new Background(new BackgroundFill(
gradient,
new CornerRadii(12),
Insets.EMPTY
)));
addShadow(row);
addHoverZoom(row);
// Posizione medaglia
Label posLabel = new Label(position + "°");
posLabel.setMinWidth(55);
String medalColor = switch (position) {
case 1 -> "#FFD700"; // oro
case 2 -> "#C0C0C0"; // argento
case 3 -> "#CD7F32"; // bronzo
default -> "#EEEEEE";
};
posLabel.setStyle("-fx-font-size: 28px; -fx-font-weight: bold; -fx-text-fill: " + medalColor + ";");
// Totem
ImageView totem = new ImageView(loadImage(
"/GUIImages/Totems/totem_" + player.totem.toString().toLowerCase(Locale.ROOT) + ".png"));
totem.setFitHeight(55);
totem.setPreserveRatio(true);
// Username
Label nameLabel = new Label(player.getUserName());
nameLabel.setStyle(
"-fx-font-size: 22px; -fx-font-weight: bold; -fx-text-fill: " +
(player.getUserName().equals(controller.myUsername) ? "#ff6b6b;" : "#FFFFFF;")
);
HBox.setHgrow(nameLabel, Priority.ALWAYS);
// Statistiche (icona + numero)
HBox stats = createStatsBox(player);
// Punti prestigio in evidenza a destra
HBox ppBox = new HBox(6);
ppBox.setAlignment(Pos.CENTER);
ImageView ppIcon = new ImageView(loadImage("/GUIImages/Icons/PrestigePoint.png"));
ppIcon.setFitHeight(45);
ppIcon.setPreserveRatio(true);
Label ppLabel = new Label(String.valueOf(player.getPrestigeValue()));
ppLabel.setStyle("-fx-font-size: 28px; -fx-font-weight: bold; -fx-text-fill: #FFD700;");
ppBox.getChildren().addAll(ppIcon, ppLabel);
row.getChildren().addAll(posLabel, totem, nameLabel, stats, ppBox);
row.setOnMouseClicked(e -> openPlayerPopup(player));
return row;
}
private HBox createStatsBox(Player player) {
HBox stats = new HBox(14);
stats.setAlignment(Pos.CENTER);
stats.getChildren().add(createStatItem("/GUIImages/Icons/Food.png", String.valueOf(player.getFoodValue()), 26));
stats.getChildren().add(createStatItem("/GUIImages/Icons/Artist.png", String.valueOf(player.artists.size()), 26));
stats.getChildren().add(createStatItem("/GUIImages/Icons/Gatherer.png", String.valueOf(player.gatherers.size()), 26));
stats.getChildren().add(createStatItem("/GUIImages/Icons/Inventor.png", String.valueOf(player.inventors.size()), 26));
stats.getChildren().add(createStatItem("/GUIImages/Icons/Builder.png", String.valueOf(player.builders.size()), 26));
stats.getChildren().add(createStatItem("/GUIImages/Icons/Shaman.png", String.valueOf(player.shamans.size()), 26));
stats.getChildren().add(createStatItem("/GUIImages/Icons/Hunter.png", String.valueOf(player.hunters.size()), 26));
stats.getChildren().add(createStatItem("/GUIImages/Icons/Building.png", String.valueOf(player.buildingCards.size()), 26));
return stats;
}
private HBox createStatItem(String iconPath, String value, double iconHeight) {
HBox box = new HBox(4);
box.setAlignment(Pos.CENTER);
ImageView icon = new ImageView(loadImage(iconPath));
icon.setFitHeight(iconHeight);
icon.setPreserveRatio(true);
Label label = new Label(value);
label.setStyle("-fx-font-size: 16px; -fx-text-fill: #FFFFFF; -fx-font-weight: bold;");
// Ombra sul testo per leggibilità extra
DropShadow textShadow = new DropShadow();
textShadow.setColor(Color.rgb(0, 0, 0, 0.9));
textShadow.setRadius(4);
label.setEffect(textShadow);
box.getChildren().addAll(icon, label);
return box;
}
// ==== POPUP ====
private void initPopup() {
popupContent = new VBox(12);
popupContent.setAlignment(Pos.CENTER);
popupContent.setPadding(new Insets(16));
popupContent.setStyle(
"-fx-background-color: rgba(20,10,5,0.97);" +
"-fx-border-color: #8B4513;" +
"-fx-border-width: 3;" +
"-fx-border-radius: 14;" +
"-fx-background-radius: 14;"
);
popup = new Popup();
popup.getContent().add(popupContent);
popup.setAutoHide(true);
popup.addEventHandler(Event.ANY, e -> {
if (popup.getScene() != null) popup.getScene().setFill(Color.TRANSPARENT);
});
}
private void openPlayerPopup(Player player) {
popupContent.getChildren().clear();
// Intestazione con totem + nome
HBox header = new HBox(10);
header.setAlignment(Pos.CENTER);
ImageView totem = new ImageView(loadImage(
"/GUIImages/Totems/totem_" + player.totem.toString().toLowerCase(Locale.ROOT) + ".png"));
totem.setFitHeight(30);
totem.setPreserveRatio(true);
Label nameLabel = new Label(player.getUserName());
nameLabel.setStyle("-fx-font-size: 18px; -fx-font-weight: bold; -fx-text-fill: #FFD700;");
header.getChildren().addAll(totem, nameLabel);
popupContent.getChildren().add(header);
// Tutte le carte in un unico FlowPane, raggruppate per tipo con separatore icona
String[][] types = {
{"Artist", "artists"},
{"Gatherer", "gatherers"},
{"Inventor", "inventors"},
{"Builder", "builders"},
{"Shaman", "shamans"},
{"Hunter", "hunters"},
{"Building", "buildingCards"}
};
// Griglia unica: icona tipo | carte... per ogni riga
VBox grid = new VBox(6);
grid.setAlignment(Pos.CENTER_LEFT);
boolean hasAnyCard = false;
for (String[] type : types) {
String typeName = type[0];
String field = type[1];
ArrayList<PlayableCard> cards = getPlayerCards(player.getUserName(), field);
if (cards.isEmpty()) continue;
hasAnyCard = true;
HBox row = new HBox(6);
row.setAlignment(Pos.CENTER_LEFT);
// Icona tipo come intestazione riga
ImageView typeIcon = new ImageView(loadImage("/GUIImages/Icons/"+typeName+".png"));
typeIcon.setFitHeight(22);
typeIcon.setPreserveRatio(true);
row.getChildren().add(typeIcon);
// Carte piccole in riga
for (PlayableCard card : cards) {
ImageView img = new ImageView(loadImage("/GUIImages/Fronts/card-" + card.getIdIMG() + ".png"));
img.setFitHeight(160);
img.setPreserveRatio(true);
// Tooltip al hover: mostra la carta grande in un secondo popup
img.addEventHandler(MouseEvent.MOUSE_ENTERED, e -> img.setFitHeight(180));
img.addEventHandler(MouseEvent.MOUSE_EXITED, e -> img.setFitHeight(160));
img.setCursor(Cursor.HAND);
row.getChildren().add(img);
}
grid.getChildren().add(row);
}
if (!hasAnyCard) {
Label empty = new Label("Nessuna carta");
empty.setStyle("-fx-font-size: 14px; -fx-text-fill: #888888;");
grid.getChildren().add(empty);
}
grid.setMaxHeight(460);
grid.setMaxWidth(680);
popupContent.getChildren().add(grid);
Window window = rootPane.getScene().getWindow();
popup.show(window, 0, 0);
popup.getScene().setFill(Color.TRANSPARENT);
popup.setX(window.getX() + (window.getWidth() - popup.getWidth()) / 2);
popup.setY(window.getY() + (window.getHeight() - popup.getHeight()) / 2);
}
private ArrayList<PlayableCard> getPlayerCards(String username, String type) {
Player p = controller.miniModel.players.get(username);
return switch (type) {
case "artists" -> new ArrayList<>(p.artists);
case "gatherers" -> new ArrayList<>(p.gatherers);
case "inventors" -> new ArrayList<>(p.inventors);
case "builders" -> new ArrayList<>(p.builders);
case "shamans" -> new ArrayList<>(p.shamans);
case "hunters" -> new ArrayList<>(p.hunters);
case "buildingCards" -> new ArrayList<>(p.buildingCards);
default -> new ArrayList<>();
};
}
// ==== BACKGROUND ====
private void renderBackground() {
BackgroundSize size = new BackgroundSize(
BackgroundSize.AUTO, BackgroundSize.AUTO,
false, false, true, true
);
rootPane.setBackground(new Background(new BackgroundImage(
loadImage("/GUIImages/Background.png"),
BackgroundRepeat.NO_REPEAT,
BackgroundRepeat.NO_REPEAT,
BackgroundPosition.CENTER,
size
)));
}
// ==== ACTIONS ====
@FXML
private void onNewGame() {
//controller.requestNewGame();
}
}
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<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.layout.*?>
<?import javafx.scene.control.*?>
<?import javafx.geometry.Insets?>
<StackPane xmlns="http://javafx.com/javafx"
xmlns:fx="http://javafx.com/fxml"
fx:controller="it.polimi.ingsw.gc14.View.GUI.LeaderboardFXMLController"
fx:id="rootPane"
prefWidth="1280"
prefHeight="720">
<!-- Overlay scuro semitrasparente sopra il background -->
<Region style="-fx-background-color: rgba(0,0,0,0.45);"/>
<!-- Contenuto centrato -->
<VBox fx:id="mainVBox" alignment="CENTER" spacing="32">
<padding><Insets top="50" right="120" bottom="50" left="120"/></padding>
<!-- Lista giocatori (Winner/GameOver label aggiunta da render()) -->
<VBox fx:id="rankingList" alignment="CENTER" spacing="16"/>
<!-- Bottone nuova partita -->
<Button fx:id="newGameButton" text="NUOVA PARTITA"
styleClass="action-button"
onAction="#onNewGame"/>
</VBox>
</StackPane>