Fixed: Game->if(disconnetedPlayers.containsKey(entry.getValue())&&disconnetedPlayers.get(currentState.getCurrentPlayer()))

This commit is contained in:
rubenpirreram
2026-05-17 16:47:27 +02:00
parent bf9330edb8
commit 34ab9ee94d
@@ -691,7 +691,7 @@ public class Game implements Serializable {
for (Map.Entry<Slot,Player> entry : slotMap.entrySet()) {
if (entry.getValue() != null) {
if(disconnetedPlayers.containsKey(entry.getValue())&&disconnetedPlayers.get(currentState.getCurrentPlayer()))
if(disconnetedPlayers.containsKey(entry.getValue())&&disconnetedPlayers.get(entry.getValue()))
{
orderLogicCard.push(entry.getValue());
entry.setValue(null);