Fix: Board, tribe_era1.json

Add: BoardTest
This commit is contained in:
2026-04-12 16:20:57 +02:00
parent b94e682626
commit 2d1998cbb3
3 changed files with 53 additions and 12 deletions
@@ -55,6 +55,14 @@ public class Board {
return slotList.stream().map(x->new Slot(x.getSlotId())).collect(Collectors.toList());
}
/**
* @return the size of the TribeDeck
*/
public int getTribeDeckSize() {
return this.tribeDeck.size();
}
/**
* Creates and initialize a new board:
* - Generate the slotList using a method of DecksCreator
@@ -71,7 +79,7 @@ public class Board {
upperListTribe=new ArrayList<>();
lowerListTribe=new ArrayList<>();
lowerListBuilding=new ArrayList<>();
tribeDeck=getTribeDeck(nTotem);
tribeDeck=generateTribeDeck(nTotem);
era=1;
for(int i=0;i<nTotem+1;i++)
@@ -113,7 +121,7 @@ public class Board {
* - Era 3
* - Special events
*/
private Queue<TribeCard> getTribeDeck(int nPlayers) {
private Queue<TribeCard> generateTribeDeck(int nPlayers) {
ArrayList<TribeCard> era1= DecksCreator.loadTribeDeckByEra(1).stream().filter(x->x.getNMin()<=nPlayers).collect(Collectors.toCollection(ArrayList::new));
ArrayList<TribeCard> era2= DecksCreator.loadTribeDeckByEra(2).stream().filter(x->x.getNMin()<=nPlayers).collect(Collectors.toCollection(ArrayList::new));
ArrayList<TribeCard> era3= DecksCreator.loadTribeDeckByEra(3).stream().filter(x->x.getNMin()<=nPlayers).collect(Collectors.toCollection(ArrayList::new));
@@ -185,6 +193,7 @@ public class Board {
public int nextRound() {
lowerListTribe.clear();
lowerListTribe.addAll(upperListTribe);
upperListTribe.clear();
for(int i=0;i<nTotem+4;i++)
{
+1 -1
View File
@@ -269,7 +269,7 @@
"era": 1,
"armed": false,
"params": [
4
1
]
},
{
@@ -3,14 +3,14 @@ package it.polimi.ingsw.gc14.Model.GamePackage;
import it.polimi.ingsw.gc14.Model.Cards.BuildingCard;
import it.polimi.ingsw.gc14.Model.Cards.TribeCard;
import it.polimi.ingsw.gc14.Model.Cards.TribeCards.EventCard;
import it.polimi.ingsw.gc14.Model.DecksCreator;
import it.polimi.ingsw.gc14.Model.Player;
import it.polimi.ingsw.gc14.Model.Slot;
import org.junit.jupiter.api.DisplayName;
import org.junit.jupiter.api.Test;
import java.util.LinkedList;
import java.util.List;
import java.util.Queue;
import java.util.*;
import java.util.stream.Collectors;
import static org.junit.jupiter.api.Assertions.*;
@@ -69,16 +69,33 @@ class BoardTest {
}
@Test
@DisplayName("Testing constructor")
void testConstructor() {
@DisplayName("Testing TribeDeck size with different player number")
void getTribeDeckSize() {
Board bd2 = new Board(2);
Board bd3 = new Board(3);
Board bd4 = new Board(4);
Board bd5 = new Board(5);
assertEquals(61 + 2 - (2+4) - (2+1), bd2.getTribeDeckSize());
assertEquals(72 + 2 - (3+4) - (3+1), bd3.getTribeDeckSize());
assertEquals(83 + 2 - (4+4) - (4+1), bd4.getTribeDeckSize());
assertEquals(94 + 2 - (5+4) - (5+1), bd5.getTribeDeckSize());
}
// TODO non ho idea di come testare delle estrazioni randomiche
@Test
@DisplayName("Testing constructor")
void generateTribeDeck() {
void testConstructor() {
int numPlayer = 5;
Board bd = new Board(numPlayer);
assertEquals(96 - (numPlayer+4) - (numPlayer+1), bd.getTribeDeckSize()); // Verifica che dal mazzo TribeDeck venga pescato il numero corretto di carte
assertEquals(numPlayer+1, bd.lowerListTribe.size()); // Verifica che la dimensione della lista inferiore sia corretta
assertTrue(bd.lowerListTribe.stream().noneMatch(card -> card.IsEventCard())); // Verifica che non ci siano EventCard dentro alla lista inferiore
assertEquals(numPlayer+4, bd.upperListTribe.size()); // Verifica che la dimensione della lista superiore sia corretta
assertEquals(2, bd.upperListBuilding.size()); // Verifica che ci sia il giusto numero di buildings (2 edifici per 3+ giocatori)
}
@Test
@@ -125,7 +142,7 @@ class BoardTest {
}
@Test
@DisplayName("Removing a card from upper row of building cards")
@DisplayName("RemgetTribeDeckSizeoving a card from upper row of building cards")
void removeUpperBuildingCard() {
Board bd = new Board(3);
@@ -142,7 +159,9 @@ class BoardTest {
@DisplayName("Removing a card from lower row of building cards")
void removeLowerBuildingCard() {
Board bd = new Board(3);
bd.nextEra();
bd.lowerListBuilding.add(new BuildingCard(2, 1, 5, 10));
bd.lowerListBuilding.add(new BuildingCard(3, 2, 2, 1));
List<BuildingCard> before = bd.lowerListBuilding;
BuildingCard cardToRemove = before.get(0);
@@ -153,5 +172,18 @@ class BoardTest {
assertEquals(before, bd.lowerListBuilding);
}
@Test
@DisplayName("Testing next round")
void nextRound() {
int numPlayer = 3;
Board bd = new Board(numPlayer);
assertTrue(!bd.lowerListTribe.isEmpty());
List<TribeCard> upperListBefore = new ArrayList<>(bd.upperListTribe);
bd.nextRound();
assertEquals(upperListBefore, bd.lowerListTribe); // Verifica che la lista superiore è stata spostata sotto
assertNotEquals(upperListBefore, bd.upperListTribe); // Verifica che la lista superiore sia stata cambiata
assertEquals(numPlayer+4, bd.upperListTribe.size()); // Verifica che la nuova dimensione della lista superiore sia corretta
}
}