Small refactor
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@@ -162,13 +162,13 @@ public class ClientLauncherTUI {
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controller.disconnect();
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System.exit(0);
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}
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case "1" -> controller.slotChoice(username, pos);
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case "2" -> controller.drawUpperTribeCard(username, pos);
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case "3" -> controller.drawUpperBuildingCard(username, pos);
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case "4" -> controller.drawLowerTribeCard(username, pos);
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case "5" -> controller.drawLowerBuildingCard(username, pos);
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case "6" -> controller.skipTurn(username);
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case "7" -> controller.totemChoice(username,pos);
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case "1" -> controller.slotChoice(pos);
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case "2" -> controller.drawUpperTribeCard(pos);
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case "3" -> controller.drawUpperBuildingCard(pos);
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case "4" -> controller.drawLowerTribeCard(pos);
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case "5" -> controller.drawLowerBuildingCard(pos);
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case "6" -> controller.skipTurn();
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case "7" -> controller.totemChoice(pos);
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case "A", "a" -> view.fullRender();
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case "B", "b" -> view.renderBoard();
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case "C", "c" -> view.renderPlayer();
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@@ -83,14 +83,13 @@ public class ClientController {
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* <p>If the specified player is not the current player, an error message
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* is shown. Otherwise, the request is forwarded to the network client.
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*
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* @param playerUsername the username of the player performing the action.
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* @param pos the index of the card to draw.
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*/
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public void drawUpperTribeCard(String playerUsername, int pos) {
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if (!Objects.equals(playerUsername, miniModel.currentState.getCurrentPlayer().getUserName())) {
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public void drawUpperTribeCard(int pos) {
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if (!Objects.equals(myUsername, miniModel.currentState.getCurrentPlayer().getUserName())) {
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view.showError("It's not your turn!");
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} else {
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client.drawUpperTribeCard(playerUsername, pos);
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client.drawUpperTribeCard(myUsername, pos);
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}
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}
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@@ -100,14 +99,13 @@ public class ClientController {
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* <p>If the specified player is not the current player, an error message
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* is shown. Otherwise, the request is forwarded to the network client.
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*
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* @param playerUsername the username of the player performing the action.
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* @param pos the index of the card to draw.
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*/
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public void drawLowerTribeCard(String playerUsername, int pos) {
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if (!Objects.equals(playerUsername, miniModel.currentState.getCurrentPlayer().getUserName())) {
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public void drawLowerTribeCard(int pos) {
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if (!Objects.equals(myUsername, miniModel.currentState.getCurrentPlayer().getUserName())) {
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view.showError("It's not your turn!");
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} else {
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client.drawLowerTribeCard(playerUsername, pos);
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client.drawLowerTribeCard(myUsername, pos);
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}
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}
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@@ -117,14 +115,13 @@ public class ClientController {
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* <p>If the specified player is not the current player, an error message
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* is shown. Otherwise, the request is forwarded to the network client.
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*
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* @param playerUsername the username of the player performing the action.
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* @param pos the index of the card to draw.
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*/
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public void drawUpperBuildingCard(String playerUsername, int pos) {
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if (!Objects.equals(playerUsername, miniModel.currentState.getCurrentPlayer().getUserName())) {
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public void drawUpperBuildingCard(int pos) {
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if (!Objects.equals(myUsername, miniModel.currentState.getCurrentPlayer().getUserName())) {
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view.showError("It's not your turn!");
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} else {
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client.drawUpperBuildingCard(playerUsername, pos);
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client.drawUpperBuildingCard(myUsername, pos);
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}
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}
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@@ -134,14 +131,13 @@ public class ClientController {
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* <p>If the specified player is not the current player, an error message
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* is shown. Otherwise, the request is forwarded to the network client.
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*
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* @param playerUsername the username of the player performing the action.
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* @param pos the index of the card to draw.
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*/
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public void drawLowerBuildingCard(String playerUsername, int pos) {
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if (!Objects.equals(playerUsername, miniModel.currentState.getCurrentPlayer().getUserName())) {
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public void drawLowerBuildingCard(int pos) {
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if (!Objects.equals(myUsername, miniModel.currentState.getCurrentPlayer().getUserName())) {
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view.showError("It's not your turn!");
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} else {
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client.drawLowerBuildingCard(playerUsername, pos);
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client.drawLowerBuildingCard(myUsername, pos);
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}
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}
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@@ -150,14 +146,12 @@ public class ClientController {
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*
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* <p>If the specified player is not the current player, an error message
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* is shown. Otherwise, the request is forwarded to the network client.
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*
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* @param playerUsername the username of the player performing the action.
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*/
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public void skipTurn(String playerUsername) {
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if (!Objects.equals(playerUsername, miniModel.currentState.getCurrentPlayer().getUserName())) {
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public void skipTurn() {
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if (!Objects.equals(myUsername, miniModel.currentState.getCurrentPlayer().getUserName())) {
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view.showError("It's not your turn!");
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} else {
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client.skipTurn(playerUsername);
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client.skipTurn(myUsername);
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}
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}
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@@ -167,14 +161,13 @@ public class ClientController {
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* <p>If the specified player is not the current player, an error message
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* is shown. Otherwise, the request is forwarded to the network client.
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*
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* @param playerUsername the username of the player performing the action.
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* @param pos the index of the selected slot.
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*/
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public void slotChoice(String playerUsername, int pos) {
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if (!Objects.equals(playerUsername, miniModel.currentState.getCurrentPlayer().getUserName())) {
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public void slotChoice(int pos) {
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if (!Objects.equals(myUsername, miniModel.currentState.getCurrentPlayer().getUserName())) {
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view.showError("It's not your turn!");
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} else {
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client.slotChoice(playerUsername, pos);
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client.slotChoice(myUsername, pos);
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}
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}
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@@ -185,14 +178,13 @@ public class ClientController {
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* is shown. Otherwise, the selected totem is retrieved from the available
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* totems list and the choice is forwarded to the network client.
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*
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* @param playerUsername the username of the player making the choice.
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* @param pos the index of the selected totem in the available totems list.
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*/
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public void totemChoice(String playerUsername, int pos) {
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if (!Objects.equals(playerUsername, miniModel.currentState.getCurrentPlayer().getUserName())) {
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public void totemChoice(int pos) {
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if (!Objects.equals(myUsername, miniModel.currentState.getCurrentPlayer().getUserName())) {
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view.showError("It's not your turn!");
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} else {
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client.totemChoice(playerUsername, String.valueOf(miniModel.availableTotems.get(pos)));
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client.totemChoice(myUsername, String.valueOf(miniModel.availableTotems.get(pos)));
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}
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}
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@@ -167,7 +167,7 @@ public class MainFXMLController {
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private StackPane createSlot(Slot slot, boolean withZoom, boolean withShadow) {
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ImageView img = new ImageView(loadImage("/GUIImages/Fronts/card-" + slot.getSlotId() + ".png"));
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img.setPreserveRatio(true);
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img.fitHeightProperty().bind(board.sceneProperty().get().heightProperty().subtract(40).divide(4).multiply(0.94)); // TODO perchè è tutto moltiplicato per una costante ma in board facciamo -15?
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img.fitHeightProperty().bind(board.sceneProperty().get().heightProperty().subtract(40).divide(4).multiply(0.94));
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addClip(img);
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StackPane wrapper = new StackPane(img);
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@@ -177,7 +177,7 @@ public class MainFXMLController {
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totem.fitHeightProperty().bind(img.fitHeightProperty().multiply(0.332));
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totem.setPreserveRatio(true);
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StackPane.setAlignment(totem, Pos.TOP_LEFT);
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StackPane.setMargin(totem, new Insets(0, 0, 0, 0.224 * img.getFitHeight())); // TODO perchè margine sx incrementa con altezza e non larghezza?
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StackPane.setMargin(totem, new Insets(0, 0, 0, 0.224 * img.getFitHeight()));
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wrapper.getChildren().add(totem);
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}
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@@ -209,7 +209,7 @@ public class MainFXMLController {
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for (TribeCard card : controller.miniModel.upperListTribeCards) {
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final int index = i;
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StackPane img = createCard(card, true, true, upperList);
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img.setOnMouseClicked(e -> controller.drawUpperTribeCard(controller.myUsername, index));
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img.setOnMouseClicked(e -> controller.drawUpperTribeCard(index));
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upperList.getChildren().add(img);
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i++;
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}
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@@ -225,7 +225,7 @@ public class MainFXMLController {
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for (TribeCard card : controller.miniModel.lowerListTribeCards) {
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final int index = i;
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StackPane img = createCard(card, true, true, lowerList);
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img.setOnMouseClicked(e -> controller.drawLowerTribeCard(controller.myUsername, index));
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img.setOnMouseClicked(e -> controller.drawLowerTribeCard(index));
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lowerList.getChildren().add(img);
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i++;
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}
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@@ -275,7 +275,7 @@ public class MainFXMLController {
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myHand.getChildren().add(img);
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} else {
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Region placeholder = new Region();
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placeholder.prefHeightProperty().bind(myHand.heightProperty().multiply(0.90));
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placeholder.prefHeightProperty().bind(myHand.getScene().heightProperty().subtract(40).divide(4).multiply(0.90));
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placeholder.prefWidthProperty().bind(placeholder.prefHeightProperty().multiply(0.675));
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placeholder.setStyle("-fx-background-color: transparent;");
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myHand.getChildren().add(placeholder);
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@@ -530,7 +530,7 @@ public class MainFXMLController {
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Slot slot = entry.getKey();
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final int index = i;
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StackPane img = createSlot(slot, true, true);
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img.setOnMouseClicked(e -> controller.slotChoice(controller.myUsername, index));
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img.setOnMouseClicked(e -> controller.slotChoice(index));
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board.getChildren().add(img);
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i++;
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}
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@@ -553,7 +553,7 @@ public class MainFXMLController {
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private void renderSidePanel() {
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infoText.setText("Round: "+Integer.toString(controller.miniModel.currentState.getRound()) + " • " + controller.miniModel.currentState.getGameStage().toString());
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skipBtn.setOnAction(e -> controller.skipTurn(controller.myUsername));
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skipBtn.setOnAction(e -> controller.skipTurn());
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detailsBtn.setOnAction(e -> openDetailsPopup());
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addHoverZoom(skipBtn);
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@@ -614,7 +614,7 @@ public class MainFXMLController {
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StackPane img = createCardPopup(cardList.get(i), true, false);
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img.setOnMouseClicked(e -> {
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popup.hide();
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controller.drawUpperBuildingCard(controller.myUsername, index);
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controller.drawUpperBuildingCard(index);
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});
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popupCards.getChildren().add(img);
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}
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@@ -629,7 +629,7 @@ public class MainFXMLController {
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StackPane img = createCardPopup(cardList.get(i), true, false);
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img.setOnMouseClicked(e -> {
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popup.hide();
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controller.drawLowerBuildingCard(controller.myUsername, index);
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controller.drawLowerBuildingCard(index);
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});
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popupCards.getChildren().add(img);
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}
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@@ -197,7 +197,7 @@ public class TotemFXMLController {
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@FXML
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private void onConfirm() {
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if (selectedIndex >= 0) {
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controller.totemChoice(controller.myUsername, selectedIndex);
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controller.totemChoice(selectedIndex);
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}
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}
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}
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