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Progetto-ingegneria-del-sof…/src/main/java/it/polimi/ingsw/gc14/Model/OrderLogicCard.java
T
2026-04-19 17:16:36 +02:00

83 lines
2.5 KiB
Java

package it.polimi.ingsw.gc14.Model;
import it.polimi.ingsw.gc14.Model.Cards.BuildingCard;
import java.io.Serializable;
import java.util.*;
/**
* Abstract base class for all order logic cards.
* An OrderLogicCard manages a queue of players and defines the effects
* applied when players are pushed back into the queue.
*/
public abstract class OrderLogicCard implements Serializable {
/**
* The queue of players associated with this order logic card.
*/
private Queue<Player> players;
/**
* Creates an order logic card with the specified list of players.
* The input list is shuffled before being inserted into the queue.
*
* @param players the list of players associated with this order logic card.
*/
public OrderLogicCard(ArrayList<Player> players) {
Collections.shuffle(players);
this.players = new LinkedList<>(players);
}
/**
* Applies the effect associated with the current queue position of the player
* and then adds the player to the end of the queue.
*
* @param player the player to be pushed into the queue.
*/
public void push(Player player){
effect(player,players.size());
players.add(player);
}
/**
* Removes and returns the first player in the queue.
*
* @return the first player in the queue, or {@code null} if the queue is empty.
*/
public Player pull(){
return players.poll();
}
/**
* Returns the first player in the queue without removing it.
*
* @return the first player in the queue, or {@code null} if the queue is empty.
*/
public Player getFirst()
{
return players.peek();
}
/**
* Applies the effect associated with the specified player and queue position.
*
* @param player the player to whom the effect is applied.
* @param index the queue position index associated with the effect.
* @throws IndexOutOfBoundsException if the specified index is not valid.
*/
protected abstract void effect(Player player, int index) throws IndexOutOfBoundsException;
/**
* Applies the building-related effect to the specified player.
* For each building card owned by the player with effect id equal to 3,
* the player gains 1 Food.
*
* @param player the player to whom the building effect is applied.
*/
protected void buildingEffect(Player player)
{
for(BuildingCard b : player.buildingCards.stream().filter(x->x.getEffectId()==3).toList())
player.addFood(1);
}
}