Add: JavaDOC for constructor and clone methods of Buildings 1, 4, 8, 10, 11, 13
This commit is contained in:
@@ -12,18 +12,27 @@ public class Building1 extends BuildingCard {
|
||||
private CharacterType icon ;
|
||||
public CharacterType getIcon() {return icon;}
|
||||
|
||||
/**
|
||||
* Constructor of the building
|
||||
* @param era the game era of the building
|
||||
* @param price the price (in food) of the building
|
||||
* @param prestigeValue the number of Prestige Points gained from this building at the end of the game
|
||||
* @param icon the character type used by the building effect
|
||||
*/
|
||||
public Building1(int era, int price,int prestigeValue, CharacterType icon) {
|
||||
super(era,price,prestigeValue);
|
||||
effectType = EffectType.ON_EVENT;
|
||||
effectId = 1;
|
||||
this.icon = icon;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method to clone the building: it creates an exact copy.
|
||||
* @return the new copy of the building
|
||||
*/
|
||||
@Override
|
||||
public BuildingCard clone() {
|
||||
return new Building1(getEra(),getPrice(),getPrestigeValue(),getIcon());
|
||||
}
|
||||
@Override
|
||||
public void applyEffect(Player player) {
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -9,15 +9,29 @@ import it.polimi.ingsw.gc14.Model.Player;
|
||||
import java.util.HashMap;
|
||||
|
||||
public class Building10 extends BuildingCard {
|
||||
|
||||
/**
|
||||
* Constructor of the building
|
||||
* @param era the game era of the building
|
||||
* @param price the price (in food) of the building
|
||||
* @param prestigeValue the number of Prestige Points gained from this building at the end of the game
|
||||
*/
|
||||
public Building10(int era, int price,int prestigeValue) {
|
||||
super(era,price,prestigeValue);
|
||||
effectType= EffectType.FINAL;
|
||||
effectId=10;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method to clone the building: it creates an exact copy.
|
||||
* @return the new copy of the building
|
||||
*/
|
||||
@Override
|
||||
public BuildingCard clone() {
|
||||
return new Building10(getEra(),getPrice(),getPrestigeValue());
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void applyEffect(Player player) throws IllegalArgumentException {
|
||||
if(!player.buildingCards.contains(this))
|
||||
|
||||
@@ -13,7 +13,14 @@ public class Building11 extends BuildingCard {
|
||||
private int PrestigeMul;
|
||||
public int getPrestigeMul() {return PrestigeMul;}
|
||||
|
||||
|
||||
/**
|
||||
* Constructor of the building
|
||||
* @param era the game era of the building
|
||||
* @param price the price (in food) of the building
|
||||
* @param prestigeValue the number of Prestige Points gained from this building at the end of the game
|
||||
* @param icon the character type used by the building effect
|
||||
* @param prestigeMul the Prestige Point multiplier used by the building effect
|
||||
*/
|
||||
public Building11(int era, int price,int prestigeValue, CharacterType icon, int prestigeMul) {
|
||||
super(era,price,prestigeValue);
|
||||
effectType = EffectType.FINAL;
|
||||
@@ -21,10 +28,17 @@ public class Building11 extends BuildingCard {
|
||||
this.icon = icon;
|
||||
this.PrestigeMul = prestigeMul;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method to clone the building: it creates an exact copy.
|
||||
* @return the new copy of the building
|
||||
*/
|
||||
@Override
|
||||
public BuildingCard clone() {
|
||||
return new Building11(getEra(),getPrice(),getPrestigeValue(), getIcon(), getPrestigeMul());
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void applyEffect(Player player) throws IllegalArgumentException {
|
||||
if(!player.buildingCards.contains(this))
|
||||
|
||||
@@ -5,15 +5,29 @@ import it.polimi.ingsw.gc14.Model.Cards.BuildingCard;
|
||||
import it.polimi.ingsw.gc14.Model.Player;
|
||||
|
||||
public class Building13 extends BuildingCard{
|
||||
|
||||
/**
|
||||
* Constructor of the building
|
||||
* @param era the game era of the building
|
||||
* @param price the price (in food) of the building
|
||||
* @param prestigeValue the number of Prestige Points gained from this building at the end of the game
|
||||
*/
|
||||
public Building13(int era, int price,int prestigeValue) {
|
||||
super(era,price,prestigeValue);
|
||||
effectType= EffectType.FINAL;
|
||||
effectId=13;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method to clone the building: it creates an exact copy.
|
||||
* @return the new copy of the building
|
||||
*/
|
||||
@Override
|
||||
public BuildingCard clone() {
|
||||
return new Building13(getEra(),getPrice(),getPrestigeValue());
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void applyEffect(Player player) throws IllegalArgumentException {
|
||||
if(!player.buildingCards.contains(this))
|
||||
|
||||
@@ -12,6 +12,13 @@ public class Building4 extends BuildingCard {
|
||||
|
||||
boolean purchased ;
|
||||
int numPair;
|
||||
|
||||
/**
|
||||
* Constructor of the building
|
||||
* @param era the game era of the building
|
||||
* @param price the price (in food) of the building
|
||||
* @param prestigeValue the number of Prestige Points gained from this building at the end of the game
|
||||
*/
|
||||
public Building4(int era, int price,int prestigeValue) {
|
||||
super(era,price,prestigeValue);
|
||||
effectType= EffectType.INVENTOR_PAIR;
|
||||
@@ -42,6 +49,11 @@ public class Building4 extends BuildingCard {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Method used to purchase the building. It also handles its initialization.
|
||||
* @param player the player who buys the building
|
||||
* @return the outcome of the operation
|
||||
*/
|
||||
@Override
|
||||
public boolean buy(Player player)
|
||||
{
|
||||
@@ -51,10 +63,16 @@ public class Building4 extends BuildingCard {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method to clone the building: it creates an exact copy.
|
||||
* @return the new copy of the building
|
||||
*/
|
||||
@Override
|
||||
public BuildingCard clone() {
|
||||
return new Building4(getEra(),getPrice(),getPrestigeValue());
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void applyEffect(Player player) throws IllegalArgumentException {
|
||||
if(!player.buildingCards.contains(this))
|
||||
|
||||
@@ -10,15 +10,29 @@ import java.util.stream.Collectors;
|
||||
|
||||
public class Building8 extends BuildingCard {
|
||||
|
||||
|
||||
/**
|
||||
* Constructor of the building
|
||||
* @param era the game era of the building
|
||||
* @param price the price (in food) of the building
|
||||
* @param prestigeValue the number of Prestige Points gained from this building at the end of the game
|
||||
*/
|
||||
public Building8(int era, int price,int prestigeValue) {
|
||||
super(era,price,prestigeValue);
|
||||
effectType= EffectType.FINAL;
|
||||
effectId=8;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method to clone the building: it creates an exact copy.
|
||||
* @return the new copy of the building
|
||||
*/
|
||||
@Override
|
||||
public BuildingCard clone() {
|
||||
return new Building8(getEra(),getPrice(),getPrestigeValue());
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void applyEffect(Player player) throws IllegalArgumentException {
|
||||
if(!player.buildingCards.contains(this))
|
||||
|
||||
Reference in New Issue
Block a user