Add: Added Coverage Screenshots And htlmReport.
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<!DOCTYPE html>
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<html id="htmlId">
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=UTF-8">
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<title>Coverage Report > BuildingEffect</title>
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<style type="text/css">
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@import "../../css/coverage.css";
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@import "../../css/idea.min.css";
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</style>
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<script type="text/javascript" src="../../js/highlight.min.js"></script>
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<script type="text/javascript" src="../../js/highlightjs-line-numbers.min.js"></script>
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</head>
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<body>
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<div class="content">
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<div class="breadCrumbs">
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Current scope: <a href="../../index.html">all classes</a>
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<span class="separator">|</span>
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<a href="../index.html">it.polimi.ingsw.gc14.Model.Cards.Building</a>
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</div>
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<h1>Coverage Summary for Class: BuildingEffect (it.polimi.ingsw.gc14.Model.Cards.Building)</h1>
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<table class="coverageStats">
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<tr>
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<th class="name">Class</th>
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</tr>
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<tr>
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<td class="name">BuildingEffect</td>
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</tr>
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</table>
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<br/>
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<br/>
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<pre>
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<code class="sourceCode" id="sourceCode"> package it.polimi.ingsw.gc14.Model.Cards.Building;
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import it.polimi.ingsw.gc14.Model.Player;
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/**
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* Defines the effect behavior of a building card.
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*
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* <p>Classes implementing this interface provide the specific effect
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* applied to a player when the building card is activated.
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*/
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public interface BuildingEffect {
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/**
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* Applies the building effect to the specified player.
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*
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* @param player the player affected by the building effect.
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*/
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void applyEffect(Player player);
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}
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</code>
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</pre>
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</div>
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<script type="text/javascript">
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var msie = false, msie9 = false;
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/*@cc_on
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msie = true;
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@if (@_jscript_version >= 9)
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msie9 = true;
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@end
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@*/
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if (!msie || msie && msie9) {
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hljs.highlightAll()
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hljs.initLineNumbersOnLoad();
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}
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})();
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</script>
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<div class="footer">
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<div style="float:right;">generated on 2026-06-14 21:53</div>
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</div>
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</body>
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</html>
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