Fixed: maximize
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@@ -99,18 +99,19 @@ public class GUI extends Application implements IView {
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Platform.runLater(() -> {
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Platform.runLater(() -> {
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event.apply(miniModel);
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event.apply(miniModel);
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if (controller.miniModel.currentState.getGameStage() == TOTEM_CHOICE) {
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if (controller.miniModel.currentState.getGameStage() == TOTEM_CHOICE) {
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primaryStage.setMaximized(true);
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controllerTotem.render();
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controllerTotem.render();
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primaryStage.setScene(totemScene);
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primaryStage.setScene(totemScene);
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primaryStage.setMaximized(true);
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}
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}
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else if (controller.miniModel.currentState.getGameStage() == GameStages.ENDED) {
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else if (controller.miniModel.currentState.getGameStage() == GameStages.ENDED) {
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primaryStage.setMaximized(true);
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controllerLeaderboard.render();
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controllerLeaderboard.render();
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primaryStage.setScene(leaderboardScene);
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primaryStage.setScene(leaderboardScene);
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primaryStage.setMaximized(true);
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}else {
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}else {
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primaryStage.setMaximized(true);
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controllerMain.render(event);
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controllerMain.render(event);
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primaryStage.setScene(mainScene);
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primaryStage.setScene(mainScene);
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primaryStage.setMaximized(true);
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}
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}
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});
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});
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}
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}
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