Fix: CurrentState Now Correctly Initialises 'round' Field
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@@ -71,7 +71,7 @@ public class CurrentState {
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this.player = null;
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this.slot = null;
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this.Era = 1;
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this.round = 0;
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this.round = 1;
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this.NUpper = 0;
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this.NLower = 0;
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this.GameStage = GameStages.WAITING;
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