@@ -5,7 +5,7 @@ import it.polimi.ingsw.gc14.View.IView;
|
||||
import java.io.*;
|
||||
import java.net.*;
|
||||
|
||||
public class TCPClient {
|
||||
public class TCPClient implements Serializable {
|
||||
public TCPClient(IView view) {
|
||||
IView iView = view;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,7 @@
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||||
package it.polimi.ingsw.gc14.Network.Server.TCP;
|
||||
|
||||
import it.polimi.ingsw.gc14.Controller.GameController;
|
||||
|
||||
import java.io.*;
|
||||
import java.net.*;
|
||||
import java.util.List;
|
||||
@@ -9,16 +11,17 @@ public class ClientHandler implements Runnable {
|
||||
BufferedReader in = null;
|
||||
PrintWriter out = null;
|
||||
List<ClientHandler> clientHandlers;
|
||||
public ClientHandler(Socket clientSocket, List<ClientHandler> clientHandlers) {
|
||||
GameController gameController;
|
||||
public ClientHandler(Socket clientSocket, List<ClientHandler> clientHandlers, GameController gameController) {
|
||||
this.clientSocket = clientSocket;
|
||||
this.clientHandlers = clientHandlers;
|
||||
this.gameController = gameController;
|
||||
}
|
||||
@Override
|
||||
public void run() {
|
||||
clientLoop();
|
||||
}
|
||||
private void clientLoop() {
|
||||
|
||||
try {
|
||||
in = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
|
||||
synchronized (out) {
|
||||
@@ -33,7 +36,8 @@ public class ClientHandler implements Runnable {
|
||||
System.out.println(s);
|
||||
out.println(s.toUpperCase());
|
||||
}
|
||||
} catch (IOException e) {
|
||||
}
|
||||
catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,35 +1,51 @@
|
||||
package it.polimi.ingsw.gc14.Network.Server.TCP;
|
||||
|
||||
import it.polimi.ingsw.gc14.Controller.GameController;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.net.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class TCPServer {
|
||||
int port = -1;
|
||||
ServerSocket serverTCP = null;
|
||||
GameController gameController;
|
||||
|
||||
private List<ClientHandler> clientHandlers;
|
||||
|
||||
public void start(String args[]){
|
||||
clientHandlers = new ArrayList<>();
|
||||
ServerSocket serverTCP=null ;
|
||||
|
||||
try{
|
||||
serverTCP=new ServerSocket(5200);
|
||||
}catch (IOException e){
|
||||
System.out.println("Could not listen on port: 5200");
|
||||
serverTCP = new ServerSocket(port);
|
||||
}
|
||||
catch (IOException e){
|
||||
System.out.println("Could not listen on port: " + port);
|
||||
e.printStackTrace();
|
||||
return;
|
||||
}
|
||||
System.out.println("Listening on port 5200" );
|
||||
System.out.println("Listening on port " + port);
|
||||
|
||||
while(true){
|
||||
Socket clientSocket = null;
|
||||
|
||||
try {
|
||||
clientSocket = serverTCP.accept();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
System.out.println("Accepted");
|
||||
ClientHandler clientHandler = new ClientHandler(clientSocket,clientHandlers);
|
||||
ClientHandler clientHandler = new ClientHandler(clientSocket, clientHandlers, this.gameController);
|
||||
clientHandlers.add(clientHandler);
|
||||
Thread t = new Thread(clientHandler);
|
||||
t.start();
|
||||
}
|
||||
}
|
||||
|
||||
private TCPServer(GameController gameController, int port) {
|
||||
this.port = port;
|
||||
this.gameController = gameController;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user