Merge branch 'main' into javadoc-fixes

This commit is contained in:
rubenpirreram
2026-04-30 20:11:10 +02:00
committed by GitHub
19 changed files with 1541 additions and 509 deletions
@@ -169,8 +169,9 @@ public class Game implements Serializable {
* @throws IllegalArgumentException if {@code nPlayers < 0} or {@code nPlayers > 5}.
*/
public Game(int nPlayers) throws IllegalArgumentException{
if(nPlayers < 0||nPlayers > 5)
if(nPlayers !=0 && (nPlayers < 2 || nPlayers > 5)) {
throw new IllegalArgumentException();
}
this.nPlayers = nPlayers;
board=new Board(nPlayers);
slotMap = new LinkedHashMap<>();
@@ -312,10 +313,9 @@ public class Game implements Serializable {
tempCard.insert(player);
board.removeUpperTribeCard(tempCard);
currentState.UpperDrawn();
if(currentState.getNUpper() ==0 && currentState.getNLower() ==0)
if((currentState.getNLower() ==0 ||( getLowerListTribeCards().size()==0 && getLowerListBuilding().size()==0)) && ((currentState.getNUpper() ==0)||( getUpperListTribeCards().size()==0 && getUpperListBuilding().size()==0)))
nextPlayerSetup();
return true;
}
/**
@@ -354,7 +354,7 @@ public class Game implements Serializable {
tempCard.insert(player);
board.removeLowerTribeCard(tempCard);
currentState.LowerDrawn();
if(currentState.getNLower() ==0 && currentState.getNUpper() ==0)
if((currentState.getNLower() ==0 ||( getLowerListTribeCards().size()==0 && getLowerListBuilding().size()==0)) && ((currentState.getNUpper() ==0)||( getUpperListTribeCards().size()==0 && getUpperListBuilding().size()==0)))
nextPlayerSetup();
return true;
@@ -393,7 +393,7 @@ public class Game implements Serializable {
}
else
return false;
if(currentState.getNLower() ==0 && currentState.getNUpper() ==0)
if((currentState.getNLower() ==0 ||( getLowerListTribeCards().size()==0 && getLowerListBuilding().size()==0)) && ((currentState.getNUpper() ==0)||( getUpperListTribeCards().size()==0 && getUpperListBuilding().size()==0)))
nextPlayerSetup();
return true;
@@ -418,7 +418,7 @@ public class Game implements Serializable {
{
return false;
}
if(!player.equals(currentState.getCurrentPlayer()))
{
return false;
@@ -433,7 +433,7 @@ public class Game implements Serializable {
}
else
return false;
if(currentState.getNLower() ==0 && currentState.getNUpper() ==0)
if((currentState.getNLower() ==0 ||( getLowerListTribeCards().size()==0 && getLowerListBuilding().size()==0)) && ((currentState.getNUpper() ==0)||( getUpperListTribeCards().size()==0 && getUpperListBuilding().size()==0)))
nextPlayerSetup();
return true;
@@ -509,8 +509,8 @@ public class Game implements Serializable {
else {
return false;
}
nextPlayerSetup();
OptionalCardQueue.removeIf(x->x.equals(player));
nextPlayerSetup();
return true;
}
@@ -566,10 +566,16 @@ public class Game implements Serializable {
return;
}
currentState.GameStageUpdate(GameStages.RESOLVING_ACTIONS);
for (Map.Entry<Slot,Player> s : slotMap.entrySet()) {
if (s.getValue()!=null) {
currentState.PlayerUpdate(s.getValue(), s.getKey());
return;
for (Slot s : slotMap.keySet()) {
if (slotMap.get(s) != null) {
currentState.PlayerUpdate(slotMap.get(s), s);
if(!((currentState.getNLower() ==0 ||( getLowerListTribeCards().size()==0 && getLowerListBuilding().size()==0)) && ((currentState.getNUpper() ==0)||( getUpperListTribeCards().size()==0 && getUpperListBuilding().size()==0))))
break;
else
{
orderLogicCard.push(currentState.getCurrentPlayer());
slotMap.put(currentState.getSlot(), null);
}
}
}
return;
@@ -581,7 +587,15 @@ public class Game implements Serializable {
for (Slot s : slotMap.keySet()) {
if (slotMap.get(s) != null) {
currentState.PlayerUpdate(slotMap.get(s), s);
break;
if((currentState.getNLower() ==0 ||( getLowerListTribeCards().size()==0 && getLowerListBuilding().size()==0)) && ((currentState.getNUpper() ==0)||( getUpperListTribeCards().size()==0 && getUpperListBuilding().size()==0))) {
orderLogicCard.push(currentState.getCurrentPlayer());
slotMap.put(currentState.getSlot(), null);
}
else
{
break;
}
}
}
if(slotMap.values().stream().allMatch(v -> v == null))
@@ -600,31 +614,51 @@ public class Game implements Serializable {
{
OptionalCardQueue.add(e.getKey());
}
currentState.PlayerUpdate(OptionalCardQueue.remove(), null);
if(currentState.getCurrentPlayer()==null)
{
currentState.GameStageUpdate(GameStages.RESOLVING_EVENT);
if(currentState.getRound()<10)
{
nextRound();
}
else
{
EventResolution();
currentState.GameStageUpdate(GameStages.ENDING);
endGame();
}
Player optionalPlayer = OptionalCardQueue.poll();
if (optionalPlayer != null) {
currentState.PlayerUpdate(optionalPlayer, null);
return;
}
}
}
if(GameStages.OPTIONAL_CARD_EFFECT==currentState.getGameStage()) {
currentState.PlayerUpdate(OptionalCardQueue.remove(), null);
if(currentState.getCurrentPlayer()==null)
{
currentState.GameStageUpdate(GameStages.RESOLVING_EVENT);
if (currentState.getRound() < 10) {
nextRound();
currentState.PlayerUpdate(orderLogicCard.pull(), null);
currentState.GameStageUpdate(GameStages.SLOT_CHOICE);
} else {
EventResolution();
currentState.GameStageUpdate(GameStages.ENDING);
endGame();
}
return;
}
}
if (GameStages.OPTIONAL_CARD_EFFECT == currentState.getGameStage()) {
Player optionalPlayer = OptionalCardQueue.poll();
if (optionalPlayer != null) {
currentState.PlayerUpdate(optionalPlayer, null);
return;
}
currentState.GameStageUpdate(GameStages.RESOLVING_EVENT);
if (currentState.getRound() < 10) {
nextRound();
currentState.PlayerUpdate(orderLogicCard.pull(), null);
currentState.GameStageUpdate(GameStages.SLOT_CHOICE);
} else {
EventResolution();
currentState.GameStageUpdate(GameStages.ENDING);
endGame();
}
return;
}
}
@@ -669,9 +703,13 @@ public class Game implements Serializable {
{
currentState.GameStageUpdate(GameStages.ENDING);
endGame();
return;
}
if(currentState.getEra()!= board.nextRound())
if(currentState.getEra()!= board.nextRound()) {
currentState.EraUpdate();
}
currentState.RoundUpdate();
}
@@ -695,11 +733,28 @@ public class Game implements Serializable {
* @param nPlayers the new configured number of players.
* @return {@code true} if the number of players is updated, {@code false} otherwise.
*/
public boolean setNPlayer(int nPlayers)
{
if(this.nPlayers!=0)
public boolean setNPlayer(int nPlayers) {
if (this.nPlayers != 0) {
return false;
this.nPlayers=nPlayers;
}
if (nPlayers < 2 || nPlayers > 5) {
return false;
}
this.nPlayers = nPlayers;
board = new Board(nPlayers);
slotMap = new LinkedHashMap<>();
for (Slot s : board.getSlotList()) {
slotMap.put(s, null);
}
currentState = new CurrentState();
playersList = new ArrayList<>();
OptionalCardQueue = new LinkedList<>();
return true;
}
@@ -715,88 +770,76 @@ public class Game implements Serializable {
*/
@Override
public String toString() {
var table = new AsciiTable(BorderStyle.UNICODE, slotMap.size());
List<String> stringUp=new ArrayList<>();
List<String> stringEmpty=new ArrayList<>();
List<String> stringDown=new ArrayList<>();
return PlayersStamp()+"\n"+BoardStamp()+"\n";
}
public String PlayersStamp()
{
StringBuilder stringBuilder=new StringBuilder();
for(int i=0;i<playersList.size()/2;i++)
{
stringBuilder.append(AsciiTable.sideBySide(List.of(playersList.get((i*2)).toString().split("\n")),List.of(playersList.get((i*2+1)).toString().split("\n")),2));
}
stringBuilder.append("\n");
if(playersList.size()%2!=0)
{
stringBuilder.append(playersList.get(playersList.size()-1).toString());
stringBuilder.append("\n");
}
return stringBuilder.toString();
}
public String BoardStamp()
{
var offerTrack = new AsciiTable(BorderStyle.UNICODE, slotMap.size());
List<String> stringUpOffer=new ArrayList<>();
List<String> stringDownOffer=new ArrayList<>();
for(Map.Entry<Slot,Player> entry:slotMap.entrySet())
{
stringEmpty.add(" ");
stringDown.add(entry.getKey().toStringTUI());
stringDownOffer.add(entry.getKey().toStringTUI());
if(entry.getValue()!=null)
stringUp.add(entry.getValue().getUserName());
stringUpOffer.add(entry.getValue().getUserName());
else
stringUp.add(" ");
stringUpOffer.add(" ");
}
table.addRow(stringUp);
table.addRow(stringEmpty);
table.addRow(stringDown);
List<String>lines=List.of(orderLogicCard.toString().split("\n"));
List<String> lines2=new ArrayList<>();
lines2.add("OFFER TRACK");
lines2.addAll(List.of(table.build().split("\n")));
var TribeTableUpper = new AsciiTable(BorderStyle.UNICODE,1);
var TribeTableLower = new AsciiTable(BorderStyle.UNICODE,1);
String boardToString=AsciiTable.sideBySide(lines,lines2,1);
var table2 = new AsciiTable(BorderStyle.UNICODE, Math.max(getUpperListTribeCards().size(),getLowerListTribeCards().size()));
List<String> stringUp2=new ArrayList<>();
List<String> stringDown2=new ArrayList<>();
List<String> stringUpperListTribe=new ArrayList<>();
List<String> stringLowerListTribe=new ArrayList<>();
stringUpperListTribe.add("Char/Events");
stringLowerListTribe.add("Char/Events");
for(int i=0;i<Math.max(getUpperListTribeCards().size(),getLowerListTribeCards().size());i++)
{
if(i<getUpperListTribeCards().size())
{
stringUp2.add(getUpperListTribeCards().get(i).toStringBoard());
}
else
{
stringUp2.add("");
stringUpperListTribe.add(getUpperListTribeCards().get(i).toStringBoard());
}
if(i<getLowerListTribeCards().size())
{
stringDown2.add(getLowerListTribeCards().get(i).toStringBoard());
}
else
{
stringDown2.add("");
stringLowerListTribe.add(getLowerListTribeCards().get(i).toStringBoard());
}
}
table2.addRow(stringUp2);
table2.addRow(stringDown2);
var BuildTableUpper = new AsciiTable(BorderStyle.UNICODE,1);
BuildTableUpper.addHeader("Building ");
var BuildTableLower = new AsciiTable(BorderStyle.UNICODE,1);
BuildTableLower.addHeader("Building ");
var table3 = new AsciiTable(BorderStyle.UNICODE, Math.max(getUpperListBuilding().size(),getLowerListBuilding().size()));
List<String> stringUp3=new ArrayList<>();
List<String> stringDown3=new ArrayList<>();
for(int i=0;i<Math.max(getUpperListBuilding().size(),getLowerListBuilding().size());i++)
{
if(i<getUpperListBuilding().size())
{
stringUp3.add(getUpperListBuilding().get(i).toString());
}
else
{
stringUp3.add("-");
BuildTableUpper.addRow(getUpperListBuilding().get(i).toString());
}
if(i<getLowerListBuilding().size())
{
stringDown3.add(getLowerListBuilding().get(i).toString());
}
else
{
stringDown3.add("-");
BuildTableLower.addRow(getLowerListBuilding().get(i).toString());
}
}
table3.addRow(stringUp3);
table3.addRow(stringDown3);
String PlayerToString ="";
for(Player p:playersList)
{
PlayerToString+=p.toString()+"\n";
}
return PlayerToString+"\n"+ boardToString +"UPPERList\\LOWERList\n"+table2.build() + "\nBUILDING\n"+table3.build() + "\n";
//return s.toString()+"\n"++"\nOFFER TRACK\n"+ table.build()+"\n" ;
stringUpperListTribe.forEach(x->TribeTableUpper.addRow(x));
stringLowerListTribe.forEach(x->TribeTableLower.addRow(x));
offerTrack.addRow(stringUpOffer);
offerTrack.addRow(stringDownOffer);
return "CURRENT STATE\n"+getCurrentState()+"\n"+orderLogicCard.toString()+"\n"+ AsciiTable.sideBySide(Arrays.stream((TribeTableUpper.build().split("\n"))).toList(), Arrays.stream(BuildTableUpper.build().split("\n")).toList(),2)+"\n"+offerTrack.build()+"\n"+AsciiTable.sideBySide(List.of(TribeTableLower.build().split("\n")), Arrays.stream(BuildTableLower.build().split("\n")).toList(),2);
}
}