Fix: RMI use different method to send data
This commit is contained in:
@@ -77,7 +77,7 @@ public class ClientController {
|
||||
}
|
||||
else
|
||||
{
|
||||
client.doEvent(new DrawUpperTribeCard(playerUsername,pos));
|
||||
client.drawUpperTribeCard(playerUsername, pos);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -92,7 +92,7 @@ public class ClientController {
|
||||
if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
|
||||
view.showError("It's not your turn!");
|
||||
else
|
||||
client.doEvent(new DrawLowerTribeCard(playerUsername,pos));
|
||||
client.drawLowerTribeCard(playerUsername,pos);
|
||||
}
|
||||
|
||||
|
||||
@@ -106,7 +106,7 @@ public class ClientController {
|
||||
if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
|
||||
view.showError("It's not your turn!");
|
||||
else
|
||||
client.doEvent(new DrawUpperBuildingCard(playerUsername,pos));
|
||||
client.drawUpperBuildingCard(playerUsername,pos);
|
||||
|
||||
}
|
||||
|
||||
@@ -121,7 +121,7 @@ public class ClientController {
|
||||
if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
|
||||
view.showError("It's not your turn!");
|
||||
else
|
||||
client.doEvent(new DrawLowerBuildingCard(playerUsername,pos));
|
||||
client.drawLowerBuildingCard(playerUsername,pos);
|
||||
}
|
||||
|
||||
|
||||
@@ -134,7 +134,7 @@ public class ClientController {
|
||||
if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
|
||||
view.showError("It's not your turn!");
|
||||
else
|
||||
client.doEvent(new SkipUpper(playerUsername));
|
||||
client.skipUpper(playerUsername);
|
||||
}
|
||||
|
||||
|
||||
@@ -147,7 +147,8 @@ public class ClientController {
|
||||
if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
|
||||
view.showError("It's not your turn!");
|
||||
else
|
||||
client.doEvent(new SkipLower(playerUsername));}
|
||||
client.skipLower(playerUsername);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
@@ -160,7 +161,7 @@ public class ClientController {
|
||||
if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
|
||||
view.showError("It's not your turn!");
|
||||
else
|
||||
client.doEvent(new PickOptionalTribeCard(playerUsername,pos));
|
||||
client.pickOptionalTribeCard(playerUsername,pos);
|
||||
}
|
||||
|
||||
|
||||
@@ -174,7 +175,7 @@ public class ClientController {
|
||||
if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
|
||||
view.showError("It's not your turn!");
|
||||
else
|
||||
client.doEvent(new PickOptionalBuildingCard(playerUsername,pos));
|
||||
client.pickOptionalBuildingCard(playerUsername,pos);
|
||||
}
|
||||
|
||||
|
||||
@@ -187,7 +188,7 @@ public class ClientController {
|
||||
if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
|
||||
view.showError("It's not your turn!");
|
||||
else
|
||||
client.doEvent(new NoOptionalCard(playerUsername));
|
||||
client.noOptionalCard(playerUsername);
|
||||
}
|
||||
|
||||
|
||||
@@ -200,7 +201,7 @@ public class ClientController {
|
||||
if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
|
||||
view.showError("It's not your turn!");
|
||||
else
|
||||
client.doEvent(new SlotChoice(playerUsername,pos));
|
||||
client.slotChoice(playerUsername,pos);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,8 +1,33 @@
|
||||
package it.polimi.ingsw.gc14.Network;
|
||||
|
||||
import it.polimi.ingsw.gc14.Network.NetworkEvents.*;
|
||||
|
||||
import java.rmi.RemoteException;
|
||||
import java.util.Objects;
|
||||
|
||||
public interface IClient {
|
||||
public boolean connect(String username,int preferredInt);
|
||||
public void doEvent(NetworkEvent event) ;
|
||||
|
||||
public void drawUpperTribeCard(String playerUsername, int pos) ;
|
||||
|
||||
public void drawLowerTribeCard(String playerUsername,int pos) ;
|
||||
|
||||
public void drawUpperBuildingCard(String playerUsername,int pos);
|
||||
|
||||
|
||||
public void drawLowerBuildingCard(String playerUsername,int pos) ;
|
||||
|
||||
public void skipUpper(String playerUsername) ;
|
||||
|
||||
public void skipLower(String playerUsername) ;
|
||||
|
||||
|
||||
public void pickOptionalTribeCard(String playerUsername,int pos) ;
|
||||
|
||||
public void pickOptionalBuildingCard(String playerUsername,int pos);
|
||||
|
||||
|
||||
public void noOptionalCard(String playerUsername) ;
|
||||
|
||||
public void slotChoice(String playerUsername,int pos) ;
|
||||
}
|
||||
|
||||
@@ -2,10 +2,12 @@ package it.polimi.ingsw.gc14.Network.RMI.Client;
|
||||
import java.rmi.RemoteException;
|
||||
import java.rmi.registry.LocateRegistry;
|
||||
import java.rmi.registry.Registry;
|
||||
import java.util.Objects;
|
||||
|
||||
import it.polimi.ingsw.gc14.Controller.ClientController;
|
||||
import it.polimi.ingsw.gc14.Network.IClient;
|
||||
import it.polimi.ingsw.gc14.Network.NetworkEvent;
|
||||
import it.polimi.ingsw.gc14.Network.NetworkEvents.*;
|
||||
import it.polimi.ingsw.gc14.Network.RMI.Common.IClientCallback;
|
||||
import it.polimi.ingsw.gc14.Network.RMI.Common.IGameServer;
|
||||
import it.polimi.ingsw.gc14.Network.RMI.Server.RMIServer;
|
||||
@@ -64,17 +66,111 @@ public class RMIClient implements IClient {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends a {@link NetworkEvent} to the server.
|
||||
* @param event the event to send
|
||||
* @throws RemoteException if any RMI error occurs
|
||||
*/
|
||||
public void doEvent(NetworkEvent event) {
|
||||
try {
|
||||
stub.doEvent(event);
|
||||
}catch (Exception e) {
|
||||
|
||||
/**
|
||||
* Requests to draw a tribe card from the upper list.
|
||||
* Creates a NetworkEvent and sends it through the network client.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the card to draw
|
||||
*/
|
||||
public void drawUpperTribeCard(String playerUsername, int pos) {
|
||||
stub.drawUpperTribeCard(playerUsername,pos);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Requests to draw a tribe card from the lower list.
|
||||
* Creates a NetworkEvent and sends it through the network client.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the card to draw
|
||||
*/
|
||||
public void drawLowerTribeCard(String playerUsername,int pos) {
|
||||
stub.drawLowerTribeCard(playerUsername,pos);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Requests to draw a building card from the upper list.
|
||||
* Creates a NetworkEvent and sends it through the network client.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the card to draw
|
||||
*/
|
||||
public void drawUpperBuildingCard(String playerUsername,int pos) {
|
||||
stub.drawUpperBuildingCard(playerUsername,pos);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Requests to draw a building card from the lower list.
|
||||
* Creates a NetworkEvent and sends it through the network client.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the card to draw
|
||||
*/
|
||||
public void drawLowerBuildingCard(String playerUsername,int pos) {
|
||||
stub.drawLowerBuildingCard(playerUsername,pos);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Requests to skip drawing from the upper list.
|
||||
* This action is available only when the upper list is empty or the player cannot draw any card.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
*/
|
||||
public void skipUpper(String playerUsername) {
|
||||
stub.skipUpper(playerUsername);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Requests to skip drawing from the lower list.
|
||||
* This action is available only when the lower list is empty or the player cannot draw any card.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
*/
|
||||
public void skipLower(String playerUsername) {
|
||||
stub.skipLower(playerUsername);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Used to draw a tribe card from the upper list.
|
||||
* Available only if the player owns the building 12.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the card to draw
|
||||
*/
|
||||
public void pickOptionalTribeCard(String playerUsername,int pos) {
|
||||
stub.pickOptionalTribeCard(playerUsername,pos);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Used to draw a building card from the upper list.
|
||||
* Available only if the player owns the building 12.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the card to draw
|
||||
*/
|
||||
public void pickOptionalBuildingCard(String playerUsername,int pos) {
|
||||
stub.pickOptionalBuildingCard(playerUsername,pos);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Used to skip the action of drawing a card from the upper list.
|
||||
* Available only if the player owns the building 12.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
*/
|
||||
public void noOptionalCard(String playerUsername) {
|
||||
stub.noOptionalCard(playerUsername);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Used to perform the slot choice action for the specified player at the specified position.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the selected slot
|
||||
*/
|
||||
public void slotChoice(String playerUsername,int pos) {
|
||||
stub.slotChoice(playerUsername,pos);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -8,5 +8,27 @@ public interface IGameServer extends Remote {
|
||||
|
||||
boolean joinGame(String username,int preferredInt, IClientCallback callback) throws RemoteException;
|
||||
boolean doEvent(NetworkEvent event) throws RemoteException;
|
||||
void drawUpperTribeCard(String playerUsername, int pos) ;
|
||||
|
||||
void drawLowerTribeCard(String playerUsername,int pos) ;
|
||||
|
||||
void drawUpperBuildingCard(String playerUsername,int pos);
|
||||
|
||||
|
||||
void drawLowerBuildingCard(String playerUsername,int pos) ;
|
||||
|
||||
void skipUpper(String playerUsername) ;
|
||||
|
||||
void skipLower(String playerUsername) ;
|
||||
|
||||
|
||||
void pickOptionalTribeCard(String playerUsername,int pos) ;
|
||||
|
||||
void pickOptionalBuildingCard(String playerUsername,int pos);
|
||||
|
||||
|
||||
void noOptionalCard(String playerUsername) ;
|
||||
|
||||
void slotChoice(String playerUsername,int pos) ;
|
||||
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@ import it.polimi.ingsw.gc14.Controller.GameController;
|
||||
import it.polimi.ingsw.gc14.LimitedList;
|
||||
import it.polimi.ingsw.gc14.Model.Game;
|
||||
import it.polimi.ingsw.gc14.Network.NetworkEvent;
|
||||
import it.polimi.ingsw.gc14.Network.NetworkEvents.*;
|
||||
import it.polimi.ingsw.gc14.Network.RMI.Common.IClientCallback;
|
||||
import it.polimi.ingsw.gc14.Network.RMI.Common.IGameServer;
|
||||
|
||||
@@ -12,6 +13,7 @@ import java.rmi.registry.LocateRegistry;
|
||||
import java.rmi.registry.Registry;
|
||||
import java.rmi.server.UnicastRemoteObject;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.BlockingQueue;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
@@ -109,6 +111,121 @@ public class RMIServer extends UnicastRemoteObject implements IGameServer {
|
||||
return actionQueue.offer(action);
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests to draw a tribe card from the upper list.
|
||||
* Creates a NetworkEvent and sends it through the network client.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the card to draw
|
||||
*/
|
||||
@Override
|
||||
public void drawUpperTribeCard(String playerUsername, int pos) {
|
||||
|
||||
actionQueue.offer(new DrawUpperTribeCard(playerUsername,pos));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Requests to draw a tribe card from the lower list.
|
||||
* Creates a NetworkEvent and sends it through the network client.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the card to draw
|
||||
*/
|
||||
@Override
|
||||
public void drawLowerTribeCard(String playerUsername,int pos) {
|
||||
actionQueue.offer(new DrawLowerTribeCard(playerUsername,pos));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Requests to draw a building card from the upper list.
|
||||
* Creates a NetworkEvent and sends it through the network client.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the card to draw
|
||||
*/
|
||||
@Override
|
||||
public void drawUpperBuildingCard(String playerUsername,int pos) {
|
||||
actionQueue.offer(new DrawUpperBuildingCard(playerUsername,pos));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Requests to draw a building card from the lower list.
|
||||
* Creates a NetworkEvent and sends it through the network client.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the card to draw
|
||||
*/
|
||||
@Override
|
||||
public void drawLowerBuildingCard(String playerUsername,int pos) {
|
||||
actionQueue.offer(new DrawLowerBuildingCard(playerUsername,pos));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Requests to skip drawing from the upper list.
|
||||
* This action is available only when the upper list is empty or the player cannot draw any card.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
*/
|
||||
@Override
|
||||
public void skipUpper(String playerUsername) {
|
||||
actionQueue.offer(new SkipUpper(playerUsername));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Requests to skip drawing from the lower list.
|
||||
* This action is available only when the lower list is empty or the player cannot draw any card.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
*/
|
||||
@Override
|
||||
public void skipLower(String playerUsername) {
|
||||
actionQueue.offer(new SkipLower(playerUsername));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Used to draw a tribe card from the upper list.
|
||||
* Available only if the player owns the building 12.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the card to draw
|
||||
*/
|
||||
@Override
|
||||
public void pickOptionalTribeCard(String playerUsername,int pos) {
|
||||
actionQueue.offer(new PickOptionalTribeCard(playerUsername,pos));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Used to draw a building card from the upper list.
|
||||
* Available only if the player owns the building 12.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the card to draw
|
||||
*/
|
||||
@Override
|
||||
public void pickOptionalBuildingCard(String playerUsername,int pos) {
|
||||
actionQueue.offer(new PickOptionalBuildingCard(playerUsername,pos));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Used to skip the action of drawing a card from the upper list.
|
||||
* Available only if the player owns the building 12.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
*/
|
||||
@Override
|
||||
public void noOptionalCard(String playerUsername) {
|
||||
actionQueue.offer(new NoOptionalCard(playerUsername));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Used to perform the slot choice action for the specified player at the specified position.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the selected slot
|
||||
*/
|
||||
@Override
|
||||
public void slotChoice(String playerUsername,int pos) {
|
||||
actionQueue.offer(new SlotChoice(playerUsername,pos));
|
||||
}
|
||||
|
||||
|
||||
// RMI's internal methods
|
||||
|
||||
@@ -4,7 +4,7 @@ import it.polimi.ingsw.gc14.Controller.ClientController;
|
||||
import it.polimi.ingsw.gc14.Model.Game;
|
||||
import it.polimi.ingsw.gc14.Network.IClient;
|
||||
import it.polimi.ingsw.gc14.Network.NetworkEvent;
|
||||
import it.polimi.ingsw.gc14.Network.NetworkEvents.AddPlayer;
|
||||
import it.polimi.ingsw.gc14.Network.NetworkEvents.*;
|
||||
|
||||
import java.io.*;
|
||||
import java.net.*;
|
||||
@@ -113,12 +113,117 @@ public class TCPClient implements IClient {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests to draw a tribe card from the upper list.
|
||||
* Creates a NetworkEvent and sends it through the network client.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the card to draw
|
||||
*/
|
||||
public void drawUpperTribeCard(String playerUsername, int pos) {
|
||||
doEvent(new DrawUpperTribeCard(playerUsername,pos));
|
||||
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Requests to draw a tribe card from the lower list.
|
||||
* Creates a NetworkEvent and sends it through the network client.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the card to draw
|
||||
*/
|
||||
public void drawLowerTribeCard(String playerUsername,int pos) {
|
||||
doEvent(new DrawLowerTribeCard(playerUsername,pos));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Requests to draw a building card from the upper list.
|
||||
* Creates a NetworkEvent and sends it through the network client.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the card to draw
|
||||
*/
|
||||
public void drawUpperBuildingCard(String playerUsername,int pos) {
|
||||
doEvent(new DrawUpperBuildingCard(playerUsername,pos));
|
||||
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Requests to draw a building card from the lower list.
|
||||
* Creates a NetworkEvent and sends it through the network client.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the card to draw
|
||||
*/
|
||||
public void drawLowerBuildingCard(String playerUsername,int pos) {
|
||||
doEvent(new DrawLowerBuildingCard(playerUsername,pos));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Requests to skip drawing from the upper list.
|
||||
* This action is available only when the upper list is empty or the player cannot draw any card.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
*/
|
||||
public void skipUpper(String playerUsername) {
|
||||
doEvent(new SkipUpper(playerUsername));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Requests to skip drawing from the lower list.
|
||||
* This action is available only when the lower list is empty or the player cannot draw any card.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
*/
|
||||
public void skipLower(String playerUsername) {
|
||||
doEvent(new SkipLower(playerUsername));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Used to draw a tribe card from the upper list.
|
||||
* Available only if the player owns the building 12.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the card to draw
|
||||
*/
|
||||
public void pickOptionalTribeCard(String playerUsername,int pos) {
|
||||
doEvent(new PickOptionalTribeCard(playerUsername,pos));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Used to draw a building card from the upper list.
|
||||
* Available only if the player owns the building 12.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the card to draw
|
||||
*/
|
||||
public void pickOptionalBuildingCard(String playerUsername,int pos) {
|
||||
doEvent(new PickOptionalBuildingCard(playerUsername,pos));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Used to skip the action of drawing a card from the upper list.
|
||||
* Available only if the player owns the building 12.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
*/
|
||||
public void noOptionalCard(String playerUsername) {
|
||||
doEvent(new NoOptionalCard(playerUsername));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Used to perform the slot choice action for the specified player at the specified position.
|
||||
* @param playerUsername the name of the player performing the action
|
||||
* @param pos the index of the selected slot
|
||||
*/
|
||||
public void slotChoice(String playerUsername,int pos) {
|
||||
doEvent(new SlotChoice(playerUsername,pos));
|
||||
}
|
||||
/**
|
||||
* Sends a {@link NetworkEvent} to the server.
|
||||
* @param event The NetworkEvent to send.
|
||||
*/
|
||||
public void doEvent(NetworkEvent event) {
|
||||
private void doEvent(NetworkEvent event) {
|
||||
try {
|
||||
socketSend.writeObject(event);
|
||||
} catch (IOException e) {
|
||||
|
||||
Reference in New Issue
Block a user