Fix: RMI use different method to send data
This commit is contained in:
@@ -77,7 +77,7 @@ public class ClientController {
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}
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}
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else
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else
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{
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{
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client.doEvent(new DrawUpperTribeCard(playerUsername,pos));
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client.drawUpperTribeCard(playerUsername, pos);
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}
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}
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}
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}
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@@ -92,7 +92,7 @@ public class ClientController {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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view.showError("It's not your turn!");
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view.showError("It's not your turn!");
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else
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else
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client.doEvent(new DrawLowerTribeCard(playerUsername,pos));
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client.drawLowerTribeCard(playerUsername,pos);
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}
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}
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@@ -106,7 +106,7 @@ public class ClientController {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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view.showError("It's not your turn!");
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view.showError("It's not your turn!");
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else
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else
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client.doEvent(new DrawUpperBuildingCard(playerUsername,pos));
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client.drawUpperBuildingCard(playerUsername,pos);
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}
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}
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@@ -121,7 +121,7 @@ public class ClientController {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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view.showError("It's not your turn!");
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view.showError("It's not your turn!");
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else
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else
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client.doEvent(new DrawLowerBuildingCard(playerUsername,pos));
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client.drawLowerBuildingCard(playerUsername,pos);
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}
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}
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@@ -134,7 +134,7 @@ public class ClientController {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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view.showError("It's not your turn!");
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view.showError("It's not your turn!");
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else
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else
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client.doEvent(new SkipUpper(playerUsername));
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client.skipUpper(playerUsername);
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}
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}
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@@ -147,7 +147,8 @@ public class ClientController {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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view.showError("It's not your turn!");
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view.showError("It's not your turn!");
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else
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else
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client.doEvent(new SkipLower(playerUsername));}
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client.skipLower(playerUsername);
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}
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/**
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/**
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@@ -160,7 +161,7 @@ public class ClientController {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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view.showError("It's not your turn!");
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view.showError("It's not your turn!");
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else
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else
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client.doEvent(new PickOptionalTribeCard(playerUsername,pos));
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client.pickOptionalTribeCard(playerUsername,pos);
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}
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}
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@@ -174,7 +175,7 @@ public class ClientController {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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view.showError("It's not your turn!");
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view.showError("It's not your turn!");
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else
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else
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client.doEvent(new PickOptionalBuildingCard(playerUsername,pos));
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client.pickOptionalBuildingCard(playerUsername,pos);
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}
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}
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@@ -187,7 +188,7 @@ public class ClientController {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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view.showError("It's not your turn!");
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view.showError("It's not your turn!");
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else
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else
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client.doEvent(new NoOptionalCard(playerUsername));
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client.noOptionalCard(playerUsername);
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}
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}
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@@ -200,7 +201,7 @@ public class ClientController {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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view.showError("It's not your turn!");
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view.showError("It's not your turn!");
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else
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else
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client.doEvent(new SlotChoice(playerUsername,pos));
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client.slotChoice(playerUsername,pos);
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}
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}
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}
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}
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@@ -1,8 +1,33 @@
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package it.polimi.ingsw.gc14.Network;
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package it.polimi.ingsw.gc14.Network;
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import it.polimi.ingsw.gc14.Network.NetworkEvents.*;
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import java.rmi.RemoteException;
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import java.rmi.RemoteException;
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import java.util.Objects;
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public interface IClient {
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public interface IClient {
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public boolean connect(String username,int preferredInt);
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public boolean connect(String username,int preferredInt);
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public void doEvent(NetworkEvent event) ;
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public void drawUpperTribeCard(String playerUsername, int pos) ;
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public void drawLowerTribeCard(String playerUsername,int pos) ;
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public void drawUpperBuildingCard(String playerUsername,int pos);
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public void drawLowerBuildingCard(String playerUsername,int pos) ;
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public void skipUpper(String playerUsername) ;
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public void skipLower(String playerUsername) ;
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public void pickOptionalTribeCard(String playerUsername,int pos) ;
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public void pickOptionalBuildingCard(String playerUsername,int pos);
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public void noOptionalCard(String playerUsername) ;
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public void slotChoice(String playerUsername,int pos) ;
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}
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}
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@@ -2,10 +2,12 @@ package it.polimi.ingsw.gc14.Network.RMI.Client;
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import java.rmi.RemoteException;
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import java.rmi.RemoteException;
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import java.rmi.registry.LocateRegistry;
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import java.rmi.registry.LocateRegistry;
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import java.rmi.registry.Registry;
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import java.rmi.registry.Registry;
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import java.util.Objects;
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import it.polimi.ingsw.gc14.Controller.ClientController;
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import it.polimi.ingsw.gc14.Controller.ClientController;
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import it.polimi.ingsw.gc14.Network.IClient;
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import it.polimi.ingsw.gc14.Network.IClient;
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import it.polimi.ingsw.gc14.Network.NetworkEvent;
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import it.polimi.ingsw.gc14.Network.NetworkEvent;
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import it.polimi.ingsw.gc14.Network.NetworkEvents.*;
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import it.polimi.ingsw.gc14.Network.RMI.Common.IClientCallback;
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import it.polimi.ingsw.gc14.Network.RMI.Common.IClientCallback;
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import it.polimi.ingsw.gc14.Network.RMI.Common.IGameServer;
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import it.polimi.ingsw.gc14.Network.RMI.Common.IGameServer;
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import it.polimi.ingsw.gc14.Network.RMI.Server.RMIServer;
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import it.polimi.ingsw.gc14.Network.RMI.Server.RMIServer;
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@@ -64,17 +66,111 @@ public class RMIClient implements IClient {
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}
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}
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/**
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/**
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* Sends a {@link NetworkEvent} to the server.
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* Requests to draw a tribe card from the upper list.
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* @param event the event to send
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* Creates a NetworkEvent and sends it through the network client.
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* @throws RemoteException if any RMI error occurs
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* @param playerUsername the name of the player performing the action
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* @param pos the index of the card to draw
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*/
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*/
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public void doEvent(NetworkEvent event) {
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public void drawUpperTribeCard(String playerUsername, int pos) {
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try {
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stub.drawUpperTribeCard(playerUsername,pos);
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stub.doEvent(event);
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}catch (Exception e) {
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}
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}
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}
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/**
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* Requests to draw a tribe card from the lower list.
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* Creates a NetworkEvent and sends it through the network client.
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* @param playerUsername the name of the player performing the action
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* @param pos the index of the card to draw
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*/
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public void drawLowerTribeCard(String playerUsername,int pos) {
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stub.drawLowerTribeCard(playerUsername,pos);
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}
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/**
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* Requests to draw a building card from the upper list.
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* Creates a NetworkEvent and sends it through the network client.
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* @param playerUsername the name of the player performing the action
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* @param pos the index of the card to draw
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*/
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public void drawUpperBuildingCard(String playerUsername,int pos) {
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stub.drawUpperBuildingCard(playerUsername,pos);
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}
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/**
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* Requests to draw a building card from the lower list.
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* Creates a NetworkEvent and sends it through the network client.
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* @param playerUsername the name of the player performing the action
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* @param pos the index of the card to draw
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*/
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public void drawLowerBuildingCard(String playerUsername,int pos) {
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stub.drawLowerBuildingCard(playerUsername,pos);
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}
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/**
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* Requests to skip drawing from the upper list.
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* This action is available only when the upper list is empty or the player cannot draw any card.
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* @param playerUsername the name of the player performing the action
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*/
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public void skipUpper(String playerUsername) {
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stub.skipUpper(playerUsername);
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}
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/**
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* Requests to skip drawing from the lower list.
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* This action is available only when the lower list is empty or the player cannot draw any card.
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* @param playerUsername the name of the player performing the action
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*/
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public void skipLower(String playerUsername) {
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stub.skipLower(playerUsername);
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}
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/**
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* Used to draw a tribe card from the upper list.
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* Available only if the player owns the building 12.
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* @param playerUsername the name of the player performing the action
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* @param pos the index of the card to draw
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*/
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public void pickOptionalTribeCard(String playerUsername,int pos) {
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stub.pickOptionalTribeCard(playerUsername,pos);
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}
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/**
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* Used to draw a building card from the upper list.
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* Available only if the player owns the building 12.
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* @param playerUsername the name of the player performing the action
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* @param pos the index of the card to draw
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*/
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public void pickOptionalBuildingCard(String playerUsername,int pos) {
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stub.pickOptionalBuildingCard(playerUsername,pos);
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}
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/**
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* Used to skip the action of drawing a card from the upper list.
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* Available only if the player owns the building 12.
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* @param playerUsername the name of the player performing the action
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*/
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public void noOptionalCard(String playerUsername) {
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stub.noOptionalCard(playerUsername);
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}
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/**
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* Used to perform the slot choice action for the specified player at the specified position.
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* @param playerUsername the name of the player performing the action
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* @param pos the index of the selected slot
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*/
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public void slotChoice(String playerUsername,int pos) {
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stub.slotChoice(playerUsername,pos);
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}
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}
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}
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@@ -8,5 +8,27 @@ public interface IGameServer extends Remote {
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boolean joinGame(String username,int preferredInt, IClientCallback callback) throws RemoteException;
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boolean joinGame(String username,int preferredInt, IClientCallback callback) throws RemoteException;
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boolean doEvent(NetworkEvent event) throws RemoteException;
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boolean doEvent(NetworkEvent event) throws RemoteException;
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void drawUpperTribeCard(String playerUsername, int pos) ;
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void drawLowerTribeCard(String playerUsername,int pos) ;
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void drawUpperBuildingCard(String playerUsername,int pos);
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void drawLowerBuildingCard(String playerUsername,int pos) ;
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void skipUpper(String playerUsername) ;
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void skipLower(String playerUsername) ;
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void pickOptionalTribeCard(String playerUsername,int pos) ;
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void pickOptionalBuildingCard(String playerUsername,int pos);
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void noOptionalCard(String playerUsername) ;
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void slotChoice(String playerUsername,int pos) ;
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}
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}
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@@ -4,6 +4,7 @@ import it.polimi.ingsw.gc14.Controller.GameController;
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import it.polimi.ingsw.gc14.LimitedList;
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import it.polimi.ingsw.gc14.LimitedList;
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import it.polimi.ingsw.gc14.Model.Game;
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import it.polimi.ingsw.gc14.Model.Game;
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import it.polimi.ingsw.gc14.Network.NetworkEvent;
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import it.polimi.ingsw.gc14.Network.NetworkEvent;
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import it.polimi.ingsw.gc14.Network.NetworkEvents.*;
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import it.polimi.ingsw.gc14.Network.RMI.Common.IClientCallback;
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import it.polimi.ingsw.gc14.Network.RMI.Common.IClientCallback;
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import it.polimi.ingsw.gc14.Network.RMI.Common.IGameServer;
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import it.polimi.ingsw.gc14.Network.RMI.Common.IGameServer;
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@@ -12,6 +13,7 @@ import java.rmi.registry.LocateRegistry;
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import java.rmi.registry.Registry;
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import java.rmi.registry.Registry;
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import java.rmi.server.UnicastRemoteObject;
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import java.rmi.server.UnicastRemoteObject;
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import java.util.Map;
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import java.util.Map;
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import java.util.Objects;
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import java.util.concurrent.BlockingQueue;
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import java.util.concurrent.BlockingQueue;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ConcurrentHashMap;
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@@ -109,6 +111,121 @@ public class RMIServer extends UnicastRemoteObject implements IGameServer {
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return actionQueue.offer(action);
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return actionQueue.offer(action);
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}
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}
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/**
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* Requests to draw a tribe card from the upper list.
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* Creates a NetworkEvent and sends it through the network client.
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* @param playerUsername the name of the player performing the action
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* @param pos the index of the card to draw
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*/
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@Override
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public void drawUpperTribeCard(String playerUsername, int pos) {
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actionQueue.offer(new DrawUpperTribeCard(playerUsername,pos));
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}
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/**
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* Requests to draw a tribe card from the lower list.
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* Creates a NetworkEvent and sends it through the network client.
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* @param playerUsername the name of the player performing the action
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* @param pos the index of the card to draw
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*/
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@Override
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public void drawLowerTribeCard(String playerUsername,int pos) {
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actionQueue.offer(new DrawLowerTribeCard(playerUsername,pos));
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}
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/**
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* Requests to draw a building card from the upper list.
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* Creates a NetworkEvent and sends it through the network client.
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* @param playerUsername the name of the player performing the action
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* @param pos the index of the card to draw
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*/
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@Override
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public void drawUpperBuildingCard(String playerUsername,int pos) {
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actionQueue.offer(new DrawUpperBuildingCard(playerUsername,pos));
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}
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/**
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* Requests to draw a building card from the lower list.
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* Creates a NetworkEvent and sends it through the network client.
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* @param playerUsername the name of the player performing the action
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* @param pos the index of the card to draw
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*/
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@Override
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public void drawLowerBuildingCard(String playerUsername,int pos) {
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actionQueue.offer(new DrawLowerBuildingCard(playerUsername,pos));
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}
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/**
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* Requests to skip drawing from the upper list.
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* This action is available only when the upper list is empty or the player cannot draw any card.
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* @param playerUsername the name of the player performing the action
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*/
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@Override
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public void skipUpper(String playerUsername) {
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||||||
|
actionQueue.offer(new SkipUpper(playerUsername));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Requests to skip drawing from the lower list.
|
||||||
|
* This action is available only when the lower list is empty or the player cannot draw any card.
|
||||||
|
* @param playerUsername the name of the player performing the action
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public void skipLower(String playerUsername) {
|
||||||
|
actionQueue.offer(new SkipLower(playerUsername));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Used to draw a tribe card from the upper list.
|
||||||
|
* Available only if the player owns the building 12.
|
||||||
|
* @param playerUsername the name of the player performing the action
|
||||||
|
* @param pos the index of the card to draw
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public void pickOptionalTribeCard(String playerUsername,int pos) {
|
||||||
|
actionQueue.offer(new PickOptionalTribeCard(playerUsername,pos));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Used to draw a building card from the upper list.
|
||||||
|
* Available only if the player owns the building 12.
|
||||||
|
* @param playerUsername the name of the player performing the action
|
||||||
|
* @param pos the index of the card to draw
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public void pickOptionalBuildingCard(String playerUsername,int pos) {
|
||||||
|
actionQueue.offer(new PickOptionalBuildingCard(playerUsername,pos));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Used to skip the action of drawing a card from the upper list.
|
||||||
|
* Available only if the player owns the building 12.
|
||||||
|
* @param playerUsername the name of the player performing the action
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public void noOptionalCard(String playerUsername) {
|
||||||
|
actionQueue.offer(new NoOptionalCard(playerUsername));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Used to perform the slot choice action for the specified player at the specified position.
|
||||||
|
* @param playerUsername the name of the player performing the action
|
||||||
|
* @param pos the index of the selected slot
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public void slotChoice(String playerUsername,int pos) {
|
||||||
|
actionQueue.offer(new SlotChoice(playerUsername,pos));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
// RMI's internal methods
|
// RMI's internal methods
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ import it.polimi.ingsw.gc14.Controller.ClientController;
|
|||||||
import it.polimi.ingsw.gc14.Model.Game;
|
import it.polimi.ingsw.gc14.Model.Game;
|
||||||
import it.polimi.ingsw.gc14.Network.IClient;
|
import it.polimi.ingsw.gc14.Network.IClient;
|
||||||
import it.polimi.ingsw.gc14.Network.NetworkEvent;
|
import it.polimi.ingsw.gc14.Network.NetworkEvent;
|
||||||
import it.polimi.ingsw.gc14.Network.NetworkEvents.AddPlayer;
|
import it.polimi.ingsw.gc14.Network.NetworkEvents.*;
|
||||||
|
|
||||||
import java.io.*;
|
import java.io.*;
|
||||||
import java.net.*;
|
import java.net.*;
|
||||||
@@ -113,12 +113,117 @@ public class TCPClient implements IClient {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Requests to draw a tribe card from the upper list.
|
||||||
|
* Creates a NetworkEvent and sends it through the network client.
|
||||||
|
* @param playerUsername the name of the player performing the action
|
||||||
|
* @param pos the index of the card to draw
|
||||||
|
*/
|
||||||
|
public void drawUpperTribeCard(String playerUsername, int pos) {
|
||||||
|
doEvent(new DrawUpperTribeCard(playerUsername,pos));
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Requests to draw a tribe card from the lower list.
|
||||||
|
* Creates a NetworkEvent and sends it through the network client.
|
||||||
|
* @param playerUsername the name of the player performing the action
|
||||||
|
* @param pos the index of the card to draw
|
||||||
|
*/
|
||||||
|
public void drawLowerTribeCard(String playerUsername,int pos) {
|
||||||
|
doEvent(new DrawLowerTribeCard(playerUsername,pos));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Requests to draw a building card from the upper list.
|
||||||
|
* Creates a NetworkEvent and sends it through the network client.
|
||||||
|
* @param playerUsername the name of the player performing the action
|
||||||
|
* @param pos the index of the card to draw
|
||||||
|
*/
|
||||||
|
public void drawUpperBuildingCard(String playerUsername,int pos) {
|
||||||
|
doEvent(new DrawUpperBuildingCard(playerUsername,pos));
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Requests to draw a building card from the lower list.
|
||||||
|
* Creates a NetworkEvent and sends it through the network client.
|
||||||
|
* @param playerUsername the name of the player performing the action
|
||||||
|
* @param pos the index of the card to draw
|
||||||
|
*/
|
||||||
|
public void drawLowerBuildingCard(String playerUsername,int pos) {
|
||||||
|
doEvent(new DrawLowerBuildingCard(playerUsername,pos));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Requests to skip drawing from the upper list.
|
||||||
|
* This action is available only when the upper list is empty or the player cannot draw any card.
|
||||||
|
* @param playerUsername the name of the player performing the action
|
||||||
|
*/
|
||||||
|
public void skipUpper(String playerUsername) {
|
||||||
|
doEvent(new SkipUpper(playerUsername));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Requests to skip drawing from the lower list.
|
||||||
|
* This action is available only when the lower list is empty or the player cannot draw any card.
|
||||||
|
* @param playerUsername the name of the player performing the action
|
||||||
|
*/
|
||||||
|
public void skipLower(String playerUsername) {
|
||||||
|
doEvent(new SkipLower(playerUsername));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Used to draw a tribe card from the upper list.
|
||||||
|
* Available only if the player owns the building 12.
|
||||||
|
* @param playerUsername the name of the player performing the action
|
||||||
|
* @param pos the index of the card to draw
|
||||||
|
*/
|
||||||
|
public void pickOptionalTribeCard(String playerUsername,int pos) {
|
||||||
|
doEvent(new PickOptionalTribeCard(playerUsername,pos));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Used to draw a building card from the upper list.
|
||||||
|
* Available only if the player owns the building 12.
|
||||||
|
* @param playerUsername the name of the player performing the action
|
||||||
|
* @param pos the index of the card to draw
|
||||||
|
*/
|
||||||
|
public void pickOptionalBuildingCard(String playerUsername,int pos) {
|
||||||
|
doEvent(new PickOptionalBuildingCard(playerUsername,pos));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Used to skip the action of drawing a card from the upper list.
|
||||||
|
* Available only if the player owns the building 12.
|
||||||
|
* @param playerUsername the name of the player performing the action
|
||||||
|
*/
|
||||||
|
public void noOptionalCard(String playerUsername) {
|
||||||
|
doEvent(new NoOptionalCard(playerUsername));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Used to perform the slot choice action for the specified player at the specified position.
|
||||||
|
* @param playerUsername the name of the player performing the action
|
||||||
|
* @param pos the index of the selected slot
|
||||||
|
*/
|
||||||
|
public void slotChoice(String playerUsername,int pos) {
|
||||||
|
doEvent(new SlotChoice(playerUsername,pos));
|
||||||
|
}
|
||||||
/**
|
/**
|
||||||
* Sends a {@link NetworkEvent} to the server.
|
* Sends a {@link NetworkEvent} to the server.
|
||||||
* @param event The NetworkEvent to send.
|
* @param event The NetworkEvent to send.
|
||||||
*/
|
*/
|
||||||
public void doEvent(NetworkEvent event) {
|
private void doEvent(NetworkEvent event) {
|
||||||
try {
|
try {
|
||||||
socketSend.writeObject(event);
|
socketSend.writeObject(event);
|
||||||
} catch (IOException e) {
|
} catch (IOException e) {
|
||||||
|
|||||||
Reference in New Issue
Block a user