Fix: all JavaDOC completed
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@@ -50,7 +50,7 @@ public class GameEventProcessor {
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/**
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* Handle to the running forfeit timer, or {@code null} when no timer is active.
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* A non-null value signals that the game is in the {@em suspended} state.
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* A non-null value signals that the game is in the suspended state.
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*/
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private ScheduledFuture<?> disconnectionTimer;
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