Fix: Building10Test Correctly Handles Buying Building Cards
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@@ -16,7 +16,7 @@ class Building10Test {
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void applyEffect() {
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void applyEffect() {
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Building10 b10 = new Building10(1, 1);
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Building10 b10 = new Building10(1, 1);
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Player p = new Player("test");
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Player p = new Player("test");
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p.addPrestige(b10.getPrice());
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p.addFood(b10.getPrice());
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b10.buy(p);
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b10.buy(p);
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int Era = 1;
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int Era = 1;
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@@ -44,8 +44,8 @@ class Building10Test {
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p.hunters.addAll(Hunters);
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p.hunters.addAll(Hunters);
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p.inventors.addAll(Inventors);
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p.inventors.addAll(Inventors);
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p.shamans.addAll(Shamans);
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p.shamans.addAll(Shamans);
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b10.applyEffect(p);
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b10.applyEffect(p);
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assertEquals(Nset * 6, p.getFoodValue());
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assertEquals(Nset * 6, p.getFoodValue());
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}
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}
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