Added: Maximize Size

This commit is contained in:
rubenpirreram
2026-05-18 13:09:45 +02:00
parent e3d5f82ad0
commit 8e943608a2
@@ -75,6 +75,9 @@ public class GUI extends Application implements IView {
showLogin(); showLogin();
stage.setTitle("Mesos"); stage.setTitle("Mesos");
primaryStage.setMaximized(true);
primaryStage.setMinWidth(800);
primaryStage.setMinHeight(600);
primaryStage.show(); primaryStage.show();
} }
@@ -98,14 +101,16 @@ public class GUI extends Application implements IView {
if (controller.miniModel.currentState.getGameStage() == TOTEM_CHOICE) { if (controller.miniModel.currentState.getGameStage() == TOTEM_CHOICE) {
controllerTotem.render(); controllerTotem.render();
primaryStage.setScene(totemScene); primaryStage.setScene(totemScene);
primaryStage.setMaximized(true);
} }
else if (controller.miniModel.currentState.getGameStage() == GameStages.ENDED) { else if (controller.miniModel.currentState.getGameStage() == GameStages.ENDED) {
controllerLeaderboard.render(); controllerLeaderboard.render();
primaryStage.setScene(leaderboardScene); primaryStage.setScene(leaderboardScene);
primaryStage.setFullScreen(true); primaryStage.setMaximized(true);
}else { }else {
controllerMain.render(event); controllerMain.render(event);
primaryStage.setScene(mainScene); primaryStage.setScene(mainScene);
primaryStage.setMaximized(true);
} }
}); });
} }