Fixed: MyHand modular drawing
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@@ -95,7 +95,7 @@ public class MainFXMLController {
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renderLower();
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renderLower();
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renderMyHand();
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renderMyHand();
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renderSidePanel();
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renderSidePanel();
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} else if (old_state_stage==SLOT_CHOICE) {
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} else if (old_state_stage==SLOT_CHOICE ) {
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System.out.println("OLD: "+old_state_stage+", NEW: "+controller.miniModel.currentState.getGameStage());
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System.out.println("OLD: "+old_state_stage+", NEW: "+controller.miniModel.currentState.getGameStage());
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System.out.println("RIDISEGNO BOARD\n");
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System.out.println("RIDISEGNO BOARD\n");
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renderBoard();
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renderBoard();
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@@ -106,9 +106,8 @@ public class MainFXMLController {
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renderBoard();
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renderBoard();
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renderLower();
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renderLower();
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renderSidePanel();
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renderSidePanel();
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//renderMyHand();
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if (old_state_username==controller.myUsername) {
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if (Objects.equals(old_state_username, controller.myUsername)) {
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renderMyHand();
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renderMyHand();
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}
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}
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