Fixed: MyHand modular drawing

This commit is contained in:
rubenpirreram
2026-05-14 18:50:18 +02:00
parent 67e318f236
commit 7f86debfab
@@ -95,7 +95,7 @@ public class MainFXMLController {
renderLower(); renderLower();
renderMyHand(); renderMyHand();
renderSidePanel(); renderSidePanel();
} else if (old_state_stage==SLOT_CHOICE) { } else if (old_state_stage==SLOT_CHOICE ) {
System.out.println("OLD: "+old_state_stage+", NEW: "+controller.miniModel.currentState.getGameStage()); System.out.println("OLD: "+old_state_stage+", NEW: "+controller.miniModel.currentState.getGameStage());
System.out.println("RIDISEGNO BOARD\n"); System.out.println("RIDISEGNO BOARD\n");
renderBoard(); renderBoard();
@@ -106,9 +106,8 @@ public class MainFXMLController {
renderBoard(); renderBoard();
renderLower(); renderLower();
renderSidePanel(); renderSidePanel();
//renderMyHand();
if (old_state_username==controller.myUsername) { if (Objects.equals(old_state_username, controller.myUsername)) {
renderMyHand(); renderMyHand();
} }