From 7f582f116b851141ca3ddb2c3aac0123c7331252 Mon Sep 17 00:00:00 2001 From: rubenpirreram Date: Fri, 19 Jun 2026 20:39:52 +0200 Subject: [PATCH] Totem FIx? --- src/main/java/it/polimi/ingsw/gc14/Model/Game.java | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/main/java/it/polimi/ingsw/gc14/Model/Game.java b/src/main/java/it/polimi/ingsw/gc14/Model/Game.java index 732463e..5d76a21 100644 --- a/src/main/java/it/polimi/ingsw/gc14/Model/Game.java +++ b/src/main/java/it/polimi/ingsw/gc14/Model/Game.java @@ -109,7 +109,7 @@ public class Game implements Serializable { if(nextPlayer==null) { currentState.gameStageUpdate(GameStages.SLOT_CHOICE); - currentState.playerUpdate(orderLogicCard.pull(),null); + nextPlayerSetup(); return true; } } @@ -163,10 +163,12 @@ public class Game implements Serializable { } else { totemChoiceQueue.removeIf(x->x.getUserName().equals(player.getUserName())); + player.setTotem(getAvailableTotems().get(new Random().nextInt(getAvailableTotems().size()))); if (totemChoiceQueue.isEmpty()) { player.setTotem(getAvailableTotems().get(new Random().nextInt(getAvailableTotems().size()))); - } else { - totemChoiceQueue.add(player); + currentState.gameStageUpdate(GameStages.SLOT_CHOICE); + nextPlayerSetup(); + return true; } currentState.playerUpdate(totemChoiceQueue.poll(), null); }