Fix: Replaced Model With MiniModel in the client implementation and in the view
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@@ -2,6 +2,7 @@ package it.polimi.ingsw.gc14.View.GUI;
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import it.polimi.ingsw.gc14.Controller.ClientController;
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import it.polimi.ingsw.gc14.Model.Game;
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import it.polimi.ingsw.gc14.Model.MiniModel;
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import it.polimi.ingsw.gc14.View.GUI.MainView;
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import it.polimi.ingsw.gc14.View.IView;
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import javafx.application.Platform;
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@@ -11,7 +12,7 @@ public class GUI implements IView { // stessa interfaccia che implementa TUI
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private final Stage stage;
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private final MainView mainView;
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private Game model;
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private MiniModel model;
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private ClientController controller;
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private String username;
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@@ -21,9 +22,9 @@ public class GUI implements IView { // stessa interfaccia che implementa TUI
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}
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@Override
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public void setModel(Game model) {
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public void setModel(MiniModel model) {
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this.model = model;
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mainView.setModel(model, controller, username);
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mainView.setModel(model,controller, username);
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Platform.runLater(() -> {
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stage.setScene(mainView.getScene());
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@@ -47,12 +47,12 @@ public class MainFXMLController {
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private Popup popup;
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private HBox popupCards;
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private Game model;
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private MiniModel model;
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private ClientController controller;
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private String username;
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private final Map<String, ImageView> cardCache = new HashMap<>();
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public void setModel(Game model) {this.model = model;}
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public void setModel(MiniModel model) {this.model = model;}
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public void setController(ClientController controller) {this.controller = controller;}
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public void setUsername(String username) {this.username = username;}
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@@ -116,9 +116,9 @@ public class MainFXMLController {
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img.setClip(clip);
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StackPane wrapper = new StackPane(img);
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Player player = model.getSlotMap().get(slot);
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Player player = model.slotPlayerMap.get(slot);
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if (player != null) {
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int index = model.getPlayers().indexOf(player);
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int index = new ArrayList<>(model.players.values()).indexOf(player);
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ImageView totem = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Totems/totem_" + index + ".png")));
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totem.setFitHeight(70);
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totem.setPreserveRatio(true);
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@@ -221,7 +221,7 @@ public class MainFXMLController {
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upperList.getChildren().clear();
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int i = 0;
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for (TribeCard card : model.getUpperListTribeCards()) {
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for (TribeCard card : model.board.upperListTribe) {
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final int index = i;
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StackPane img = createCard(card, true, true);
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img.setOnMouseClicked(e -> controller.drawUpperTribeCard(username, index));
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@@ -229,7 +229,7 @@ public class MainFXMLController {
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i++;
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}
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i = 0;
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for (BuildingCard card : model.getUpperListBuilding()) {
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for (BuildingCard card : model.board.upperListBuilding) {
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final int index = i;
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StackPane img = createCard(card, true, true);
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img.setOnMouseClicked(e -> controller.drawUpperBuildingCard(username, index));
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@@ -238,7 +238,7 @@ public class MainFXMLController {
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}
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}
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private void renderOrder() {
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StackPane card = createOrder(Integer.toString(model.getNPlayers()), false, false);
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StackPane card = createOrder(Integer.toString(model.players.size()), false, false);
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VBox overlay = new VBox(-20);
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overlay.setPickOnBounds(false);
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@@ -246,13 +246,13 @@ public class MainFXMLController {
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StackPane.setMargin(overlay, new Insets(9, 0, 0, 57));
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int i = 0;
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for (Player player : model.getPlayers()) {
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for (Player player : model.players.values()) {
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final int index = i;
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ImageView totem = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Totems/totem_" + index + ".png")));
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totem.setFitHeight(70);
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totem.setPreserveRatio(true);
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if (!(model.orderLogicCard.getPosition(player.getUserName()) != -1 && !model.getSlotMap().containsValue(player))) {
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if (!(model.orderLogicCard.getPosition(player.getUserName()) != -1 && !model.slotPlayerMap.containsValue(player))) {
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totem.setOpacity(0.0);
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}
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overlay.getChildren().add(totem);
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@@ -267,7 +267,7 @@ public class MainFXMLController {
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board.getChildren().clear();
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String path = "";
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switch (model.getCurrentState().getEra()) {
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switch (model.currentState.getEra()) {
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case 1 -> path = "/GUIImages/Backs/back-001.png";
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case 2 -> path = "/GUIImages/Backs/back-030.png";
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case 3 -> path = "/GUIImages/Backs/back-058.png";
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@@ -289,7 +289,7 @@ public class MainFXMLController {
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renderOrder();
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int i = 0;
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for (Map.Entry<Slot, Player> entry : model.getSlotMap().entrySet()) {
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for (Map.Entry<Slot, Player> entry : model.slotPlayerMap.entrySet()) {
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Slot slot = entry.getKey();
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final int index = i;
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StackPane img = createSlot(slot, true, true);
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@@ -304,7 +304,7 @@ public class MainFXMLController {
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lowerList.getChildren().clear();
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int i = 0;
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for (TribeCard card : model.getLowerListTribeCards()) {
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for (TribeCard card : model.board.lowerListTribe) {
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final int index = i;
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StackPane img = createCard(card, true, true);
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img.setOnMouseClicked(e -> controller.drawLowerTribeCard(username, index));
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@@ -312,7 +312,7 @@ public class MainFXMLController {
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i++;
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}
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i = 0;
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for (BuildingCard card : model.getLowerListBuilding()) {
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for (BuildingCard card : model.board.lowerListBuilding) {
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final int index = i;
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StackPane img = createCard(card, true, true);
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img.setOnMouseClicked(e -> controller.drawLowerBuildingCard(username, index));
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@@ -327,13 +327,13 @@ public class MainFXMLController {
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myHand.setSpacing(14);
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myHand.setAlignment(Pos.CENTER);
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drawMyHandList(myHand, model.getPlayerByUsername(username).artists);
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drawMyHandList(myHand, model.getPlayerByUsername(username).gatherers);
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drawMyHandList(myHand, model.getPlayerByUsername(username).inventors);
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drawMyHandList(myHand, model.getPlayerByUsername(username).builders);
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drawMyHandList(myHand, model.getPlayerByUsername(username).shamans);
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drawMyHandList(myHand, model.getPlayerByUsername(username).hunters);
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drawMyHandList(myHand, model.getPlayerByUsername(username).buildingCards);
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drawMyHandList(myHand, model.players.get(username).artists);
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drawMyHandList(myHand, model.players.get(username).gatherers);
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drawMyHandList(myHand, model.players.get(username).inventors);
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drawMyHandList(myHand, model.players.get(username).builders);
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drawMyHandList(myHand, model.players.get(username).shamans);
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drawMyHandList(myHand, model.players.get(username).hunters);
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drawMyHandList(myHand, model.players.get(username).buildingCards);
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}
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private void drawMyHandList(HBox myHand, ArrayList<? extends PlayableCard> cardList) {
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if (!cardList.isEmpty()) {
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@@ -361,16 +361,16 @@ public class MainFXMLController {
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sidePanel.getChildren().clear();
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sidePanel.setSpacing(6);
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era.setText(Integer.toString(model.getCurrentState().getEra()));
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round.setText(Integer.toString(model.getCurrentState().getRound()));
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player.setText(model.getCurrentState().getCurrentPlayer().getUserName());
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era.setText(Integer.toString(model.currentState.getEra()));
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round.setText(Integer.toString(model.currentState.getRound()));
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player.setText(model.currentState.getCurrentPlayer().getUserName());
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VBox.setMargin(info, new Insets(5, 5, 5, 5));
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sidePanel.getChildren().add(info);
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renderPlayers(sidePanel);
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}
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private void renderPlayers(VBox playersHand) {
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for (Player player : model.getPlayers()) {
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for (Player player : model.players.values()) {
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// Card container
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VBox card = new VBox(3);
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VBox.setMargin(card, new Insets(5));
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@@ -382,7 +382,7 @@ public class MainFXMLController {
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// Riga 1: icona totem + nome
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HBox headerRow = new HBox(8);
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headerRow.setAlignment(Pos.CENTER);
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int index = model.getPlayers().indexOf(player);
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int index = new ArrayList<>(model.players.values()).indexOf(player);
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ImageView totem = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Totems/totem_" + index + ".png")));
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totem.setFitHeight(20);
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totem.setPreserveRatio(true);
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@@ -465,7 +465,7 @@ public class MainFXMLController {
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}
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}
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private ArrayList<PlayableCard> getPlayerCards(String username, String type) {
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Player p = model.getPlayerByUsername(username);
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Player p = model.players.get(username);
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return switch (type) {
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case "artists" -> new ArrayList<>(p.artists);
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case "gatherers" -> new ArrayList<>(p.gatherers);
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@@ -2,6 +2,7 @@ package it.polimi.ingsw.gc14.View.GUI;
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import it.polimi.ingsw.gc14.Controller.ClientController;
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import it.polimi.ingsw.gc14.Model.Game;
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import it.polimi.ingsw.gc14.Model.MiniModel;
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import javafx.fxml.FXMLLoader;
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import javafx.geometry.Insets;
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import javafx.geometry.Pos;
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@@ -15,7 +16,7 @@ public class MainView {
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private final Scene scene;
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private final MainFXMLController fxmlController;
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private Game model;
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private MiniModel model;
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private ClientController controller;
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private String username;
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@@ -32,7 +33,7 @@ public class MainView {
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}
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public Scene getScene() { return scene; }
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public void setModel(Game model, ClientController controller, String username) {
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public void setModel(MiniModel model, ClientController controller, String username) {
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this.model = model;
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fxmlController.setModel(model);
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this.controller = controller;
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