Fix: output
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@@ -28,21 +28,20 @@ public class ClientLauncherTUI {
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if (networkType == 0) {
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if (networkType == 0) {
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RMIClient client = new RMIClient("localhost", 1099);
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RMIClient client = new RMIClient("localhost", 1099);
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if (client.connect(username, proposedNumPlayers, controller)) {
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if (client.connect(username, proposedNumPlayers, controller)) {
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System.out.println("CLIENT CONNESSO DAJE");
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System.out.println("Succesfully connected to RMI server\n\n");
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} else {
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} else {
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System.out.println("NON CONNESSO D:");
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System.out.println("RMI connection refused\n\n");
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}
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}
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while(true) {
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while(true) {
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System.out.flush();
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System.out.flush();
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if (controller.localModel!=null) {
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if (controller.localModel!=null) {
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System.out.println("MODEL SETTATO");
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break;
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}
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}
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Thread.sleep(500);
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Thread.sleep(500);
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}
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}
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System.out.println("Model set\n\n");
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@@ -134,7 +134,7 @@ public class ServerLauncher {
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*/
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*/
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public void run() throws InterruptedException, RemoteException {
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public void run() throws InterruptedException, RemoteException {
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// Game creation
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// Game creation
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System.out.println("NOTIFICO MODEL");
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System.out.println("\n\nNotifying model");
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serverRMI.notifyAll(gameController.getModel());
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serverRMI.notifyAll(gameController.getModel());
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serverTCP.notifyAll(gameController.getModel());
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serverTCP.notifyAll(gameController.getModel());
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