daje
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@@ -1,54 +1,157 @@
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package it.polimi.ingsw.gc14.Model.GamePackage;
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import it.polimi.ingsw.gc14.Model.Cards.BuildingCard;
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import it.polimi.ingsw.gc14.Model.Cards.TribeCard;
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import it.polimi.ingsw.gc14.Model.Cards.TribeCards.EventCard;
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import it.polimi.ingsw.gc14.Model.Player;
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import it.polimi.ingsw.gc14.Model.Slot;
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import org.junit.jupiter.api.DisplayName;
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import org.junit.jupiter.api.Test;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Queue;
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import static org.junit.jupiter.api.Assertions.*;
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class BoardTest {
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@Test
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@DisplayName("Slot initialization")
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void getSlotList() {
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//Board board = new Board(3);
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//assertEquals("Ciao", board.getSlotList().toString());
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// 0 players
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Board b0 = new Board(0);
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assertEquals('B', b0.getSlotList().get(0).getSlotId());
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assertEquals('C', b0.getSlotList().get(1).getSlotId());
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assertEquals('E', b0.getSlotList().get(2).getSlotId());
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assertEquals('F', b0.getSlotList().get(3).getSlotId());
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// 1 players
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Board b1 = new Board(1);
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assertEquals('B', b1.getSlotList().get(0).getSlotId());
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assertEquals('C', b1.getSlotList().get(1).getSlotId());
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assertEquals('E', b1.getSlotList().get(2).getSlotId());
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assertEquals('F', b1.getSlotList().get(3).getSlotId());
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// 2 players
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Board b2 = new Board(2);
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assertEquals('B', b2.getSlotList().get(0).getSlotId());
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assertEquals('C', b2.getSlotList().get(1).getSlotId());
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assertEquals('E', b2.getSlotList().get(2).getSlotId());
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assertEquals('F', b2.getSlotList().get(3).getSlotId());
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// 3 players
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Board b3 = new Board(3);
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assertEquals('B', b3.getSlotList().get(0).getSlotId());
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assertEquals('C', b3.getSlotList().get(1).getSlotId());
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assertEquals('D', b3.getSlotList().get(2).getSlotId());
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assertEquals('E', b3.getSlotList().get(3).getSlotId());
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assertEquals('F', b3.getSlotList().get(4).getSlotId());
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// 4 players
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Board b4 = new Board(4);
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assertEquals('B', b4.getSlotList().get(0).getSlotId());
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assertEquals('C', b4.getSlotList().get(1).getSlotId());
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assertEquals('D', b4.getSlotList().get(2).getSlotId());
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assertEquals('E', b4.getSlotList().get(3).getSlotId());
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assertEquals('F', b4.getSlotList().get(4).getSlotId());
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assertEquals('G', b4.getSlotList().get(5).getSlotId());
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// 5 players
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Board b5 = new Board(5);
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assertEquals('A', b5.getSlotList().get(0).getSlotId());
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assertEquals('B', b5.getSlotList().get(1).getSlotId());
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assertEquals('C', b5.getSlotList().get(2).getSlotId());
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assertEquals('D', b5.getSlotList().get(3).getSlotId());
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assertEquals('E', b5.getSlotList().get(4).getSlotId());
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assertEquals('F', b5.getSlotList().get(5).getSlotId());
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assertEquals('G', b5.getSlotList().get(6).getSlotId());
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}
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@Test
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@DisplayName("Testing constructor")
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void testConstructor() {
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}
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// TODO non ho idea di come testare delle estrazioni randomiche
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@Test
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@DisplayName("Testing constructor")
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void generateTribeDeck() {
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}
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@Test
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@DisplayName("get events testing")
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void getPendingEvents() {
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Board bd = new Board(0);
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Queue<EventCard> eventQueue = new LinkedList<>();
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for (TribeCard card : bd.lowerListTribe) {
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if (card.IsEventCard()) {
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eventQueue.add((EventCard) card);
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}
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}
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assertEquals(eventQueue, bd.getPendingEvents());
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}
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@Test
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void containsUpperTribeCard() {
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}
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@Test
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@DisplayName("Removing a card from upper row of tribe cards")
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void removeUpperTribeCard() {
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Board bd = new Board(3);
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List<TribeCard> before = bd.upperListTribe;
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TribeCard cardToRemove = before.get(2);
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before.remove(2);
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bd.removeUpperTribeCard(cardToRemove);
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assertEquals(before, bd.upperListTribe);
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}
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@Test
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void containsLowerTribeCard() {
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}
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@Test
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@DisplayName("Removing a card from lower row of tribe cards")
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void removeLowerTribeCard() {
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Board bd = new Board(3);
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List<TribeCard> before = bd.lowerListTribe;
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TribeCard cardToRemove = before.get(2);
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before.remove(2);
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bd.removeLowerTribeCard(cardToRemove);
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assertEquals(before, bd.lowerListTribe);
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}
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@Test
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void containsUpperBuildingCard() {
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}
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@Test
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@DisplayName("Removing a card from upper row of building cards")
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void removeUpperBuildingCard() {
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Board bd = new Board(3);
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List<BuildingCard> before = bd.upperListBuilding;
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BuildingCard cardToRemove = before.get(0);
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before.remove(0);
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bd.removeUpperBuildingCard(cardToRemove);
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assertEquals(before, bd.upperListBuilding);
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}
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@Test
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void containsLowerBuildingCard() {
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}
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@Test
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@DisplayName("Removing a card from lower row of building cards")
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void removeLowerBuildingCard() {
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Board bd = new Board(3);
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bd.nextEra();
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List<BuildingCard> before = bd.lowerListBuilding;
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BuildingCard cardToRemove = before.get(0);
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before.remove(0);
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bd.removeUpperBuildingCard(cardToRemove);
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assertEquals(before, bd.lowerListBuilding);
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}
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@Test
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void nextRound() {
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}
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}
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