Add: other players, text, background, style
This commit is contained in:
Generated
+1
-1
@@ -8,7 +8,7 @@
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</list>
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</list>
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</option>
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</option>
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</component>
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</component>
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<component name="ProjectRootManager" version="2" languageLevel="JDK_25" default="true" project-jdk-name="25" project-jdk-type="JavaSDK">
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<component name="ProjectRootManager" version="2" languageLevel="JDK_26" default="true" project-jdk-name="openjdk-26" project-jdk-type="JavaSDK">
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<output url="file://$PROJECT_DIR$/out" />
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<output url="file://$PROJECT_DIR$/out" />
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</component>
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</component>
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</project>
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</project>
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@@ -1,9 +1,11 @@
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package it.polimi.ingsw.gc14.View.GUI;
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package it.polimi.ingsw.gc14.View.GUI;
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import it.polimi.ingsw.gc14.Controller.ClientController;
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import it.polimi.ingsw.gc14.Controller.ClientController;
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import it.polimi.ingsw.gc14.Model.Cards.BuildingCard;
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import it.polimi.ingsw.gc14.Model.Cards.TribeCard;
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import it.polimi.ingsw.gc14.Model.Cards.TribeCard;
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import it.polimi.ingsw.gc14.Model.Cards.TribeCards.Characters.*;
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import it.polimi.ingsw.gc14.Model.Cards.TribeCards.Characters.*;
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import it.polimi.ingsw.gc14.Model.Game;
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import it.polimi.ingsw.gc14.Model.Game;
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import it.polimi.ingsw.gc14.Model.PlayableCard;
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import it.polimi.ingsw.gc14.Model.Player;
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import it.polimi.ingsw.gc14.Model.Player;
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import it.polimi.ingsw.gc14.Model.Slot;
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import it.polimi.ingsw.gc14.Model.Slot;
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import javafx.beans.value.ChangeListener;
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import javafx.beans.value.ChangeListener;
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@@ -33,6 +35,11 @@ public class MainFXMLController {
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@FXML private HBox myHand;
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@FXML private HBox myHand;
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@FXML private VBox playersHand;
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@FXML private VBox playersHand;
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@FXML private Button reload;
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@FXML private Button reload;
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@FXML private HBox INFO;
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@FXML private Label era;
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@FXML private Label round;
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@FXML private Label player;
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private Popup popup;
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private Popup popup;
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private HBox popupCards;
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private HBox popupCards;
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@@ -52,9 +59,25 @@ public class MainFXMLController {
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public void setUsername(String username) {this.username = username;}
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public void setUsername(String username) {this.username = username;}
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public void render() {
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public void render() {
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Font.loadFont(getClass().getResourceAsStream("/Fonts/InknutAntiqua-Regular.ttf"), 16);
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//mainHBox.setBackground(new Background(new BackgroundImage(new Image(getClass().getResourceAsStream("/GUIImages/Background.png")), null, null, null, null)));
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// Upper list
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BackgroundSize size = new BackgroundSize(
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BackgroundSize.AUTO, // width
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BackgroundSize.AUTO, // height
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false, // widthAsPercentage
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false, // heightAsPercentage
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true, // contain
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true // cover ← questo è quello che ti serve
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);
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mainHBox.setBackground(new Background(new BackgroundImage(
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new Image(getClass().getResourceAsStream("/GUIImages/Background.png")),
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BackgroundRepeat.NO_REPEAT,
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BackgroundRepeat.NO_REPEAT,
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BackgroundPosition.CENTER,
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size
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))); // Upper list
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upperList.setSpacing(6);
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upperList.setSpacing(6);
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upperList.setAlignment(Pos.CENTER);
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upperList.setAlignment(Pos.CENTER);
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upperList.getChildren().clear();
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upperList.getChildren().clear();
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@@ -73,6 +96,20 @@ public class MainFXMLController {
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i++;
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i++;
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}
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}
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i = 0;
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for (BuildingCard card : model.getUpperListBuilding()) {
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final int index = i;
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ImageView img = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Fronts/card-" + card.getIdIMG() + ".png")));
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img.fitHeightProperty().bind(upperList.heightProperty().subtract(10));
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img.setPreserveRatio(true);
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img.setOnMouseClicked(e -> controller.drawUpperBuildingCard(username, index));
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upperList.getChildren().add(img);
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i++;
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}
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// Board
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// Board
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board.setSpacing(6);
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board.setSpacing(6);
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@@ -116,6 +153,20 @@ public class MainFXMLController {
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i++;
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i++;
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}
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}
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i = 0;
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for (BuildingCard card : model.getLowerListBuilding()) {
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final int index = i;
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ImageView img = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Fronts/card-" + card.getIdIMG() + ".png")));
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img.fitHeightProperty().bind(lowerList.heightProperty().subtract(10));
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img.setPreserveRatio(true);
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img.setOnMouseClicked(e -> controller.drawLowerBuildingCard(username, index));
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lowerList.getChildren().add(img);
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i++;
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}
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// My hand
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// My hand
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myHand.getChildren().clear();
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myHand.getChildren().clear();
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@@ -128,11 +179,26 @@ public class MainFXMLController {
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drawMyHandCard(myHand, model.getPlayerByUsername(username).builders);
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drawMyHandCard(myHand, model.getPlayerByUsername(username).builders);
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drawMyHandCard(myHand, model.getPlayerByUsername(username).shamans);
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drawMyHandCard(myHand, model.getPlayerByUsername(username).shamans);
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drawMyHandCard(myHand, model.getPlayerByUsername(username).hunters);
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drawMyHandCard(myHand, model.getPlayerByUsername(username).hunters);
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drawMyHandCard(myHand, model.getPlayerByUsername(username).buildingCards);
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// Other players and info
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playersHand.getChildren().clear();
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era.setText(Integer.toString(model.getCurrentState().getEra()));
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round.setText(Integer.toString(model.getCurrentState().getRound()));
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player.setText(model.getCurrentState().getCurrentPlayer().getUserName());
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era.setStyle("-fx-font-family: 'Inknut Antiqua'; -fx-font-size: 20px; -fx-font-weight: bold; -fx-text-fill: black;");
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round.setStyle("-fx-font-family: 'Inknut Antiqua'; -fx-font-size: 20px; -fx-font-weight: bold; -fx-text-fill: black;");
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player.setStyle("-fx-font-family: 'Inknut Antiqua'; -fx-font-size: 20px; -fx-font-weight: bold; -fx-text-fill: black;");
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//INFO.getChildren().;
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//INFO.getChildren().add(round);
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//INFO.getChildren().add(player);
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playersHand.getChildren().add(INFO);
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renderPlayers(playersHand);
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}
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}
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void drawMyHandCard(HBox myHand, ArrayList<? extends TribeCard> cardList) {
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void drawMyHandCard(HBox myHand, ArrayList<? extends PlayableCard> cardList) {
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if (!cardList.isEmpty()) {
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if (!cardList.isEmpty()) {
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ImageView img = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Fronts/card-" + cardList.getLast().getIdIMG() + ".png")));
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ImageView img = new ImageView(new Image(getClass().getResourceAsStream("/GUIImages/Fronts/card-" + cardList.getLast().getIdIMG() + ".png")));
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img.fitHeightProperty().bind(myHand.heightProperty().subtract(10));
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img.fitHeightProperty().bind(myHand.heightProperty().subtract(10));
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@@ -141,7 +207,6 @@ public class MainFXMLController {
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Label label = new Label(String.valueOf(cardList.size()));
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Label label = new Label(String.valueOf(cardList.size()));
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label.setTranslateY(-55);
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label.setTranslateY(-55);
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label.setTranslateX(10);
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label.setTranslateX(10);
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Font.loadFont(getClass().getResourceAsStream("/Fonts/InknutAntiqua-Regular.ttf"), 16);
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label.setStyle("-fx-font-family: 'Inknut Antiqua'; -fx-font-size: 50px; -fx-font-weight: bold; -fx-text-fill: black;");
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label.setStyle("-fx-font-family: 'Inknut Antiqua'; -fx-font-size: 50px; -fx-font-weight: bold; -fx-text-fill: black;");
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StackPane.setAlignment(label, Pos.TOP_RIGHT);
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StackPane.setAlignment(label, Pos.TOP_RIGHT);
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@@ -171,10 +236,10 @@ public class MainFXMLController {
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popup.setAutoHide(true); // si chiude anche cliccando fuori
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popup.setAutoHide(true); // si chiude anche cliccando fuori
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}
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}
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private void openPopup(ArrayList<? extends TribeCard> cardList) {
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private void openPopup(ArrayList<? extends PlayableCard> cardList) {
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popupCards.getChildren().clear();
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popupCards.getChildren().clear();
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for (TribeCard card : cardList) {
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for (PlayableCard card : cardList) {
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ImageView img = new ImageView(new Image(getClass().getResourceAsStream(
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ImageView img = new ImageView(new Image(getClass().getResourceAsStream(
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"/GUIImages/Fronts/card-" + card.getIdIMG() + ".png")));
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"/GUIImages/Fronts/card-" + card.getIdIMG() + ".png")));
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img.setFitHeight(200);
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img.setFitHeight(200);
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@@ -194,5 +259,50 @@ public class MainFXMLController {
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popup.setY(y);
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popup.setY(y);
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}
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}
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private void renderPlayers(VBox playersHand) {
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for (Player player : model.getPlayers()) {
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VBox card = new VBox(5);
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card.setAlignment(javafx.geometry.Pos.CENTER);
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card.setPrefWidth(150);
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card.setPrefHeight(100);
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card.setStyle(
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"-fx-border-color: black;" +
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"-fx-border-width: 2;" +
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"-fx-border-radius: 8;" +
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"-fx-background-radius: 8;" +
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"-fx-background-color: white;" +
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"-fx-padding: 10;"
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);
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Label usernameLabel = new Label(player.getUserName());
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if(player.getUserName().equals(username)) {
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usernameLabel.setStyle("-fx-font-family: 'Inknut Antiqua'; -fx-font-size: 16px; -fx-font-weight: bold; -fx-text-fill: #c40501;");
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} else {
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usernameLabel.setStyle("-fx-font-family: 'Inknut Antiqua'; -fx-font-size: 16px; -fx-font-weight: bold;");
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}
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Label foodLabel = new Label("Food: " + player.getFoodValue());
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foodLabel.setStyle("-fx-font-family: 'Inknut Antiqua'; -fx-font-size: 12px; -fx-font-weight: bold; ");
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Label prestigeLabel = new Label("Prestige: " + player.getPrestigeValue());
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prestigeLabel.setStyle("-fx-font-family: 'Inknut Antiqua'; -fx-font-size: 12px; -fx-font-weight: bold; ");
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card.getChildren().addAll(usernameLabel, foodLabel, prestigeLabel);
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ArrayList<PlayableCard> playerCard = new ArrayList<>();
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playerCard.addAll(model.getPlayerByUsername(player.getUserName()).artists);
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playerCard.addAll(model.getPlayerByUsername(player.getUserName()).gatherers);
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playerCard.addAll(model.getPlayerByUsername(player.getUserName()).inventors);
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playerCard.addAll(model.getPlayerByUsername(player.getUserName()).builders);
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playerCard.addAll(model.getPlayerByUsername(player.getUserName()).shamans);
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playerCard.addAll(model.getPlayerByUsername(player.getUserName()).hunters);
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playerCard.addAll(model.getPlayerByUsername(player.getUserName()).buildingCards);
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card.setOnMouseClicked(e -> openPopup(playerCard));
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playersHand.getChildren().add(card);
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}
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}
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}
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}
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@@ -1,93 +1,93 @@
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Copyright (c) 2014 Claus Eggers Sørensen (es@forthehearts.net)
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Copyright (c) 2014 Claus Eggers Sørensen (es@forthehearts.net)
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This Font Software is licensed under the SIL Open Font License, Version 1.1.
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This Font Software is licensed under the SIL Open Font License, Version 1.1.
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This license is copied below, and is also available with a FAQ at:
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This license is copied below, and is also available with a FAQ at:
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https://openfontlicense.org
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https://openfontlicense.org
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-----------------------------------------------------------
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-----------------------------------------------------------
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SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
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SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
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-----------------------------------------------------------
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-----------------------------------------------------------
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PREAMBLE
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PREAMBLE
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The goals of the Open Font License (OFL) are to stimulate worldwide
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The goals of the Open Font License (OFL) are to stimulate worldwide
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development of collaborative font projects, to support the font creation
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development of collaborative font projects, to support the font creation
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efforts of academic and linguistic communities, and to provide a free and
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efforts of academic and linguistic communities, and to provide a free and
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open framework in which fonts may be shared and improved in partnership
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open framework in which fonts may be shared and improved in partnership
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with others.
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with others.
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||||||
|
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The OFL allows the licensed fonts to be used, studied, modified and
|
The OFL allows the licensed fonts to be used, studied, modified and
|
||||||
redistributed freely as long as they are not sold by themselves. The
|
redistributed freely as long as they are not sold by themselves. The
|
||||||
fonts, including any derivative works, can be bundled, embedded,
|
fonts, including any derivative works, can be bundled, embedded,
|
||||||
redistributed and/or sold with any software provided that any reserved
|
redistributed and/or sold with any software provided that any reserved
|
||||||
names are not used by derivative works. The fonts and derivatives,
|
names are not used by derivative works. The fonts and derivatives,
|
||||||
however, cannot be released under any other type of license. The
|
however, cannot be released under any other type of license. The
|
||||||
requirement for fonts to remain under this license does not apply
|
requirement for fonts to remain under this license does not apply
|
||||||
to any document created using the fonts or their derivatives.
|
to any document created using the fonts or their derivatives.
|
||||||
|
|
||||||
DEFINITIONS
|
DEFINITIONS
|
||||||
"Font Software" refers to the set of files released by the Copyright
|
"Font Software" refers to the set of files released by the Copyright
|
||||||
Holder(s) under this license and clearly marked as such. This may
|
Holder(s) under this license and clearly marked as such. This may
|
||||||
include source files, build scripts and documentation.
|
include source files, build scripts and documentation.
|
||||||
|
|
||||||
"Reserved Font Name" refers to any names specified as such after the
|
"Reserved Font Name" refers to any names specified as such after the
|
||||||
copyright statement(s).
|
copyright statement(s).
|
||||||
|
|
||||||
"Original Version" refers to the collection of Font Software components as
|
"Original Version" refers to the collection of Font Software components as
|
||||||
distributed by the Copyright Holder(s).
|
distributed by the Copyright Holder(s).
|
||||||
|
|
||||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||||
or substituting -- in part or in whole -- any of the components of the
|
or substituting -- in part or in whole -- any of the components of the
|
||||||
Original Version, by changing formats or by porting the Font Software to a
|
Original Version, by changing formats or by porting the Font Software to a
|
||||||
new environment.
|
new environment.
|
||||||
|
|
||||||
"Author" refers to any designer, engineer, programmer, technical
|
"Author" refers to any designer, engineer, programmer, technical
|
||||||
writer or other person who contributed to the Font Software.
|
writer or other person who contributed to the Font Software.
|
||||||
|
|
||||||
PERMISSION & CONDITIONS
|
PERMISSION & CONDITIONS
|
||||||
Permission is hereby granted, free of charge, to any person obtaining
|
Permission is hereby granted, free of charge, to any person obtaining
|
||||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||||
redistribute, and sell modified and unmodified copies of the Font
|
redistribute, and sell modified and unmodified copies of the Font
|
||||||
Software, subject to the following conditions:
|
Software, subject to the following conditions:
|
||||||
|
|
||||||
1) Neither the Font Software nor any of its individual components,
|
1) Neither the Font Software nor any of its individual components,
|
||||||
in Original or Modified Versions, may be sold by itself.
|
in Original or Modified Versions, may be sold by itself.
|
||||||
|
|
||||||
2) Original or Modified Versions of the Font Software may be bundled,
|
2) Original or Modified Versions of the Font Software may be bundled,
|
||||||
redistributed and/or sold with any software, provided that each copy
|
redistributed and/or sold with any software, provided that each copy
|
||||||
contains the above copyright notice and this license. These can be
|
contains the above copyright notice and this license. These can be
|
||||||
included either as stand-alone text files, human-readable headers or
|
included either as stand-alone text files, human-readable headers or
|
||||||
in the appropriate machine-readable metadata fields within text or
|
in the appropriate machine-readable metadata fields within text or
|
||||||
binary files as long as those fields can be easily viewed by the user.
|
binary files as long as those fields can be easily viewed by the user.
|
||||||
|
|
||||||
3) No Modified Version of the Font Software may use the Reserved Font
|
3) No Modified Version of the Font Software may use the Reserved Font
|
||||||
Name(s) unless explicit written permission is granted by the corresponding
|
Name(s) unless explicit written permission is granted by the corresponding
|
||||||
Copyright Holder. This restriction only applies to the primary font name as
|
Copyright Holder. This restriction only applies to the primary font name as
|
||||||
presented to the users.
|
presented to the users.
|
||||||
|
|
||||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||||
Software shall not be used to promote, endorse or advertise any
|
Software shall not be used to promote, endorse or advertise any
|
||||||
Modified Version, except to acknowledge the contribution(s) of the
|
Modified Version, except to acknowledge the contribution(s) of the
|
||||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||||
permission.
|
permission.
|
||||||
|
|
||||||
5) The Font Software, modified or unmodified, in part or in whole,
|
5) The Font Software, modified or unmodified, in part or in whole,
|
||||||
must be distributed entirely under this license, and must not be
|
must be distributed entirely under this license, and must not be
|
||||||
distributed under any other license. The requirement for fonts to
|
distributed under any other license. The requirement for fonts to
|
||||||
remain under this license does not apply to any document created
|
remain under this license does not apply to any document created
|
||||||
using the Font Software.
|
using the Font Software.
|
||||||
|
|
||||||
TERMINATION
|
TERMINATION
|
||||||
This license becomes null and void if any of the above conditions are
|
This license becomes null and void if any of the above conditions are
|
||||||
not met.
|
not met.
|
||||||
|
|
||||||
DISCLAIMER
|
DISCLAIMER
|
||||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
OTHER DEALINGS IN THE FONT SOFTWARE.
|
||||||
|
|||||||
Binary file not shown.
|
Before Width: | Height: | Size: 2.7 MiB After Width: | Height: | Size: 6.2 MiB |
@@ -1,22 +1,62 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
|
||||||
<?import javafx.scene.control.Button?>
|
<?import javafx.geometry.Insets?>
|
||||||
|
<?import javafx.scene.control.Label?>
|
||||||
<?import javafx.scene.layout.HBox?>
|
<?import javafx.scene.layout.HBox?>
|
||||||
<?import javafx.scene.layout.VBox?>
|
<?import javafx.scene.layout.VBox?>
|
||||||
|
|
||||||
<HBox fx:id="mainHBox" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308" minHeight="-Infinity" minWidth="-Infinity" prefHeight="1080.0" prefWidth="1920.0" xmlns="http://javafx.com/javafx/26" xmlns:fx="http://javafx.com/fxml/1" fx:controller="it.polimi.ingsw.gc14.View.GUI.MainFXMLController" >
|
<HBox fx:id="mainHBox" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308" minHeight="-Infinity" minWidth="-Infinity" prefHeight="1080.0" prefWidth="1920.0" xmlns="http://javafx.com/javafx/26" xmlns:fx="http://javafx.com/fxml/1" fx:controller="it.polimi.ingsw.gc14.View.GUI.MainFXMLController">
|
||||||
<children>
|
<children>
|
||||||
<VBox prefHeight="1080.0" prefWidth="1486.0">
|
<VBox prefHeight="1080.0" prefWidth="1486.0">
|
||||||
<children>
|
<children>
|
||||||
<HBox fx:id="upperList" prefHeight="255.0" prefWidth="200.0" />
|
<HBox fx:id="upperList" prefHeight="250.0" prefWidth="200.0" style="-fx-background-color: rgba(255,255,255,0.35); -fx-background-radius: 15;">
|
||||||
<HBox fx:id="board" prefHeight="300.0" prefWidth="200.0" />
|
<VBox.margin>
|
||||||
<HBox fx:id="lowerList" prefHeight="255.0" prefWidth="200.0" />
|
<Insets top="5" right="5" bottom="5" left="5" />
|
||||||
<HBox fx:id="myHand" prefHeight="270.0" prefWidth="1324.0" />
|
</VBox.margin>
|
||||||
</children>
|
</HBox>
|
||||||
|
<HBox fx:id="board" prefHeight="330.0" prefWidth="200.0" style="-fx-background-color: rgba(255,255,255,0.35); -fx-background-radius: 15;">
|
||||||
|
<VBox.margin>
|
||||||
|
<Insets top="5" right="5" bottom="5" left="5" />
|
||||||
|
</VBox.margin>
|
||||||
|
</HBox>
|
||||||
|
<HBox fx:id="lowerList" prefHeight="250.0" prefWidth="200.0" style="-fx-background-color: rgba(255,255,255,0.35); -fx-background-radius: 15;">
|
||||||
|
<VBox.margin>
|
||||||
|
<Insets top="5" right="5" bottom="5" left="5" />
|
||||||
|
</VBox.margin>
|
||||||
|
</HBox>
|
||||||
|
<HBox fx:id="myHand" prefHeight="250.0" prefWidth="200.0" style="-fx-background-color: rgba(255,255,255,0.35); -fx-background-radius: 15;">
|
||||||
|
<VBox.margin>
|
||||||
|
<Insets top="5" right="5" bottom="5" left="5" />
|
||||||
|
</VBox.margin>
|
||||||
|
</HBox> </children>
|
||||||
</VBox>
|
</VBox>
|
||||||
<VBox fx:id="playersHand" prefHeight="1080.0" prefWidth="531.0" style="-fx-background-color: white;">
|
<VBox fx:id="playersHand" prefHeight="1080.0" prefWidth="531.0" style="-fx-background-color: rgba(255,255,255,0.35); -fx-background-radius: 15;">
|
||||||
|
<HBox.margin>
|
||||||
|
<Insets bottom="10" left="10" right="10" top="10" />
|
||||||
|
</HBox.margin>
|
||||||
<children>
|
<children>
|
||||||
<Button fx:id="reload" mnemonicParsing="false" onAction="#render" prefHeight="335.0" prefWidth="510.0" text="Reload" />
|
<HBox fx:id="INFO" prefHeight="107.0" prefWidth="483.0">
|
||||||
|
<children>
|
||||||
|
<VBox alignment="CENTER" prefHeight="107.0" prefWidth="161.0" spacing="2">
|
||||||
|
<children>
|
||||||
|
<Label style="-fx-font-family: 'Inknut Antiqua'; -fx-font-size: 11px; -fx-text-fill: gray;" text="ERA" />
|
||||||
|
<Label fx:id="era" style="-fx-font-family: 'Inknut Antiqua'; -fx-font-size: 18px; -fx-font-weight: bold;" text="VALORE" />
|
||||||
|
</children>
|
||||||
|
</VBox>
|
||||||
|
<VBox alignment="CENTER" prefHeight="107.0" prefWidth="161.0" spacing="2">
|
||||||
|
<children>
|
||||||
|
<Label style="-fx-font-size: 11px; -fx-text-fill: gray;" text="ROUND" />
|
||||||
|
<Label fx:id="round" style="-fx-font-size: 18px; -fx-font-weight: bold;" text="VALORE" />
|
||||||
|
</children>
|
||||||
|
</VBox>
|
||||||
|
<VBox alignment="CENTER" prefHeight="107.0" prefWidth="161.0" spacing="2">
|
||||||
|
<children>
|
||||||
|
<Label style="-fx-font-size: 11px; -fx-text-fill: gray;" text="PLAYER" />
|
||||||
|
<Label fx:id="player" style="-fx-font-size: 18px; -fx-font-weight: bold;" text="VALORE" />
|
||||||
|
</children>
|
||||||
|
</VBox>
|
||||||
|
</children>
|
||||||
|
</HBox>
|
||||||
</children></VBox>
|
</children></VBox>
|
||||||
</children>
|
</children>
|
||||||
</HBox>
|
</HBox>
|
||||||
|
|||||||
@@ -0,0 +1,8 @@
|
|||||||
|
@font-face {
|
||||||
|
src: url('/Fonts/InknutAntiqua-Regular.ttf');
|
||||||
|
font-family: 'Inknut Antiqua';
|
||||||
|
}
|
||||||
|
|
||||||
|
.label {
|
||||||
|
-fx-font-family: 'Inknut Antiqua';
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user