diff --git a/ModelUML.jpg b/ModelUML.jpg
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diff --git a/UML_Model.drawio b/UML_Model.drawio
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+++ /dev/null
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diff --git a/src/main/java/it/polimi/ingsw/gc14/View/TUI/TUI.java b/src/main/java/it/polimi/ingsw/gc14/View/TUI/TUI.java
index 6f8a182..f8db7cf 100644
--- a/src/main/java/it/polimi/ingsw/gc14/View/TUI/TUI.java
+++ b/src/main/java/it/polimi/ingsw/gc14/View/TUI/TUI.java
@@ -96,14 +96,14 @@ public class TUI implements IView {
printLine("Type 'rematch' to play again or 'quit' to exit");
} else {
display(buildBoardContent());
- printLine("\033[2mCommands: slot | draw upper|lower tribe|building | totem | skip | clear | details buildings|events|characters | rematch | quit\033[0m");
+ printLine("\033[2mCommands: slot | draw upper/lower tribe/building | totem | skip | clear | details buildings/events/characters | quit\033[0m");
}
}
/** Renders the board + menu (top) and all players' hands in a grid (bottom). */
public void renderBoard() {
display(buildBoardContent());
- printLine("Commands: slot | draw upper|lower tribe|building | totem | skip | clear | details buildings|events|characters | rematch | quit");
+ printLine("\033[2mCommands: slot | draw upper/lower tribe/building | totem | skip | clear | details buildings/events/characters | quit\033[0m");
}
/**