Add: Javadoc for EventCard
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@@ -6,13 +6,37 @@ import it.polimi.ingsw.gc14.Model.Player;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.lang.reflect.Array;
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import java.lang.reflect.Array;
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/**
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* Abstract base class for all event cards.
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* An EventCard is a {@link TribeCard} marked as an event card and associated
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* with a specific {@link EventType}.
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*/
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public abstract class EventCard extends TribeCard {
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public abstract class EventCard extends TribeCard {
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// Getters
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// Getters
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/**
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* The specific type of this event card.
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*/
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private EventType type;
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private EventType type;
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/**
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* Returns the type of this event card.
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*
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* @return the type of this event card
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*/
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public EventType getType() { return type; }
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public EventType getType() { return type; }
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// End getters
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// End getters
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// Constructors
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// Constructors
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/**
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* Creates an event card with the specified era and event type.
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*
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* @param Era the era of the event card
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* @param type the type of the event card
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*/
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public EventCard(int Era, EventType type) {
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public EventCard(int Era, EventType type) {
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super(Era,true);
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super(Era,true);
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this.type = type;
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this.type = type;
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@@ -20,15 +44,34 @@ public abstract class EventCard extends TribeCard {
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// End Constructors
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// End Constructors
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// Function
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// Function
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/**
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* Creates and returns a copy of this event card.
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*
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* @return a clone of this event card
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*/
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@Override
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@Override
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public abstract TribeCard clone();
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public abstract TribeCard clone();
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/**
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* Returns the string representation of this event card.
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* The returned string includes the string representation of the superclass
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* and the string representation of the event type.
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*
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* @return the string representation of this event card
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*/
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@Override
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@Override
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public String toString() {
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public String toString() {
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return super.toString()+" "+type.toString();
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return super.toString()+" "+type.toString();
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}
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}
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/**
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* Activates the effect of this event card on the specified list of players.
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*
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* @param playerList the list of players affected by the event
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*/
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public abstract void activateEvent (ArrayList <Player> playerList);
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public abstract void activateEvent (ArrayList <Player> playerList);
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// End Functions
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// End Functions
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}
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}
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