Refactor of network stack
This commit is contained in:
@@ -29,7 +29,7 @@ class GameControllerTest {
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Totems selectedTotem = availableTotems.get(0);
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assertTrue(controller.TotemChoice(
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assertTrue(controller.totemChoice(
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current.getUserName(),
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selectedTotem.name()
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));
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@@ -149,7 +149,7 @@ class GameControllerTest {
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if (game.getCurrentState().getNUpper() == 0
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|| game.getUpperListTribeCards().stream().allMatch(TribeCard::IsEventCard)) {
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assertTrue(controller.SkipTurn(username));
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assertTrue(controller.skipTurn(username));
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return;
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}
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}
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@@ -172,7 +172,7 @@ class GameControllerTest {
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if (game.getCurrentState().getNLower() == 0
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|| game.getLowerListTribeCards().stream().allMatch(TribeCard::IsEventCard)) {
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assertTrue(controller.SkipTurn(username));
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assertTrue(controller.skipTurn(username));
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return;
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}
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}
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@@ -250,7 +250,7 @@ class GameControllerTest {
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Totems selectedTotem = game.getAvailableTotems().get(0);
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assertFalse(controller.TotemChoice(wrongUsername, selectedTotem.name()));
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assertFalse(controller.totemChoice(wrongUsername, selectedTotem.name()));
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}
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@Test
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@@ -261,7 +261,7 @@ class GameControllerTest {
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Player current = game.getCurrentState().getCurrentPlayer();
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assertNotNull(current);
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assertTrue(controller.DisconnectedPlayer(current.getUserName()));
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assertTrue(controller.disconnectedPlayer(current.getUserName()));
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assertTrue(game.disconnetedPlayers.containsKey(current));
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assertTrue(game.disconnetedPlayers.get(current));
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@@ -275,8 +275,8 @@ class GameControllerTest {
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Player current = game.getCurrentState().getCurrentPlayer();
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assertNotNull(current);
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assertTrue(controller.DisconnectedPlayer(current.getUserName()));
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assertTrue(controller.ReconnectPlayer(current.getUserName()));
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assertTrue(controller.disconnectedPlayer(current.getUserName()));
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assertTrue(controller.reconnectPlayer(current.getUserName()));
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}
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@Test
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@@ -289,13 +289,13 @@ class GameControllerTest {
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assertFalse(controller.drawLowerTribeCard("ghost", 0));
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assertFalse(controller.drawUpperBuildingCard("ghost", 0));
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assertFalse(controller.drawLowerBuildingCard("ghost", 0));
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assertFalse(controller.SkipTurn("ghost"));
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assertFalse(controller.skipTurn("ghost"));
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assertFalse(controller.drawUpperTribeCard("ghost", 0));
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assertFalse(controller.drawUpperBuildingCard("ghost", 0));
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assertFalse(controller.SkipTurn("ghost"));
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assertFalse(controller.TotemChoice("ghost", Totems.values()[0].name()));
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assertFalse(controller.DisconnectedPlayer("ghost"));
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assertFalse(controller.ReconnectPlayer("ghost"));
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assertFalse(controller.skipTurn("ghost"));
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assertFalse(controller.totemChoice("ghost", Totems.values()[0].name()));
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assertFalse(controller.disconnectedPlayer("ghost"));
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assertFalse(controller.reconnectPlayer("ghost"));
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}
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@Test
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@@ -625,7 +625,7 @@ class GameControllerTest {
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assertTrue(optionalPlayer.buildingCards.stream()
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.anyMatch(building -> building.getEffectId() == 12));
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assertTrue(controller.SkipTurn(optionalPlayer.getUserName()));
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assertTrue(controller.skipTurn(optionalPlayer.getUserName()));
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}
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@Test
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@@ -695,7 +695,7 @@ class GameControllerTest {
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assertFalse(controller.drawUpperTribeCard(wrongPlayer.getUserName(), 0));
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assertFalse(controller.drawUpperBuildingCard(wrongPlayer.getUserName(), 0));
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assertFalse(controller.SkipTurn(wrongPlayer.getUserName()));
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assertFalse(controller.skipTurn(wrongPlayer.getUserName()));
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}
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@Test
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@@ -714,7 +714,7 @@ class GameControllerTest {
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assertFalse(game.getLowerListTribeCards().isEmpty());
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assertTrue(firstNonEventIndexOrMinusOne(game.getLowerListTribeCards()) != -1);
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assertFalse(controller.SkipTurn(current.getUserName()));
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assertFalse(controller.skipTurn(current.getUserName()));
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}
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@Test
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@@ -733,7 +733,7 @@ class GameControllerTest {
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assertFalse(game.getUpperListTribeCards().isEmpty());
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assertTrue(firstNonEventIndexOrMinusOne(game.getUpperListTribeCards()) != -1);
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assertFalse(controller.SkipTurn(current.getUserName()));
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assertFalse(controller.skipTurn(current.getUserName()));
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}
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@@ -31,7 +31,7 @@ class GameTest {
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Totems selectedTotem = availableTotems.get(0);
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assertTrue(game.TotemChoice(current, selectedTotem));
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assertTrue(game.totemChoice(current, selectedTotem));
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assertEquals(selectedTotem, current.totem);
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}
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@@ -119,7 +119,7 @@ class GameTest {
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if(game.getCurrentState().getNUpper() == 0 || game.getUpperListTribeCards().stream().allMatch(TribeCard::IsEventCard))
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{
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assertTrue(game.SkipTurn(current));
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assertTrue(game.skipTurn(current));
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return;
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}
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@@ -140,7 +140,7 @@ class GameTest {
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if(game.getCurrentState().getNLower() == 0 || game.getLowerListTribeCards().stream().allMatch(TribeCard::IsEventCard))
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{
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assertTrue(game.SkipTurn(current));
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assertTrue(game.skipTurn(current));
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return;
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}
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}
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@@ -177,7 +177,7 @@ class GameTest {
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Player current = game.getCurrentState().getCurrentPlayer();
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assertNotNull(current);
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assertTrue(game.SkipTurn(current));
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assertTrue(game.skipTurn(current));
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}
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}
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@@ -355,12 +355,12 @@ class GameTest {
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Player firstPlayer = game.getCurrentState().getCurrentPlayer();
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Totems chosenTotem = game.getAvailableTotems().get(0);
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assertTrue(game.TotemChoice(firstPlayer, chosenTotem));
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assertTrue(game.totemChoice(firstPlayer, chosenTotem));
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Player secondPlayer = game.getCurrentState().getCurrentPlayer();
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assertNotNull(secondPlayer);
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assertFalse(game.TotemChoice(secondPlayer, chosenTotem));
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assertFalse(game.totemChoice(secondPlayer, chosenTotem));
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}
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@Test
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@@ -380,7 +380,7 @@ class GameTest {
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Totems availableTotem = game.getAvailableTotems().get(0);
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assertFalse(game.TotemChoice(wrongPlayer, availableTotem));
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assertFalse(game.totemChoice(wrongPlayer, availableTotem));
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}
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@Test
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@@ -400,7 +400,7 @@ class GameTest {
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Player current = game.getCurrentState().getCurrentPlayer();
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Totems chosenTotem = game.getAvailableTotems().get(0);
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assertTrue(game.TotemChoice(current, chosenTotem));
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assertTrue(game.totemChoice(current, chosenTotem));
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assertEquals(initialAvailableTotems - 1, game.getAvailableTotems().size());
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assertFalse(game.getAvailableTotems().contains(chosenTotem));
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@@ -651,7 +651,7 @@ class GameTest {
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Player current = game.getCurrentState().getCurrentPlayer();
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assertNotNull(current);
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assertTrue(game.SkipTurn(current));
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assertTrue(game.skipTurn(current));
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assertEquals(GameStages.OPT_CARD_E, game.getCurrentState().getGameStage());
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assertNotEquals(current, game.getCurrentState().getCurrentPlayer());
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@@ -787,7 +787,7 @@ class GameTest {
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assertFalse(game.DrawUpperTribeCardByIndex(current, 0));
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assertFalse(game.DrawUpperBuildingCardByIndex(current, 0));
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assertFalse(game.SkipTurn(current));
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assertFalse(game.skipTurn(current));
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}
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@Test
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@@ -808,7 +808,7 @@ class GameTest {
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assertFalse(game.DrawUpperTribeCardByIndex(wrongPlayer, 0));
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assertFalse(game.DrawUpperBuildingCardByIndex(wrongPlayer, 0));
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assertFalse(game.SkipTurn(wrongPlayer));
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assertFalse(game.skipTurn(wrongPlayer));
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assertFalse(game.DrawUpperTribeCardByIndex(current, -1));
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assertFalse(game.DrawUpperTribeCardByIndex(current, 999));
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@@ -949,7 +949,7 @@ class GameTest {
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Player current = game.getCurrentState().getCurrentPlayer();
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assertNotNull(current);
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assertTrue(game.SkipTurn(current));
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assertTrue(game.skipTurn(current));
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assertEquals(GameStages.SLOT_CHOICE, game.getCurrentState().getGameStage());
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assertEquals(roundBefore + 1, game.getCurrentState().getRound());
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@@ -1228,7 +1228,7 @@ class GameTest {
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.findFirst()
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.orElseThrow();
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assertFalse(game.SkipTurn(wrongPlayer));
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assertFalse(game.skipTurn(wrongPlayer));
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}
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@Test
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@@ -1255,7 +1255,7 @@ class GameTest {
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"The test requires at least one drawable tribe card."
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);
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assertFalse(game.SkipTurn(current));
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assertFalse(game.skipTurn(current));
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}
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@Test
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@@ -1327,7 +1327,7 @@ class GameTest {
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assertEquals(GameStages.SLOT_CHOICE, game.getCurrentState().getGameStage());
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assertFalse(game.SkipTurn(current));
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assertFalse(game.skipTurn(current));
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}
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@Test
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@@ -1339,7 +1339,7 @@ class GameTest {
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Player current = game.getCurrentState().getCurrentPlayer();
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assertNotNull(current);
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assertTrue(game.DisconnectedPlayer(current));
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assertTrue(game.disconnectedPlayer(current));
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assertTrue(game.disconnetedPlayers.containsKey(current));
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assertTrue(game.disconnetedPlayers.get(current));
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@@ -1354,8 +1354,8 @@ class GameTest {
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Player current = game.getCurrentState().getCurrentPlayer();
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assertTrue(game.DisconnectedPlayer(current));
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assertFalse(game.DisconnectedPlayer(current));
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assertTrue(game.disconnectedPlayer(current));
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assertFalse(game.disconnectedPlayer(current));
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}
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@Test
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@@ -1366,10 +1366,10 @@ class GameTest {
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Player current = game.getCurrentState().getCurrentPlayer();
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assertTrue(game.DisconnectedPlayer(current));
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assertTrue(game.disconnectedPlayer(current));
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assertTrue(game.disconnetedPlayers.containsKey(current));
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assertTrue(game.ReconnectPlayer(current));
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assertTrue(game.reconnectPlayer(current));
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assertFalse(game.disconnetedPlayers.containsKey(current));
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}
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@@ -1381,7 +1381,7 @@ class GameTest {
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Player current = game.getCurrentState().getCurrentPlayer();
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assertTrue(game.DisconnectedPlayer(current));
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assertTrue(game.disconnectedPlayer(current));
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assertFalse(game.disconnetedPlayers.isEmpty());
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game.ClearDisconnected();
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