Refactor of network stack
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@@ -8,6 +8,7 @@ import it.polimi.ingsw.gc14.Network.ClientBroadcaster;
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import it.polimi.ingsw.gc14.Network.CompositeClientBroadcaster;
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import it.polimi.ingsw.gc14.Network.NetworkEvent;
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import it.polimi.ingsw.gc14.Network.RMI.Server.RMIServer;
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import it.polimi.ingsw.gc14.Network.NetworkConfig;
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import it.polimi.ingsw.gc14.Network.TCP.Server.TCPServer;
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import java.net.*;
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@@ -78,8 +79,8 @@ public class ServerLauncherTest {
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}
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System.setProperty("java.rmi.server.hostname", ip);
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RMIServer rmiServer = new RMIServer(gameController, 1099, actionQueue, playerList, ip);
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TCPServer tcpServer = new TCPServer(gameController, 8080, 8081, actionQueue, playerList);
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RMIServer rmiServer = new RMIServer(gameController, NetworkConfig.RMI_PORT, actionQueue, playerList, ip);
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TCPServer tcpServer = new TCPServer(gameController, NetworkConfig.TCP_PORT, NetworkConfig.HEARTBEAT_PORT, actionQueue, playerList);
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ClientBroadcaster broadcaster = new CompositeClientBroadcaster(rmiServer, tcpServer);
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SaveManager saveManager = new SaveManager(ServerLauncherTest.class);
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