@@ -5,6 +5,8 @@ import it.polimi.ingsw.gc14.Network.IClient;
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import it.polimi.ingsw.gc14.Network.NetworkEvents.*;
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import it.polimi.ingsw.gc14.View.IView;
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import java.util.Objects;
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/**
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* Controller class that holds all the components of the client, such as view, network client and Game Controller.
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* It provides methods to set the client components and to execute requested actions.
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@@ -68,8 +70,16 @@ public class ClientController {
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* @param pos the index of the card to draw
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*/
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public void drawUpperTribeCard(String playerUsername, int pos) {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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{
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view.showError("It's not your turn!");
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}
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else
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{
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client.doEvent(new DrawUpperTribeCard(playerUsername,pos));
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}
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}
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/**
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@@ -79,6 +89,9 @@ public class ClientController {
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* @param pos the index of the card to draw
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*/
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public void drawLowerTribeCard(String playerUsername,int pos) {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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view.showError("It's not your turn!");
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else
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client.doEvent(new DrawLowerTribeCard(playerUsername,pos));
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}
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@@ -90,7 +103,11 @@ public class ClientController {
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* @param pos the index of the card to draw
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*/
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public void drawUpperBuildingCard(String playerUsername,int pos) {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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view.showError("It's not your turn!");
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else
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client.doEvent(new DrawUpperBuildingCard(playerUsername,pos));
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}
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@@ -101,6 +118,9 @@ public class ClientController {
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* @param pos the index of the card to draw
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*/
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public void drawLowerBuildingCard(String playerUsername,int pos) {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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view.showError("It's not your turn!");
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else
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client.doEvent(new DrawLowerBuildingCard(playerUsername,pos));
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}
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@@ -111,6 +131,9 @@ public class ClientController {
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* @param playerUsername the name of the player performing the action
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*/
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public void skipUpper(String playerUsername) {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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view.showError("It's not your turn!");
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else
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client.doEvent(new SkipUpper(playerUsername));
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}
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@@ -120,7 +143,11 @@ public class ClientController {
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* This action is available only when the lower list is empty or the player cannot draw any card.
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* @param playerUsername the name of the player performing the action
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*/
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public void skipLower(String playerUsername) { client.doEvent(new SkipLower(playerUsername));}
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public void skipLower(String playerUsername) {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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view.showError("It's not your turn!");
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else
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client.doEvent(new SkipLower(playerUsername));}
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/**
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@@ -130,6 +157,9 @@ public class ClientController {
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* @param pos the index of the card to draw
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*/
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public void pickOptionalTribeCard(String playerUsername,int pos) {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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view.showError("It's not your turn!");
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else
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client.doEvent(new PickOptionalTribeCard(playerUsername,pos));
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}
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@@ -141,6 +171,9 @@ public class ClientController {
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* @param pos the index of the card to draw
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*/
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public void pickOptionalBuildingCard(String playerUsername,int pos) {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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view.showError("It's not your turn!");
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else
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client.doEvent(new PickOptionalBuildingCard(playerUsername,pos));
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}
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@@ -151,6 +184,9 @@ public class ClientController {
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* @param playerUsername the name of the player performing the action
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*/
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public void noOptionalCard(String playerUsername) {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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view.showError("It's not your turn!");
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else
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client.doEvent(new NoOptionalCard(playerUsername));
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}
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@@ -161,6 +197,9 @@ public class ClientController {
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* @param pos the index of the selected slot
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*/
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public void slotChoice(String playerUsername,int pos) {
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if(!Objects.equals(playerUsername, localController.getModel().getCurrentState().getCurrentPlayer().getUserName()))
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view.showError("It's not your turn!");
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else
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client.doEvent(new SlotChoice(playerUsername,pos));
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}
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@@ -117,8 +117,9 @@ public class RMIServer extends UnicastRemoteObject implements IGameServer {
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* @param action The desired action
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*/
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public void notifyAll(NetworkEvent action) throws RemoteException {
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for (IClientCallback cb : clients.values()) {
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cb.onAction(action);
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for (Map.Entry<String,IClientCallback> entry : clients.entrySet()) {
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if(!action.getIsError() ||(action.getIsError()&& action.getUsername().equals(entry.getKey())))
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entry.getValue().onAction(action);
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}
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}
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@@ -15,7 +15,13 @@ import java.util.concurrent.BlockingQueue;
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* It is also responsible to send events and game model updates back to the client.
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*/
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public class ClientHandler implements Runnable {
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/**
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* The username of the connected client on this handler
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*/
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private final String username;
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public String getUsername() {
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return username;
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}
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/** The TCP socket */
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private Socket clientSocket;
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@@ -41,7 +47,8 @@ public class ClientHandler implements Runnable {
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* @param clientHandlers The shared list of all active client handlers
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* @param actionQueue The queue containing incoming events
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*/
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public ClientHandler(Socket clientSocket, ObjectOutputStream out, ObjectInputStream in, List<ClientHandler> clientHandlers, BlockingQueue<NetworkEvent> actionQueue) {
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public ClientHandler(String username, Socket clientSocket, ObjectOutputStream out, ObjectInputStream in, List<ClientHandler> clientHandlers, BlockingQueue<NetworkEvent> actionQueue) {
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this.username=username;
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this.clientSocket = clientSocket;
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this.in = in;
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this.out = out;
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@@ -115,7 +115,7 @@ public class TCPServer {
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clientSocket.getOutputStream().write((int) (1));
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System.out.println("Accepted player: " + eventAddPlayer.getUsername());
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ClientHandler clientHandler = new ClientHandler(clientSocket, clientSend, clientReceive, clientHandlers, actionQueue);
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ClientHandler clientHandler = new ClientHandler(eventAddPlayer.getUsername(),clientSocket, clientSend, clientReceive, clientHandlers, actionQueue);
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clientHandlers.add(clientHandler);
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ConnectedPlayers++;
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@@ -141,7 +141,10 @@ public class TCPServer {
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/** Sends an action to all TCP clients */
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public void notifyAll(NetworkEvent event){
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clientHandlers.forEach((x) -> x.notifyEvent(event));
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clientHandlers.forEach((x) -> {
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if(!event.getIsError()||(event.getIsError()&& event.getUsername().equals(x.getUsername())))
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x.notifyEvent(event);
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});
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}
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Reference in New Issue
Block a user