temp
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@@ -1,5 +1,6 @@
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package it.polimi.ingsw.gc14.Model;
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import it.polimi.ingsw.gc14.Model.Cards.Building.Effects.Building1;
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import it.polimi.ingsw.gc14.Model.Cards.BuildingCard;
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import it.polimi.ingsw.gc14.Model.Cards.TribeCards.CharacterType;
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import it.polimi.ingsw.gc14.Model.Cards.TribeCards.Characters.*;
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@@ -206,8 +207,17 @@ class PlayerTest {
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p.artists.add(new Artist(1));
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p.artists.add(new Artist(1));
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p.artists.add(new Artist(2));
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p.builders.add(new Builder(2, 5, 1));
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p.gatherers.add(new Gatherer(1, 3));
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p.shamans.add(new Shaman(2, 3, 3));
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p.shamans.add(new Shaman(2, 3, 4));
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p.inventors.add(new Inventor(3, 1));
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p.hunters.add(new Hunter(3, true));
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p.hunters.add(new Hunter(2, false));
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p.buildingCards.add(new BuildingCard(2, 1,2, 5));
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p.buildingCards.add(new BuildingCard(2, 2,3, 6));
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p.buildingCards.add(new Building1(2, 5, 5, CharacterType.INVENTOR));
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System.out.println(p.toString());
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}
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}
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