Fix: useless interface removed

This commit is contained in:
2026-06-10 16:53:47 +02:00
parent 507e4923d0
commit 14a8e07b91
4 changed files with 9 additions and 51 deletions
@@ -4,7 +4,6 @@ import it.polimi.ingsw.gc14.Controller.GameController;
import it.polimi.ingsw.gc14.Model.Game;
import it.polimi.ingsw.gc14.Model.MiniModel;
import it.polimi.ingsw.gc14.Model.Player;
import it.polimi.ingsw.gc14.Network.ClientBroadcaster;
import it.polimi.ingsw.gc14.Network.CompositeClientBroadcaster;
import it.polimi.ingsw.gc14.Network.NetworkEvent;
import it.polimi.ingsw.gc14.Network.RMI.Server.RMIServer;
@@ -49,7 +48,7 @@ public class ServerLauncher {
BlockingQueue<NetworkEvent> actionQueue,
GameController gameController,
LimitedMap<String, Boolean> playerList,
ClientBroadcaster broadcaster,
CompositeClientBroadcaster broadcaster,
SaveManager saveManager) {
this.eventProcessor = new GameEventProcessor(
actionQueue, gameController, playerList, broadcaster, saveManager);
@@ -81,7 +80,7 @@ public class ServerLauncher {
RMIServer rmiServer = new RMIServer(gameController, NetworkConfig.RMI_PORT, actionQueue, playerList, ip);
TCPServer tcpServer = new TCPServer(gameController, NetworkConfig.TCP_PORT, NetworkConfig.HEARTBEAT_PORT, actionQueue, playerList);
ClientBroadcaster broadcaster = new CompositeClientBroadcaster(rmiServer, tcpServer);
CompositeClientBroadcaster broadcaster = new CompositeClientBroadcaster(rmiServer, tcpServer);
SaveManager saveManager = new SaveManager(ServerLauncher.class);
restoreGameIfSaved(gameController, playerList, saveManager);