Fixed: Reconnection during res action
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@@ -192,6 +192,12 @@ public class Game implements Serializable {
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orderLogicCard.pushNoEffect(player);
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orderLogicCard.pushNoEffect(player);
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}
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}
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}
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}
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else if(currentState.getGameStage().equals(GameStages.RES_ACTIONS)) {
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if(slotMap.containsValue(player))
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{
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disconnetedPlayers.remove(player);
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}
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}
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return true;
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return true;
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}
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}
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