Add: Building0Test. Fix: Sustenence And CavePainting
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@@ -40,7 +40,7 @@ public class CavePaintings extends EventCard {
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player.removePrestige(NPrestigeRem);
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}
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else{
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player.addPrestige(NPrestigeMul * NUpper);
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player.addPrestige(NPrestigeMul * NArtists);
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}
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}
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}
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@@ -21,6 +21,7 @@ public class Sustenance extends EventCard {
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this.PrestigeDebt = PrestigeDebt;
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}
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// Sustenence va eseguito per ultimo tra gli eventi
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@Override
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public void activateEvent (ArrayList <Player> playerList) throws NullPointerException {
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for(Player player : playerList){
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