Microfix: SevrerLauncher

This commit is contained in:
2026-04-24 15:40:43 +02:00
parent d6a87210b5
commit 05fbfd070b
@@ -26,8 +26,7 @@ public class ServerLauncher {
this.serverTCP = serverTCP;
}
public boolean doFirstEven() throws InterruptedException, RemoteException {
if(!actionQueue.isEmpty()) {
public boolean doFirstEvent() throws InterruptedException, RemoteException {
NetworkEvent event = actionQueue.take();
if(event.apply(gameController)) {
serverRMI.notifyAll(event);
@@ -39,22 +38,18 @@ public class ServerLauncher {
return false;
}
}
return false;
}
public static void main() throws RemoteException {
// TODO
// Deve avere una coda con gli eventi.
// Il server RMI e il server TCP quando ricevono un doEvent devono aggiungere l'evento alla coda condivisa
// Questa classe esegue gli eventi nella coda e chiama il notify all e notify error sia RMI che TCP
BlockingQueue<NetworkEvent> actionQueue = new LinkedBlockingQueue<>();
Game model = new Game();
GameController gameController = new GameController(model);
RMIServer serverRMI = new RMIServer(gameController, 1099, actionQueue);
TCPServer serverTCP = new TCPServer(gameController, 8080, actionQueue);
serverRMI.start();
new Thread (()->{serverTCP.start();}).start();
ServerLauncher launcher = new ServerLauncher(actionQueue, gameController, serverRMI, serverTCP);
launcher.run();
}
@@ -62,7 +57,7 @@ public class ServerLauncher {
public void run() {
while (true) {
try {
this.doFirstEven();
this.doFirstEvent();
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
break;