Index
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U
- update() - Method in class it.polimi.ingsw.gc14.View.GUI.FireParticleSystem.Particle
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Advances this particle by one physics step: applies wobble, moves, and decrements spark life.
- updateBanner(String, boolean) - Method in class it.polimi.ingsw.gc14.View.GUI.TotemFXMLController
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Updates the turn banner text and style based on whether it is the local player's turn.
- updateConfirmButton(boolean) - Method in class it.polimi.ingsw.gc14.View.GUI.TotemFXMLController
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Enables or disables the confirm button and updates its visual opacity to reflect the state.
- updateLoginButton(boolean) - Method in class it.polimi.ingsw.gc14.View.GUI.LoginFXMLController
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Enables or disables the login button and updates its visual style.
- updateSidePanel() - Method in class it.polimi.ingsw.gc14.View.GUI.MainFXMLController
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Updates food/prestige labels, current-player highlight, card-icon opacity, and plays error shake if needed.
- updateVisual(double, double) - Method in class it.polimi.ingsw.gc14.View.GUI.FireParticleSystem.Particle
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Updates color, opacity, and translate position of this particle's visual nodes based on distance from scene edges and remaining life.
- upperDrawn() - Method in class it.polimi.ingsw.gc14.Model.GamePackage.CurrentState
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Decrements the number of upper cards by 1.
- upperList - Variable in class it.polimi.ingsw.gc14.View.GUI.MainFXMLController
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HBox holding the upper tribe card row (and upper building stack).
- upperListBuilding - Variable in class it.polimi.ingsw.gc14.Model.GamePackage.Board
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Contains all the building cards of the upper list.
- upperListBuildingCards - Variable in class it.polimi.ingsw.gc14.Model.MiniModel
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Upper row of building cards currently on the board.
- upperListBuildingCards - Variable in class it.polimi.ingsw.gc14.Network.NetworkEvents.ApplyNextRound
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Building cards shown in the upper row of the board for the new round.
- upperListTribe - Variable in class it.polimi.ingsw.gc14.Model.GamePackage.Board
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The upper row of tribe cards.
- upperListTribeCards - Variable in class it.polimi.ingsw.gc14.Model.MiniModel
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Upper row of tribe cards currently on the board.
- upperListTribeCards - Variable in class it.polimi.ingsw.gc14.Network.NetworkEvents.ApplyNextRound
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Tribe cards shown in the upper row of the board for the new round.
- USER_ALREADY_CONNECTED - Enum constant in enum class it.polimi.ingsw.gc14.ErrorType
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The user is already connected to the server.
- username - Variable in class it.polimi.ingsw.gc14.Network.NetworkEvent
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Username of the player requesting the event.
- username - Variable in class it.polimi.ingsw.gc14.Network.RMI.Client.RMIClient
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Username of the currently connected player; set during
RMIClient.connect(String, int). - username - Variable in class it.polimi.ingsw.gc14.Network.RMI.Server.RMIHeartbeat
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Username of the client monitored by this watchdog.
- username - Variable in class it.polimi.ingsw.gc14.Network.TCP.Server.ClientHandler
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The username of the connected client on this handler
- username - Variable in class it.polimi.ingsw.gc14.Network.TCP.Server.HeartbeatHandler
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Username of the client associated with this heartbeat connection.
- username - Variable in class it.polimi.ingsw.gc14.View.TUI.TUI
- userName - Variable in class it.polimi.ingsw.gc14.Model.Player
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Unique string identifier for players; must not be
nulland must not exceedPlayer.MAX_USERNAME_LENGTHotherwise anIllegalArgumentExceptionwill be thrown when theconstructoris called.
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