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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

N

nameStyle(boolean) - Method in class it.polimi.ingsw.gc14.View.GUI.TotemFXMLController
Returns the CSS style string for the totem name label, brightening it when selected.
NetworkConfig - Class in it.polimi.ingsw.gc14.Network
Shared network constants used by both server and client components.
NetworkConfig() - Constructor for class it.polimi.ingsw.gc14.Network.NetworkConfig
 
NetworkEvent - Class in it.polimi.ingsw.gc14.Network
Represents an event sent over the network.
NetworkEvent(String, EventType, boolean, ErrorType) - Constructor for class it.polimi.ingsw.gc14.Network.NetworkEvent
Constructs a network event.
NEXT_ROUND - Enum constant in enum class it.polimi.ingsw.gc14.Network.EventType
Event used to apply the transition to the next round.
nextEra() - Method in class it.polimi.ingsw.gc14.Model.GamePackage.Board
Changes the era of the game: - Increase the era attribute
nextPlayerSetup() - Method in class it.polimi.ingsw.gc14.Model.Game
Prepares the next player and updates the game state according to the current game stage.
nextRound() - Method in class it.polimi.ingsw.gc14.Model.Game
Advances the game to the next round.
nextRound() - Method in class it.polimi.ingsw.gc14.Model.GamePackage.Board
Goes to the next round
nLower - Variable in class it.polimi.ingsw.gc14.Model.Cards.TribeCards.Events.CavePaintings
The minimum number of Artist cards required to avoid the prestige penalty.
nLower - Variable in class it.polimi.ingsw.gc14.Model.GamePackage.CurrentState
The number of lower cards currently available.
nLower - Variable in class it.polimi.ingsw.gc14.Model.Slot
The number of lower cards associated with this slot.
nMin - Variable in class it.polimi.ingsw.gc14.Model.Cards.TribeCard
The minimum number of players required for this tribe card.
nMinPlayer - Variable in class it.polimi.ingsw.gc14.Model.Slot
The minimum number of players required for this slot.
notifyAll(MiniModel) - Method in class it.polimi.ingsw.gc14.Network.CompositeClientBroadcaster
Forwards the model snapshot to every client on both transports.
notifyAll(MiniModel) - Method in class it.polimi.ingsw.gc14.Network.RMI.Server.RMIServer
Notifies all connected RMI clients of a new game model.
notifyAll(MiniModel) - Method in class it.polimi.ingsw.gc14.Network.TCP.Server.TCPServer
Notifies all connected TCP clients of a new game model.
notifyAll(NetworkEvent) - Method in class it.polimi.ingsw.gc14.Network.CompositeClientBroadcaster
Forwards the event to both the RMI and the TCP server.
notifyAll(NetworkEvent) - Method in class it.polimi.ingsw.gc14.Network.RMI.Server.RMIServer
Notifies connected RMI clients of a new network event.
notifyAll(NetworkEvent) - Method in class it.polimi.ingsw.gc14.Network.TCP.Server.TCPServer
Notifies connected TCP clients of a new network event.
notifyDisconnection() - Method in interface it.polimi.ingsw.gc14.Network.IClient
Notifies the server of a voluntary disconnection and closes the connection.
notifyDisconnection() - Method in class it.polimi.ingsw.gc14.Network.RMI.Client.RMIClient
Notifies the server of a voluntary disconnection via RMI, then stops the keep-alive scheduler.
notifyDisconnection() - Method in class it.polimi.ingsw.gc14.Network.TCP.Client.TCPClient
Notifies the server of a voluntary disconnection by sending a sentinel value on the heartbeat channel, then closes the connection.
notifyEvent(NetworkEvent) - Method in class it.polimi.ingsw.gc14.Network.TCP.Server.ClientHandler
Sends a NetworkEvent to the client.
notifyMiniModel(MiniModel) - Method in class it.polimi.ingsw.gc14.Network.TCP.Server.ClientHandler
Sends the current game model to this client.
nPlayers - Variable in class it.polimi.ingsw.gc14.Model.Game
The configured number of players for this game.
nPort - Variable in class it.polimi.ingsw.gc14.Network.RMI.Server.RMIServer
Port on which the RMI registry is bound.
nPrestigeMul - Variable in class it.polimi.ingsw.gc14.Model.Cards.TribeCards.Events.CavePaintings
The Prestige multiplier applied if the player has at least nLower Artist cards.
nPrestigeRem - Variable in class it.polimi.ingsw.gc14.Model.Cards.TribeCards.Events.CavePaintings
The amount of Prestige removed if the player has fewer Artist cards than nLower.
nTotem - Variable in class it.polimi.ingsw.gc14.Model.GamePackage.Board
Number of players
numPair - Variable in class it.polimi.ingsw.gc14.Model.Cards.Building.Effects.Building4
Number of inventor pairs already counted by this building effect.
numSet - Variable in class it.polimi.ingsw.gc14.Model.Cards.Building.Effects.Building0
Number of complete character sets already counted by this building effect.
nUpper - Variable in class it.polimi.ingsw.gc14.Model.GamePackage.CurrentState
The number of upper cards currently available.
nUpper - Variable in class it.polimi.ingsw.gc14.Model.Slot
The number of upper cards associated with this slot.
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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form