Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
N
- nameStyle(boolean) - Method in class it.polimi.ingsw.gc14.View.GUI.TotemFXMLController
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Returns the CSS style string for the totem name label, brightening it when
selected. - NetworkConfig - Class in it.polimi.ingsw.gc14.Network
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Shared network constants used by both server and client components.
- NetworkConfig() - Constructor for class it.polimi.ingsw.gc14.Network.NetworkConfig
- NetworkEvent - Class in it.polimi.ingsw.gc14.Network
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Represents an event sent over the network.
- NetworkEvent(String, EventType, boolean, ErrorType) - Constructor for class it.polimi.ingsw.gc14.Network.NetworkEvent
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Constructs a network event.
- NEXT_ROUND - Enum constant in enum class it.polimi.ingsw.gc14.Network.EventType
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Event used to apply the transition to the next round.
- nextEra() - Method in class it.polimi.ingsw.gc14.Model.GamePackage.Board
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Changes the era of the game: - Increase the era attribute
- nextPlayerSetup() - Method in class it.polimi.ingsw.gc14.Model.Game
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Prepares the next player and updates the game state according to the current game stage.
- nextRound() - Method in class it.polimi.ingsw.gc14.Model.Game
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Advances the game to the next round.
- nextRound() - Method in class it.polimi.ingsw.gc14.Model.GamePackage.Board
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Goes to the next round
- nLower - Variable in class it.polimi.ingsw.gc14.Model.Cards.TribeCards.Events.CavePaintings
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The minimum number of Artist cards required to avoid the prestige penalty.
- nLower - Variable in class it.polimi.ingsw.gc14.Model.GamePackage.CurrentState
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The number of lower cards currently available.
- nLower - Variable in class it.polimi.ingsw.gc14.Model.Slot
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The number of lower cards associated with this slot.
- nMin - Variable in class it.polimi.ingsw.gc14.Model.Cards.TribeCard
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The minimum number of players required for this tribe card.
- nMinPlayer - Variable in class it.polimi.ingsw.gc14.Model.Slot
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The minimum number of players required for this slot.
- notifyAll(MiniModel) - Method in class it.polimi.ingsw.gc14.Network.CompositeClientBroadcaster
-
Forwards the model snapshot to every client on both transports.
- notifyAll(MiniModel) - Method in class it.polimi.ingsw.gc14.Network.RMI.Server.RMIServer
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Notifies all connected RMI clients of a new game model.
- notifyAll(MiniModel) - Method in class it.polimi.ingsw.gc14.Network.TCP.Server.TCPServer
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Notifies all connected TCP clients of a new game model.
- notifyAll(NetworkEvent) - Method in class it.polimi.ingsw.gc14.Network.CompositeClientBroadcaster
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Forwards the event to both the RMI and the TCP server.
- notifyAll(NetworkEvent) - Method in class it.polimi.ingsw.gc14.Network.RMI.Server.RMIServer
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Notifies connected RMI clients of a new network event.
- notifyAll(NetworkEvent) - Method in class it.polimi.ingsw.gc14.Network.TCP.Server.TCPServer
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Notifies connected TCP clients of a new network event.
- notifyDisconnection() - Method in interface it.polimi.ingsw.gc14.Network.IClient
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Notifies the server of a voluntary disconnection and closes the connection.
- notifyDisconnection() - Method in class it.polimi.ingsw.gc14.Network.RMI.Client.RMIClient
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Notifies the server of a voluntary disconnection via RMI, then stops the keep-alive scheduler.
- notifyDisconnection() - Method in class it.polimi.ingsw.gc14.Network.TCP.Client.TCPClient
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Notifies the server of a voluntary disconnection by sending a sentinel value on the heartbeat channel, then closes the connection.
- notifyEvent(NetworkEvent) - Method in class it.polimi.ingsw.gc14.Network.TCP.Server.ClientHandler
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Sends a
NetworkEventto the client. - notifyMiniModel(MiniModel) - Method in class it.polimi.ingsw.gc14.Network.TCP.Server.ClientHandler
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Sends the current game model to this client.
- nPlayers - Variable in class it.polimi.ingsw.gc14.Model.Game
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The configured number of players for this game.
- nPort - Variable in class it.polimi.ingsw.gc14.Network.RMI.Server.RMIServer
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Port on which the RMI registry is bound.
- nPrestigeMul - Variable in class it.polimi.ingsw.gc14.Model.Cards.TribeCards.Events.CavePaintings
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The Prestige multiplier applied if the player has at least
nLowerArtist cards. - nPrestigeRem - Variable in class it.polimi.ingsw.gc14.Model.Cards.TribeCards.Events.CavePaintings
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The amount of Prestige removed if the player has fewer Artist cards than
nLower. - nTotem - Variable in class it.polimi.ingsw.gc14.Model.GamePackage.Board
-
Number of players
- numPair - Variable in class it.polimi.ingsw.gc14.Model.Cards.Building.Effects.Building4
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Number of inventor pairs already counted by this building effect.
- numSet - Variable in class it.polimi.ingsw.gc14.Model.Cards.Building.Effects.Building0
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Number of complete character sets already counted by this building effect.
- nUpper - Variable in class it.polimi.ingsw.gc14.Model.GamePackage.CurrentState
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The number of upper cards currently available.
- nUpper - Variable in class it.polimi.ingsw.gc14.Model.Slot
-
The number of upper cards associated with this slot.
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